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Call to Action #2: November 30 Balance Testing - Page 5

Forum Index > SC2 General
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gengka
Profile Joined September 2010
Malaysia461 Posts
November 30 2012 04:23 GMT
#81
On November 30 2012 13:14 iaguz wrote:
c) or fucking play like Gumiho vs Life (the recent GSTL semi final) IN EVERY SINGLE GAME WHEN YOU FACE ZERG IN THE LADDER

Correct option.

Unfortunately T_T


Please believe in yourself, im believing in myself we can do watever the koreans T can do or else those Zergs will not stop laughing at us and say we are bunch of whiners and crying babies
Make Love Not War
aksfjh
Profile Joined November 2010
United States4853 Posts
November 30 2012 04:24 GMT
#82
On November 30 2012 13:04 Plansix wrote:
Show nested quote +
On November 30 2012 13:02 SuperYo1000 wrote:
On November 30 2012 12:46 zalem95 wrote:
On November 30 2012 11:29 SuperYo1000 wrote:
Global statistics don’t give us the impression that Zerg players have a general advantage, especially at the highest levels of play


In what universe are they getting there info from? At first I thought I must be taking crazy pills....Turns out...blizzard is sucking these down like candy

not likely O.O you must be the blind one, either way some changes are neccesary at least the raven one



really? 80% of pros believe that zerg have an advantage. I would take there word over yours


Although I agree that zerg is overly beastly right now, most pros are stupidly bias. I rarely take their opinion on a match up seriously.

Even Zerg pros are saying their race is OP...
avilo
Profile Blog Joined November 2007
United States4100 Posts
November 30 2012 04:29 GMT
#83
Ok, any little faith in blizzard - gone.
Sup
mjnbowlgod
Profile Joined March 2011
198 Posts
November 30 2012 04:39 GMT
#84
I hope you guys dont mind one more zerg player out there, im joining the fun .
magnaflow
Profile Joined August 2011
Canada1521 Posts
November 30 2012 04:40 GMT
#85
What the actual fuck is going on with this game?
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
November 30 2012 04:42 GMT
#86
This is so fucking stupid, the suggested fungal change was good(on paper). This new IT change does nothing.
Arkansassy
Profile Joined October 2010
358 Posts
November 30 2012 04:42 GMT
#87
"As before, this should slightly promote Raven usage without completely altering the Terran late game."

Alter Terran's lategame? Does Terran have a lategame to be altered? huh?
Belha
Profile Joined December 2010
Italy2850 Posts
November 30 2012 04:44 GMT
#88
Blizzard sometimes (a lot) have no sense.

1) As it have been stated even by pros, right now the patch favors Z. Simple as this.

2) Infestor need to be balanced, right now are the srongest unit in the game. BUT, with an Infestor nerf, some form of buff to other Z units is a must! Why Blizzard cannot see that?!! To balance infestor, a buff to the weaker Z strategic options is needed. Infestor right now is atrocious, as the Z dependence to it.

3) Same goes to Raven seeker missile. Imagine 1-1-1 now. Yeah, it will be problematic again.
To give free misile to ravens, balance the rest too. That's the problem with Blizz, they keep doing "cool" stuff, but they don't think about the entire environment.
Chicken gank op
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
November 30 2012 04:48 GMT
#89
Here we come back to Hitler once again.
Tomorrow never comes until its too late...
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
Last Edited: 2012-11-30 04:50:55
November 30 2012 04:49 GMT
#90
On November 30 2012 13:44 Belha wrote:

3) Same goes to Raven seeker missile. Imagine 1-1-1 now. Yeah, it will be problematic again.


No, it wont. In any 1-1-1 where you get a raven you would never ever use a single missle(it is still 125 energy) over a PDD.
mjnbowlgod
Profile Joined March 2011
198 Posts
November 30 2012 04:51 GMT
#91
at this point your better off switching races, if you feel like its imbalanced then switch. Blizzard says the win rates are completely even right now so if your hoping for a quick fix then you will be waiting for a long time.
GreyKnight
Profile Joined August 2010
United States4720 Posts
November 30 2012 04:52 GMT
#92
The egg hp nerf is def for psi storm
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
November 30 2012 04:54 GMT
#93
On November 30 2012 13:52 GreyKnight wrote:
The egg hp nerf is def for psi storm


Do eggs benefit from zerg regen? Otherwise 2 storms is still required.
Mattumsfox
Profile Joined April 2012
United States233 Posts
November 30 2012 04:56 GMT
#94
Rofl that video was effing hilarious
ShivaN
Profile Joined January 2007
United States933 Posts
November 30 2012 04:57 GMT
#95
Hahahaha further proving Blizzard has no idea where to even start to begin balancing this game. Glad I gave up on this game months back. At least I can still enjoy spectating it, even if playing is only an act of frustration.
Whitewing
Profile Joined October 2010
United States7483 Posts
November 30 2012 04:59 GMT
#96
The problem with the eggs isn't their hp, it's the fact that they have no threat value until they've spawned, meaning you have to actively target eggs to kill them. When there are broodlords around, this often isn't possible due to the ridiculous amount of units.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Sajaki
Profile Joined June 2011
Canada1135 Posts
Last Edited: 2012-11-30 05:04:33
November 30 2012 05:02 GMT
#97
On November 30 2012 13:48 Aelfric wrote:
Here we come back to Hitler once again.
http://www.youtube.com/watch?v=6yxDUlX3vXM


"Dustin Browder is a **** moron. He should go back to balancing his retarded rocks"

Awesome.

As a Zerg I'm happy that the fungal nerf as it was didn't go through, but SOMETHING has to be done to the spell, saying that the Infestor in its current state is balanced is just a joke.
Inno pls...
Grimmyman123
Profile Joined January 2011
Canada939 Posts
November 30 2012 05:06 GMT
#98
I like the idea of a complete refit of the Infestor, different spells or major changes, not slightly changing its units.

The zerg matchup is stagnant because of a number of issues:

1) Queen range makes for a defensive and offensive unit when it is supposed to be a hatchery based spell caster (creating larvae and creep are its primary jobs) and because of this, a good amount of cheese and early pressure can not work, and Queens can deny all early scouting with probes and requires commitment of an army unit to scout early.

combined with:

2) Zerg map haps er.. I mean Overlords. They can scout the map and even without speed can scout almost anything on any location, on any map, without restriction, in the early game. Cheesing zerg on a 2 player map simply is not possible, as goes with smaller or close by air 4 player maps.

Because of 1) and 2) Zerg's can play VERY safe early game with excellent scouting and can play reactionary in the early game. This promotes Zerg's playing very very greedy, giving them an advantage for the rest of the match. These 2 things together change the game and matchups when zerg is involved.

Solution: Nerf 1) or 2). Both is not required, but #2 would be the most effective.

Infestor still needs a complete rework, but killing overlord speed buff is probably the best way to force zergs to play greedy with RISK.
Win. That's all that matters. Win. Nobody likes to lose.
SyntechiTV
Profile Joined March 2012
67 Posts
November 30 2012 05:09 GMT
#99
Problem with Seeker missle is, even with upgrades they still get one missle at a time...
Gescom
Profile Joined February 2010
Canada3370 Posts
November 30 2012 05:14 GMT
#100
This Infestor change is so timid. Reducing egg hp is a good gesture, but it solves like 5% of the problem. Make a test map with IT removed entirely!
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
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