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New Dustin Browder interview (From WCS china) - Page 21

Forum Index > SC2 General
Post a Reply
Prev 1 19 20 21 22 23 29 Next All
monk: Just talked to Dustin and did an interview. There's a mistake in this translation. He said in the test map, Psionic units will be unaffected by Fungal, not Neural. Also, they're looking into a lot of changes for the infestor, including removing Neural entirely in HotS.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2012-11-18 12:26:24
November 18 2012 12:16 GMT
#401
Fungal not affecting psionic is quite dumb. Again, it only affects ZvP and it makes Protoss 2 base pushes even stronger.

Infestor needs to be nerfed for sure but that's not the smart way IMO

edit: The projectile is way cool and should be applied asap
Revolutionist fan
erazerr
Profile Joined March 2011
Australia86 Posts
November 18 2012 12:17 GMT
#402
great interview !
NDDseer
Profile Blog Joined April 2011
Australia204 Posts
November 18 2012 12:20 GMT
#403
Really good interview, both questions and answers.

Impressed by DB in this case, HotS beta especially seems like it's going in the right direction. Hopefully this can be maintained.
[On balance, and qq about cheese] "Sure some strategies might be easier to execute, but you can do them too - you have the same tools as your opponent, including your race selection." - Pokebunny
Cuce
Profile Joined March 2011
Turkey1127 Posts
November 18 2012 12:26 GMT
#404
On November 18 2012 21:11 Godwrath wrote:
Show nested quote +
On November 18 2012 21:03 Lukeeze[zR] wrote:
On November 18 2012 21:00 Godwrath wrote:
The fungal not affecting ghosts is "interesting", i guess they wouldn't get uncloaked, but overseers aren't psionic so sniping them isn't exactly easy before your ghost get reaped from afar because broodlords.


Now imagine a HT, with his almighty mobility, dodging broodlings left and right in order to feedback some infestors.


I wasn't even thinking on them like a possibility because fungal or not they fucking die to broodlords. All the time.


they should just get down and walk... not like they still make awesome afterimages like in broodwar anyway
64K RAM SYSTEM 38911 BASIC BYTES FREE
FrodaN
Profile Blog Joined October 2010
754 Posts
November 18 2012 13:23 GMT
#405
Man, i thought that I misheard Dustin post-interview when i read neural was the target of non-effect instead of fungal. I started asking everyone their opinion on that >< Now I will look silly haha
MiND.GaMeS
Profile Blog Joined August 2012
Germany218 Posts
November 18 2012 13:27 GMT
#406
On November 18 2012 21:16 Salteador Neo wrote:
Fungal not affecting psionic is quite dumb. Again, it only affects ZvP and it makes Protoss 2 base pushes even stronger.

Infestor needs to be nerfed for sure but that's not the smart way IMO

edit: The projectile is way cool and should be applied asap

That's just not true o.O if you can't fungal psionic units you aren't able to fungal cloaked ghosts anymore, you can't fungal a bunch of ravens in ZvT lategame either. This change definitely won't only change ZvP as you might rage about :-P
HerO / MC / Grubby / Rain / Dear / Naniwa // Also make sure to check out my Blog: http://sc2mindgames.com/category/blog/
Noocta
Profile Joined June 2010
France12578 Posts
November 18 2012 13:27 GMT
#407
On November 18 2012 21:16 Salteador Neo wrote:
Fungal not affecting psionic is quite dumb. Again, it only affects ZvP and it makes Protoss 2 base pushes even stronger.

Infestor needs to be nerfed for sure but that's not the smart way IMO

edit: The projectile is way cool and should be applied asap


Actually, Ghost and Raven being immune to fungal change everything.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
November 18 2012 13:48 GMT
#408
Raven is not psionic.

Psionic units:

Protoss
Sentry
High Templar
Dark Templar
Archon
Warp Prism
Mothership

Terran
Ghost

Zerg
Queen
Infestor
Terran & Potato Salad.
Naphal
Profile Joined December 2010
Germany2099 Posts
November 18 2012 13:52 GMT
#409
On November 18 2012 22:27 Noocta wrote:
Show nested quote +
On November 18 2012 21:16 Salteador Neo wrote:
Fungal not affecting psionic is quite dumb. Again, it only affects ZvP and it makes Protoss 2 base pushes even stronger.

Infestor needs to be nerfed for sure but that's not the smart way IMO

edit: The projectile is way cool and should be applied asap


Actually, Ghost and Raven being immune to fungal change everything.


Raven is currently not psionic i think, and ghosts i do not know, broodlords and overseers should not have too much trouble with them, because it is not like you could snipe Overseers how you do with observers in TvP, because a) you expose your vikings to fungals and b) zerg is unlikely to run out of overseers (as they do not cut into colossusproduction or similar, but morph from plain overlords)
Adreme
Profile Joined June 2011
United States5574 Posts
November 18 2012 13:52 GMT
#410
On November 18 2012 21:16 Salteador Neo wrote:
Fungal not affecting psionic is quite dumb. Again, it only affects ZvP and it makes Protoss 2 base pushes even stronger.

Infestor needs to be nerfed for sure but that's not the smart way IMO

edit: The projectile is way cool and should be applied asap


I cant think of a 2 base push that if done properly hits after infestors are out. Not having infestors are why 2 base pushes can work.
pivor
Profile Joined October 2012
Poland198 Posts
November 18 2012 13:57 GMT
#411
Funny how Kim said there wont be any major infestor changes in both WoL and HotS.
Then Browder says they testing some big changes in test map.
Finally "they're looking into a lot of changes for the infestor".
just wtf?
:F
DaveVAH
Profile Blog Joined June 2011
Canada162 Posts
Last Edited: 2012-11-18 14:06:08
November 18 2012 13:59 GMT
#412
On November 18 2012 22:48 Lukeeze[zR] wrote:
Raven is not psionic.

Psionic units:

Protoss
Sentry
High Templar
Dark Templar
Archon
Warp Prism
Mothership

Terran
Ghost

Zerg
Queen
Infestor


You forgot oracle for HOTS protoss.
Alot of toss units have to become non Psionic for this change to be balanced. the good news is it can be done without affecting anything else. I would leave HT and DT and moma ship as the only protoss psionic units.

raven becoming psionic makes a lot of sense as well depending on what changes it goes through.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
Last Edited: 2012-11-18 14:17:48
November 18 2012 14:02 GMT
#413
I'm not sure if the FG psionic thing is enough though. I mean, sure FG is strong against Ghost and HT, but the main reason for why these 2 units can't get to the infestors are the BL,imo. I still think the FG should not hit air, so that Vikings and Void Rays can do their jobs right, and force Zerg to invest supply in other ground based anti air like queens and hidras. If Hidras are not good enough, then buff them...we all know they need a buff anyway.

If ZvZ goes to shit, then fuck it. It's worth having a bad mirror MU if you can fix 2 non mirror ones. The main focus has to be to discourage Zergs to mass Infestors cos it makes for ugly games, not just give some slightly better counters to T/P. Mass Infestor has to go from the pro scene, for ever and ever.

EDIT: or maybe i'm thinking of this the wrong way. If Ghosts and HT can really counter Infestors, then maybe P/T can punish the Zerg player that is massing Infestors before BLs come out. I still don't like how Ghost are rubbish against everything Zerg, but absolutely needed against one unit and one unit only, especially if you go mech and you have 0/0 upgrades on bio.
Head Coach Park: "They should buff tanks!"
Godwrath
Profile Joined August 2012
Spain10121 Posts
November 18 2012 14:04 GMT
#414
On November 18 2012 22:27 Noocta wrote:
Show nested quote +
On November 18 2012 21:16 Salteador Neo wrote:
Fungal not affecting psionic is quite dumb. Again, it only affects ZvP and it makes Protoss 2 base pushes even stronger.

Infestor needs to be nerfed for sure but that's not the smart way IMO

edit: The projectile is way cool and should be applied asap


Actually, Ghost and Raven being immune to fungal change everything.



It doesn't. And Raven isn't psionic.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 18 2012 14:07 GMT
#415
On November 18 2012 23:04 Godwrath wrote:
Show nested quote +
On November 18 2012 22:27 Noocta wrote:
On November 18 2012 21:16 Salteador Neo wrote:
Fungal not affecting psionic is quite dumb. Again, it only affects ZvP and it makes Protoss 2 base pushes even stronger.

Infestor needs to be nerfed for sure but that's not the smart way IMO

edit: The projectile is way cool and should be applied asap


Actually, Ghost and Raven being immune to fungal change everything.



It doesn't. And Raven isn't psionic.


Cloaked ghosts not being revealed by fungal isn't going to change anything? DT's not getting hardcountered by fungal growth? This would be a massive buff to ghost and templar play against zerg, and i actually really like that approach. Hope they are putting out the balance map really quick.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
November 18 2012 14:11 GMT
#416
Fungal Projectile is a bad idea, I'll just do a 2 base Blink Stalker all-in all the time, and provided I can avoid the Fungals, I'll win.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 18 2012 14:12 GMT
#417
On November 18 2012 22:57 pivor wrote:
Funny how Kim said there wont be any major infestor changes in both WoL and HotS.
Then Browder says they testing some big changes in test map.
Finally "they're looking into a lot of changes for the infestor".
just wtf?


Yeah funny how people might change their mind over time, this is definitely something that has never been seen before, ever.
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-11-18 14:18:42
November 18 2012 14:13 GMT
#418
I ask myself who will be the first, who does a real interview with a blizzard employee....
They all think you have to be nice and ask nice questions if you do an interview.


"A big part of the sc2 community is disappointed with your work in the past. Do you think you did big mistakes in the past and do you agree that the options you put into the game on pressure are far behind options most other games have? "

If yes: "how do you change this in future? Why should someone still buy the addon?"
If no, compare the options to bw and wc3 or other games and ask how exactly he thinks that bnet options are better.

"Also blizzard is know for their anti-modding politics. With the success of mods for bw , wc3 and mods in generell, will you rethink this politics in future?"

If he deny this politics give few of the several hundred examples where they worked against modders and ask for the reasons for every case.
If he talks about control, ask him if the freedom of mods is not what makes them popular and if controlling mods is not against the main idea of modding. If he denys that, ask him with what modders blizzard or he personal worked together in the past and how it turned out. Ask him why dota2 is not a blizzard title.

That are questions i would ask... but all i see from people is sentence like "great answer" after every answer they get. There is no rule that says:
you have to stick your head into his ... when asking questions.
Save gaming: kill esport
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
November 18 2012 14:18 GMT
#419
well here is the problem for terran, especially mech players:

eventhough ghosts will be a way better counter to infestors when immune to fungal, they are still very much useless against everything else zerg has. infestors on the other hand are very effective against absolutely everything except ghosts. with mech and no 3/3 bio it will obviously be even worth.

they have to make snipe stronger again, its the only solution.
InfusedTT.DaZe
Profile Joined August 2010
Romania693 Posts
November 18 2012 14:27 GMT
#420
rock the wrestler ! yey >D
"Echoes of past events nudge the tiller on my present course, I await its reflection in the future"
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