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Lings of Liberty: The Rise of the Patchzergs - Page 23

Forum Index > SC2 General
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geoIOPS
Profile Joined August 2010
40 Posts
December 03 2012 22:37 GMT
#441
As a T reading this article I wanted to stand up and give you a round of applause after I finished reading.

Zerg


4. Nerf Infestor quite heavily


Let's hope...
-Kira
Profile Blog Joined March 2012
352 Posts
December 03 2012 22:38 GMT
#442
Everything right, except the conspiracy. They could have Huk and Naniwa instead of Stephano and Scarlett, or Thorzain and Major.
fighter2_40
Profile Blog Joined December 2010
United States420 Posts
December 03 2012 22:38 GMT
#443
On December 04 2012 07:36 Chainedsage wrote:
How about before nerfing infestors why dont they buff or encourage players to actually use HT or ghosts. People like to complain about infestors all day but they hate making a unit that actually counters them.


I think this is the opposite direction of where we want to go. That's like trying to use white out to cover up a mistake on a paper. In the end it still looks terrible.
( bush
Profile Joined April 2011
321 Posts
December 03 2012 22:38 GMT
#444
Blizzard is actually really good at destroying games. All they needed to do was suddenly, with no explanation, add +2 range to queens and +25% speed buff overlord and BOOM, 2 years of balance are gone. Good job David Kim & team.

And i am not even kidding.
oo
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
December 03 2012 22:39 GMT
#445
On December 04 2012 07:36 Chainedsage wrote:
How about before nerfing infestors why dont they buff or encourage players to actually use HT or ghosts. People like to complain about infestors all day but they hate making a unit that actually counters them.


That's a bandaid solution, the better thing to do is change or get rid of the problem ( fungal growth ) and the game will be better for it.

Nerf infestors, buff other Zerg units to compensate, we have a more fun game to play and watch with more strategic depth like we had during the era of ling/bane/muta vs T.
Mr.Bimbles
Profile Blog Joined February 2012
Iceland457 Posts
December 03 2012 22:41 GMT
#446
Not trolling, please don't ban mods.

But I really think there should be a tl;dr section or a overhaul atleast, because I was going to read but, all dat text.
"If I was your wife I would poison your coffee" "Well If I was your husband I'd drink it"
Blargh
Profile Joined September 2010
United States2104 Posts
December 03 2012 22:41 GMT
#447
I agree with pretty much everything, but I'm not so sure about the Blizzard and foreigners winning theory there. Seems like a troll. It's possible, but it's really hard to tell if Blizzard is just too stupid/ignorant to see how ez infestors and broodlords are or if they have other motives behind not changing them.

But I think we all agree that zerg is much easier to play and much less forgiving whereas terran is filled with difficulty and micro!
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
December 03 2012 22:42 GMT
#448
I still don't understand what queen range and overlord speed have to do with the infestor being op. At best the queen gives you an easier start and encourages turtling, but it doesn't give you the edge in a bl/infestor battle.

And yes, of course you can distingish between a top level and a low level zerg, very easily. For example because ling/bling battles are the hardest micro in the game, because the constant pressure and counter attacks that Life does and others are copying doesn't happen by itself, and neither do the four+ bases needed for bl/infestor build up and defend themselves. Stephano is obviously not the only one who bothers to flank.

"Patchzerg" is the stupidest concept ever. I'm not even arguing that zerg isn't OP, but you seriously want me to believe that queen range and overlord speed make a player competitive at pro level who would otherwise not be? When everyone agrees that the problems lie with infestor/bl? "After all, we can see where the future is heading." Yes, assuming there will be no further patches and no HotS. And then the tinfoil thing .... Sorry, but this is a lot of effort put into laughable claims.
fighter2_40
Profile Blog Joined December 2010
United States420 Posts
December 03 2012 22:42 GMT
#449
On December 04 2012 07:39 Dodgin wrote:
Show nested quote +
On December 04 2012 07:36 Chainedsage wrote:
How about before nerfing infestors why dont they buff or encourage players to actually use HT or ghosts. People like to complain about infestors all day but they hate making a unit that actually counters them.


That's a bandaid solution, the better thing to do is change or get rid of the problem ( fungal growth ) and the game will be better for it.

Nerf infestors, buff other Zerg units to compensate, we have a more fun game to play and watch with more strategic depth like we had during the era of ling/bane/muta vs T.


I actually don't think zerg needs any more buffs even if you nerf infestors. Buffs to anything else will completely break ZvP unless you're gona buff toss to, but only in some midgame engagements vs zerg so that it doesn't also fuck up PvT

Either way it's a very complicated issue
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
December 03 2012 22:42 GMT
#450
The more I look at these threads and stats the worse I feel. This basically takes away all the hope I had to get good results with terran as long as I put enough effort and thought into it. On the other hand this situation can't go on forever and hopefully Blizzard realizes that the game has to change for good.
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
JazVM
Profile Joined October 2012
Germany1196 Posts
December 03 2012 22:43 GMT
#451
On December 04 2012 07:41 Mr.Bimbles wrote:
Not trolling, please don't ban mods.

But I really think there should be a tl;dr section or a overhaul atleast, because I was going to read but, all dat text.


If I was capable, I'd neural you und walk you off the cliff
mind mind mind mind mind mind
Doko
Profile Joined May 2010
Argentina1737 Posts
December 03 2012 22:44 GMT
#452
On December 04 2012 07:42 FrogOfWar wrote:
I still don't understand what queen range and overlord speed have to do with the infestor being op. At best the queen gives you an easier start and encourages turtling, but it doesn't give you the edge in a bl/infestor battle.


The fact that zergs had a slower econ or lack of scouting information was just masking the problem. A couple of infestors can be dealt with, 20 cannot.
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
December 03 2012 22:45 GMT
#453
On December 04 2012 07:35 awwnuts07 wrote:
Show nested quote +
On December 04 2012 07:28 SgtCoDFish wrote:
I love how you wrote a super long article with pictures with snarky italicised text underneath just to make a thinly veiled balance whine thread posing as a "design problems" thread with added conspiracy theory.

There have been endless tomes written on fungal, and at this point there's really nothing left to be said. I think most people want it to be changed, be it for balance or spectator reasons. Blizzard are working on it but don't want to rush into anything and ruin a stable (arguably a little boring, but stable for the people whose lives depend on it) metagame.

BTW, the graphs mean nothing on their own, and the conspiracy theory rubbish is... I don't have words for it. I think most people who possess logical reasoning probably don't think that Blizzard is trying to boost foreigner success.


You're such a dumb-ass. Of course the theory is asinine, Ver meant it as a fucking joke.


Then it's a terrible joke, and devalues any tiny shred of a point he might've had in the first place even with his useless graphs and snarky comments.

I agree fungal probably needs to be changed. I don't agree with having yet more crap articles written about fungal. It's all been said before.
Calexanich
Profile Joined September 2011
United States52 Posts
December 03 2012 22:45 GMT
#454
its not like zergs are winning everything..terrans and protoss' are still beating them in matches and some of the matches tehy do lose is because they did something retarded and lost the game because of it
drones=lobsters...fuzzy fuzzy lobsters with wings
Valikyr
Profile Joined June 2010
Sweden2653 Posts
December 03 2012 22:47 GMT
#455
I can't sign all the conspiracy bullshit. Everything about zerg you say if obviously absolutely true and the stats with pathzergs beating Koreans are horrifying to look at but it's not because Blizzard wants foreigners to win. It's just Blizzard being incompetent.

Fungal can really be the death of SC2 if it isn't changed (but it seems to be with latest HotS patch notes).
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-12-03 22:48:04
December 03 2012 22:47 GMT
#456
On December 04 2012 07:45 Calexanich wrote:
its not like zergs are winning everything..terrans and protoss' are still beating them in matches and some of the matches tehy do lose is because they did something retarded and lost the game because of it


I seriously can't comprehend how you can read the entire OP and think this is an acceptable counter argument, two sentences of " oh they messed up, and they still win sometimes.

" Something retarded " like looking away from their army for 1 second as illustrated in the pictures, especially Byun vs Leenock.
fighter2_40
Profile Blog Joined December 2010
United States420 Posts
December 03 2012 22:47 GMT
#457
On December 04 2012 07:45 Calexanich wrote:
its not like zergs are winning everything..terrans and protoss' are still beating them in matches and some of the matches tehy do lose is because they did something retarded and lost the game because of it


Do we need the patient to be dead before we treat him for illness?
Chainedsage
Profile Joined June 2011
United States37 Posts
December 03 2012 22:47 GMT
#458
On December 04 2012 07:38 ( bush wrote:
Blizzard is actually really good at destroying games. All they needed to do was suddenly, with no explanation, add +2 range to queens and +25% speed buff overlord and BOOM, 2 years of balance are gone. Good job David Kim & team.

And i am not even kidding.



I dont think the ZvT matchup was balanced before the queen patch. It felt like terran could dictate the game way to strongly. They could go for hellions banshees and 3rd cc and pretty much guarantee that they will be able to do damage and banshees could deny a zergs third so the terran could pretty much always get his first.

I know that terrans are upset but please be reasonable and honest when it comes to the balance of sc2.
Juan Carlos Tena Lopez AKA Major, AKA Gosi[Terran] AKA, Terran, AKA, Princess AKA, Britney, AKA Memory, AKA Kitty, AKA CuteAngel AKA NoNge #1 based sc2 player.
Chainedsage
Profile Joined June 2011
United States37 Posts
December 03 2012 22:48 GMT
#459
On December 04 2012 07:42 aTnClouD wrote:
The more I look at these threads and stats the worse I feel. This basically takes away all the hope I had to get good results with terran as long as I put enough effort and thought into it. On the other hand this situation can't go on forever and hopefully Blizzard realizes that the game has to change for good.


you should switch to zerg so you can win those tournaments!!! XD
Juan Carlos Tena Lopez AKA Major, AKA Gosi[Terran] AKA, Terran, AKA, Princess AKA, Britney, AKA Memory, AKA Kitty, AKA CuteAngel AKA NoNge #1 based sc2 player.
Poopi
Profile Blog Joined November 2010
France13023 Posts
December 03 2012 22:48 GMT
#460
On December 04 2012 07:42 aTnClouD wrote:
The more I look at these threads and stats the worse I feel. This basically takes away all the hope I had to get good results with terran as long as I put enough effort and thought into it. On the other hand this situation can't go on forever and hopefully Blizzard realizes that the game has to change for good.

There is still hope that the community reacts in such a way that Blizzard finally makes good changes and that HotS becomes a more fair and balanced game. Thus training your RTS skills probably won't bring results in WoL but it may bring some in HotS!
WriterMaru
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