• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:08
CEST 07:08
KST 14:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Behind the scenes footage of ASL21 Group E A cwal.gg Extension - Easily keep track of anyone BW General Discussion
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM 🌍 Weekly Foreign Showmatches
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11171 users

Two new interviews with David Kim (need translate) - Page 25

Forum Index > SC2 General
Post a Reply
Prev 1 23 24 25 26 Next All
Zombo Joe
Profile Joined May 2010
Canada850 Posts
November 07 2012 23:13 GMT
#481
I was joking when I used to say that they would wreck WoL balance-wise in order to push everyone off into HotS.
I am Terranfying.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 07 2012 23:19 GMT
#482
On November 08 2012 08:12 Zaurus wrote:
U don't understand why you cannot create your own name for games? Why can't the UI be like last time, simple and str8 forward. I find it too fanciful now, and nobody use it.

Agreed. Earlier today I wanted to message a guy I played 10 minutes ago. It took me a minute and a half to find recent matches. The UI isn't getting better. It's just getting more convoluted.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-11-08 00:10:36
November 07 2012 23:50 GMT
#483
On November 08 2012 08:06 pmp10 wrote:
Show nested quote +
On November 08 2012 05:30 rd wrote:
On November 08 2012 05:21 kju wrote:
http://eu.battle.net/sc2/en/forum/topic/5847956061?page=1#3

they won't change anything this year


They didn't say that at all -- infact, they're merely repeating what they said following the queen patch.

That would mean waiting 2 months - so not exactly this year.
And the final effect would still be a suggested 10% raven speed buff that is retracted the moment MVP beats a zerg.
I doubt that's the answer people were hoping for.


It's the answer everyone was waiting for a year and a half before this surfaced: Blizzard giving the game more time before patching it. No more knee-jerk thor nerfs.Sucks they patched the queen before they did it, but otherwise it's one of the best decisions they've made since launch. Either way, they already said they'll patch it if it's actually just broken and no one can figure it out.
testthewest
Profile Joined October 2011
Germany274 Posts
November 08 2012 19:23 GMT
#484
Really sad after reading their stance about balance.

If infestor is truely the backbone of zerg and should be the unit that they get every game vs any opposition, then I guess SC2 is losing alot of appeal to me.

I always though basic units are the backbone, and tech choices later on are choices...

Furthermore their way of looking at the balance is only looking at winrates. Did it ever occur to them, that intra-race balance is an important part?
Casuals like to do something different in each of theiur daily games.
Pro players play must be diverse to be interesting. If 90% of the game are more less the same, it gets very boring (even if balance is 50/50).

Isn't one of the major fun points about LoL the wealth of choice regarding what champion you choose?
Why is SC2 limiting choice so much. Why are you forced into colossus, mothership, infestor and brood lords?
War is not about who is right, but who is left.
rd
Profile Blog Joined July 2010
United States2586 Posts
November 08 2012 19:53 GMT
#485
On November 09 2012 04:23 testthewest wrote:
Really sad after reading their stance about balance.

If infestor is truely the backbone of zerg and should be the unit that they get every game vs any opposition, then I guess SC2 is losing alot of appeal to me.

I always though basic units are the backbone, and tech choices later on are choices...

Furthermore their way of looking at the balance is only looking at winrates. Did it ever occur to them, that intra-race balance is an important part?
Casuals like to do something different in each of theiur daily games.
Pro players play must be diverse to be interesting. If 90% of the game are more less the same, it gets very boring (even if balance is 50/50).

Isn't one of the major fun points about LoL the wealth of choice regarding what champion you choose?

Why is SC2 limiting choice so much. Why are you forced into colossus, mothership, infestor and brood lords?


You can't compare LoL to SC2 in this regard where SC2 has three static races versus LoL's perpetually expanding champion base. Variety in SC2 comes in the form of new maps and an evolving metagame -- which is gonna flip on it's head when HotS hits.
mongoose22
Profile Joined July 2012
174 Posts
Last Edited: 2012-11-09 05:26:48
November 09 2012 05:21 GMT
#486
Huh, IMO those answers all were interesting. I'm not sure what people were expecting; devs will almost never fully commit to balance decisions before they're out, because the internet is full of rabid forum posters who will pounce on every word and then rail about how the decision wasn't exactly as stated when it was talked about months ago.

From a Terran perspective, the talk about Hellbats and Medivacs in the second interview was particularly interesting. I've wondered for a while now what they were going to do about the weird bio-tagged Hellbats, and both removing the transformation and having Hellbats be fully separate units (hopefully redoing the art some in the process), and/or making Medivacs auto-repair, sound like logical progressions to account for the gameplay choices they obviously want to keep with the Hellbat being heal-able.

Side note: if they're going to make Hellbats into a separate unit, hopefully they also come up with a new name. Combining Hellion and Firebat doesn't make as much sense at that point.
sickoota
Profile Blog Joined April 2010
Canada918 Posts
November 09 2012 07:21 GMT
#487
They obviously don't want a major balance patch anywhere in the vicinity of their world championships. After the tournament is over it is more likely they will take a hard look at balance.
I could spend a while with that smile
Howl41
Profile Joined September 2012
United States65 Posts
November 10 2012 08:03 GMT
#488
I cant believe they still are not acknowledging the flaw of fungal growth completely negating micro. This is so infuriating. I love this game so much, but it is becoming increasingly difficult to continue to enjoy it. When I first started playing I was watching streams every day, but as time has gone on it is just not as enjoyable. I really do hope they make some more changes. I think what they have done thus far is good, but its only the tip of the ice berg in terms of what really needs to be done. For me it isnt even a question of switching to LoL or DotA 2 either, I just want an amazing RTS game.
<3 Bomer/Flash/Innovation/MMA/MVP/Demuslim/Forgg/Gumiho/Lucifron/SeleCT
PXEnTei
Profile Blog Joined April 2012
United States209 Posts
November 11 2012 02:55 GMT
#489
Blizz need to really help with the mirror matches. They are all pretty boring to me. That is why i like the warhound. we need an anti seige tank vs ground unit. If blizz takes out auto cast, makes infestors 3 supply, and make fungal only slow, and do the reduced damage, just over a long time. I mean, what are the only spells that do aoe, and damage. HSM, storm, and fungal. HSM is too expensive, storm, u can run away from, but can do good damage. ANd fungal. fungal does a lot of damge, and trops all micro what so ever.
"Sue me, dickhead!" -Thor
HGurryp
Profile Joined July 2011
275 Posts
November 11 2012 03:07 GMT
#490
David Kim what is your problem? Why are u so idiot?

User was banned for this post.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
November 11 2012 03:39 GMT
#491
On November 09 2012 04:53 rd wrote:
Show nested quote +
On November 09 2012 04:23 testthewest wrote:
Really sad after reading their stance about balance.

If infestor is truely the backbone of zerg and should be the unit that they get every game vs any opposition, then I guess SC2 is losing alot of appeal to me.

I always though basic units are the backbone, and tech choices later on are choices...

Furthermore their way of looking at the balance is only looking at winrates. Did it ever occur to them, that intra-race balance is an important part?
Casuals like to do something different in each of theiur daily games.
Pro players play must be diverse to be interesting. If 90% of the game are more less the same, it gets very boring (even if balance is 50/50).

Isn't one of the major fun points about LoL the wealth of choice regarding what champion you choose?

Why is SC2 limiting choice so much. Why are you forced into colossus, mothership, infestor and brood lords?


You can't compare LoL to SC2 in this regard where SC2 has three static races versus LoL's perpetually expanding champion base. Variety in SC2 comes in the form of new maps and an evolving metagame -- which is gonna flip on it's head when HotS hits.


The way HOTS is looking right now I really doubt that, lol. They're not being bold enough...at all.

Also, to testthewest what you're saying really isn't true. A standard metagame is established over time, and then refined. Occasionally something will happen that will turn this on its head, but in general there's a standard way to play and then there are deviations...

This will always happen...A player needs to have a REASON for change...especially a pro...
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
paddyz
Profile Joined May 2011
Ireland628 Posts
November 11 2012 05:57 GMT
#492
On November 07 2012 01:04 SarcasmMonster wrote:
Good job!

Edit: Blizz seems reluctant to change WOL's PvZ. Unfortunate.


This ^^
PsyChoRo
Profile Joined October 2010
Romania85 Posts
November 11 2012 15:39 GMT
#493
i swear i read all of Kim's answers in his voice
c0sm0naut
Profile Joined April 2011
United States1229 Posts
November 11 2012 17:40 GMT
#494
as a sc2 fan and someone who will not buy hots in its current form

dustin browder and david need to leave as soon as possible. if you are bad at this game, you cannot balance it. dayvie does not play anymore and he is mid master NA skill level now, balancing this game for players that are grandmaster.. not to mention code a+. ok..

The forum majority here seems to be more concerned about PvZ than TvZ which is interesting to me. As a former random player (was 1k + pt at my "height" of random play, now i only play terran), i always felt like pvz was much easier. in pvz, you can get decently ahead on upgrades because of chronoboost as well as the fact that you just generally start a forge upgrade pretty early in this mu, and there is always vortex + archons to kill large brood numbers.

imho if you are playing vs a gm or pro level zerg, tvz is 10x more frustrating.

the days of your first 4 hellion runby and killing 20 drones are over, zergs now blindly make 10 lings around 6:45 because why not? you can hit 70 drones in 8 min (with 4g mining and 2 evos done), why overdrone like a noob and lose the game? yes instead zergs are now actually creating units periodically (esp the good ones) which makes the race seem unbreakable sometimes. why expand rapidly "have one more base than the terran" when it just hurts you? it is an extra area to defend, and on 3 bases you can make an infestor brood army that is devastating.. now they just wait, and slowly but surely move their deathball around and suck the resources from the bases one or two at a time and take no real "risks."

i dont mean to knock on anyone that i mention (youre all great playerS) but i have seen some of the foreigner pros like EG Suppy, VortiX, Dimaga get a decent economy and then fall apart from harass, but come back, taking 1 base at a time and simply never attacking in zvp/zvt. this is not to diss these players, its the way Z is designed, it is just so frustrating and can feel rigged at times
larse
Profile Blog Joined March 2012
1611 Posts
November 13 2012 21:48 GMT
#495
So, with the release date being March 13, do you guys think medivac, raven, and hellbat will get a major design updates, with David Kim indicated?
ElitePlaying
Profile Joined August 2010
Greenland25 Posts
Last Edited: 2012-11-30 08:24:02
November 29 2012 13:47 GMT
#496
^ Agreed about "Davyeeeeee"

Buff Swarm Hosts? Ok buff the unit but not the Locusts.. ... Man I don't like how he balances that game at all, I can say he is not good at balancing, a lot of the good ideas come from the community or the others who help with the balance.

Actually buffing the Swarm Host itself is fine - more life or higher speed but Locust need a NERF! In huge numbers added + mass infestors all over the map, I see how many units of yours fall from

20 LoCUSTS
then another 20 Locusts
then another 20 Locusts until you reach the Swarm Hosts

I've played with Mech and it seems Mech can fall easily. Blue flame upgraded Hellions die like flies to Locusts??? Summon unit kills so fast? Few focus fire on Tanks by locusts that reach the tanks - you lose tanks too... It's as if free summoned Hydralisk damage on your units... Swarm Hosts + Infestors + Corruptors... nc

Bio is the way vs Zerg, they killed MECH completely. After removing Warhound rather than fixing him... And since WoL in TvT it is often seen Bio > Mech, cause of the heal.
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
November 29 2012 14:11 GMT
#497
Actually I think they should buff locust and remove gglords broodlings, make them like guardian shots.
BigAsia
Profile Joined November 2012
Canada451 Posts
November 29 2012 14:20 GMT
#498
I am still hoping for a new Terran unit, new hellion and window mine just don't seem that exciting...
YOLO
Zombo Joe
Profile Joined May 2010
Canada850 Posts
November 29 2012 18:17 GMT
#499
I think they should just remove all the new SC2 and HotS units and start from scratch at this rate.
I am Terranfying.
Veriol
Profile Joined October 2010
Czech Republic502 Posts
November 29 2012 19:06 GMT
#500
sc2 is my first and probably last RTS game ever. I love it more than any game ive played, but interviews like this; current and future (from what ive seen from beta) state of game is making me really sad.
All i can say is that they are killign the game, theres "nothing" new and it will definetly not be more fun.
If i watch and play DotA2 EVERY SINGLE THING they add to the game is just right; the lobby, the obsing, hell even the new "automated" message saying. Its just right and step into right direction.
I dont recall for past two years in sc2 when i could say "yes this is good, i like this change and i can see others like it too".
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Prev 1 23 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
00:30
FSL s10 retrospective
Liquipedia
OSC
00:00
OSC Elite Rising Star #18
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft427
RuFF_SC2 189
Nina 181
StarCraft: Brood War
GuemChi 5756
Sea 5405
sorry 90
Icarus 8
Dota 2
NeuroSwarm123
League of Legends
JimRising 652
Counter-Strike
summit1g11651
Other Games
C9.Mang0294
PiGStarcraft181
Organizations
Other Games
gamesdonequick902
BasetradeTV56
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH368
• practicex 14
• davetesta13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1068
• Stunt390
Upcoming Events
RSL Revival
4h 52m
TriGGeR vs Cure
ByuN vs Rogue
Big Brain Bouts
10h 52m
Replay Cast
18h 52m
RSL Revival
1d 4h
Maru vs MaxPax
BSL
1d 13h
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Afreeca Starleague
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
Escore Tournament S2: W1
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.