i recall when i tried to get high ranking in iccup, i was kinda pissed off cuz when i played TvP the following would happen:
after smashing my force against the terran, i would try to reinforce and overcome his tank position with zealots after the vultures were all gone... however, the vultures would always show up sooner and re-deploy spider mines and i would lose... i was thinking to myself: man if the game just had MBS i could stand a better chance at squeezing out the timing a bit better...
dunno if the terran was hitting the builds perfectly but just a thought
On January 02 2013 08:42 starfinder wrote: unlimited unit selection must be default setting,guys who prefer hardcore can choose BW setting. a widely spreading game must be friendly to beginners.easy to use,hard to master.
it's 2013 now,not 1998.most people played sc2 2years or more,who really wants a 12 limit?
people who aren't mechanically challenged
everyone on this forum is mechanically challenged though
On January 01 2013 22:35 Rodiel3 wrote: some standard FPVOD ZvT and ZvP, enjoy
Oh man, those lurkers are so cute.
While this mod is awesome and the level of polishing is stunning, I do have the feeling that it's a waste of time (my apologies to the creators). BW is not returning, the future is Hots.
Still an amazing job, Blizzard should definitely hire the guy who did this.
You need to flank the god damn tanks, and depending on the number of tanks you definitely need storm/stasis/zealot bombs. Spread out dragoons before engaging, keep an observer hotkeyed to defuse spider mines and kill the meat vultures in the edge of the tanks range, once the vulture numbers are reduced you retreat a little your dragoons and let your zealots head in first, trying to make them get through the left over vultures and getting to the tank cluster. If you have stasis, you definitely need to stasis a cluster of tanks in the back of his army. All this while the terran tries to EMP your arbiters and HTs, your 4-5 control groups of army are baited into tank range and surrounded by vultures that will melt in a sec your goons and zealots with spider mines.
So yea, BW requires a lot of control, strategic/tactic positioning and the patience to know when and where to engage, makes it for a very exciting game to watch and play, and especially to appreciate how high level players manage to everything, when I can barely do 1/10th of that...
At least that is what I think that should be done, but I'm just a D chobo, so higher level players can definitely give better input on that!
On January 02 2013 08:42 starfinder wrote: unlimited unit selection must be default setting,guys who prefer hardcore can choose BW setting. a widely spreading game must be friendly to beginners.easy to use,hard to master.
it's 2013 now,not 1998.most people played sc2 2years or more,who really wants a 12 limit?
people who aren't mechanically challenged
For those ppl still bw setting there.
This mod should not just be a toy for old guys to remind good old days,it can do some real big things.tell people who starts from sc2,even people played neither sc2 nor bw,BW is what a great game,how shitty Dustin's "new ideas" do,what a perfect RTS game should be,finally,this will take BW and RTS come back.
if we just stop at the step"hi guys,someone made a map like bw in sc2,it's funny and thats all",I must say this is waste of Maverck's 2 years' effort.
Im a big fan of this mod, and though I don't have much money layig around I do want to see this get some exposure. So if someone is willing to organize a pretty nice tournament, make some graphics for it, I will take $100 out of my pocket so we can have a little tournament with this mod.
If anyone is serious about doing something like this, shoot me a pm.
On January 02 2013 11:24 FiWiFaKi wrote: Im a big fan of this mod, and though I don't have much money layig around I do want to see this get some exposure. So if someone is willing to organize a pretty nice tournament, make some graphics for it, I will take $100 out of my pocket so we can have a little tournament with this mod.
If anyone is serious about doing something like this, shoot me a pm.
On January 01 2013 10:29 insanet wrote: cmon guys, im waiting for a casted match, ZvT ideally.
Would love some casted matches. Come on aspiring casters!
Hmm, I'd cast a game or two for fun if people send me some good replays; might have to wait about a week or so though before parts for my new comp arrive so I can handle SC2 and Xsplit.
On January 01 2013 10:29 insanet wrote: cmon guys, im waiting for a casted match, ZvT ideally.
Would love some casted matches. Come on aspiring casters!
Hmm, I'd cast a game or two for fun if people send me some good replays; might have to wait about a week or so though before parts for my new comp arrive so I can handle SC2 and Xsplit.
On January 01 2013 10:29 insanet wrote: cmon guys, im waiting for a casted match, ZvT ideally.
Would love some casted matches. Come on aspiring casters!
Hmm, I'd cast a game or two for fun if people send me some good replays; might have to wait about a week or so though before parts for my new comp arrive so I can handle SC2 and Xsplit.
This might revive Broodwar a little bit more if it's close enough for BW tournaments to adopt. Are the unit sounds like Broodwar in this? Zealots used to sound scary. Props to who ever's been putting the work in on this.
On January 02 2013 11:07 starfinder wrote: oh,don't forget give thanks to Dustin's galaxy editor,maybe he made a game not well,but the editor is awesome,isn't it ?
He most likely did not make the editor. It was probably a team of programmers who will never receive any appreciation or attention for what they have crafted.
On January 02 2013 09:59 mishimaBeef wrote: i recall when i tried to get high ranking in iccup, i was kinda pissed off cuz when i played TvP the following would happen:
after smashing my force against the terran, i would try to reinforce and overcome his tank position with zealots after the vultures were all gone... however, the vultures would always show up sooner and re-deploy spider mines and i would lose... i was thinking to myself: man if the game just had MBS i could stand a better chance at squeezing out the timing a bit better...
dunno if the terran was hitting the builds perfectly but just a thought
Don't forget that the Terran would also have MBS and would probably ball up faster as well
On January 02 2013 09:59 mishimaBeef wrote: i recall when i tried to get high ranking in iccup, i was kinda pissed off cuz when i played TvP the following would happen:
after smashing my force against the terran, i would try to reinforce and overcome his tank position with zealots after the vultures were all gone... however, the vultures would always show up sooner and re-deploy spider mines and i would lose... i was thinking to myself: man if the game just had MBS i could stand a better chance at squeezing out the timing a bit better...
dunno if the terran was hitting the builds perfectly but just a thought
Don't forget that the Terran would also have MBS and would probably ball up faster as well
On January 02 2013 11:07 starfinder wrote: oh,don't forget give thanks to Dustin's galaxy editor,maybe he made a game not well,but the editor is awesome,isn't it ?
He most likely did not make the editor. It was probably a team of programmers who will never receive any appreciation or attention for what they have crafted.