Was PvP better with the 4gate? - Page 3
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HeavenResign
United States702 Posts
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Chronos.
United States805 Posts
There's a link to the Grubby vs MC series at IEM yesterday. Watch it. You will know that PvP is much better than before. | ||
FeyFey
Germany10114 Posts
So no 4gate was just a long hold where people were happy with not having to think of solutions, because no one else did. Right now we are in the same position. But at some point there will be another breakthrough. Phoenix play is a good example. At the end its funny that Protoss has no unit that could deal well with the Voidray, but you don't see it being build. | ||
Warlike Prince
371 Posts
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Kal_rA
United States2925 Posts
On November 25 2012 08:27 dAPhREAk wrote: correct. short games are boring. prefer longer games with lots of small micro battles over one micro battle that decides game in first 10 mins. Maybe, but i loved jd's zvz in 09-10. he singlehandedly broke the bo coin toss with his insane execution beating 9pools with 12hatchs. Having a mu in sc2 with that much intensity and no room for error is always fun (imo) | ||
jcroisdale
United States1543 Posts
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KimJongChill
United States6429 Posts
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Brett
Australia3820 Posts
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Ameisenmann
Albania296 Posts
Todays PvP I feel is a lot closed to how it should be. It just suffers from some similar problems that other matchups have as well, it can be very BO dependant, the motivation to attack more than one time per game is very low, not many different lategame army combos possible. But I don't think thats necessarily the problem of the PVP matchup only. | ||
HeroCommanD
England33 Posts
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TrickyGilligan
United States641 Posts
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althaz
Australia1001 Posts
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sunglasseson
United States145 Posts
which one is more skilled which one is more fun to watch the 4 gate era was imo the more skilled matchup because it was less rock paper scissors and i won 95 percent of my pvps as a high masters protoss. the non 4 gate era (?) is more fun to watch because you see dif builds but i often get blind countered if you think that the current meta game takes more skill then 4 gate consider this. every mirror matchup has the potential to be making the same units, so be it blink stalkers vs immortals or immortal/collosi vs immortal collosi you are going to be seeing most of the same units vs the same units the only dif being which of the 3 builds they opened with and which special unit gives the other side the adv in what way. why would ANY meta other then THE EXACT SAME BUILDS be ANY more skilled? its impossible. if i win 100 percent of my PvPs and we mirror each others builds im clearly the better micro player and since protoss is the easiest macro race its not like a macro battle would be important and the nature of late game pvp any better at determining the best player. is it exciting to watch? no, but there is no better balance then 6 stalkers vs 6 stalkers and for some reason one person keeps winning? skill stargate beats robo robo beats twilight twilight beats stargate none of these can be scouted in time to change your build it is 100 percent rock paper scissor | ||
Zer atai
United States691 Posts
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Valikyr
Sweden2653 Posts
On November 25 2012 08:34 astor wrote: show me a game of sc2 with a lot of small battles, sc2 is all about big endgame 200/200 battle -> end 4 gate was cool tool to test players micro, now its all about BO maybe someone will develop "4 gate" for 2 bases? Have you ever even watched Starcraft? | ||
sunglasseson
United States145 Posts
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Ben...
Canada3485 Posts
I still 4gate every PvP. I have a fairly decent win rate with it too because I've done it for 2 years and most people are either out of practice for it or weren't around when it was popular (not to mention after that long the build is practiced down to the second now. Playing against other people who are the same is a ton of fun because it shows who can get the most utility out of their units and make the correct decisions). I tried to do the whole lategame PvP thing when it started getting to be more common and not only do I find it less fun, but it takes way longer and it doesn't feel like the better player wins (This goes both ways. I've played people obviously worse than me who won because I lost a colossus to bad pathing. I've also beat people I have no right beating because it is obvious they are significantly better than me but I caught them out of position once after they beat me the whole game). PvP was my favourite matchup until 4gate was nerfed into oblivion, then it turned into the stale RPS game it is today. But the 4gate still works, you just have to be smart about it now. You have to play mind games, make it look like you are doing something else. Or you just have to abuse people's laziness and hide probes in creative places or wait for their zealot and stalker to move out before sneaking into their base. Or you can just brute force it, which is what I usually do now. They miss one forcefield, they die, or if they let a single zealot up. after the pylon finishes. PvP is going to suck so much in HOTS. No warping onto the high ground is going to make it easier to turtle behind a couple sentries. Hopefully it isn't worse than it is now. | ||
Ksquared
United States1748 Posts
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aintz
Canada5624 Posts
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wptlzkwjd
Canada1240 Posts
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