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Lings of Liberty: The Rise of the Patchzergs - Page 86

Forum Index > SC2 General
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tili
Profile Joined July 2012
United States1332 Posts
December 22 2012 23:09 GMT
#1701
On December 23 2012 00:32 Kalsdou wrote:
Starcraft 2 never will be balanced while Infestors(Infested terrans, Fungal), Brood lord, Forcefields stays in the game and now Time warp, Swarm host??? WHAT
Zergs shouldn't have free units, they are insects not zombie.

User was banned for this post.


What the hell, why was he banned for this post???

I seriously see no reason.

User was warned for this post
Srontgorrth
Profile Joined August 2012
United States204 Posts
December 22 2012 23:10 GMT
#1702
i didn't really think there was much truth to this, then i saw snute win HSC6. he's too white and too handsome! there must be a conspiracy!
"i think that message boards were created so that shy people could be assholes"
DrPandaPhD
Profile Joined November 2011
5188 Posts
December 22 2012 23:11 GMT
#1703
On December 23 2012 08:09 tili wrote:
Show nested quote +
On December 23 2012 00:32 Kalsdou wrote:
Starcraft 2 never will be balanced while Infestors(Infested terrans, Fungal), Brood lord, Forcefields stays in the game and now Time warp, Swarm host??? WHAT
Zergs shouldn't have free units, they are insects not zombie.

User was banned for this post.


What the hell, why was he banned for this post???

I seriously see no reason.

He only had 1 post so was probably a previously banned user for balance whining
리노크 👑
scudst0rm
Profile Joined May 2010
Canada1149 Posts
December 22 2012 23:20 GMT
#1704
On December 23 2012 08:11 DrPandaPhD wrote:
Show nested quote +
On December 23 2012 08:09 tili wrote:
On December 23 2012 00:32 Kalsdou wrote:
Starcraft 2 never will be balanced while Infestors(Infested terrans, Fungal), Brood lord, Forcefields stays in the game and now Time warp, Swarm host??? WHAT
Zergs shouldn't have free units, they are insects not zombie.

User was banned for this post.


What the hell, why was he banned for this post???

I seriously see no reason.

He only had 1 post so was probably a previously banned user for balance whining


Correct sir!

From the automated ban list:

Kalsdou was just banned by heyoka.

That account was created on 2012-12-16 08:17:41 and had 1 posts.

Reason: PBU.


You're like a one ranger army comin' at me...
kyllinghest
Profile Joined December 2011
Norway1607 Posts
December 22 2012 23:21 GMT
#1705
On December 21 2012 02:56 ParkwayDrive wrote:
i cant tell if this is tongue in cheek or if this clown OP is actually serious. the writing is just that bad

and somehow this gets on the front page

Its because most people could tell where the op was serious and where he was tongue in cheek.
"NO" -Has
tili
Profile Joined July 2012
United States1332 Posts
Last Edited: 2012-12-22 23:28:16
December 22 2012 23:27 GMT
#1706
On December 23 2012 08:20 scudst0rm wrote:
Show nested quote +
On December 23 2012 08:11 DrPandaPhD wrote:
On December 23 2012 08:09 tili wrote:
On December 23 2012 00:32 Kalsdou wrote:
Starcraft 2 never will be balanced while Infestors(Infested terrans, Fungal), Brood lord, Forcefields stays in the game and now Time warp, Swarm host??? WHAT
Zergs shouldn't have free units, they are insects not zombie.

User was banned for this post.


What the hell, why was he banned for this post???

I seriously see no reason.

He only had 1 post so was probably a previously banned user for balance whining


Correct sir!

From the automated ban list:

Show nested quote +
Kalsdou was just banned by heyoka.

That account was created on 2012-12-16 08:17:41 and had 1 posts.

Reason: PBU.




Ah, thank you!

Also, I didn't realize it was warnable to question a ban O_O
I should read the rules more carefully.
red_b
Profile Joined April 2010
United States1267 Posts
December 23 2012 00:18 GMT
#1707
a well written article, maybe a bit cynical but an enjoyable read nonetheless.

thank you OP
Those small maps were like a boxing match in a phone booth.
Howl41
Profile Joined September 2012
United States65 Posts
Last Edited: 2012-12-23 08:25:44
December 23 2012 08:24 GMT
#1708
I think the issue with the game is that the maps are just too damn big now. Smaller maps would mean more aggression, more micro opportunities, less death balls, and thus keep the audience much more interested. I think a lot of people, myself included, would prefer watching and playing games where players cannot simply sit back and macro up while being very safe til they have massive armies only to end in one single engagement. Thats my 2 cents
<3 Bomer/Flash/Innovation/MMA/MVP/Demuslim/Forgg/Gumiho/Lucifron/SeleCT
Howl41
Profile Joined September 2012
United States65 Posts
December 23 2012 08:27 GMT
#1709
On December 23 2012 08:09 tili wrote:
Show nested quote +
On December 23 2012 00:32 Kalsdou wrote:
Starcraft 2 never will be balanced while Infestors(Infested terrans, Fungal), Brood lord, Forcefields stays in the game and now Time warp, Swarm host??? WHAT
Zergs shouldn't have free units, they are insects not zombie.

User was banned for this post.


What the hell, why was he banned for this post???

I seriously see no reason.

User was warned for this post



The mod is obviously abusing their power. Very disheartened to see that on TL

User was warned for this post
<3 Bomer/Flash/Innovation/MMA/MVP/Demuslim/Forgg/Gumiho/Lucifron/SeleCT
Tewks44
Profile Joined April 2011
United States2032 Posts
December 23 2012 08:34 GMT
#1710
On December 23 2012 17:24 Serenity12 wrote:
I think the issue with the game is that the maps are just too damn big now. Smaller maps would mean more aggression, more micro opportunities, less death balls, and thus keep the audience much more interested. I think a lot of people, myself included, would prefer watching and playing games where players cannot simply sit back and macro up while being very safe til they have massive armies only to end in one single engagement. Thats my 2 cents


Bring back Xel Naga Caverns!!

jk, but seriously
"that is our ethos; free content, starcraft content, websites that work occasionally" -Sean "Day[9]" Plott
HadeCiao
Profile Joined January 2012
Guatemala81 Posts
December 23 2012 08:46 GMT
#1711
gglord and opfestor > whiners

User was warned for this post
3 pool
VitiumHK
Profile Joined May 2012
United States32 Posts
December 23 2012 09:09 GMT
#1712
On December 23 2012 17:27 Serenity12 wrote:
Show nested quote +
On December 23 2012 08:09 tili wrote:
On December 23 2012 00:32 Kalsdou wrote:
Starcraft 2 never will be balanced while Infestors(Infested terrans, Fungal), Brood lord, Forcefields stays in the game and now Time warp, Swarm host??? WHAT
Zergs shouldn't have free units, they are insects not zombie.

User was banned for this post.


What the hell, why was he banned for this post???

I seriously see no reason.

User was warned for this post



The mod is obviously abusing their power. Very disheartened to see that on TL



Kalsdou was a PBU, there's a very entertaining thread that gives reasons for bans, http://www.teamliquid.net/forum/viewmessage.php?topic_id=32696. So far, Kwak is my favorite moderator, he brings down the hammer and makes nerds cry.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
December 23 2012 09:19 GMT
#1713
On December 23 2012 17:24 Serenity12 wrote:
I think the issue with the game is that the maps are just too damn big now. Smaller maps would mean more aggression, more micro opportunities, less death balls, and thus keep the audience much more interested. I think a lot of people, myself included, would prefer watching and playing games where players cannot simply sit back and macro up while being very safe til they have massive armies only to end in one single engagement. Thats my 2 cents


Smaller maps would only result in more aggression; you wouldn't see more micro or less deathball play because of smaller maps. Those are symptoms of deep-seeded design flaws with the game, not merely maps.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Evil_Sheep
Profile Joined September 2010
Canada902 Posts
December 23 2012 13:11 GMT
#1714
On December 04 2012 03:58 Ver wrote:
la la la


This is the biggest, longest, most grammatically correct, well-spelled, and articulate troll post I have ever read in my life. Congratulations. It is still 100% a troll post.

I will not bother to respond to your points as it is unclear whether or not your sole purpose here is to bait out the millions of balance whiners and other trolls for your own amusement. At 1712 replies and counting in 19 days, clearly you have succeeded.

All I will say is that despite your fine illustrations and well-constructed paragraphs, your central thesis that Blizzard has hatched a secret conspiracy to deliberately sabotage the balance of their own game to, by some oblique and convoluted avenue, promote the success of foreigners in SC2 is one that is most frequently associated with 15-yr olds writing in all-caps with lots of lol's. This assertion is so loony it belongs in the same company as that practiced by Scientology.

There is no correct way to interpret this argument except as one long, extremely verbose joke. And if you take Ver's argument seriously, the joke is on you.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
Last Edited: 2012-12-23 13:39:10
December 23 2012 13:37 GMT
#1715
edit: nevermind, probably trollpost i see
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
Synk
Profile Joined April 2010
United States297 Posts
Last Edited: 2012-12-23 13:46:30
December 23 2012 13:44 GMT
#1716
This entire argument of "patch zergs" is so ridiculous and silly. So I guess everyone using this term believes +2 queen range on their ground attack just broke the game and caused this shift in win rates? Get real man, this was all just a slow meta-game shift, probably began by Destiny with his abundant use of infesters with great success. I have nothing against Destiny, but after hearing about his success and watching his games, it was easy to see ( as a higher masters/low gm players ) that I had to start using infesters .... a lot ( I used them pretty much not at all before ). Every other higher level / pro zerg saw the same thing, we all started shifting .. 6 months later we are all abusing the shit out of infesters with every single composition in every single MU.

Point being, the current shift in balance had nothing to do with any patch, and everything to do with a shift in the zerg meta-game where infesters have become more widely used.
Don't argue with stupid people, they will drag you down to their level and beat you with experience.
Big J
Profile Joined March 2011
Austria16289 Posts
December 23 2012 14:00 GMT
#1717
On December 23 2012 22:44 Synk wrote:
This entire argument of "patch zergs" is so ridiculous and silly. So I guess everyone using this term believes +2 queen range on their ground attack just broke the game and caused this shift in win rates? Get real man, this was all just a slow meta-game shift, probably began by Destiny with his abundant use of infesters with great success. I have nothing against Destiny, but after hearing about his success and watching his games, it was easy to see ( as a higher masters/low gm players ) that I had to start using infesters .... a lot ( I used them pretty much not at all before ). Every other higher level / pro zerg saw the same thing, we all started shifting .. 6 months later we are all abusing the shit out of infesters with every single composition in every single MU.

Point being, the current shift in balance had nothing to do with any patch, and everything to do with a shift in the zerg meta-game where infesters have become more widely used.


OK... then build a third base without speed and spines before 8mins, when your opponent is having mapcontrol from 4-6hellions.
TvZ metagame has shifted BECAUSE of the queen patch. 3base Zerg has so much more production, that it is both safer and more economical, compared to the former (forced through hellion contains) 2base+tech Zerg playstyles.
No matter if you played Infestors or Mutas prepatch (and apart from Mutafavored maps most Zergs played Infestors straight before the patch), Zerg got a lot stronger all game, through the better early game setup.
lonelyPotato
Profile Joined December 2012
Australia158 Posts
Last Edited: 2012-12-23 14:20:16
December 23 2012 14:15 GMT
#1718
I might get absolutely trolled for this, but he I go.

I think players such as Idra and TLO will become the dominant Zerg foreigners once again as soon as Zerg get the nerf bat. They will be the equivalents to players such as Thorzain and Naniwa, I even believe they currently are. The only reason you find these kind of players do bad in tournaments is because they don't abuse the hell out of infestors, they just play standard and will use whatever style that they prefer to play.

I think you will find that many current patchzergs will die out, and won't even get the chance to make it to tournaments anymore. I think you will find the current dominant Zergs such as Nerchio/Stephano/Scarlett/Snute will probably just come back to being average players equivalent to that of Kas/Bratok/Whitera.

Don't get me wrong, these are all very good players, but they will return to just being foreigners... unlike now in which they always upset Koreans (Which is getting a little old now). They will still enter tournaments, but it will be rare to see any of them enter the top 16 (Which is a good thing).

I really think the people who didn't abuse infestors and focused on Zerg Core Mechanics will be the Zerg who are Strongest. A lot of those Zergs aren't popular atm due to them not abusing infestors.

It's all speculation however.
Addict
Profile Joined July 2011
Belgium164 Posts
December 23 2012 15:02 GMT
#1719
Dont know if this has been posted or not...

Dustin Browder ‏@DustinBrowder
It looks like our last Infestor nerfs were not enough. We will look to patch again sometime in January.
FLuE
Profile Joined September 2010
United States1012 Posts
December 23 2012 15:17 GMT
#1720
All the caster units in general in SC2 need work.

Caster units to me are what set the pros apart. Your ability to micro and get the most out of caster units is something an average player usually struggles with. Whenever I watch any pro players I want to see how they get more bang for their buck from caster units than an average player.

But in SC2 the caster units just don't impress me with their use. Fungal, force fields, anything with the raven are all underwhelming as a spectator.
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