• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:27
CEST 15:27
KST 22:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event5Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
SC2's Safe House 2 - October 18 & 193Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4
StarCraft 2
General
Rogue Talks: "Koreans could dominate again" uThermal's 2v2 Tour: $15,000 Main Event The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025)
Tourneys
SC2's Safe House 2 - October 18 & 19 LiuLi Cup - August 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL Season 2 Qualifier Links and Dates
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams ASL Season 20 Ro24 Groups BW General Discussion Player “Jedi” cheat on CSL BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues KCM 2025 Season 3 Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 648 users

E-Sports is not a Sport (Armchair Athleticism) - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
Dujek
Profile Blog Joined September 2011
United Kingdom276 Posts
January 08 2013 21:13 GMT
#21
On January 09 2013 06:06 GregMandel wrote:
Show nested quote +
On January 09 2013 05:50 lolmlg wrote:
I'm going to bypass all the really obvious reasons why e-sports aren't sports and hit on the one that nobody seems to want to admit.

Sports are not subject to cheese. In a sport there are only strategies. If a strategy could be thought of as unsportsmanlike, it is simply forbidden by the rules. All you have left at that point is a competition based on skill. But in a game like SC2, there are many scenarios where one player can be thought of as immediately at a disadvantage for reasons ultimately unrelated to their skill or preparation. "Juking your opponent with slick meta-mindgames" might be an impressive sounding euphemism for claiming a cheap win at any cost, but it doesn't change the essential nature of the act.

Not that the offending player is to blame for that act. He's just playing the game. But it precludes the game from being a sport. No longer a raw contest of skill, the exercise becomes a guessing game, regardless of how educated those guesses might be.

Think of it this way. In American Football, there is an emphasis on strategy, of trying to predict the moves of the opposite team and acting accordingly. That's fine. But have you seen the video of the team that suddenly stopped playing right after kickoff, walked around slowly acting confused, and then suddenly ran past their opponents into the end zone for some cheap and undeserved points? That's a cheese. And it simply doesn't have a place in any sport where something is on the line.


You start by thinking cheesy play isn't fair, but cheesy play is an actual strategy.
I don't like being cheesed but if someone 6 pools another person then why would you not give him the win ? There's just no reason for that and your point just isn't valid at all to me.
I mean, you play by the rules, when I watch european football ( like, the real foot getting in contact with a real ball ya know :-p ) there's always players faking injuries, that would be cheesy play, and every spectator just disregards the guy because everyone knows it's made up, but you rarely ever see someone getting punished for that, because just like in starcraft, they're abusing the limits of the game, but they're still in their right


I think that's a really bad example. Faking an injury is in no way within the rules of the game. If after the game ended a footballer came out and said "Yeah I faked that." There would be an outrage and they would be severely punished.

But in Starcraft a player won't even lose respect after cheesing an opponent in an important match. Players who know their opponents strategies on a specific map can predict what is going to happen and set a "cheesy" play that they know will work. It's a risky strategy sure but by and large no one looks down on MVP when he does a proxy 2rax in the GSL finals.
decado90
Profile Blog Joined December 2012
United States480 Posts
January 08 2013 21:16 GMT
#22
Of course esports isn't a sport. Sitting down playing a video game with no athleticism at all, with a talent pool that is microscopic, compared to real sports.

User was warned for this post
"Be formless like water"- Bruce Lee
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
Last Edited: 2013-01-08 21:21:41
January 08 2013 21:19 GMT
#23
On January 09 2013 06:00 Tuer wrote:
I have to disagree with this argument because traditional sports do in fact change. When you look at minor changes in recent years such as the addition of replay reviews to football or more major changes like with hockey changing rules to increase scoring and speed up the pace of the game, it's clear that even athletic sports evolve and change over time.


Wow, that's interesting, because you sound like you're agreeing with what I'm saying about traditional sports. I didn't say they don't change; what I said was that they don't get replaced multiple times in a generation by different games of the same genre. Hockey's rules are never changed to the extent of becoming figure-skating with toothpicks, or you wouldn't watch it, but we have to watch our eSports get dumbed down or reinvented every generation (some generations being shorter than others - ie: CoD vs SC). Trying to validate what you do as an athletic activity because of its similarities to actual athletic activities while ignoring the VAST differences is part of the problem with the argument that eSports are truly parallel to Sports.

Blizzard chose to wait over 10 years to make Starcraft 2. How long were we actually wanting it to happen? Why do we get a new NHL game every year for the same console as the one before it when depth chart updates would solve most of the obsolescence issues with the one before it? Why can I walk outside and play soccer with friends for cheaper (the cost of a ball) than I can play Starcraft 2 (the cost of clients + computers + internet connection(s)) with the same friends? How can you ignore the arguments which invalidate eSports as real Sports and simply identify them as money-making mechanisms with short-term appeal?
twitch.tv/duttroach
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 08 2013 21:20 GMT
#24
On January 09 2013 06:16 decado90 wrote:
Of course esports isn't a sport. Sitting down playing a video game with no athleticism at all, with a talent pool that is microscopic, compared to real sports.


Please read the article.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 08 2013 21:25 GMT
#25
Hey guys, I posted this on Reddit as well: http://www.reddit.com/r/starcraft/comments/167elp/armchair_athleticism_9_esports_is_not_a_sport/

I'll respond to your posts ASAP
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
crazyweasel
Profile Joined March 2011
607 Posts
January 08 2013 21:34 GMT
#26
Nice post. although i'd disagree that e-sport is not a sport. we see now, more often than ever, perfect physiques in sports. perfect bodies, muscles, made and trained especially for sport X. when we look at, say basketball, every NBA players has the right physique for basketball, they all have passed trough playing non-stop as kids, and playing in college leagues etc. they all almost have the same sport backgrounds. then what makes the difference between regular NBA player and Kobe Bryant? physique( which is the main difference between, e-sport and sports) or mental strengh(consistancy, positive thinking), intelligence, talent (im not even discussing what talent really is). when we reach a state where, physique doesnt count anymore to break records, its all about intelligence. the MAIN human muscle is the BRAIN. sports and e-sport are the same. the best trained brain wins it.
TheDougler
Profile Joined April 2010
Canada8304 Posts
Last Edited: 2013-01-08 21:38:16
January 08 2013 21:36 GMT
#27
On January 09 2013 05:50 lolmlg wrote:
I'm going to bypass all the really obvious reasons why e-sports aren't sports and hit on the one that nobody seems to want to admit.

Sports are not subject to cheese. In a sport there are only strategies. If a strategy could be thought of as unsportsmanlike, it is simply forbidden by the rules. All you have left at that point is a competition based on skill. But in a game like SC2, there are many scenarios where one player can be thought of as immediately at a disadvantage for reasons ultimately unrelated to their skill or preparation. "Juking your opponent with slick meta-mindgames" might be an impressive sounding euphemism for claiming a cheap win at any cost, but it doesn't change the essential nature of the act.

Not that the offending player is to blame for that act. He's just playing the game. But it precludes the game from being a sport. No longer a raw contest of skill, the exercise becomes a guessing game, regardless of how educated those guesses might be.

Think of it this way. In American Football, there is an emphasis on strategy, of trying to predict the moves of the opposite team and acting accordingly. That's fine. But have you seen the video of the team that suddenly stopped playing right after kickoff, walked around slowly acting confused, and then suddenly ran past their opponents into the end zone for some cheap and undeserved points? That's a cheese. And it simply doesn't have a place in any sport where something is on the line.


I think you don't know enough about the sports you're talking about. There's some pretty greasy plays in american football, same as hockey, same as SC2.

Hell, there's more cheese in hockey than LoL when I think about it.

I can write more about that later, for now, lets call "cheese" a high risk high reward non-standard play.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
GregMandel
Profile Blog Joined December 2011
France822 Posts
January 08 2013 21:42 GMT
#28
On January 09 2013 06:13 Dujek wrote:
Show nested quote +
On January 09 2013 06:06 GregMandel wrote:
On January 09 2013 05:50 lolmlg wrote:
I'm going to bypass all the really obvious reasons why e-sports aren't sports and hit on the one that nobody seems to want to admit.

Sports are not subject to cheese. In a sport there are only strategies. If a strategy could be thought of as unsportsmanlike, it is simply forbidden by the rules. All you have left at that point is a competition based on skill. But in a game like SC2, there are many scenarios where one player can be thought of as immediately at a disadvantage for reasons ultimately unrelated to their skill or preparation. "Juking your opponent with slick meta-mindgames" might be an impressive sounding euphemism for claiming a cheap win at any cost, but it doesn't change the essential nature of the act.

Not that the offending player is to blame for that act. He's just playing the game. But it precludes the game from being a sport. No longer a raw contest of skill, the exercise becomes a guessing game, regardless of how educated those guesses might be.

Think of it this way. In American Football, there is an emphasis on strategy, of trying to predict the moves of the opposite team and acting accordingly. That's fine. But have you seen the video of the team that suddenly stopped playing right after kickoff, walked around slowly acting confused, and then suddenly ran past their opponents into the end zone for some cheap and undeserved points? That's a cheese. And it simply doesn't have a place in any sport where something is on the line.


You start by thinking cheesy play isn't fair, but cheesy play is an actual strategy.
I don't like being cheesed but if someone 6 pools another person then why would you not give him the win ? There's just no reason for that and your point just isn't valid at all to me.
I mean, you play by the rules, when I watch european football ( like, the real foot getting in contact with a real ball ya know :-p ) there's always players faking injuries, that would be cheesy play, and every spectator just disregards the guy because everyone knows it's made up, but you rarely ever see someone getting punished for that, because just like in starcraft, they're abusing the limits of the game, but they're still in their right


I think that's a really bad example. Faking an injury is in no way within the rules of the game. If after the game ended a footballer came out and said "Yeah I faked that." There would be an outrage and they would be severely punished.

But in Starcraft a player won't even lose respect after cheesing an opponent in an important match. Players who know their opponents strategies on a specific map can predict what is going to happen and set a "cheesy" play that they know will work. It's a risky strategy sure but by and large no one looks down on MVP when he does a proxy 2rax in the GSL finals.


Yeah my example was probably terrible, I wanted to talk about handball or rugby but no-one on TL probably know about those sports ( I mean rugby is ok in europe and handball pretty much also except in UK I do believe ), so yeah that's more because I got carried away because of how shocked I was by his argument, maaaaaah bad :D
http://www.youtube.com/watch?v=RD8QLNiolfk - Racing with the sun
snively
Profile Blog Joined August 2011
United States1159 Posts
January 08 2013 21:52 GMT
#29
what happens if somebody clicks reply as soon as this goes up and posts something as fast as they can and they get a post in between the OP and the credits?
My religion is Starcraft
Ryuhou)aS(
Profile Blog Joined March 2008
United States1174 Posts
January 08 2013 21:55 GMT
#30
On January 09 2013 06:52 snively wrote:
what happens if somebody clicks reply as soon as this goes up and posts something as fast as they can and they get a post in between the OP and the credits?

umm the make a post that's irrelevant b/c they didn't read the OP?

But it shouldn't matter b/c that didn't happen anyways
BW. There will always be a special place in my heart for the game I spent 10 years to be mediocre at.
Laurens
Profile Joined September 2010
Belgium4544 Posts
January 08 2013 21:55 GMT
#31
Not quite convinced by the athletes argument.
sc14s
Profile Joined March 2011
United States5052 Posts
Last Edited: 2013-01-08 22:13:52
January 08 2013 22:00 GMT
#32
On January 09 2013 05:50 lolmlg wrote:
I'm going to bypass all the really obvious reasons why e-sports aren't sports and hit on the one that nobody seems to want to admit.

Sports are not subject to cheese. In a sport there are only strategies. If a strategy could be thought of as unsportsmanlike, it is simply forbidden by the rules. All you have left at that point is a competition based on skill. But in a game like SC2, there are many scenarios where one player can be thought of as immediately at a disadvantage for reasons ultimately unrelated to their skill or preparation. "Juking your opponent with slick meta-mindgames" might be an impressive sounding euphemism for claiming a cheap win at any cost, but it doesn't change the essential nature of the act.

Not that the offending player is to blame for that act. He's just playing the game. But it precludes the game from being a sport. No longer a raw contest of skill, the exercise becomes a guessing game, regardless of how educated those guesses might be.

Think of it this way. In American Football, there is an emphasis on strategy, of trying to predict the moves of the opposite team and acting accordingly. That's fine. But have you seen the video of the team that suddenly stopped playing right after kickoff, walked around slowly acting confused, and then suddenly ran past their opponents into the end zone for some cheap and undeserved points? That's a cheese. And it simply doesn't have a place in any sport where something is on the line.

uh... this exists in sports, try basketball for example where if its a close game the team that is behind will continually foul the worst free throw shooter to try and get possession and make up the couple of lost points. If there is cheese in sc2 ... certainly exists in sports too.

what i mean is if there is only strategies in sports its the same with video games as e-sports..
QuackPocketDuck
Profile Joined January 2011
410 Posts
January 08 2013 22:08 GMT
#33
Disagree, anything with a timer and winner & loser outcome is a sport, I personally know people who can't handle sc2 just because its too competitive and they never competed in anything in their life so why start now?
I bought a pack of cigarettes for $20, What have you done for your country today?
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
January 08 2013 22:15 GMT
#34
Pretty good article, but it's sometimes difficult to follow your train of thought. You start off by saying comparing Esports to traditional sports is a bad model but then directly compare E-Athletes to traditional athletes as a means of justifying Esports? Based on your replies it seems you feel that Esports is a legitimate sport? While I agree to an extent, there are several large factors that I believe separate Esports from mainstream sports.

Mainly, the "spectacle" of Esports is severely lackluster in the context of our society. An average person watching SC2 for the first time will most likely be more confused that awed. With any given traditional sport the physical strain, ability and effort of the athletes is immediately apparent. You don't have to have attempted a dunk to know that it is an incredible feat of athleticism. Even if you've never played football in your life, a bicycle kick goal is going to get you out of your chair. Watching the combination of insane speed, power and strength in the NHL can be appreciated even by those who have never stepped in a rink.

SC2 is not like this at all. To a bystander there is nothing inherently impressive about watching someone move their fingers really fast. People are more likely to discount it as button mashing until they are more familiar with the sport. This is one of the chief reasons why SC2 will most likely never progress from being a niche Esport.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2013-01-08 22:42:49
January 08 2013 22:38 GMT
#35
On January 09 2013 05:45 shindigs wrote:
Show nested quote +
So why isn’t E-Sports a sport? You have the athletes, you have the mimicked atmosphere (just on a smaller scale), what prevents it from being that of sports? Because the game changes. The core game mechanics improve, change, and are bias towards one side or another. In StarCraft, you have three asymmetrical races that have their pros and cons, in ARTS games such as Dota, you have a multitude of heros that interact with one another differently. For FPS games, a variety of guns also means countless approaches towards taking down your opponent. These varied factors help keep the game fresh, new and entertaining. It displays unlimited possibilities that surpass that of sports on a basic ruled level.


Can you elaborate on this? Are you saying that the variety of the game and the flexible nature of the software (updates) leads to variations that are not present in traditional sports?

TBH I think the argument is not even worth having, since we can have the exact same discussion about traditional sports. The discussion is interesting though since it makes people think more about the game and competitive scene.


Yes, I am saying that E-Sports can be built and branched to accomodate all forms of audiences (so long as it follows the three rules listed in my previous article[s]).

Traditional sports can't, but reinvent themselves in other forms and ways.

On January 09 2013 05:50 myBattleship wrote:
"Because video-game(s) can change so much, be improved and become visually stunning, the possibilities to innovate it makes it better than mainstream sports."

is more of an opinion than fact. maybe you think it makes it better than mainstream sports. But that's not by definition so. Besides, there are arguments to be made that the mainstream sports are made better because you see the athlete performing certain task or showcasing certain skill himself, without any kind of peripheral (keyboard/mouse). When you see someone do a 100m sprint, you can appreciate the winner's effort. Where's starcraft is still somewhat of a faceless sport. Yeah you see guys in booths playing the game, but you aren't watching them play (as in looking at their fingers on the mouse/keyboard), you're watching the in-game screen which is not as appealing as watching the actual physical performance of an athlete.

Either way, I still like starcraft and all other competitive games. But I don't think one form of "sport" is better than the other.


As stated before, both have their flaws and advantages

On January 09 2013 05:50 Zealos wrote:
Nothing much to add to this discussion, but I would just like to say that this is awesome stuff you're doing, and I enjoy reading each one. Keep it up !


Thanks!

On January 09 2013 06:00 Tuer wrote:
I have to disagree with this argument because traditional sports do in fact change. When you look at minor changes in recent years such as the addition of replay reviews to football or more major changes like with hockey changing rules to increase scoring and speed up the pace of the game, it's clear that even athletic sports evolve and change over time.


These are not equals. I don't disagree that both games evolve, but I would say more that the ability to select more than 7-8 units to almost an unlimited amount is equal to a change of the rules or new technology to facilitate certain strategies (or issues).

Adding an additional unique unit/player into the game that has a new role and ability is definitely changing the game more than new rules. I feel rules are more preventive than beneficial for a game's evolution. It just pushes the game to see new strategies within the confines of what's legal. For video-games, throw a new unit into the mix changes everything (or so it is intended).

On January 09 2013 06:08 Dujek wrote:
Starcraft, LoL and DotA are constantly changing. But will that always be the case? SC:BW didn't have many changes, but the maps did have to change to keep the game fresh. Would SC:BW with no map changes be similar to a sport? Could SC2 be considered a sport once Blizzard is done balancing? Will our reliance on map changes to keep the game fresh stop us from reaching the same level as football or basketball?


In today's market, I will say yes. In 90s? Perhaps not, but definitely so with the way the video-game industry functions and markets.


https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
January 08 2013 22:42 GMT
#36
On January 09 2013 05:35 Torte de Lini wrote:
Show nested quote +
On January 09 2013 05:35 GregMandel wrote:
Great post as always Torte, even though the title is actually provocative it's again really well constructed and argumented, love your articles
10/10 would read again


hehehe

Yes, I intentionally made it provocative to attract new readers and invoke good discussions :B
I also wanted to push DustinBrowder's button :B
Haha, i like that.

Good post, definitely worth reading.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2013-01-08 22:46:33
January 08 2013 22:45 GMT
#37
On January 09 2013 06:08 Ryuhou)aS( wrote:
A Very interesting read. I liked a lot of the points you made.

One thing I would argue against you is you make it seem that mainstream sports don't ever change, and e-sports is constantly changing. While this feels like it could be true, it's really not.

My example is the offense in the NFL (or just professional AMERICAN[for you foreigners ;p] football), and how it's changed over the years. Starting with the fact that there used to be no passing plays in football, it literally was all rushing...then it changed into a little bit of passing with the emphasis on running, then it changed into a good medium where you use running to open up passing game, then it changed into teams using passing more and more, and now you have teams with spread offenses, only running 1 out of every 4 plays (just to keep defenses honest).

The truth is, every now and then a new player (or more often a coach) comes along who has a different scheme, that completely changes the way American Football is played. This I feel is very comparable to how a different player in e-sports (particularly sc:bw and sc2) comes along and makes new plays that were previously unheard of, and completely changes the game (such as MC and his all-ins, Jaedong with his muta's in sc:bw, or even Taeja with his massive orbital builds)

That being said, i truly enjoyed your article. I'd give it 9/10 (taking a point of for 1 or 2 slight grammatical errors, i know it's stupid but, if you're going to be writing an article grammar should be 100% spot on perfect. This is why there's editors)


I like your post, very insightful!

I think the change I'm aiming more for is more towards really changing the game. We can see that in StarCraft & the expansions at how each new unit is meant to both fill the flaws of an asymmetrical race as well as give it new options and abilities.

For your Football example, this is more like everyone doing one-timing attack (4-gate) and then the new "metagame" evolved into passing, this happens in StarCraft, but patches also fast-forward this progress (this is an area I didn't delve into further, that is my fault).

I'm not denying sports don't change, there's just a vast difference between the two and the approach helps emphasize that.

Thank you <3

Please show me all grammatical errors. I do not have an editor, it's just me reading and re-writng!

On January 09 2013 06:52 snively wrote:
what happens if somebody clicks reply as soon as this goes up and posts something as fast as they can and they get a post in between the OP and the credits?


Good luck, I'm very fast because I can format the posts in my own sub-forum.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
January 08 2013 22:49 GMT
#38
On January 09 2013 07:38 Torte de Lini wrote:
Show nested quote +
On January 09 2013 05:45 shindigs wrote:
So why isn’t E-Sports a sport? You have the athletes, you have the mimicked atmosphere (just on a smaller scale), what prevents it from being that of sports? Because the game changes. The core game mechanics improve, change, and are bias towards one side or another. In StarCraft, you have three asymmetrical races that have their pros and cons, in ARTS games such as Dota, you have a multitude of heros that interact with one another differently. For FPS games, a variety of guns also means countless approaches towards taking down your opponent. These varied factors help keep the game fresh, new and entertaining. It displays unlimited possibilities that surpass that of sports on a basic ruled level.


Can you elaborate on this? Are you saying that the variety of the game and the flexible nature of the software (updates) leads to variations that are not present in traditional sports?

TBH I think the argument is not even worth having, since we can have the exact same discussion about traditional sports. The discussion is interesting though since it makes people think more about the game and competitive scene.


Yes, I am saying that E-Sports can be built and branched to accomodate all forms of audiences (so long as it follows the three rules listed in my previous article[s]).

Traditional sports can't, but reinvent themselves in other forms and ways.


At the same time, can't the nature of Esports and their dependency on the coding of the games be a massively limiting factor? In SC2 we see Blizzard actively dictating the metagame and driving competitive play in a direction of their choice. There are preconceived notions of how each race is supposed to play which Blizzard seems intent on maintaining. Most innovations in the gameplay have been curtailed or stopped all together. We don't get the amazement of seeing someone like Usain Bolt smashing the world record or Michael Jordan taking off from the free throw line. There's a saying "rules are meant to be broken" but in SC2 the rules just get adjusted.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 08 2013 22:52 GMT
#39
On January 09 2013 07:49 SupLilSon wrote:
Show nested quote +
On January 09 2013 07:38 Torte de Lini wrote:
On January 09 2013 05:45 shindigs wrote:
So why isn’t E-Sports a sport? You have the athletes, you have the mimicked atmosphere (just on a smaller scale), what prevents it from being that of sports? Because the game changes. The core game mechanics improve, change, and are bias towards one side or another. In StarCraft, you have three asymmetrical races that have their pros and cons, in ARTS games such as Dota, you have a multitude of heros that interact with one another differently. For FPS games, a variety of guns also means countless approaches towards taking down your opponent. These varied factors help keep the game fresh, new and entertaining. It displays unlimited possibilities that surpass that of sports on a basic ruled level.


Can you elaborate on this? Are you saying that the variety of the game and the flexible nature of the software (updates) leads to variations that are not present in traditional sports?

TBH I think the argument is not even worth having, since we can have the exact same discussion about traditional sports. The discussion is interesting though since it makes people think more about the game and competitive scene.


Yes, I am saying that E-Sports can be built and branched to accomodate all forms of audiences (so long as it follows the three rules listed in my previous article[s]).

Traditional sports can't, but reinvent themselves in other forms and ways.


At the same time, can't the nature of Esports and their dependency on the coding of the games be a massively limiting factor? In SC2 we see Blizzard actively dictating the metagame and driving competitive play in a direction of their choice. There are preconceived notions of how each race is supposed to play which Blizzard seems intent on maintaining. Most innovations in the gameplay have been curtailed or stopped all together. We don't get the amazement of seeing someone like Usain Bolt smashing the world record or Michael Jordan taking off from the free throw line. There's a saying "rules are meant to be broken" but in SC2 the rules just get adjusted.



At the same time, can't the nature of Esports and their dependency on the coding of the games be a massively limiting factor?


I would figure it to be the other way. Your justification seems to be pointing more towards the lack of a developer's connection and direction with the community & E-Sports as a whole, to which many would agree. I wouldn't necessarily associate that with the coding because the possibilities are near endless!

Strategy is a whole 'nother area to delve into, not my forte either ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Zaurus
Profile Joined October 2010
Singapore676 Posts
Last Edited: 2013-01-08 23:14:32
January 08 2013 23:11 GMT
#40
Esport is not a sport. We should not even use sports in it. Look at how unfit people are playing it. I agree there is a community and prove the point that gaming is sociable. But how can people begin to think esport is close to being a sport. We will all die to obese related diseases if the whole world starts thinking we can do sports by playing games. The only game I can consider sports like are games on WI. As much as I like gaming, I don't see how it can become socially acceptable as sports anytime soon.

Are we going to start calling playing rubric cube box-sport?
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
#15
BRAT_OK 128
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 128
ProTech1
StarCraft: Brood War
Britney 36778
Calm 10052
Rain 4507
Horang2 2354
Flash 1977
Jaedong 1730
EffOrt 1025
firebathero 900
BeSt 685
Stork 453
[ Show more ]
ggaemo 324
Barracks 271
Zeus 262
ToSsGirL 209
hero 187
Soma 171
Last 125
Pusan 93
Movie 71
Aegong 64
Sharp 50
Sea.KH 42
Killer 40
[sc1f]eonzerg 25
JYJ23
yabsab 17
JulyZerg 15
SilentControl 11
Shine 11
IntoTheRainbow 9
Stormgate
Lowko524
Dota 2
Gorgc3961
qojqva2663
XcaliburYe561
Counter-Strike
zeus303
Heroes of the Storm
Khaldor251
Liquid`Hasu151
Other Games
singsing2200
B2W.Neo1283
DeMusliM523
RotterdaM270
Happy250
mouzStarbuck141
KnowMe130
Hui .123
Beastyqt116
Pyrionflax101
Organizations
StarCraft: Brood War
CasterMuse 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta19
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV704
League of Legends
• Nemesis1683
• Jankos1233
Counter-Strike
• C_a_k_e 2317
Upcoming Events
uThermal 2v2 Circuit
1h 33m
CSO Cup
2h 33m
Sparkling Tuna Cup
20h 33m
uThermal 2v2 Circuit
1d 1h
Wardi Open
1d 21h
RotterdaM Event
2 days
Replay Cast
2 days
WardiTV Summer Champion…
2 days
RSL Revival
3 days
PiGosaur Monday
3 days
[ Show More ]
WardiTV Summer Champion…
3 days
The PondCast
4 days
WardiTV Summer Champion…
4 days
Replay Cast
5 days
LiuLi Cup
5 days
Online Event
6 days
SC Evo League
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.