• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:27
CEST 09:27
KST 16:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!32Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era [Personal Project Share] Terran Defense v0.60 BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5831 users

Call to Action #2: November 30 Balance Testing - Page 22

Forum Index > SC2 General
Post a Reply
Prev 1 20 21 22 23 24 52 Next
willoc
Profile Joined February 2011
Canada1530 Posts
November 30 2012 17:42 GMT
#421
On November 30 2012 11:29 SuperYo1000 wrote:
Global statistics don’t give us the impression that Zerg players have a general advantage, especially at the highest levels of play


In what universe are they getting there info from? At first I thought I must be taking crazy pills....Turns out...blizzard is sucking these down like candy


Please share us the global statistics you have sir!
Be bold and mighty forces will come to your aid!
aarsgier
Profile Joined November 2012
Cameroon11 Posts
November 30 2012 17:47 GMT
#422
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.
shivver
Profile Joined June 2011
United States232 Posts
November 30 2012 17:53 GMT
#423
On December 01 2012 02:24 Plansix wrote:
Show nested quote +
On December 01 2012 02:02 shivver wrote:
On December 01 2012 01:55 rd wrote:
On December 01 2012 01:52 shivver wrote:
I know you are reading this thread Michael Morhaime

I would suggest that you fire your balance team, and your lead designer while you still have the ability to do so.


Make sure you suggest someone better so they aren't left without a balance team for a few weeks afterwards. I know Mike is subscribed to your post history and will jump right on it.


I'm certain that as a CEO of blizzard, he is aware of the glaring issues with his balance team and that he should have other people in mind.

If he hasn't, well.. I don't know what to tell you really. I'm not in his position and I'm not informed on what's going on the "inside" there. But if you think Dustin Browder and David Kim are the best solution.. I don't know what to tell you once again.

Do I have someone to suggest? I haven't researched it so no I don't have anyone to suggest. BUT, if Michael would so kindly support my bank account as he has Dustin's, I'm certain I could provide him with a very substantial substitute for those two who quite honestly.. don't even watch the game.



I am sure he is aware that the balance test map is a test map for non-final changes. I am sure he is also aware that the community freaks out about every change, no matter how minor and always claims DK and DB are worthless. The community is asking for infestors to be nerfed. Blizzard is trying to figure out how much of a nerf is necessary, while keeping the unit still useful. They were always going to go have to test several changes of differening levels impact.


oh, well in that case.. do take your time

soon
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 30 2012 17:57 GMT
#424
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
fighter2_40
Profile Blog Joined December 2010
United States420 Posts
November 30 2012 17:59 GMT
#425
On December 01 2012 02:57 Plansix wrote:
Show nested quote +
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.


Well... at least we saw a different build every map.

THINGS ARE WORSE THAN EVARRRR
Shiori
Profile Blog Joined July 2011
3815 Posts
November 30 2012 18:00 GMT
#426
On December 01 2012 02:57 Plansix wrote:
Show nested quote +
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.

It did have a sense of exploring the unknown, though. The meta was constantly developing. Now it just feels played out. Not saying that the game wasn't broken 2 years ago, but it was definitely interesting.
PanzerElite
Profile Joined May 2012
540 Posts
November 30 2012 18:00 GMT
#427
On December 01 2012 02:57 Plansix wrote:
Show nested quote +
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.


Actually I'd rather watch that now, than what we have today.
Bagi
Profile Joined August 2010
Germany6799 Posts
November 30 2012 18:05 GMT
#428
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.

Hyperbole. It's not the worst it has been.However, zerg is certainly a big problem, especially the dreaded BL/infestor. Because of it both TvZ and PvZ are both races against time, or won by sheer luck by getting a good vortex or some seeker missiles.

The more refined strategies have become, the more apparent it is how stupidly designed BL/infestor is. The only problem is that Blizzard somehow right now decided to take baby steps instead of fixing an obviously broken thing. Blizzard should have acted like they acted with snipe, with a harsh nerf that put an end to an abusive strategy. Instead we get a load of bullshit interviews and even more bullshit games that could have been great.
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
November 30 2012 18:07 GMT
#429
More reason not to go back and play sc2. Hope Season 3 of LoL starts soon!
ok
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2012-11-30 18:08:56
November 30 2012 18:08 GMT
#430
On December 01 2012 03:00 Shiori wrote:
Show nested quote +
On December 01 2012 02:57 Plansix wrote:
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.

It did have a sense of exploring the unknown, though. The meta was constantly developing. Now it just feels played out. Not saying that the game wasn't broken 2 years ago, but it was definitely interesting.


On December 01 2012 03:00 PanzerElite wrote:
Show nested quote +
On December 01 2012 02:57 Plansix wrote:
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.


Actually I'd rather watch that now, than what we have today.



I agree with that, but that is due to the crappy tournament map pool that has been unchanged for well over 6 months. The mass infestor builds are a response to that map pool and the ease that zerg can take their third base with no investment in units at all. It is the same reason that terrans are no agressive against protoss, because every approach can be blocked with 1-2 easy forcefields.

The community needs to embrace new maps along with balance changes. Maps with brutal features that require a player to address them and do not encourage passive play. And we also need to accept that pros and "highlevel" players are going to WHINE about "imbalanced" maps where they cannot use their standard builds.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
SuperYo1000
Profile Joined July 2008
United States880 Posts
Last Edited: 2012-11-30 18:10:48
November 30 2012 18:09 GMT
#431
On December 01 2012 02:42 willoc wrote:
Show nested quote +
On November 30 2012 11:29 SuperYo1000 wrote:
Global statistics don’t give us the impression that Zerg players have a general advantage, especially at the highest levels of play


In what universe are they getting there info from? At first I thought I must be taking crazy pills....Turns out...blizzard is sucking these down like candy


Please share us the global statistics you have sir!



http://starcraft2.fi/suomiladder_gm.php


despite having the smallest player base zerg is more prominent in most of the realms due to weaker zergs being able to compete at a higher level because of OP strategy's.
marcjpb
Profile Joined September 2010
Canada64 Posts
November 30 2012 18:09 GMT
#432

lol jeez. Everyone should be happy they are actually looking into it instead of jumping out with your pitch fork.

I wonder how many people that whine in this thread about those change (or undo) actually tried several games on either test map, I am guessing most of them just read the change, see its not what they want and just QQ'ing.

And if you dont use the Global Statistic, what do you use to do balance ? Major tournement result ? GLS champion ? Kespa player stats ? Who complain the most on the forum ? Pro players ? Amateur players ?


And you know what else grinds my gears? You America! Fuck you! - Peter Griffin
TheResidentEvil
Profile Joined September 2010
United States991 Posts
November 30 2012 18:16 GMT
#433
useless change. I am genuinely bored with watching zerg games. Zerg vs whatever is the same old formula.
Bagi
Profile Joined August 2010
Germany6799 Posts
November 30 2012 18:16 GMT
#434
On December 01 2012 03:08 Plansix wrote:
Show nested quote +
On December 01 2012 03:00 Shiori wrote:
On December 01 2012 02:57 Plansix wrote:
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.

It did have a sense of exploring the unknown, though. The meta was constantly developing. Now it just feels played out. Not saying that the game wasn't broken 2 years ago, but it was definitely interesting.


Show nested quote +
On December 01 2012 03:00 PanzerElite wrote:
On December 01 2012 02:57 Plansix wrote:
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.


Um...2 years ago we were dealing with KA, fast stim, 4 gates, 11/11rax - bunker rush, close positions, steps of fucking war, 2 pylon ramps, proxy thor rush, charglots that never hit moving units, and let us not forget steps of fucking war.

We are better off than 2 years ago.


Actually I'd rather watch that now, than what we have today.



I agree with that, but that is due to the crappy tournament map pool that has been unchanged for well over 6 months. The mass infestor builds are a response to that map pool and the ease that zerg can take their third base with no investment in units at all. It is the same reason that terrans are no agressive against protoss, because every approach can be blocked with 1-2 easy forcefields.

The community needs to embrace new maps along with balance changes. Maps with brutal features that require a player to address them and do not encourage passive play. And we also need to accept that pros and "highlevel" players are going to WHINE about "imbalanced" maps where they cannot use their standard builds.

I kinda agree, but its really hard to introduce balance through maps while Blizzard is still balancing the game themselves. The maps originally became bigger because people wanted longer and better games, not because it would necessarily be more balanced that way. SC2 hasn't really been balanced by maps the way BW was.

Also with HOTS only 3+ months away theres no real motivation for mapmakers to create new stuff. Everything will be radically different once HOTS hits anyway.
willoc
Profile Joined February 2011
Canada1530 Posts
November 30 2012 18:17 GMT
#435
On December 01 2012 03:09 SuperYo1000 wrote:
Show nested quote +
On December 01 2012 02:42 willoc wrote:
On November 30 2012 11:29 SuperYo1000 wrote:
Global statistics don’t give us the impression that Zerg players have a general advantage, especially at the highest levels of play


In what universe are they getting there info from? At first I thought I must be taking crazy pills....Turns out...blizzard is sucking these down like candy


Please share us the global statistics you have sir!



http://starcraft2.fi/suomiladder_gm.php


despite having the smallest player base zerg is more prominent in most of the realms due to weaker zergs being able to compete at a higher level because of OP strategy's.


Well, I can't really understand the language that page is in but, nevertheless, these looks like a subset of the global statistics you speak of.
Be bold and mighty forces will come to your aid!
Kfcnoob
Profile Joined January 2011
United States296 Posts
November 30 2012 18:21 GMT
#436
anyone want to help me populate iccup? im losing hope in sc2 atm
And Artosis sayeth "the one who kills many, but loses few, comes out ahead."
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
November 30 2012 18:25 GMT
#437
Im sure plenty have tried
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2012-11-30 18:46:44
November 30 2012 18:34 GMT
#438
Spoiler: Math on potential energy cost changes for infested terran

+ Show Spoiler +
some math here to put everything in perspective:
1 IT has 50 health, it has 9.3 DPS and lasts 30 seconds and it costs 25 energy

with 3/3 upgrades, It's DPS becomes 12.9

20 Supply, 10 Infestors: Have a maximum of 2000 energy, which is 80 Infested Terran which in total have 4000 health and deal a total of 984 DPS

40 Supply, 20 Infestors: Have a maximum of 4000 energy, which is 160 Infested Terran which in total have 8000 health and deal a total of 1968 DPS

60 Supply, the infamous Leenock 30 Infestors: Have a maximum of 6000 energy, which is 240 infested terran which in total have 12000 health and deal an astounding 2,952 DPS

Obviously these numbers are "perfect" because you cannot spawn 240 all within 5 range of eachother so there is some what of a terrain limitation in their usefulness

Given the 30 energy nerf that would lower the numbers to 6 per infestor, we would see numbers of,

20 Supply, 10 Infestors: Have a maximum of 2000, energy which is 60 infested terran which in total have 3000 health and deal 738 DPS

40 Supply, 20 Infestors: Have a maximum of 4000 energy, which is 120 Infested terran which in total have 6000 health and deal 1476 DPS

60 Supply, 30 Infestors: Have a maximum of 6000 energy, which is 180 Infested terran which in total have 9000 health and deal 2214 DPS

Given the 50 energy nerf that would lower numbers to 4 per infestor, we would see numbers of,

20 Supply, 10 Infestors: Have a maximum of 2000 energy which is 40 infested terran, which in total have 2000 health and deal a total of 492 DPS

40 Supply, 20 Infestors: have a maximum of 4000 energy which is 80 infested terran, which in total have 4000 life and deal a total of 984 DPS

60 Supply, 30 infestors: have a maximum of 6000 energy, which is 120 infested terran which in total have 6000 life and deal a total of 1476 DPS


I find it amazing that they are considering a nerf to the HP of the 2(?) armor, shells these units come in. After making these initial numbers, i started theorycrafting

with 5,000 gas per base, assuming 3 bases, you have access to 15,000 vespene which is in total 100 infestors. With (200 supply) 100 infestors, you have a maximum of 20,000 energy which in total can create 800 inested terran

Can anyone think of a 200/200 supply army that can go head to head with 800 infested terran?

Lets do the math on 800 infested terran. In total, 800 infested terran will have 40,000 HP. To put this in perspective, 200/200 supply of zealots will have 15,000 HP. 200/200 supply of marines will have 11,000 HP

(lets assume max upgrades for this next part) What about damage per second? In total, 800 infested terran will have an incredible 10,320 DPS. 200/200 supply of zealots 3,990 DPS, 200/200 supply of stimmed marines will have 3,120 DPS.

What if we used terran and Protoss' higher tech units though?
Compared to the 40,000 HP, and 10,320 DPS of a pure 200/200 supply army of infestors,

If you had 33 collosus (198 Supply) you have a grand total of 838.2 DPS and a total of 11,550 HP
If you had 33 battlecruisers (198 supply) you have a grand total of 1,610.4 DPS, and a total of 18,150 HP

As you can see, there is no unit in the game that can match the raw DPS or health pool of the infested terran. Considering the "bonus HP" they gain in egg form before they begin attacking, this makes them able to force engagements by dropping say, 200 energy or 8 infested terran on a production facility or base. when their opponent begins to engage they can be locked in place and spammed with additional infested terran.

They are nerfing the egg form, because they are unaware of the true imbalances of the Marine form, this is something that the meta has just only recently began to take advantage of. Infestors IT spell has been broken for the longest time but without a consensus our community will not be able to get blizzard to address it. instead we will get placebo nerfs and placebo raven buffs (:/)
Enzymatic
Profile Joined August 2011
Canada1301 Posts
Last Edited: 2012-11-30 18:37:57
November 30 2012 18:37 GMT
#439
So glad I quit sc2. Its looking really bad right now, and to make matters worse.. Blizzard seems to have their heads up their asses in regards to balance.
"Who hired this awful fountain gunner? He can't hit shit." - Yiss
Jealous
Profile Blog Joined December 2011
10358 Posts
November 30 2012 18:37 GMT
#440
On December 01 2012 02:47 aarsgier wrote:
Isnt it fucking sad that after two years this game is in worst shape than ever. I played C&C generals and company of heroes online for longer than 2 years and those game where unbalanced as well. The only difference is that those games where actually fun to play. Also I believe a poll whas on this site a few days ago which revealed that more than 70% of TL community dont even freaking play SC2. So we have these forums where everybody seems to care about balance but no one actually plays tha damn game lol. What this community desperatly needs is a new RTS game and preferably not one made by blizzard.

I think the missing votes from the poll were people who are playing the game and not seeing every thread posted ^^
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Prev 1 20 21 22 23 24 52 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech75
Has 41
StarCraft: Brood War
Leta 219
sorry 79
Bale 59
Dota 2
The International58538
singsing2124
Fuzer 309
League of Legends
JimRising 681
Other Games
summit1g5301
WinterStarcraft499
C9.Mang0297
Happy110
Mew2King77
ROOTCatZ73
Trikslyr19
Organizations
Other Games
gamesdonequick653
[ Show 10 non-featured ]
StarCraft 2
• Berry_CruncH301
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1256
Upcoming Events
CranKy Ducklings
2h 33m
PiG Sty Festival
4h 33m
herO vs Krystianer
Solar vs Cure
IPSL
8h 33m
Sparkling Tuna Cup
1d 2h
PiG Sty Festival
1d 4h
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 8h
OSC
1d 16h
Afreeca Starleague
2 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2 days
The Patches Monday
2 days
[ Show More ]
Afreeca Starleague
3 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.