On December 04 2012 08:56 FinalForm wrote: To the idiot who wrote "too small sample size, not enough foreign terrans", well yeah there's a reason you don't see foreigner terrans.
Haha, I laughed out loud at that when I read it. Kind of ironic actually.
A bit overboard at times, but at least it gets the point across.
This also helped to remind me at how amazing TvZ used to be, if Blizzard would nerf the hell out of fungal or just get rid of it / the infestor, that would be the single best thing they could ever do for Starcraft.
As a side note, my main race is Zerg and I've recently started playing Terran and as Zerg with 0 Infestors. I've never had so much fun ^_^
On December 04 2012 08:20 President Dead wrote: Listen Ver, I know you're trying to make an attempt at serious analysis but throughout the entire article you made assumption after assumption that you take as fact and don't acknowledge an alternative to your own beliefs.
" TvZ, the flagship matchup of Starcraft 2"
Why? Cause you said? There's suppose to be a flagship match?
"If this shift had to be explained by one reason, it would indisputably be the infestor and fungal growth."
You're the authority on this? If you say indisputably than every one agree's?
"In order to maintain the illusion that the game was fair while executing its diabolic plan, Blizzard has incessantly claimed that their illusive statistics show the game is balanced at all levels"
You're telepathic? You know why people say things even when they tell you other-wise? You speak for them?
"How glorious would it have been for every player and fan of Starcraft 2, excluding casters, for Blizzard to promptly remove fungal growth from the game and compensate more badass Zerg units like the mutalisk and baneling accordingly. "
Yes, you would think it's glorious. You would think it would revitalize the game. While many people agree with you, if you're going to write a serous critique at least put yourself in 1st person perspective and not speak for others who aren't you.
"A fool might blame Byun for being sloppy and "letting" himself getting fungaled. However, look at the margin for error here: sloppy in this case meant looking away for less than a second."
You mean like any other thing in the game? The second involved in see'ing Ht's and running away? The second involved in spotting Ghost and running from an EMP? You can't run from fungal? You can't see the Infestor on the map? Crying "Woe, I am victim" is a great way to remove responsibility from a situation.
Furthermore, the examples you are selecting are to make your own point. If I wanted to counter what you are writing all I will have to do is respond by taking other matches in which Infestors are dealt with properly. There are an incredible amount of games. I'd use only the supported evidence to voice my view.
For storms you can move out of the storm after its cast, giving you precious seconds to mitigate the damage. For emp, you can retreat your army and allow your energy to regenerate... Emp does not make micro impossible by any stretch. Fungal, occasionally force field and vortex are the only abilities in sc2 that straight up stop any micro the instant they are used.
It's not that the game was more balanced back when terran was OP, but that the game design was better, more dynamic, and actually looked like it took a lot of skill. It's not necessarily blizzard's fault though. Foreigners have been whining about early game for the longest time, trying to push "macro" games where it clearly takes so much skill to move a deathball around and use 1 hotkey for all your production buildings.
On December 04 2012 08:09 Luppy1 wrote: I doubt it. But, people claim whatever they want on the internet. Personally, I don't even feel like I'm playing a strategy game when I'm not playing zerg. When play t/p against zerg, I can pretty much do whatever I want and it's the zerg player's job to stop me. If they prepare inadequately, they almost always lose outright. This alone already makes zerg harder to play than the other races. The micro intensive marine splits, I hardly even see them happen, only marine kiting.
What a troll post, this is not 2010 anymore, seriously just stay as Zerg and play with your micro intensive infestors.
I refuse to believe that the balance team understand what they were doing well enough to produce any intended outcome. Great read though. I actually feel like almost everything stated is pretty accurate except the proposed reasoning of seeing white people win. I feel his portrayal of the state of the game is close to reality, but instead of it being a cleverly designed plot, it's more like someone gave a stradivarius to a gorilla at the zoo, and at one point they heard something that sounded like music, as the gorilla used the stradivarius to clean his dingle berries.
When will people realize that this problem is as much about these enormous, overly defensive maps as it is about fungal/brood lord?
Look at the minimap pictures in the 4 successive pictures: the maps just get bigger and bigger. Not only that, but they get more defensive each step of the way, too. Metropolis—the final map—is unbelievably safe.
Infestors wouldn't be such a big deal if there weren't maps that enabled players to mass 20+ of them. Lets see Stephano try to pull that one off on Metalopolis. The early and mid game actually start mattering again, rather than being a nearly choreographed stalemate that inevitably pushes the game into one 200/200 battle around the 30 minute mark.
I just... it shocks me that people still fail to notice this. Do you honestly think a couple balance patches could bring back these crazy early and mid game battles on a map like Daybreak? Forget it, it will never happen. Until people suck it up and realize that we need some smaller, less safe maps in the map pool, we are stuck with awful games and dwindling viewers.
2 or 3 weeks after Blizzard announced that they will nerf infestors.
1 or 2 weeks after they started putting test maps.
Oh, and they specifically mentioned the infestor nerf in the next hots patch today.
This might have been a good troll 3 weeks ago, but it's too obvious and stupid and unnecessarily long. 0/10, I'd better go read an actual book or something constructive
Five games ago, I lost 100 Army supply in the blink of an eye. And Blizzard just fuckin' watched. Tomorrow there will be no shortage of Fungal Growth, no shortage of Infestors. I know you understand.
Blizzard is a group of mad geniuses. The beginning of WoL the Terran Campaign Terrans were dominate and winning everything. Now they have slowly been dying off losing their steam to Zergs for the HotS Campaign where Zergs will remain supreme for the first year Then have Protoss Take over as the dominate Race for LotV It will all be balanced out in the very end, like 4 years from now...
We just have to wait
Oh and to make this thread 100x more enjoyable just scroll through all the pages and stop on all the Posts with Zerg icons. You will see the pattern
Great in depth read, made me laugh. I feel like a lot of people didn't catch the satire. I'm sorry not everyone can just enjoy such a quality post, whether they agree with it or not. I definitely don't agree with all of it, but I think you bring great ideas and interesting theories to the table. In all seriousness though, I really hope they do fix the game because I just really don't enjoy it anymore. Your point stands - It is not even a fun game to watch now.
Good write up. However, viewership doesnt always depends on the game itself. The Sc2 is so oversaturated therefore the demand is not that high, because you can get your starcraft fix almost whenever you want. It is different when you have to wait for you beloved tournament for some time, and would never miss it.
Also, viewership does get affected by the players. Playerbase has never been rising in starcraft. That is where the problem lies. It should get bigger which would mean starcraft getting bigger. Destiny was right on this one, that casual fanbase should be focused on to get more viewership.
Third of all, the proper exposure to starcraft, like in game client to watch tournaments. And related.
Those 3 points intact, and you will have increasing viewership.