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Active: 1234 users

Petition: reintroduce truly medium settings

Forum Index > SC2 General
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-01-16 18:25:33
January 16 2013 17:53 GMT
#1
[image loading]

We all know that there is a very big difference between low and Medium Shaders, and in Heart of the Swarm that difference became more evident. High detalized unit models now is not possible to get when using low Shaders, meaning that you will see badly visible Force Fields, no unit silouethes when something is warping and other special graphic presets, that were not allowed to see on Low or Medium (or Higher) graphical settings.

Hybridic Graphic Settings - special graphic options, that can be considered as truly Medium settings, they are between Low and Medium ingame graphic settings.

Blizzard blocked these settings after Wings of Liberty Patch 1.5.0, where they're added variables checker. Also it was not a game modifying, because variables.txt is just text file with your graphic settings in text format (aka use shadows = yes/no or resolution width=1600 weight=900, and other similar options)



The main differences of "Low-Medium Hybrid Settings" from LOW settings are:
  • More detailed models - now you can see awesome green deaths from acid weapons (banelings, roaches) or flame deaths (from helions, colosus)
  • Shadows and better lighting. On fully-low settings the game becomes a bit darker, and sometimes it's TOO dark, especially on night maps, like Daybreak, Metalopolis or Shakuras Plateau. This settings preset fixes that
  • Another important feature of this preset is more visible/detailed Force Fields and Cloaked units than on low settings
  • You will be able to see what unit your enemy is warping. On low settings it's impossible to see
  • Small glossy effect on Overlords. On low settings they are very dark, but on medium and higher they are more noticeable with their glow on left-right sides of unit model
  • On low settings, the game is a bit more saturated. On medium-high-ultra settings, with HDR turned on, the game is a bit less saturated and a bit more realistic and less toy-ish
  • Pylon circle is same, as medium-high settings. No more ugly blue circle without animation!



The main differences of "Low-Medium Hybrid Settings" from MEDIUM settings are:
  • Instead standard textures it uses special low textures (alternate low textures), that have lower sizes, meaning that they require less memory to load during game
  • Every unneeded graphic parameter is turned to LOW for more FPS and more smooth game
  • Not much bloom, probably fully deleted bloom effect from the game
  • Everything feels more matt than glossy, especially with Zerg buildings (easier for eyes)
  • Less special lighting, like green light from injection or blue light under workers with minerals in hands
  • More stability and more FPS, especially high stability is noticeable when watching replays on 4x and 8x speeds or in big battles in team games




More informaiton about these settings in other thread
(open spoiler in first spoiler to see more)


http://www.teamliquid.net/forum/viewmessage.php?topic_id=350426




Screenshots

[image loading] [image loading] [image loading] [image loading] [image loading] [image loading] [image loading] [image loading]

Video demonstration

http://ru.twitch.tv/colminigun/b/325133339
http://ru.twitch.tv/colminigun/b/325130968








Poll: Reintroduce truly medium settings?

Yes (237)
 
94%

No (14)
 
6%

251 total votes

Your vote: Reintroduce truly medium settings?

(Vote): Yes
(Vote): No





As I said, there is a very big difference between Medium and Low settings. Mediums ettings are very similar to High and Ultra settings, when Low settings are just different game. Blizzard must reintroduce truly medium settings, that make your game look less detalized than current Medium settings, but better, than current Low ones.

Please, support this thread on EU-forums, and if you can, repost it to official US-forums, where are always more developers.
http://eu.battle.net/sc2/en/forum/topic/6298353540#1
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 16 2013 18:28 GMT
#2
Please post comments here, why you like/dislike this idea
HelloSon
Profile Joined April 2010
United States456 Posts
January 16 2013 18:32 GMT
#3
i've always admired how much effort you put into your OPs like with the graphic
yo
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 16 2013 18:41 GMT
#4
I actually didn't know that they changed it, normally things like that don't run past me. I hoped they would have fixed the cloaking issue differently, but this is fine as well. I really disliked that different option can give you an advantage ingame. As long as the better visibility of cloaked units don't come up again it would be good to have more setup options though.

Making Cloak details Texture based instead of model details.
Insoleet
Profile Joined May 2012
France1806 Posts
January 16 2013 18:42 GMT
#5
Yes we need this graphics ! Details are too high in medium on SC2.
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
Last Edited: 2013-01-16 18:43:32
January 16 2013 18:42 GMT
#6
I fully support this as someone who has absolutely no idea why I lag in SC2 versus games like Blade and Soul that runs Unreal Engine on max graphics 1080p stream 40 FPS I get over 120FPS in BnS but some maps on SC2 I get 40FPS while streaming... Now, I can't even fix my graphic settings to how they were before so I can't see my FF for shit, which directly affects how well I cast them, and it lags worse than before.. how bad @_@;;

I really hope they let us have Stronger Team Colors and the ability to mod again in HotS... I don't know why they're taking away from the already very few options we had to change the game to benefit literally everyone but they need to wake up ..
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Shkudde
Profile Joined February 2011
Netherlands709 Posts
January 16 2013 18:46 GMT
#7
Yes please, I loved the way the game looked after implementing the settings you, Existor, recommended.
Everything was simple and without unnecessary effects, but all the usefull details were still visible.
$O$ | herO[jOin] | Zest hwaiting!
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
January 16 2013 18:49 GMT
#8
Yeah, Hybridic was the best, I'm pretty much fine how the game looks for me now, but at the same time I remember it was way more crisp back then.
https://steamcommunity.com/id/*tlusernamehere*/
Tao367
Profile Joined June 2012
United Kingdom324 Posts
January 16 2013 20:25 GMT
#9
Low is good enough for me honestly, the only thing that could be better is the force field graphic. But I fully support the medium settings and would use them if they were available.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 16 2013 20:39 GMT
#10
I am against these sort of things personally, especially against the color mod
MrMedic
Profile Joined November 2010
Canada452 Posts
January 16 2013 20:40 GMT
#11
I like the look of the game much more after these settings. Much more then when the game is on Blizzards low or medium settings.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 16 2013 21:18 GMT
#12
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2013-01-16 22:26:20
January 16 2013 22:25 GMT
#13
I miss this so much. It was such an amazing setting. The game looked significantly better without all the shiny crap and ran so well. I currently have to use plain old low settings because I don't like how shiny medium is. I can run the game on ultra but I am not used to that because I find it distracting.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 17 2013 03:20 GMT
#14
On January 17 2013 06:18 Existor wrote:
Show nested quote +
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 17 2013 03:51 GMT
#15
On January 17 2013 12:20 Kaitokid wrote:
Show nested quote +
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 17 2013 10:20 GMT
#16
On January 17 2013 12:51 Existor wrote:
Show nested quote +
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 17 2013 10:23 GMT
#17
What I meant is that I am against any form of editing the game outside of the official settings

Editing variables is officially allowed. The problem is that Blizzard limited more options to edit manually. Like high models on low shaders for example
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 17 2013 10:25 GMT
#18
On January 17 2013 19:23 Existor wrote:
Show nested quote +
What I meant is that I am against any form of editing the game outside of the official settings

Editing variables is officially allowed. The problem is that Blizzard limited more options to edit manually. Like high models on low shaders for example


yea I noticed this is the case in HotS no idea why tho I play low shaders high models myself in WoL but it doesn't bother me much
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 17 2013 10:25 GMT
#19
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
January 17 2013 10:25 GMT
#20
What, really? I didn't know it was like this!
FlashDave.999 aka Star
Ravomat
Profile Joined September 2010
Germany422 Posts
January 17 2013 10:30 GMT
#21
On January 17 2013 19:20 Kaitokid wrote:
Show nested quote +
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-01-17 10:44:02
January 17 2013 10:36 GMT
#22
I actually like the Blizzard presets. Of course, on different computers and depending on personal taste, a more fine grained control can get you to a better setting, but this is possible with manual control or through variables.txt (for some seldomly used option.)

When I stream, I use Blizzard's medium setting with ultra textures. For campaign play I use ultra or extreme settings (there is no ingame difference, just in the campaign screen and the battle.net main menu background.)

But! I support Existor's proposal to have a predefined setting between current low and medium. Considering that Low really looks ugly, even with the new textures with included re-rendered static bumpmapping effects, and medium is already quite demanding on old graphics cards or on most laptop graphics cards, an option in-between would be useful.
You don't choose to play zerg. The zerg choose you.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 17 2013 10:46 GMT
#23
On January 17 2013 19:30 Ravomat wrote:
Show nested quote +
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


Show nested quote +
On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
January 17 2013 10:53 GMT
#24
I like this idea, Im not going to be able to use it myself but people should be allowed to alter graphics the way they want to!
Leetley
Profile Joined October 2010
1796 Posts
January 17 2013 10:58 GMT
#25
Oh do I want this bad..
Ravomat
Profile Joined September 2010
Germany422 Posts
January 17 2013 10:58 GMT
#26
On January 17 2013 19:46 Kaitokid wrote:
Show nested quote +
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Eh, I referred to observing. Blue vs light blue stalkers for example are pretty hard to identify. It seems like you are against the use of a mod you don't even know what it was made for.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 17 2013 11:01 GMT
#27
Not sure why Blizz isn't taking measures to support things like this, seems like they want the game totally unmodded with the exception of aracde
11/5/14 CATACLYSM | The South West's worst Falco main
Wafflelisk
Profile Joined October 2011
Canada1061 Posts
January 17 2013 11:17 GMT
#28
I support this, mostly because I'd love to use the setting : p
Waffles > Pancakes
Iksf
Profile Joined March 2011
United Kingdom444 Posts
Last Edited: 2013-01-17 11:46:34
January 17 2013 11:45 GMT
#29
On January 17 2013 19:46 Kaitokid wrote:
Show nested quote +
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


You know that mod was primarily to help colourblind people yea and that blizzard are adding basically the exact same thing as an option in hots.

Iv a friend whos colourblind, used to be fine with mod, now he is pretty screwed.

Theres an option in your graphics to go to grayscale. Try playing on that for a few games and then complain that colourblind people trying to play on an equal level should be banned.
Cuce
Profile Joined March 2011
Turkey1127 Posts
January 17 2013 13:19 GMT
#30
I want a proper camera point of view, or a standart dioganal angle of view for 4:3 screens. atleast a letterbox option like one they used in diablo 3
64K RAM SYSTEM 38911 BASIC BYTES FREE
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 17 2013 13:22 GMT
#31
On January 17 2013 19:46 Kaitokid wrote:
Show nested quote +
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Have you ever watched infested terrans vs infested terrans?
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
January 17 2013 13:31 GMT
#32
Pre patch 1.5: SC2 playable on my laptop on Low
Now: Unplayable on Low

So I want "true Low" settings a lot more than "true Medium". I can't play the game I love when I'm at university now! I could spend $1000 on a new laptop (they're expensive in the UK) but the exact same game ran fine pre-patch, they could easily revert whatever change caused that.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
Last Edited: 2013-01-17 13:46:05
January 17 2013 13:38 GMT
#33
On January 17 2013 20:45 Iksf wrote:
Show nested quote +
On January 17 2013 19:46 Kaitokid wrote:
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


You know that mod was primarily to help colourblind people yea and that blizzard are adding basically the exact same thing as an option in hots.

Iv a friend whos colourblind, used to be fine with mod, now he is pretty screwed.

Theres an option in your graphics to go to grayscale. Try playing on that for a few games and then complain that colourblind people trying to play on an equal level should be banned.


In my original post which started this I mentioned this as a separate issue on modding; it has nothing to do with the hybrid settings which literally was removed for no reason other than Blizzard doesn't care apparently. I mentioned I'm running an OC GTX 560TI and lag playing SC2 on some maps, namely 4th base timings on Cloud Kingdom, even when not streaming sometimes because of the settings they introduced after 1.5 fix on the variables file for whatever reason.

I will mention the 2 reasons I decided to include a mention about modding and Stronger Team Colors though:
+ Show Spoiler +
1. The visual perception of the units does not equate to having an advantage over someone else. One of the main reasons I used STC to begin with was for my viewers on stream to have a more enjoyable experience as it made the game more vivid on 1080p stream, like literally the game looks absurdly good with STC on 1080p streams... you should go look up some VoDs on my channel or just look in the STC thread: here is a vod just skip to like 10 minutes+ Show Spoiler +
http://www.twitch.tv/kyo7763/b/324721849
. This doesn't affect my actual builds, game play, or my opponent in anyway. It just looks much nicer and thus I'd prefer it; in fact, there was a huge discussion for a while about tournaments using STC. I thought this was very similar to hybrid settings because the option was removed without any alternative when it did not meaningfully affect how the game was played. Not really sure why a person would be worried though, it's not like STC would be allowed to be used by a player at a tournament.

2. As mentioned above, people with sight disabilities literally have trouble being able to play the game when a valid option used to exist. However, blizzard removed the ability for them to reasonably play the game and thus far have not offered any alternative.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
January 17 2013 14:09 GMT
#34
I didn't notice this. Good luck with the petition!
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
Lysergic
Profile Joined December 2010
United States355 Posts
January 17 2013 14:42 GMT
#35
You CAN use low shaders and high models in HotS by editing variables.txt

First, set your graphics settings to all Low / Off, except Textures. Textures should be set to Ultra if you can run it smoothly.
Note: Changing Textures won't change the way things look. The difference in low & ultra textures is the resolution; going from Ultra to Low makes everything appear blurrier.

Exit sc2 and open variables.txt, edit your values to match the following:

GraphicsOptionModelQuality=2
lowqualitymodels=0
useLowqualitymodels=0

Also suggest limiting your FPS to help with performance by adding these lines:
frameratecap=90
frameratecapGlue=60

High Models you can see pylon power field instead of just a dotted white border. Warping units have unique animations, you can easily tell what type of unit is warping in (zealot/sentry/stalker/templar).

Low Models - all units being warped in have the same animation. You cannot tell whether it's a zealot, stalker, sentry, or templar warping in unless you click on the unit. Harder to see moving burrowed units and cloaked units. There's other various disadvantages when using low models, like certain warping/training/ researching animations (blinking lights n stuff) can be harder to spot.
LukasG
Profile Joined July 2011
Germany95 Posts
January 17 2013 15:12 GMT
#36
I want this back too :D
muta_micro
Profile Joined February 2010
United States183 Posts
January 17 2013 15:14 GMT
#37
Perhaps you should petition blizzard to make sc2 a good rts for starters. Graphics settings seem like a secondary concern.

User was warned for this post
You know when you see a planet and you see that light, that planet isn't even there thats just a light, that's just your neighbor shining a flashlight into your backyard looking for coons.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 17 2013 18:08 GMT
#38
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.

You can't get any cheats, exploits etc via editing variables.txt, it's just editing graphic options via specific parameters instead using menu in game.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 17 2013 19:41 GMT
#39
On January 17 2013 22:22 JustPassingBy wrote:
Show nested quote +
On January 17 2013 19:46 Kaitokid wrote:
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Have you ever watched infested terrans vs infested terrans?


yes I have and I can tell them apart easily just like any other unit... and someone mentioned he cant tell apart blue and red stalkers? How can you even watch team sports then?
xmungam
Profile Joined July 2012
United States1050 Posts
January 17 2013 19:51 GMT
#40
i'm against Any petition demanding a "TRUE" version of any particular subject.... What is "truly" medium to you might not be to blizzard.
youtube.com/xmungam ~~ twitch.tv/thenessman
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 17 2013 19:57 GMT
#41
On January 18 2013 04:51 xmungam wrote:
i'm against Any petition demanding a "TRUE" version of any particular subject.... What is "truly" medium to you might not be to blizzard.

Bad explanation. I understand your love to Blizzard, but have you compared Low and Medium settings difference? It's like between Low and Ultra
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
January 17 2013 20:07 GMT
#42
On January 18 2013 04:41 Kaitokid wrote:
Show nested quote +
On January 17 2013 22:22 JustPassingBy wrote:
On January 17 2013 19:46 Kaitokid wrote:
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Have you ever watched infested terrans vs infested terrans?


yes I have and I can tell them apart easily just like any other unit... and someone mentioned he cant tell apart blue and red stalkers? How can you even watch team sports then?


Perhaps you didn't see my post or I'm missing something in what you're saying? Just so you know, some tournaments do not require the use blue red, and it's probably more common than not, other than MLG and GSL. In which case you can end up with pink/purple and the like. It's not so much about if you can see who is winning the general battle but with STC you can vividly see each single unit such as a zergling, baneling, or IT for example. I don't really understand your argument against hybrid settings or color mod...

You are saying because you can see apart the units everyone else should be inclined to your opinion, and if not they shouldn't watch or play the game?

I mean, we literally noted that some people cannot play or watch this game due to how the settings currently work, either by the fact of resources taxed on your computer(the OP/hybrid settings/patch 1.5), or too visually hard to perceive(Stronger team colors).. so... you just don't care about them or what am I not understanding? This doesn't seem very controversial to me at all.. @_@;;?
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 17 2013 20:16 GMT
#43
Please, stop discussion about Stronger Team Color here. This thread is not about stronger colors. We're talking about settings that take place between official Lows and Mediums
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
Last Edited: 2013-01-17 20:46:11
January 17 2013 20:44 GMT
#44
On January 18 2013 05:07 -Kyo- wrote:
Show nested quote +
On January 18 2013 04:41 Kaitokid wrote:
On January 17 2013 22:22 JustPassingBy wrote:
On January 17 2013 19:46 Kaitokid wrote:
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
On January 17 2013 05:39 Kaitokid wrote:
I am against these sort of things personally, especially against the color mod

Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Have you ever watched infested terrans vs infested terrans?


yes I have and I can tell them apart easily just like any other unit... and someone mentioned he cant tell apart blue and red stalkers? How can you even watch team sports then?


Perhaps you didn't see my post or I'm missing something in what you're saying? Just so you know, some tournaments do not require the use blue red, and it's probably more common than not, other than MLG and GSL. In which case you can end up with pink/purple and the like. It's not so much about if you can see who is winning the general battle but with STC you can vividly see each single unit such as a zergling, baneling, or IT for example. I don't really understand your argument against hybrid settings or color mod...

You are saying because you can see apart the units everyone else should be inclined to your opinion, and if not they shouldn't watch or play the game?

I mean, we literally noted that some people cannot play or watch this game due to how the settings currently work, either by the fact of resources taxed on your computer(the OP/hybrid settings/patch 1.5), or too visually hard to perceive(Stronger team colors).. so... you just don't care about them or what am I not understanding? This doesn't seem very controversial to me at all.. @_@;;?


by this logic you can also justify editing something to have increased zoom out. if someone has sight issues and can't tell apart units of 2 different colors he should stop playing sc2 or deal with it. the only problem I see currently witht he colors in the game is that if 1 player picks the color green the other player sees himself and his opponent as green on the minimap when he has teamcolors off.
Lephex
Profile Joined June 2011
Germany153 Posts
January 17 2013 20:50 GMT
#45
You can edit variablex tst and just check the "read only" option so it cant be overwritten by blizz, or am i thinking wrong ? Works for me...
There are three types of people in this world: those who make things happen, those who watch things happen and those who wonder what happened.
Mooneyes
Profile Joined March 2011
Sweden72 Posts
January 17 2013 21:36 GMT
#46
I have posted on eu and i hope more people will because regardless if it comes back in the same form or even some "advanced graphic setting"-tab ingame form it is greatly missed and there is no excuse in the form of "the technology isnt there yet"...
Blatantly stolen: The Zerg: Protoss is soooo imbalanced. The Protoss: Zerg is soooo imbalanced. The Terran: I would like to thank all my friends and family for another GSL win. -GSL 2011
FHC Nex
Profile Joined July 2011
Bulgaria44 Posts
January 17 2013 21:36 GMT
#47
I support this, I just hate true LOW (with units going *poof* when dieing, pylon power radius being a dotted circle etc) but medium is just ... like high. And when im on my laptop I cant really play reliably well on such settings.
"It seems that whenever a Terran wins its because "Terran OP" not because the player played well. "Terran OP" has been around since beta and its became an excuse for losses"
Adonminus
Profile Joined January 2012
Israel543 Posts
January 17 2013 22:03 GMT
#48
Even though I myself never used such settings, I might do so in the future and it's great always great to have more options. I support your idea and I'll do a post on battle.net then.
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
Last Edited: 2013-01-18 12:11:40
January 18 2013 12:09 GMT
#49
On January 18 2013 05:44 Kaitokid wrote:
Show nested quote +
On January 18 2013 05:07 -Kyo- wrote:
On January 18 2013 04:41 Kaitokid wrote:
On January 17 2013 22:22 JustPassingBy wrote:
On January 17 2013 19:46 Kaitokid wrote:
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
On January 17 2013 06:18 Existor wrote:
[quote]
Color mod =\= hybridic settings. Both are totally different things.

Hybridic settings are just graphical settings, color mod - replaced unit models with stronger team color. Don't mess it, please


I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Have you ever watched infested terrans vs infested terrans?


yes I have and I can tell them apart easily just like any other unit... and someone mentioned he cant tell apart blue and red stalkers? How can you even watch team sports then?


Perhaps you didn't see my post or I'm missing something in what you're saying? Just so you know, some tournaments do not require the use blue red, and it's probably more common than not, other than MLG and GSL. In which case you can end up with pink/purple and the like. It's not so much about if you can see who is winning the general battle but with STC you can vividly see each single unit such as a zergling, baneling, or IT for example. I don't really understand your argument against hybrid settings or color mod...

You are saying because you can see apart the units everyone else should be inclined to your opinion, and if not they shouldn't watch or play the game?

I mean, we literally noted that some people cannot play or watch this game due to how the settings currently work, either by the fact of resources taxed on your computer(the OP/hybrid settings/patch 1.5), or too visually hard to perceive(Stronger team colors).. so... you just don't care about them or what am I not understanding? This doesn't seem very controversial to me at all.. @_@;;?


by this logic you can also justify editing something to have increased zoom out. if someone has sight issues and can't tell apart units of 2 different colors he should stop playing sc2 or deal with it. the only problem I see currently witht he colors in the game is that if 1 player picks the color green the other player sees himself and his opponent as green on the minimap when he has teamcolors off.


what an incredibly stupid and narrow-minded point of view you have sir, whats wrong with making the game playable for others?

I sure hope youre either way to young to be able to squeeze your fat feet into somebody elses shoes, or youre one of those special people and either way not allowed to vote in any elections whatsoever thus having no real power over other peoples lives....



Of course clolorblind-mode should be allowed, even stronger, easier to distinct from one another colors should be allowed as an option to help people who are having trouble with their sight.


Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 18 2013 19:52 GMT
#50
On January 18 2013 21:09 NEEDZMOAR wrote:
Show nested quote +
On January 18 2013 05:44 Kaitokid wrote:
On January 18 2013 05:07 -Kyo- wrote:
On January 18 2013 04:41 Kaitokid wrote:
On January 17 2013 22:22 JustPassingBy wrote:
On January 17 2013 19:46 Kaitokid wrote:
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
On January 17 2013 12:20 Kaitokid wrote:
[quote]

I didn't say it was the same..

That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Have you ever watched infested terrans vs infested terrans?


yes I have and I can tell them apart easily just like any other unit... and someone mentioned he cant tell apart blue and red stalkers? How can you even watch team sports then?


Perhaps you didn't see my post or I'm missing something in what you're saying? Just so you know, some tournaments do not require the use blue red, and it's probably more common than not, other than MLG and GSL. In which case you can end up with pink/purple and the like. It's not so much about if you can see who is winning the general battle but with STC you can vividly see each single unit such as a zergling, baneling, or IT for example. I don't really understand your argument against hybrid settings or color mod...

You are saying because you can see apart the units everyone else should be inclined to your opinion, and if not they shouldn't watch or play the game?

I mean, we literally noted that some people cannot play or watch this game due to how the settings currently work, either by the fact of resources taxed on your computer(the OP/hybrid settings/patch 1.5), or too visually hard to perceive(Stronger team colors).. so... you just don't care about them or what am I not understanding? This doesn't seem very controversial to me at all.. @_@;;?


by this logic you can also justify editing something to have increased zoom out. if someone has sight issues and can't tell apart units of 2 different colors he should stop playing sc2 or deal with it. the only problem I see currently witht he colors in the game is that if 1 player picks the color green the other player sees himself and his opponent as green on the minimap when he has teamcolors off.


what an incredibly stupid and narrow-minded point of view you have sir, whats wrong with making the game playable for others?

I sure hope youre either way to young to be able to squeeze your fat feet into somebody elses shoes, or youre one of those special people and either way not allowed to vote in any elections whatsoever thus having no real power over other peoples lives....



Of course clolorblind-mode should be allowed, even stronger, easier to distinct from one another colors should be allowed as an option to help people who are having trouble with their sight.




my point still stands, no idea what you are trying to tell me with this rant, try to sound less angry and frustrated next time would appreciate it. you cant draw a border when you allow such things outside of what blizzard offers.
Mooneyes
Profile Joined March 2011
Sweden72 Posts
January 19 2013 01:48 GMT
#51
On January 19 2013 04:52 Kaitokid wrote:
my point still stands, no idea what you are trying to tell me with this rant, try to sound less angry and frustrated next time would appreciate it. you cant draw a border when you allow such things outside of what blizzard offers.


I agree that his rant was abit over the top however to discuss:

If you choose to play on the current low you will still have the effect of easier spotted cloaked units, wich seems to be mostly what comes up again and again.
Should low be removed since it could cause an uneven playing field, but doing so will exclude people from the game?

Going by what you have written in this thread so far i must ask, if blizzard implemented the exact same settings (as the once we are talking about in the op) through an advanced tab ingame would you be alright with it?
(i get the impression you would but i could be wrong)

Several games were you could change game variables to really gain an unfair advantage quickly developed an accepted standard for the competitive scene.
Blatantly stolen: The Zerg: Protoss is soooo imbalanced. The Protoss: Zerg is soooo imbalanced. The Terran: I would like to thank all my friends and family for another GSL win. -GSL 2011
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 19 2013 03:05 GMT
#52
On January 19 2013 10:48 Mooneyes wrote:
Show nested quote +
On January 19 2013 04:52 Kaitokid wrote:
my point still stands, no idea what you are trying to tell me with this rant, try to sound less angry and frustrated next time would appreciate it. you cant draw a border when you allow such things outside of what blizzard offers.


I agree that his rant was abit over the top however to discuss:

If you choose to play on the current low you will still have the effect of easier spotted cloaked units, wich seems to be mostly what comes up again and again.
Should low be removed since it could cause an uneven playing field, but doing so will exclude people from the game?

Going by what you have written in this thread so far i must ask, if blizzard implemented the exact same settings (as the once we are talking about in the op) through an advanced tab ingame would you be alright with it?
(i get the impression you would but i could be wrong)

Several games were you could change game variables to really gain an unfair advantage quickly developed an accepted standard for the competitive scene.


yes I would be alright with it. what you said in the last paragraph sounds interesting. Can you give specific examples?
crbox
Profile Joined August 2010
Canada1180 Posts
January 19 2013 03:13 GMT
#53
I "sign" your petition. Hopefully Blizzard gets their eyes on this
kuruptt
Profile Joined August 2012
Canada168 Posts
January 19 2013 03:22 GMT
#54
Hey, I fully support this as I just started playing sc2 and never got the chance to try out the hybridic settings. I am currently using the settings posted on your original hybridic thread. My question is is that the best settings to play on graphically for advantage? I keep hearing things like I should be playing on the lowest settings so I can see cloaked units, is this true still? Can I still see cloaked units with your settings? Also what graphic settings do all the korean pro's use? Also what about minigun? He is not streaming right now or I would ask.
Mooneyes
Profile Joined March 2011
Sweden72 Posts
January 19 2013 17:45 GMT
#55
On January 19 2013 12:05 Kaitokid wrote:
Show nested quote +
On January 19 2013 10:48 Mooneyes wrote:
On January 19 2013 04:52 Kaitokid wrote:
my point still stands, no idea what you are trying to tell me with this rant, try to sound less angry and frustrated next time would appreciate it. you cant draw a border when you allow such things outside of what blizzard offers.


I agree that his rant was abit over the top however to discuss:

If you choose to play on the current low you will still have the effect of easier spotted cloaked units, wich seems to be mostly what comes up again and again.
Should low be removed since it could cause an uneven playing field, but doing so will exclude people from the game?

Going by what you have written in this thread so far i must ask, if blizzard implemented the exact same settings (as the once we are talking about in the op) through an advanced tab ingame would you be alright with it?
(i get the impression you would but i could be wrong)

Several games were you could change game variables to really gain an unfair advantage quickly developed an accepted standard for the competitive scene.


yes I would be alright with it. what you said in the last paragraph sounds interesting. Can you give specific examples?


The first 2 i remember would be Counterstrike and CoD4.
Blatantly stolen: The Zerg: Protoss is soooo imbalanced. The Protoss: Zerg is soooo imbalanced. The Terran: I would like to thank all my friends and family for another GSL win. -GSL 2011
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
January 19 2013 17:51 GMT
#56
Wow these seems so much better.
Flying, sOs, free, Light, Soulkey & ZerO
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
January 19 2013 22:12 GMT
#57
On January 19 2013 04:52 Kaitokid wrote:
Show nested quote +
On January 18 2013 21:09 NEEDZMOAR wrote:
On January 18 2013 05:44 Kaitokid wrote:
On January 18 2013 05:07 -Kyo- wrote:
On January 18 2013 04:41 Kaitokid wrote:
On January 17 2013 22:22 JustPassingBy wrote:
On January 17 2013 19:46 Kaitokid wrote:
On January 17 2013 19:30 Ravomat wrote:
On January 17 2013 19:20 Kaitokid wrote:
On January 17 2013 12:51 Existor wrote:
[quote]
That "personally" as you called it, is just better and optimized variation of graphical settings. There is a huge difference between low and medium settings, and for some players low settings are ugly, when medium looks like its Ultra


What I meant is that I am against any form of editing the game outside of the official settings. It is just too hard to draw a border after a while. Color mod is definitely over the top thatswhy I mentioned it + i've seen it mentioned before in this thread.


What if the official settings suck and are restricted for no reason? The stronger team color mod was created because you can't really tell units apart. I think your approach is naive.


On January 17 2013 19:25 JustPassingBy wrote:
Are there any drawbacks in allowing something like this? This is a legitimate question, since if there aren't any then regardless whether you are for it or not, there is no reason to be against it.


The only one I remember from the hybrid settings is you could see cloaked units much better especially on creep. This could be probably be addressed though.


you cant be serious. you can easily tell units apart especially with teamcolors on, are you trying to tell me you cant tell apart grassy green and blood red colored units?


Have you ever watched infested terrans vs infested terrans?


yes I have and I can tell them apart easily just like any other unit... and someone mentioned he cant tell apart blue and red stalkers? How can you even watch team sports then?


Perhaps you didn't see my post or I'm missing something in what you're saying? Just so you know, some tournaments do not require the use blue red, and it's probably more common than not, other than MLG and GSL. In which case you can end up with pink/purple and the like. It's not so much about if you can see who is winning the general battle but with STC you can vividly see each single unit such as a zergling, baneling, or IT for example. I don't really understand your argument against hybrid settings or color mod...

You are saying because you can see apart the units everyone else should be inclined to your opinion, and if not they shouldn't watch or play the game?

I mean, we literally noted that some people cannot play or watch this game due to how the settings currently work, either by the fact of resources taxed on your computer(the OP/hybrid settings/patch 1.5), or too visually hard to perceive(Stronger team colors).. so... you just don't care about them or what am I not understanding? This doesn't seem very controversial to me at all.. @_@;;?


by this logic you can also justify editing something to have increased zoom out. if someone has sight issues and can't tell apart units of 2 different colors he should stop playing sc2 or deal with it. the only problem I see currently witht he colors in the game is that if 1 player picks the color green the other player sees himself and his opponent as green on the minimap when he has teamcolors off.


what an incredibly stupid and narrow-minded point of view you have sir, whats wrong with making the game playable for others?

I sure hope youre either way to young to be able to squeeze your fat feet into somebody elses shoes, or youre one of those special people and either way not allowed to vote in any elections whatsoever thus having no real power over other peoples lives....



Of course clolorblind-mode should be allowed, even stronger, easier to distinct from one another colors should be allowed as an option to help people who are having trouble with their sight.




my point still stands, no idea what you are trying to tell me with this rant, try to sound less angry and frustrated next time would appreciate it. you cant draw a border when you allow such things outside of what blizzard offers.


I dont care, Im ranting because I need to release my own rage, rage caused by ignorant, egocentric, immature people such as yourself.
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