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Call to Action #2: November 30 Balance Testing - Page 2

Forum Index > SC2 General
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mYiKane
Profile Blog Joined March 2011
Canada1772 Posts
November 30 2012 02:31 GMT
#21
:D makes me happy!
TheDwf
Profile Joined November 2011
France19747 Posts
November 30 2012 02:32 GMT
#22
On November 30 2012 11:22 Maynarde wrote:
It's a TEST. Stop acting like these changes are final.

They likely won't be, but it's still an affront. Reminds me a bit of the Joker, “and I thought my jokes were bad...”

On November 30 2012 11:28 MysteryHours wrote:
Show nested quote +
On November 30 2012 11:25 TheDwf wrote:
Why do they even bother trying to make changes anyway if their global statistics tell them the game is fine?

Because people keep complaining.

Precisely. And I'm not under the impression they will stop complaining because there's a possibility that IT eggs have 20 less hit points someday.
Poo
Profile Blog Joined August 2010
Canada536 Posts
November 30 2012 02:33 GMT
#23
Is this a troll? lol I'm willing to concede that the fungal nerf they were testing before was a bit too extreme, however, this is totally taking the opposite side of the spectrum and is too light of a nerf mainly because:

- Eggs have absolutely no priority.
- Even if it were viable to kill the eggs, protoss have to click so many eggs that the idea of 'killing eggs' before IT pop out is absurd...

If they plan to change infested terrans - just increase the mana cost of infested terran slightly.. This would be much more worthwhile to put on a testing map in my opinion T_T

Try hard or don't try at all.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 30 2012 02:33 GMT
#24
and here comes the shit storm.

*gets the fuck out*
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
eMGmoG
Profile Joined March 2012
Switzerland244 Posts
November 30 2012 02:34 GMT
#25
On November 30 2012 11:29 SuperYo1000 wrote:
Global statistics don’t give us the impression that Zerg players have a general advantage, especially at the highest levels of play


In what universe are they getting there info from? At first I thought I must be taking crazy pills....Turns out...blizzard is sucking these down like candy


didnt this one guy do a spreadsheet with tournament wins per race per patch? and zerg is like now at 19 or something, vs 11 protoss and 4 terran since 1.5 ? where the hell do they get the numbers from? gsl is like at 35% TvZ isnt it?
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
November 30 2012 02:35 GMT
#26
I still don't understand why they just don't do something simple like 3 supply infestors.

Altering their spells at this point in the game results in a change that's either too big or too small when the problem is the fact that the unit itself is just too rewarding to someone that masses a ton of them.

No one is complaining about Infestors in smaller numbers, they serve the same function as Ghosts and HTs in the other match ups, the thing that separates the Infestor from the other caster units is its ability to function as a core army unit in the way Ghosts USED to right when they got hit with the nerf bat.

Changing their supply cost to discourage people from massing them solves all of the problems for now, table changing Fungal Growth's design for HoTS and put in a fix that addresses the REAL problem now.
aka: KTVindicare the Geeky Bartender
Monochromatic
Profile Blog Joined March 2012
United States998 Posts
November 30 2012 02:37 GMT
#27
Is projectile fungal still in?
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
November 30 2012 02:38 GMT
#28
On November 30 2012 11:37 Monochromatic wrote:
Is projectile fungal still in?


That was never scheduled for testing in WoL. That was mentioned as a change they want to try in HoTS beta to see how it goes, although we haven't seen a new build for HoTS in several weeks and lord knows we need one.
aka: KTVindicare the Geeky Bartender
mataxp
Profile Blog Joined October 2011
Chile538 Posts
Last Edited: 2012-11-30 02:40:46
November 30 2012 02:39 GMT
#29
Yes, This will save TvZ and PvZ lategame, thank you blizzard!

I really don't get it, if lategame terran is able to support mass ravens, you can guess they have the resources to upgrade seeker missile.
Liquid.Hero Startale.Bomber MVP.Dongraegu
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
November 30 2012 02:39 GMT
#30
On November 30 2012 11:22 Maynarde wrote:
It's a TEST. Stop acting like these changes are final.


In the last test, they ackowledged the problem around fungal, that's why they try to tweak it (it was terrible, but that's not the problem here). And few days later, ZZOOOOM, they totally change direction and act as if the IT eggs are the main problem in TvZ/PvZ. DKim is a wind vane.
Terran & Potato Salad.
Imperdest
Profile Joined November 2012
Chile8 Posts
November 30 2012 02:42 GMT
#31
1.- Make fungal a proyectil but really really fast (0.1 s)
2.- Fungal slows 50% instead of paralize (specially to let some marines escape from fungal-cloud combo)
3.- Reduce the size of the infestor a little bit (more vulnerable to AoE: storms, EMP..)
c0sm0naut
Profile Joined April 2011
United States1229 Posts
November 30 2012 02:44 GMT
#32
Blizzard with another dodge on nerfing zerg
Glon
Profile Joined December 2010
United States569 Posts
Last Edited: 2012-11-30 02:47:12
November 30 2012 02:45 GMT
#33
You all are COMPLETELY missing the fucking point to lower egg health.

80 health = 1 STORM WILL KILL. You CAN NOT mass infested terran anymore -- all of the eggs will die. Thus, you need support for broods and the game will move AWAY from 15 infestors 20 BL -- you actually have to have roach/ling with your army.


Again, currently, the problem is with these people who get 15~20 + infestor. This patch will stop it from happening if protoss uses storm correctly in conjunction with the standard 3 collosus with any death ball. Now, zerg must sacrifice infestor/BL supply for roach ling.


It should be noted that I believe that fungal should root high templar and ghosts. It makes it so that zerg must actually kite and focus fire these units with Brood lords, not just A move and fungal. Don't even get me started on fungal not rooting speed warp prisms though.
@QuanticGlon https://twitter.com/QuanticGlon
archonOOid
Profile Blog Joined March 2011
1983 Posts
November 30 2012 02:48 GMT
#34
I don't give a shit about WoL anymore and my, infested terran, eggs lies in the HotS basket which is somewhat of an improvement.
I'm Quotable (IQ)
oxxo
Profile Joined February 2010
988 Posts
November 30 2012 02:49 GMT
#35
Is this a joke? Regardless of what their statistics say (right or wrong)... the current infestor/fungal makes the game incredibly boring to play and WATCH.
Chylith
Profile Joined April 2011
Canada167 Posts
Last Edited: 2012-11-30 02:50:37
November 30 2012 02:49 GMT
#36
On November 30 2012 11:45 Glon wrote:
You all are COMPLETELY missing the fucking point to lower egg health.

80 health = 1 STORM WILL KILL. You CAN NOT mass infested terran anymore -- all of the eggs will die. Thus, you need support for broods and the game will move AWAY from 15 infestors 20 BL -- you actually have to have roach/ling with your army.


Again, currently, the problem is with these people who get 15~20 + infestor. This patch will stop it from happening if protoss uses storm correctly in conjunction with the standard 3 collosus with any death ball. Now, zerg must sacrifice infestor/BL supply for roach ling.


It should be noted that I believe that fungal should root high templar or ghosts. It makes it so that zerg must actually kite and focus fire these units with BL, not just A move and fungal. Don't even get me started on fungal not rooting speed warp prisms though.

That's great and all, except for 1: It doesn't help Terran at all who's struggling just as much as Protoss. and 2: it pins Protoss even more into HT if we want to deal with infestors.
Fungal does root HT and ghosts btw, they reverted the change were it didn't I believe(hence these changes being the replacements)

It also doesn't solve how ridiculous fungal is to play against in every matchup(yes even zvz is made more stupid due to "lol, fungal all the things!!")
Goddamnit this is the most retarded thing I will read all week and it's only fucking tuesday. ~Hawk
Shiori
Profile Blog Joined July 2011
3815 Posts
November 30 2012 02:49 GMT
#37
On November 30 2012 11:45 Glon wrote:
You all are COMPLETELY missing the fucking point to lower egg health.

80 health = 1 STORM WILL KILL. You CAN NOT mass infested terran anymore -- all of the eggs will die. Thus, you need support for broods and the game will move AWAY from 15 infestors 20 BL -- you actually have to have roach/ling with your army.


Again, currently, the problem is with these people who get 15~20 + infestor. This patch will stop it from happening if protoss uses storm correctly in conjunction with the standard 3 collosus with any death ball. Now, zerg must sacrifice infestor/BL supply for roach ling.


It should be noted that I believe that fungal should root high templar and ghosts. It makes it so that zerg must actually kite and focus fire these units with Brood lords, not just A move and fungal. Don't even get me started on fungal not rooting speed warp prisms though.

How the fuck does that help Terran? How the fuck does that help me engage Infestor/Bl/Spine when it can just Fungal me to death?
Glon
Profile Joined December 2010
United States569 Posts
November 30 2012 02:52 GMT
#38
I was addressing the ZvP matchup. If you want my opinions of ZvT -- Watch bogus or Ryung for inspiration. Raven mech viking is good too.
@QuanticGlon https://twitter.com/QuanticGlon
Crawdad
Profile Joined September 2012
614 Posts
November 30 2012 02:52 GMT
#39
At least the last change actually had an effect on the game.

This is a slap on the wrist for the Infestor.
Shiori
Profile Blog Joined July 2011
3815 Posts
November 30 2012 02:53 GMT
#40
On November 30 2012 11:52 Glon wrote:
I was addressing the ZvP matchup. If you want my opinions of ZvT -- Watch bogus or Ryung for inspiration. Raven mech viking is good too.

You mean Bogus and Ryung who both got crushed against people who aren't even in the GSL? Oh, yeah, thanks.

But sure, I was talking about ZvP. ITs are only part of the problem. Fungaling my army in place and forcing me to rely on a money Vortex is ridiculous and favours the Zerg player. There is no way for Toss to engage that with or without ITs.
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