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On November 16 2012 17:05 Sabu113 wrote:Show nested quote +On November 16 2012 15:08 phodacbiet wrote:On November 16 2012 15:00 -Kyo- wrote: Can't tell if half the people in this thread are trolling. I can't even tell if Kespa is trolling. These maps are going to be awful for the game we have. And when I say awful I mean we'll be seeing things like mass marines as we did on maps like steps of war. Not because of distances this time, just because it's the most affective with the map layouts...
I can't even begin to comprehend all of the exploits these maps are going to lead to... half of them don't even have an accessible 3rd base. Nightmare for protoss... I'm sure other maps have their imbalances for other races as well...
I have no other words than this: This looks really, really awful. You prefer NR 20 Infestor broodlord? How is that an argument? Sure we'll have shorter games but they'll probably all end up one way.
And how do you think you're in any way qualified to make that prediction based upon seeing exactly 0 games played out by 0 high level pro's in the current patch in the current metagame?
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Looks really good! Hope to see very soon!
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Russian Federation221 Posts
On November 16 2012 17:05 Sabu113 wrote:Show nested quote +On November 16 2012 15:08 phodacbiet wrote:On November 16 2012 15:00 -Kyo- wrote: Can't tell if half the people in this thread are trolling. I can't even tell if Kespa is trolling. These maps are going to be awful for the game we have. And when I say awful I mean we'll be seeing things like mass marines as we did on maps like steps of war. Not because of distances this time, just because it's the most affective with the map layouts...
I can't even begin to comprehend all of the exploits these maps are going to lead to... half of them don't even have an accessible 3rd base. Nightmare for protoss... I'm sure other maps have their imbalances for other races as well...
I have no other words than this: This looks really, really awful. You prefer NR 20 Infestor broodlord? How is that an argument? Sure we'll have shorter games but they'll probably all end up one way.
And how they will end up? Z or T or P?
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So how do I say this... have they lost their minds?
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Russian Federation221 Posts
On November 16 2012 17:10 Split. wrote: So how do I say this... have they lost their minds? According to Blizzard SC2 is balanced now. So what wrong could new maps do?
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Bifrost looks interesting, but those kaleidoscope looking maps bother me their way too symmetrical!
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Looks awesome just for variety's sake. THey should try crazy maps like this!
Seriously though, I think this is a power move by kespa. Now pros competing in their league/s, at least for the time being, will be playing completely different maps compared to everyone else. Its going to be really hard for pros in both gsl and proleague to get any practice, study enemy strats etc.
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On November 16 2012 17:15 MikeMM wrote:Show nested quote +On November 16 2012 17:10 Split. wrote: So how do I say this... have they lost their minds? According to Blizzard SC2 is balanced now. So what wrong could new maps do?
Agreed. Most people who complain about zerg say that the biggest problem is that you can't really punish a zerg that is rushing towards the ultimate lategame army, whilst terran and protoss have way harder of a time to do the same. Making some different maps and rewarding different strategies might be exactly what is needed to change that dynamic.
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On November 16 2012 17:15 MikeMM wrote:Show nested quote +On November 16 2012 17:10 Split. wrote: So how do I say this... have they lost their minds? According to Blizzard SC2 is balanced now. So what wrong could new maps do? I'm all for new maps, even unorthodox ones. But maps like Guillotine and Arkanoid? Maybe it's the revolution into better sc2 game balance but for right now I wonder how the kespa players plan to learning sc2 on such maps
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some of these, like arkanoid look ridiculous but I mean this in the best way possible. Also Bifrost is damn sexy, can't wait to play some customs on it (if ever)
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i like that they are brining out some new maps... but tbh balance wise those maps look terrible...
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CalDeum has some interesting rock usage, and finally a 3player map. But what's with that Transistor though? Gonna be great. Changes! Finally!
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so janky and awesome, really gonna help shake things up
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I like it.
The map pool is changing far, far slower than it ever did in late BW. As fun as it is to sit and watch players play the same maps for a year until they've been figured out to the point where 70% of the games look the same, I think we can handle the variety.
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Russian Federation221 Posts
On November 16 2012 17:18 Split. wrote:Show nested quote +On November 16 2012 17:15 MikeMM wrote:On November 16 2012 17:10 Split. wrote: So how do I say this... have they lost their minds? According to Blizzard SC2 is balanced now. So what wrong could new maps do? I'm all for new maps, even unorthodox ones. But maps like Guillotine and Arkanoid? Maybe it's the revolution into better sc2 game balance but for right now I wonder how the kespa players plan to learning sc2 on such maps That is why a lot more people will be watching this tournament, to see what kind of games it will produce. Honestly I wouldn't have watched proleage had they played on current maps.
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Canada8028 Posts
One thing I'm particularly curious about is the use of space around the edge of the maps, and the effect this will have on the use of air units. Many SC2 maps have a lot of impassable terrain at the edges, whereas BW maps tend to extend all the way to the edge.
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how i'm ranking the maps at first glance:
not inventive enough / too familiar: Gaema Gowon, Desert Flower
pushing the boundaries in an interesting way: Bifrost, Transistor, Guillotine
way too abstract / obviously imbalanced: CalDeum, Arkanoid
i'm very excited to see these games and watch the strategies develop!
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East Gorteau22261 Posts
On November 16 2012 15:00 -Kyo- wrote: Can't tell if half the people in this thread are trolling. I can't even tell if Kespa is trolling. These maps are going to be awful for the game we have. And when I say awful I mean we'll be seeing things like mass marines as we did on maps like steps of war. Not because of distances this time, just because it's the most affective with the map layouts...
I can't even begin to comprehend all of the exploits these maps are going to lead to... half of them don't even have an accessible 3rd base. Nightmare for protoss... I'm sure other maps have their imbalances for other races as well...
I have no other words than this: This looks really, really awful.
What makes a map good then? Safe expansions? The ability to reach 200/200 without risk? Personally, I think these maps are potaentially very interesting. Will they be imbalanced? Yes? Will they grab the meta-game, stomp on it, tear it to pieces and then throw it in the garbage? Yeah, probably. But I'm not too interested in the NR20 games any more if there's not going to be a lot of engagements following that. Right now, PvZ, PvP and TvZ are largely decided by one engagement because the units are so powerful and so expensive/hard to re-produce.
So what if we see mass-marines for a while? At least it'd be refreshing.
Tl;dr "balance" and "good maps" are both subjective. With the current state of the meta-game, these are imbalanced. But why do we(or they, rather) have to keep the current meta?
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Russian Federation221 Posts
In GSL on the 1-2 years old maps there is always a new champion each season. So new KESPA maps can do absoulutely no harm to competitiveness and balance of game. And the main thing is that it will be so much fun to watch games on new maps.
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On November 16 2012 17:44 Zealously wrote:Show nested quote +On November 16 2012 15:00 -Kyo- wrote: Can't tell if half the people in this thread are trolling. I can't even tell if Kespa is trolling. These maps are going to be awful for the game we have. And when I say awful I mean we'll be seeing things like mass marines as we did on maps like steps of war. Not because of distances this time, just because it's the most affective with the map layouts...
I can't even begin to comprehend all of the exploits these maps are going to lead to... half of them don't even have an accessible 3rd base. Nightmare for protoss... I'm sure other maps have their imbalances for other races as well...
I have no other words than this: This looks really, really awful. What makes a map good then? Safe expansions? The ability to reach 200/200 without risk? Personally, I think these maps are potaentially very interesting. Will they be imbalanced? Yes? Will they grab the meta-game, stomp on it, tear it to pieces and then throw it in the garbage? Yeah, probably. But I'm not too interested in the NR20 games any more if there's not going to be a lot of engagements following that. Right now, PvZ, PvP and TvZ are largely decided by one engagement because the units are so powerful and so expensive/hard to re-produce. So what if we see mass-marines for a while? At least it'd be refreshing. Tl;dr "balance" and "good maps" are both subjective. With the current state of the meta-game, these are imbalanced. But why do we(or they, rather) have to keep the current meta?
If you take a look at the recommended games from GSL live report threads the last months it's not uncommon to see 11/11 or nydus cheeses very highly recommended. People are tired of watching NR20 bludlud impestor turtles, and will welcome any variation. How people can be against this at this point i just dunno :/
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