• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:26
CEST 00:26
KST 07:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event15Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4
StarCraft 2
General
Weekly Cups (June 23-29): Reynor in world title form? StarCraft Mass Recall: SC1 campaigns on SC2 thread The SCII GOAT: A statistical Evaluation How does the number of casters affect your enjoyment of esports? Esports World Cup 2025 - Final Player Roster
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29) WardiTV Mondays SOOPer7s Showmatches 2025 $200 Biweekly - StarCraft Evolution League #1
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Unit and Spell Similarities
Tourneys
[Megathread] Daily Proleagues [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Stop Killing Games - European Citizens Initiative Trading/Investing Thread Russo-Ukrainian War Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 589 users

New Dustin Browder interview (From WCS china) - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 29 Next All
monk: Just talked to Dustin and did an interview. There's a mistake in this translation. He said in the test map, Psionic units will be unaffected by Fungal, not Neural. Also, they're looking into a lot of changes for the infestor, including removing Neural entirely in HotS.
speknek
Profile Joined February 2012
758 Posts
November 17 2012 14:36 GMT
#101
another set of very disappointing answers
DaveVAH
Profile Blog Joined June 2011
Canada162 Posts
November 17 2012 14:37 GMT
#102
On November 17 2012 23:31 darkness wrote:
Show nested quote +
On November 17 2012 23:28 Naphal wrote:
On November 17 2012 22:59 digmouse wrote:
On November 17 2012 22:56 ChriS-X wrote:
On November 17 2012 22:52 digmouse wrote:
I did that interview and asked those questions lol.

lol in that case you may as well post a transcript of the interview in english, instead of going from english to chinese back to english


I might do that some time later since my schedule is batshit crazy right now.
BTW I have a 20 min exclusive interview with DB and a joint interview with the sc2 dev team tomorrow morning, if you guys have any more questions feel free to add.


"Terran has a lot of micro potential and is balanced accordingly, without the warhound terran will still have the highest skill ceiling and requirement, any plans to raise P and Z to this level? if not, any plans to help (casual) terrans?"

causal in brackets because terran struggles just about everywhere now, even in the korean godrealm of gaming, but at least we still see them there ~~


Mech in HotS is for casuals as far as I remember Blizzard's intention for HotS. E.g. bio being micro intensive, while mech being 1a.


Too bad mech is STILL harder to pull off in hots than bio. every terran streamer goes bio vs toss be it dimond or GM.
Finnz
Profile Joined September 2011
United Kingdom260 Posts
November 17 2012 14:37 GMT
#103
seeing these interviews with Dustin Browder hurts my head. How can he be happy with the current units in HOTS? I don't think this community is at all impressed with them overall. Oh well i believed in miracles but im beginning to think that a miracle won't happen for HOTS. Just got to keep our eyes pealed for any incoming changes that happen and hope for the best i suppose.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
November 17 2012 14:38 GMT
#104
On November 17 2012 21:47 Zannadar wrote:
Reverting back to no energy Thor with cooldown on cannons? Ok.

Also, Thor is a HUGE mechanic vehicle. Why can it not walk over broodlings? Similar to Colossus...Maybe even tanks? I mean they are TANKS...

+2-3 range on seeker missile maybe? So that they will be more than suicidal while attacking BL/Infestor composition...+Range and Fungal being a projectile will definitely make ravens one of the core units.

Applying some kind of "logic" to balance is stupid, and if you want to implement a design change like that which would have impact on balance you have to be really careful... Forcing something just because it would be "logical" (in a unrealistic world mind you...) can result in terrible terrible damage T_T.

That beeing said, I think it's nice to see that DB is in the mood for some real design changes .
Mada Mada Dane
Razorspine
Profile Joined September 2012
New Zealand29 Posts
November 17 2012 14:43 GMT
#105
Remove Vortex and replace with Time Warp and make neural not affect Psionic units. Leave fungal but but increase duration of sticky so that chains no longer occur or are much less effective. Nerf Broodling health and increase Infestor health, also make a Light Unit. Buff Mothership speed and acceleration and Nerf health. This way it is no longer needed to be in the army rather is it a fast (weaker) unit that recall army to opponents base, get out and recall again when opponent army approaches.


If you disagree (which I am sure someone will) please state reasons below.
In this world we are all alone, only through the ultimate belief of friendship and trust can we even for a moment create the illusion that we are not alone.
digmouse
Profile Blog Joined November 2010
China6329 Posts
November 17 2012 14:45 GMT
#106
On November 17 2012 23:05 Tppz! wrote:
Show nested quote +
On November 17 2012 22:59 digmouse wrote:
On November 17 2012 22:56 ChriS-X wrote:
On November 17 2012 22:52 digmouse wrote:
I did that interview and asked those questions lol.

lol in that case you may as well post a transcript of the interview in english, instead of going from english to chinese back to english


I might do that some time later since my schedule is batshit crazy right now.
BTW I have a 20 min exclusive interview with DB and a joint interview with the sc2 dev team tomorrow morning, if you guys have any more questions feel free to add.

"dont you think that terran doesnt gain enough new stuff in hots?"
"why didnt you adress the lategame issues of terran in hots?"
"are you happy with how the reaper is doing in hots? being a cheesy tvt only unit"
"is there a concept how to get mech tvp going especially considering that immortals are a single amove counter to it"
"when can we expect the map editor for beta?"
"are the new features getting more functions? xp system, clan system, etc"

I'll add them, and map editor is already in beta I think?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
necrimanci
Profile Joined March 2011
70 Posts
November 17 2012 14:48 GMT
#107
On November 17 2012 22:59 vthree wrote:
Show nested quote +
On November 17 2012 22:54 flakmonkey wrote:
Neural not working against massive is what it should be. If it's psionic, then really what left is there that's worth using neural parasite on?


Thors, Immortals, Colo? Did zergs really neural HTs and ghosts anyways?


i recall a pro tournament game where zerg neuraled a HT and then fedback few HTs, plus few pros neuraled ghosts on streams to emp
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
November 17 2012 14:52 GMT
#108
That should not fix the inherent problem of zerg deathball being way too strong. So bad move I say.

Mothership should be out anyway tbh. Neural is not the problem of the infestor at all, actually it's the only spell that's not OP.
Revolutionist fan
Naphal
Profile Joined December 2010
Germany2099 Posts
November 17 2012 14:52 GMT
#109
On November 17 2012 23:48 necrimanci wrote:
Show nested quote +
On November 17 2012 22:59 vthree wrote:
On November 17 2012 22:54 flakmonkey wrote:
Neural not working against massive is what it should be. If it's psionic, then really what left is there that's worth using neural parasite on?


Thors, Immortals, Colo? Did zergs really neural HTs and ghosts anyways?


i recall a pro tournament game where zerg neuraled a HT and then fedback few HTs, plus few pros neuraled ghosts on streams to emp


yeah when T built mass ghosts some Z would neural one and EMP the others, but i have not seen this since the snipe nerf.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
Last Edited: 2012-11-17 15:01:06
November 17 2012 14:59 GMT
#110
On November 17 2012 23:24 eviltomahawk wrote:
The Neural nerf is just a band-aid to fix PvZ win-rates. Nothing more.

The projectile Fungal Growth is going to be the biggest design change IMO. It could add a lot of interesting micro opportunities that weren't there previously. Hopefully, they'll be some more design changes tested and implemented in HotS.


Fungal to be a missile and the new HSM to be instant cast, I can totally see blizzard brings that in hots.

Blizzard pushing P to go for Mothership, oh my god -_-
Terran & Potato Salad.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
Last Edited: 2012-11-17 15:05:44
November 17 2012 15:03 GMT
#111
@vthree

"Have we given up on wanting a redesign/replacement on the colossus yet?"
Severedevil
Profile Blog Joined April 2009
United States4838 Posts
November 17 2012 15:04 GMT
#112
Neural Parasite is already too weak. It's everything else the Infestor can do that breaks the game...
My strategy is to fork people.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
November 17 2012 15:06 GMT
#113
On November 18 2012 00:04 Severedevil wrote:
Neural Parasite is already too weak. It's everything else the Infestor can do that breaks the game...


One damn week ago browder finally admitted that FG/IT's need a change, and he shows up with a NP nerf concept. This guy is so trolling the whole world wide web.
Terran & Potato Salad.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
November 17 2012 15:06 GMT
#114
On November 17 2012 23:48 necrimanci wrote:
Show nested quote +
On November 17 2012 22:59 vthree wrote:
On November 17 2012 22:54 flakmonkey wrote:
Neural not working against massive is what it should be. If it's psionic, then really what left is there that's worth using neural parasite on?


Thors, Immortals, Colo? Did zergs really neural HTs and ghosts anyways?


i recall a pro tournament game where zerg neuraled a HT and then fedback few HTs, plus few pros neuraled ghosts on streams to emp


Yes, there were some cases but I think they were so rare that it really doesn't need to be considered. I don't think too many people were complaining about infestors neuraling their ghosts and HTs. Due to the range, if you can get HTs and ghost that close to infestors, you should EMP, snipe or feedback them.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
November 17 2012 15:10 GMT
#115
On November 18 2012 00:06 Lukeeze[zR] wrote:
Show nested quote +
On November 18 2012 00:04 Severedevil wrote:
Neural Parasite is already too weak. It's everything else the Infestor can do that breaks the game...


One damn week ago browder finally admitted that FG/IT's need a change, and he shows up with a NP nerf concept. This guy is so trolling the whole world wide web.


Hopefully it is ONE of the changes being made and not the ONLY change. But knowing Blizzard, the test map will be like TDA with rocks.
Lunareste
Profile Joined July 2011
United States3596 Posts
November 17 2012 15:16 GMT
#116
digmouse: "Infestors are only 2 supply. If you make 10 supply of them, they have several spells which alters the game to such a degree that they render other strategies for Terran and Protoss completely obselete.

Fungal shuts down air units such as vikings and carriers, harassment units such as warp prism and medivac, Terran Bio and Sentry based Protoss armies.

Infested Terrans shut down mechanical based play for Terran, and entering the lategame can be used during engagements to create huge "free" supply armies with units that are numerically superior to units which cost supply.

What is your design intent with the Infestor? What is your intended counter to this unit for each of the races? What can the Terran and Protoss players do in order to stop a zerg player from amassing 30 of these units or defeat them in the mid to late game?"
KT FlaSh FOREVER
Solarist
Profile Joined September 2011
291 Posts
November 17 2012 15:19 GMT
#117
On November 18 2012 00:10 vthree wrote:
Show nested quote +
On November 18 2012 00:06 Lukeeze[zR] wrote:
On November 18 2012 00:04 Severedevil wrote:
Neural Parasite is already too weak. It's everything else the Infestor can do that breaks the game...


One damn week ago browder finally admitted that FG/IT's need a change, and he shows up with a NP nerf concept. This guy is so trolling the whole world wide web.


Hopefully it is ONE of the changes being made and not the ONLY change. But knowing Blizzard, the test map will be like TDA with rocks.


Resulting in a terran nerf
Severedevil
Profile Blog Joined April 2009
United States4838 Posts
November 17 2012 15:24 GMT
#118
On November 18 2012 00:19 Solarist wrote:
Show nested quote +
On November 18 2012 00:10 vthree wrote:
On November 18 2012 00:06 Lukeeze[zR] wrote:
On November 18 2012 00:04 Severedevil wrote:
Neural Parasite is already too weak. It's everything else the Infestor can do that breaks the game...


One damn week ago browder finally admitted that FG/IT's need a change, and he shows up with a NP nerf concept. This guy is so trolling the whole world wide web.


Hopefully it is ONE of the changes being made and not the ONLY change. But knowing Blizzard, the test map will be like TDA with rocks.


Resulting in a terran nerf

Bunkers build too quickly against infestors
My strategy is to fork people.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
November 17 2012 15:25 GMT
#119
On November 17 2012 22:59 digmouse wrote:
Show nested quote +
On November 17 2012 22:56 ChriS-X wrote:
On November 17 2012 22:52 digmouse wrote:
I did that interview and asked those questions lol.

lol in that case you may as well post a transcript of the interview in english, instead of going from english to chinese back to english


I might do that some time later since my schedule is batshit crazy right now.
BTW I have a 20 min exclusive interview with DB and a joint interview with the sc2 dev team tomorrow morning, if you guys have any more questions feel free to add.

ask about 'fundamental game changes', such as changing economy/income and workers per base and such - I'm really curious about Blizzard's opinion on that.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
pmp10
Profile Joined April 2012
3314 Posts
November 17 2012 15:25 GMT
#120
I'd say that from all of infestors abilities neural is least in need of a nerf.
Not sure if turning fungal into a projectile makes sense - it may well end up too weak against terran.
And why is he considering those suggestions for HotS when tempest was supposed to solve the late-game issues is beyond me.
Prev 1 4 5 6 7 8 29 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 282
PiGStarcraft226
ProTech54
CosmosSc2 44
StarCraft: Brood War
Artosis 420
MaD[AoV]39
League of Legends
Grubby4187
Counter-Strike
summit1g8416
sgares407
Foxcn339
Stewie2K177
PGG 71
Super Smash Bros
Mew2King125
PPMD95
Heroes of the Storm
Khaldor164
Other Games
fl0m1080
shahzam749
Pyrionflax186
Maynarde70
Organizations
Other Games
BasetradeTV20
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• musti20045 58
• davetesta56
• Hupsaiya 52
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• blackmanpl 30
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift5045
• Jankos2030
• masondota2571
Other Games
• imaqtpie1323
• Scarra864
• Shiphtur536
Upcoming Events
PiGosaur Monday
1h 34m
The PondCast
11h 34m
Replay Cast
1d 1h
RSL Revival
1d 11h
ByuN vs Classic
Clem vs Cham
WardiTV European League
1d 17h
Replay Cast
2 days
RSL Revival
2 days
herO vs SHIN
Reynor vs Cure
WardiTV European League
2 days
FEL
2 days
Korean StarCraft League
3 days
[ Show More ]
CranKy Ducklings
3 days
RSL Revival
3 days
FEL
3 days
Sparkling Tuna Cup
4 days
RSL Revival
4 days
FEL
4 days
BSL: ProLeague
4 days
Dewalt vs Bonyth
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.