Two new interviews with David Kim (need translate) - Page 25
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Zombo Joe
Canada850 Posts
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Probe1
United States17920 Posts
On November 08 2012 08:12 Zaurus wrote: U don't understand why you cannot create your own name for games? Why can't the UI be like last time, simple and str8 forward. I find it too fanciful now, and nobody use it. Agreed. Earlier today I wanted to message a guy I played 10 minutes ago. It took me a minute and a half to find recent matches. The UI isn't getting better. It's just getting more convoluted. ![]() | ||
rd
United States2586 Posts
On November 08 2012 08:06 pmp10 wrote: That would mean waiting 2 months - so not exactly this year. And the final effect would still be a suggested 10% raven speed buff that is retracted the moment MVP beats a zerg. I doubt that's the answer people were hoping for. It's the answer everyone was waiting for a year and a half before this surfaced: Blizzard giving the game more time before patching it. No more knee-jerk thor nerfs.Sucks they patched the queen before they did it, but otherwise it's one of the best decisions they've made since launch. Either way, they already said they'll patch it if it's actually just broken and no one can figure it out. | ||
testthewest
Germany274 Posts
If infestor is truely the backbone of zerg and should be the unit that they get every game vs any opposition, then I guess SC2 is losing alot of appeal to me. I always though basic units are the backbone, and tech choices later on are choices... Furthermore their way of looking at the balance is only looking at winrates. Did it ever occur to them, that intra-race balance is an important part? Casuals like to do something different in each of theiur daily games. Pro players play must be diverse to be interesting. If 90% of the game are more less the same, it gets very boring (even if balance is 50/50). Isn't one of the major fun points about LoL the wealth of choice regarding what champion you choose? Why is SC2 limiting choice so much. Why are you forced into colossus, mothership, infestor and brood lords? | ||
rd
United States2586 Posts
On November 09 2012 04:23 testthewest wrote: Really sad after reading their stance about balance. If infestor is truely the backbone of zerg and should be the unit that they get every game vs any opposition, then I guess SC2 is losing alot of appeal to me. I always though basic units are the backbone, and tech choices later on are choices... Furthermore their way of looking at the balance is only looking at winrates. Did it ever occur to them, that intra-race balance is an important part? Casuals like to do something different in each of theiur daily games. Pro players play must be diverse to be interesting. If 90% of the game are more less the same, it gets very boring (even if balance is 50/50). Isn't one of the major fun points about LoL the wealth of choice regarding what champion you choose? Why is SC2 limiting choice so much. Why are you forced into colossus, mothership, infestor and brood lords? You can't compare LoL to SC2 in this regard where SC2 has three static races versus LoL's perpetually expanding champion base. Variety in SC2 comes in the form of new maps and an evolving metagame -- which is gonna flip on it's head when HotS hits. | ||
mongoose22
174 Posts
![]() From a Terran perspective, the talk about Hellbats and Medivacs in the second interview was particularly interesting. I've wondered for a while now what they were going to do about the weird bio-tagged Hellbats, and both removing the transformation and having Hellbats be fully separate units (hopefully redoing the art some in the process), and/or making Medivacs auto-repair, sound like logical progressions to account for the gameplay choices they obviously want to keep with the Hellbat being heal-able. Side note: if they're going to make Hellbats into a separate unit, hopefully they also come up with a new name. Combining Hellion and Firebat doesn't make as much sense at that point. | ||
sickoota
Canada918 Posts
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Howl41
United States65 Posts
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PXEnTei
United States209 Posts
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HGurryp
275 Posts
User was banned for this post. | ||
Qwyn
United States2779 Posts
On November 09 2012 04:53 rd wrote: You can't compare LoL to SC2 in this regard where SC2 has three static races versus LoL's perpetually expanding champion base. Variety in SC2 comes in the form of new maps and an evolving metagame -- which is gonna flip on it's head when HotS hits. The way HOTS is looking right now I really doubt that, lol. They're not being bold enough...at all. Also, to testthewest what you're saying really isn't true. A standard metagame is established over time, and then refined. Occasionally something will happen that will turn this on its head, but in general there's a standard way to play and then there are deviations... This will always happen...A player needs to have a REASON for change...especially a pro... | ||
paddyz
Ireland628 Posts
On November 07 2012 01:04 SarcasmMonster wrote: Good job! ![]() Edit: Blizz seems reluctant to change WOL's PvZ. Unfortunate. This ^^ | ||
PsyChoRo
Romania85 Posts
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c0sm0naut
United States1229 Posts
dustin browder and david need to leave as soon as possible. if you are bad at this game, you cannot balance it. dayvie does not play anymore and he is mid master NA skill level now, balancing this game for players that are grandmaster.. not to mention code a+. ok.. The forum majority here seems to be more concerned about PvZ than TvZ which is interesting to me. As a former random player (was 1k + pt at my "height" of random play, now i only play terran), i always felt like pvz was much easier. in pvz, you can get decently ahead on upgrades because of chronoboost as well as the fact that you just generally start a forge upgrade pretty early in this mu, and there is always vortex + archons to kill large brood numbers. imho if you are playing vs a gm or pro level zerg, tvz is 10x more frustrating. the days of your first 4 hellion runby and killing 20 drones are over, zergs now blindly make 10 lings around 6:45 because why not? you can hit 70 drones in 8 min (with 4g mining and 2 evos done), why overdrone like a noob and lose the game? yes instead zergs are now actually creating units periodically (esp the good ones) which makes the race seem unbreakable sometimes. why expand rapidly "have one more base than the terran" when it just hurts you? it is an extra area to defend, and on 3 bases you can make an infestor brood army that is devastating.. now they just wait, and slowly but surely move their deathball around and suck the resources from the bases one or two at a time and take no real "risks." i dont mean to knock on anyone that i mention (youre all great playerS) but i have seen some of the foreigner pros like EG Suppy, VortiX, Dimaga get a decent economy and then fall apart from harass, but come back, taking 1 base at a time and simply never attacking in zvp/zvt. this is not to diss these players, its the way Z is designed, it is just so frustrating and can feel rigged at times | ||
larse
1611 Posts
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ElitePlaying
Greenland25 Posts
Buff Swarm Hosts? Ok buff the unit but not the Locusts.. ... Man I don't like how he balances that game at all, I can say he is not good at balancing, a lot of the good ideas come from the community or the others who help with the balance. Actually buffing the Swarm Host itself is fine - more life or higher speed but Locust need a NERF! In huge numbers added + mass infestors all over the map, I see how many units of yours fall from 20 LoCUSTS then another 20 Locusts then another 20 Locusts until you reach the Swarm Hosts I've played with Mech and it seems Mech can fall easily. Blue flame upgraded Hellions die like flies to Locusts??? Summon unit kills so fast? Few focus fire on Tanks by locusts that reach the tanks - you lose tanks too... It's as if free summoned Hydralisk damage on your units... Swarm Hosts + Infestors + Corruptors... nc Bio is the way vs Zerg, they killed MECH completely. After removing Warhound rather than fixing him... And since WoL in TvT it is often seen Bio > Mech, cause of the heal. | ||
StarscreamG1
Portugal1652 Posts
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BigAsia
Canada451 Posts
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Zombo Joe
Canada850 Posts
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Veriol
Czech Republic502 Posts
All i can say is that they are killign the game, theres "nothing" new and it will definetly not be more fun. If i watch and play DotA2 EVERY SINGLE THING they add to the game is just right; the lobby, the obsing, hell even the new "automated" message saying. Its just right and step into right direction. I dont recall for past two years in sc2 when i could say "yes this is good, i like this change and i can see others like it too". | ||
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