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Grubby's Manifesto on SC2 / eSports

Forum Index > SC2 General
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Grubby
Profile Joined January 2011
Netherlands318 Posts
Last Edited: 2012-10-19 07:37:52
October 19 2012 06:26 GMT
#1
Manifesto on SC2 eSports

First of all.. a huge thanks to everyone for the overwhelming and passionate response that I have received! I have combined the accumulated knowledge from the 200 posts I've received in response to my recent 'fatigue thread' on TL. I'd like to write my opinions on the various hotly debated issues.

1. Tournaments
    » Tournaments need to develop their own identity, so that people may begin to discern between them. What is the meaning of winning Tournament A? Tournament B? It makes you the best player of what region, what category?
    » Tournament organizers do not benefit from schedule clashes. Viewers who have decided they want to follow both events, suffer. They are not able to and feel stressed out, fatigued or troubled.
    » Some sub-top players do occasionally benefit, since they get to be at an event where the best players aren't necessarily present.
    » When the time zones differ greatly, occasionally some viewers do benefit, because they get a massive SC2 weekend with anywhere from 2 to 6 events running simultaneously. Some family neglecting may be the case here, but the SC2 satisfaction is guaranteed. These two groups are the only ones that benefit, I think.
    » Tournament organizers don't like to roll over for another organization. Announcing your early is one way of staking your claim, but there are particularly juicy dates that everyone wants to have.
    » Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.
    » A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.
    » It follows, therefore, that we can only work things out naturally for now. Step (1) Announce your tournament as soon as possible. Step (2) Communicate behind the scenes to inform other tournament organizers of your intentions - cross your fingers that they are honourable. Skip step 2 if you're unable to ascertain that.
    » A note on prize money. Broad prize pool distributions help the eSports scene. Top-heavy prize pool distributions help a rare few champions. Top-heavy prize pools also occasionally help with hype towards the community. However, the community usually also instinctively feels that it's not that cool to have $50k for first, and $8k for second, for example. More and more, I think people are starting to appreciate a relatively well spread out prize pool, and this benefits the scene the most in many, many ways. WCS Europe is a great example of a relatively well spread out prize pool which gives every player some pay-off for their thousands of hours of hard work: (Wiki)2012 StarCraft II World Championship Series/Europe/Finals
    » I alluded to artificially reducing the amount of tournaments in the scene to help with viewer fatigue. Point 2 was the one that dealt with that, from my original post. After having considered all the responses, I believe that this is impractical, or even impossible. First of all because there is no governing body, secondly because it's basically a free market. I will explain the way to avoid Viewer Fatigue in the third paragraph.


2. Tournament identity
    » From what I've gathered from the emails, people generally seem to feel that tournaments should either be The Entertaining Type, which I'll call Type A - or The Professional Type, which I'll call Type B. HSC and ASUS ROG would fall under Type A, and GSL, IPL, MLG, DH and Iron Squid would fall under Type B. In fact, I'd go so far as to say that GSL Code S is probably Type A & B combined, since Tasteless cracks jokes and Artosis knows his shit. DreamHack's production of WCS Europe probably also fell under A+B. Forgive me for not evaluating the other tournaments thoroughly, it's not really the point right now.
    » Without going into too much detail, people seem to have no limits on how much they think Type B tournaments should improve their quality. I think DreamHack's work on WCS Europe was a great example of ever-expanding production quality, and that's probably part of the reason why it had ~120,000 concurrent viewers. (It certainly can't hurt?)
    » The Entertaining Type has an easier time in terms of how critical people are of its production, but I'm sure if the production wasn't good it'd annoy anyone, like disconnects, audio cutting out, or lags. The serious atmosphere is less important here, and people enjoy the camaraderie / social aspect of these events.
    » Epic games from the players make any tournament more successful. More on this in point 4.


3. Avoiding viewer fatigue / viewer responsibilities
    » Limit your own viewing to those that you truly enjoy. By selectively consuming, you can reduce the amount of SC2 you consume and add your View to the events that really matter to you. A lot of the people who emailed me are already employing a system where they only watch League X or Tournament Y.
    » Fighting for the viewership will force tournaments to improve production quality and their shape own identity.
    » The better players are treated, the better they usually play. If tournaments improve player conditions, they are also more likely to create a situation where outstanding plays from players becomes more commonplace. This will make it more interesting for the viewer.
    » Contribute. I've found that people who contribute in some way besides just watching gain a personal kind of satisfaction. If you like a certain tournament, see what you can do to help them. It may be that you purchase some of their product like subscription or tangibles, but it can also just be to update the Liquipedia page that pertains to that tournament. I get a sense that the Liquipedia people are a great team of enthusiasts who provide a spectacular service to everyone. Liquipedia can still improve, though! - more on this in point 5.
    » Give a tournament you've never watched or stopped watching a chance now and then. They may have improved, and may pleasantly surprise you.

    » Oh, and lastly, on the topic of emailing sponsors... Emailing sponsors with positive feedback, especially those who sponsor your favorite players & teams, IS useful, if for the only reason that they also receive negative feedback from a very small witchhunting minority. I'm not saying these witch hunter people are necessarily wrong in every (extreme) case; sometimes a player does push it too far, and I think players have been getting away with too much outrageous stuff without punishment for too long. However, it does not create a positive atmosphere for sponsorship/eSports for "us" to focus on the shortcomings of players/teams only - and to email the sponsors straight away without first seeing if the team itself will take punitive action. For the positive-minded people: you can't stop those emails from being sent, but you can balance it out by showing that there is also appreciation and maturity. (of course, sponsors do care about sales and conversion, but my above point is very valid)


4. Player responsibilities
    » Honestly, a lot of email responses just lamented the fact that the various regions over the world are not proportionately represented. By each country's playing population, we should have more stars from USA, Germany, France, Russia, etc. Players who are consistent and confident, and beat Korean top gamers consistently and consecutively. There is no one way to force this to happen, but it's good to remember that the fans simply want someone to step up and perform. To give them someone to believe in.


5. Encyclopedia Galactica: Liquipedia
    » Isaac Asimov himself would be proud indeed: the Encyclopedia Galactica for SC2 eSports is being developed, anthologised and treasured by the population itself.
    » There is nothing like Liquipedia around as far as a collection of coverage of tournaments goes. The only thing that could make Liquipedia better, is by being even better and more well rounded than it already is. It almost seems too much to ask, but I think it's only a matter of time that this will happen. What am I getting at?
    » For example: interaction to be possible on Liquipedia items (comments).
    » For Liquipedia to get "Liquipedia TV" which is a show that would combine all the results of the past week into a nice consumable TV show
    » For Liquipedia to start listing all of the replays & VOD's for all the events consistently.
    » The entire community wants a one-stop place for finding everything about every tournament.
    » For Television, we've got the TV guide. For internet, we have Google. For eSports, there is Liquipedia. I used to think that it would be enough if Tournament X or Organization Y had a personal TV guide/schedule for their own programs, but this isn't enough. There would still be 10 different TV guides to keep up with - an impossible feat for your average Joe.
    » The more people contribute to Liquipedia, the better. It requires passion and hard work, but it will be much appreciated. If it requires funds, I'm sure TV guides also earn money from the TV channels eventually for helping consumers consume the products(their channels).
    » Alternatively, I'm sure many people would feel grateful enough to Liquipedia to donate. I just looked for a donate button myself.
    » NOTE: It is possible that we might other objective media besides TL/Liquipedia; in fact, it is likely. I don't see it happening yet, though, because there are no financial incentives to do so yet. If running a team is a hard way to earn money, then imagine running an active, comprehensive, independent news / coverage website. Our scene is growing, but it is still kinda small in the sense that we need a lot of volunteer work. ESFI seems to do decent enough work, but I don't know how many people visit them.
    » Media should refrain from functioning like TMZ. If there is a story, or a rumour, check sources. Ask all involved parties their story. Never write about just one side of the story. Integrity is the longest path, but ultimately the most rewarding.


6. Blizzard's responsibilities
    » PART ONE: Keeping the game competitive for hardcore gamers. The authenticity of a game as an eSports is derived from four basic elements: FAIRNESS. DIFFICULTY. LOGIC. MASTERY.

    » Fairness: the game must be relatively balanced, and the design philosophy must be sound enough for both players AND fans to feel that everything a player does is significant in terms of influencing the outcome. The races must feel equally strong, and the game mechanics should feel exciting and have enough variance.
    » Difficulty: If the game is not difficult enough, the fans will not respect the players' skill. I have respect for a piano player (One-handed Pirate of the Carribean - By Wibi Soerjadi) because I admire what I cannot do. Blizzard does not need to dumb down the game, because that won't get the casuals back. Improving the Used Map Settings / Arcade will get casuals. They just like to play Tower Defense, DotA, Footmen frenzy and so forth - and in between look at Tournament streams on the BNet 3.0 in-game client.
    » Logic: There needs to be logic in the gameplay and application of units. 2 years ago, I logically suspected that Forcefields could become problematic because you can lock off the opponent's ramps with it. I also knew that Protoss' defensive strength will be balanced around FF, which meant that Protoss would be doomed never to be able to take a secret expansion. 1 year ago, I deduced that Infestors logically should be the single strongest unit in the game. Yet, it wasn't seen as such yet. Why was that? Because players' skill hadn't caught up yet. People were still attack-moving Infestors into the opponent like so much disposable tissues, after dispensing with their energy. However, we still logically should have known that the Infestor could cover all angles for a Zerg player. That of course creates the problem that Zerg without the Infestor would be doomed to suck, since Zerg would eventually be balanced around it (see recent Fungal buffs and how this is true).
    » Mastery: When superior and ever increasing skill leads to increasingly impressive results, we are speaking of reaching 'mastery'. It is normal that this level skill is unattainable for 99.99% of the scene's playing population. That is why we watch the pros at work. "Mastery" is said to be failing when, after 4 years, the top professionals are still losing repeatedly to easily executable strategies. I don't have much to add here, because I don't think the game has run for long enough yet to say that we have already reached Mastery. IMMVP, SKT1Rain and Stephano are showing some strong evidence of achieving certain kinds of Mastery that currently are difficult to replicate by other players.

    PART TWO: Make the game fun to be involved in for the casual gamers.
    » When making the game more accessible, why do we only consider 1v1? Most casual people will have ladder fear no matter what. No matter how simple it is, or how many workers are shown to be working on a Nexus, or whether the workers start automatically or not.
    » The WarCraft 3 pro scene was partly successful because of DotA 1 being popular. While never having played 1v1 or competitive WC3 players, DotA 1 players could still enjoy WC3 pro games because the game play is similar enough for them to understand it.
    » Blizzard needs to clean up the custom games section, or "The Arcade". Joyfully, they announced something to that effect for HotS & WoL: UI Updates
    » Blizzard has done so well in the past by taking the community's ideas and making it their own. "Top vs Bottom" from Brood War is a term coined by the community; they proceeded to make it into a game mode. People wanted in-battle.net tournaments; Blizzard created regularly scheduled Ladder tournaments. People like DotA 1; Blizzard at least tries to make their own versions of DotA.
    » We need casuals playing games we (the hardcore players) don't necessarily care about, so that they can watch us now & then and enjoy themselves.
    » Conclusion: Blizzard is not perfect, but in the long run, they have never disappointed. Every expansion in each of their franchises has always made the game better. Brood War made SC1 playable, War3: The Frozen Throne made War3: Reign of Chaos playable. Do not lose faith now, ye of little hope! Of course we are worried, and we're right to be so. We criticize because we care. But we need to give credit where it is due. It's not easy being Blizzard, but they did go ahead and give us some of the best years of our lives. Let's continue to keep faith.


Tl;dr: watch what you like, and no more. Be mature. Give positive feedback to Blizzard and Tournament Organizers. Give teams a chance to punish players' inappropriate behaviours before calling up a mob. eSports media should find out all sides of a story before publishing. Tournament organizers should continue to improve player treatment and production value. Supply & demand will sort itself out accordingly; good quality will be rewarded with good viewership, and poor quality will be rewarded with poor viewership.

» Email sponsors with positivity and real feelings about why you appreciate what they do, this may help offset the witch hunters. Here are my sponsors:

Twitch: Streaming platform. @TwitchTV on Twitter Twitch on Facebook
BenQ: Gaming monitors. @BenQAmerica on Twitter BenQ on Facebook
Sony Xperia Ion: Smartphone. @SonyXperiaUS on Twitter Sony on Facebook

» Warning: contributing may lead to satisfaction.
Homepage: followgrubby.com Twitter: @followgrubby Facebook: /followgrubby
tshi
Profile Joined September 2012
United States2495 Posts
Last Edited: 2012-10-19 17:13:48
October 19 2012 06:27 GMT
#2
Omg, i cant wait to read your post -- will edit with praise, im sure!
*edit*
I agree with all your points, it's just really hard to get some people who are dead set on their ways to be more open and nice. However, maybe just rallying a few people to act this way might help mitigate the damage when people email sponsors.

Sorry for not reading the OP and posting!
User was warned for posting before reading the op.
scrub - inexperienced player with relatively little skill and excessive arrogance
Son of Gnome
Profile Blog Joined October 2010
United States777 Posts
October 19 2012 06:29 GMT
#3
Great job Grubby I totally read it in your voice btw ^^
Whatever happens, happens
ShcShc
Profile Joined October 2006
Canada912 Posts
October 19 2012 06:29 GMT
#4
nice!
God DAJNFBGHSfIDSHUKLFHSGUIO! -Jinro
BernabusStarcraft2
Profile Joined September 2012
Scotland112 Posts
October 19 2012 06:30 GMT
#5
<3 Grubby, Give that heap of shit Sase's post a read if you want a comparison to how awesome Grubby is.
Bling. MC. DeMusliM. EG.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 19 2012 06:31 GMT
#6
Wow, this is a really good post.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Fym
Profile Joined October 2009
United Kingdom189 Posts
October 19 2012 06:32 GMT
#7
Watching SC2 is an indulgence, so just limiting your viewing won't work
If you wanna be a good chef, you dont make fish n chips.
Lokken_8
Profile Joined May 2011
Czech Republic69 Posts
October 19 2012 06:33 GMT
#8
Very interesting and knowledgeable read. Good job, Grubby!
darkmetabee
Profile Joined August 2011
Canada24 Posts
October 19 2012 06:34 GMT
#9
I read Sase's piece, not this one yet, but it reminds me very much of a very long post you had on wcreplays forum where you showed the same mastery of the English language.
ROOTSasquatch
Profile Blog Joined December 2010
United States234 Posts
Last Edited: 2012-10-19 06:43:28
October 19 2012 06:34 GMT
#10
Really great post Grubby! I really agree with all the points you've touched on, especially prize pool distribution. Everything outside of WCS still seems extremely top heavy (the worst offender being the recent MvP Invitational) and I really think it stagnates growth when it's impossible for anyone but the top ~5% of progamers to be able to win any money.
partsasquatch on reddit
Talack
Profile Joined September 2010
Canada2742 Posts
October 19 2012 06:35 GMT
#11
Ranked...
Fastest Map Possible and BGH

Savior of SC2

Start rebalancing the melee aspect around pros and start catering to the casual with actual fun content!
Farone
Profile Joined November 2010
Netherlands1219 Posts
October 19 2012 06:35 GMT
#12
vert nice post~! and thnx for the Liquipedia stuff I takes a lot of time and volunteers to get to the point which you are saying, but I admit it would be better if it were so
MC, Stephano, Ret, Jjakji, Grubby, Life, HerO, Scarlett, TaeJa
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
October 19 2012 06:38 GMT
#13
Grubby knows when to bold font. Pro bold usage bro!

That aside, very well written and I agree with most points.
Kergy
Profile Joined December 2010
Peru2011 Posts
October 19 2012 06:39 GMT
#14
This is like what... the 10th thread on the same subject in two days?
Everyday Girl's Day~!
BoZiffer
Profile Joined November 2011
United States1841 Posts
October 19 2012 06:39 GMT
#15
Grubby, sir, you are an asset to the community. Well said. I agree on all points.
itsjustatank
Profile Blog Joined November 2010
Hong Kong9154 Posts
October 19 2012 06:40 GMT
#16
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.
Photographer"nosotros estamos backamos" - setsuko
GeeBee
Profile Joined March 2012
Netherlands13 Posts
October 19 2012 06:41 GMT
#17
Great post!
Dox
Profile Blog Joined April 2010
Australia1199 Posts
October 19 2012 06:41 GMT
#18
Fuck I love you. <3 I just finished reading SaSe's wall of garbage and felt like clawing out my eye balls. This was a pleasant deterrent.
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
Grubby
Profile Joined January 2011
Netherlands318 Posts
October 19 2012 06:41 GMT
#19
On October 19 2012 15:40 itsjustatank wrote:
Show nested quote +
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

Show nested quote +
» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.
Homepage: followgrubby.com Twitter: @followgrubby Facebook: /followgrubby
My_Fake_Plastic_Luv
Profile Joined March 2010
United States257 Posts
October 19 2012 06:42 GMT
#20
Stop writing manifestos.. this isn't Russia circa 1917...but I'm still glad the pros are getting involved with the community and supporting community views... I totally agree that pvt, pvz, and pvp results in viewer fatigue... also anything involving bl and infestors..
Thanks for writing this, Grubbo
Nice to hear from you always.....
Its going to be a glorious day, I feel my luck could change
DarthDronus
Profile Joined June 2012
13 Posts
October 19 2012 06:43 GMT
#21
This is the best post I've seen. The solutions cited can benefit everyone in the SC2 esports scene.
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
October 19 2012 06:43 GMT
#22
Grubby.... so GOSU
"Cause ya know, Style before victory." -The greatest mafia player alive
Cuce
Profile Joined March 2011
Turkey1127 Posts
October 19 2012 06:44 GMT
#23
this ih the way of a proper gentelman
64K RAM SYSTEM 38911 BASIC BYTES FREE
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2012-10-19 06:47:05
October 19 2012 06:45 GMT
#24
Very good post and really well-thought out.XD

Only thing i could disagreed with is the conclusion which is to have faith in Blizzard.
I have lost faith in Blizzard already.
When SC1 was released and BW was released, Blizzard was still a indie company.
Even when WC3/Frozen Throne released,Blizzard actually wanted to make good games for the community.

Those were their best games.

But now times has changed.Developer of SC1/BW,WC3/Frozen Throne have long left the company.
Blizzard got acquired by Activision.
The Blizzard right now is only looking for profit and not actually wanting to make the game better for e-sports.
Play your best
itsjustatank
Profile Blog Joined November 2010
Hong Kong9154 Posts
Last Edited: 2012-10-19 06:46:55
October 19 2012 06:46 GMT
#25
On October 19 2012 15:41 Grubby wrote:
Show nested quote +
On October 19 2012 15:40 itsjustatank wrote:
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.


I understand your passion about this, but the companies in our scene still have to abide by the laws and regulations of the jurisdictions in which they operate or they will get hit with massive fines and risk criminal sanction.

As for exemptions to antitrust law, a common example made by people who have similarly called for the creation of an organization has been the National Football League. The Sports Broadcasting Act of 1961 gives them statutory exemption from the antitrust law in the United States, because they had been found in violation of it by our court system, and the legislature wanted it rectified. Organizations like FIFA are limited to governing only the Olympic expression of the sport.
Photographer"nosotros estamos backamos" - setsuko
Discarder
Profile Joined July 2012
Philippines411 Posts
October 19 2012 06:47 GMT
#26
Regarding the last topic,

I can't help but commend OP by being so positive about everything that written here. This is the bottom line in everything,
just thinking and acting positive.

I'm not losing my faith, I'm sure blizzard will hear us. I still enjoy playing sc2, (playing BL/infestor deathballs haha) But I'm sure
blizzard will do something to make casual players pour in.

Bbout E-Sports media, I don't know, these are all different people with different agenda, good or bad. As a positive thinker, I think we can only ask them nicely to give players a chance when they do/say something questionable... really, media is a double edged sword.

You can take the lion out of the jungle, but you can't take the jungle out of the lion
Vermiiifuuge
Profile Joined August 2012
Korea (South)112 Posts
October 19 2012 06:47 GMT
#27
There is something very rotten in the state of esports when a top foreigner has time to write this instead of practicing. + Show Spoiler +
<3, nice post, although you're giving people in giving people in general too much credit as far as being reasonable and able to use common sense goes.
Gonozal
Profile Blog Joined March 2006
Germany320 Posts
October 19 2012 06:47 GMT
#28
directly tweeded benq for their great support for such an extraordinary player like Grubby
aka NacktNasenWombi
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
October 19 2012 06:48 GMT
#29
I like your post, but honestly this is a bit wierd, in 2 days we have 5 different pro-gramers all posting about the games problems . We all know of the problems, but something is a bit fishy when we have 5 of them post in 2 days.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Schickysc
Profile Blog Joined May 2010
Canada380 Posts
October 19 2012 06:49 GMT
#30
So much respect for you Grubby. Agree with almost everything. I already try to only consume what i can handle. Hopefully the scene can grow.
Shoot for the Moon, Find a Star
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
October 19 2012 06:50 GMT
#31
On October 19 2012 15:29 Son of Gnome wrote:
Great job Grubby I totally read it in your voice btw ^^

lol ditto XD

Well done Grubby
Comprehensive strategic intention: DNE
Grubby
Profile Joined January 2011
Netherlands318 Posts
Last Edited: 2012-10-19 06:51:09
October 19 2012 06:50 GMT
#32
On October 19 2012 15:47 Vermiiifuuge wrote:
There is something very rotten in the state of esports when a top foreigner has time to write this instead of practicing. + Show Spoiler +
<3, nice post, although you're giving people in giving people in general too much credit as far as being reasonable and able to use common sense goes.


Sometimes you have to get something off your chest and weigh in on issues which concern the thing you love, eSports. Whether it will make a difference, I can't predict. But I can't just stand on the sideline. I will go back to practicing now, thank you for your concern. May I go have lunch first?

On October 19 2012 15:48 XXXSmOke wrote:
I like your post, but honestly this is a bit wierd, in 2 days we have 5 different pro-gramers all posting about the games problems . We all know of the problems, but something is a bit fishy when we have 5 of them post in 2 days.


Well it's a bit of a chain reaction. If you think it's weird, that probably makes it weird. Imagine if you didn't think it's weird, then it wouldn't be weird. It's just logical. We all start a-thinking and the post keep a-coming.
Homepage: followgrubby.com Twitter: @followgrubby Facebook: /followgrubby
Vermiiifuuge
Profile Joined August 2012
Korea (South)112 Posts
Last Edited: 2012-10-19 06:53:08
October 19 2012 06:52 GMT
#33
Rabiator
Profile Joined March 2010
Germany3948 Posts
October 19 2012 06:53 GMT
#34
Awesome compilation from someone who looks at it from a neutral perspective.
If you cant say what you're meaning, you can never mean what you're saying.
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 19 2012 06:53 GMT
#35
Oh for Heavens sake.
EnderCraft
Profile Joined December 2010
United States1746 Posts
October 19 2012 06:53 GMT
#36
Really appreciate the post Grubby! I hear CatZ is putting together an elite group of SC2 personalities to hold a conversation regarding HOTS and SC2's future with blizzard; you should be apart of it!
SC:BW has a higher skill ceiling than SC2? SC 64 is where it's at brah.
Protagoras
Profile Joined January 2012
United States4 Posts
Last Edited: 2012-10-19 06:56:20
October 19 2012 06:54 GMT
#37
I couldn't agree more with everything you've said. (i also read it in your voice <3).

In particular, I LOVE the idea of a Liquipedia show. I imagine it in the same vein as ESPN but not daily. I would suggest a once a week show linked on Liquipedia and TL and streamed through twitch (support those who support us). Create a series of highlights (top 10 plays) while going through each MAJOR match of the past week (I imagine, GSL's and there Could be longer specials covering MLGs and DHs). What I've noticed alot in "hightlight" videos in eSports is that they use the original commentary. but the reason ESPN works SO well is because they have their anchors give the context for the situation. That way you know how important the plays they're showing are (even if the play they show is a giant mistake). And obviously, the Commentary from the game is just as important in a LOT of cases. (it would also be cool, if the actual video they show is directly recorded from a replay, that way if there was an Observer mistake or a building being made ends up being a focal point of the game, you can show the players building that particular building)

All of the Above, would require immense amount of work and talent from both the Community, and from the people who end up doing it. I believe though, if a highlight show was aired once a week, it could have a MASSIVE viewership each week. (imagine every unique viewer for Day9 dailies throughout the week all watching the ONE highlight show on like a saturday at a time that is Good for both NA and EU) There is some SERIOUS potential for that.
RTSDealer
Profile Joined December 2011
286 Posts
Last Edited: 2012-10-19 07:16:04
October 19 2012 06:56 GMT
#38
Maybe Blizzard should look into changing how they earn money with Starcraft 2 HOTS and beyond.

If they went the free to play route and charging for:
- Custom portraits
- Decals
- Campaign
- Name Change
- Clans

They could potentially earn more money than charging a one time fee of 40 USD.

By doing this, Blizzard would also be forced to maintain a certain quality to the game and be more open to consumer feedback if their income was proportional to how good the game is.

Look at Valve and Dota 2 - a good model that Blizzard can implement.
If Blizzard wants to have a sustainable scene for SC2, it's something they can't ignore.

I'm pretty certain that I'm not alone in feeling that SC2 hasn't lived up to the quality that WC3 TFT had in terms of features and capturing a life-long fan. The game just does not have the same immersion factor that both Starcraft and WC3 had.

Granted, I only got SC2 just for the multiplayer but for every gamer who wants to go and train hardcore, there are a lot more people who get a game just for the story / campaign. I played other RTS but they were just for fun - I always found myself returning to SC:BW up until Warcraft 3 DotA.

Hopefully, Blizzard does good in the expansion - seeing how both TFT and BW improved the base game.

If it does not. Well... it isn't 1998 anymore - there are a whole lot more good PC games to play nowadays.
rtsdealer.com - I love Dota 2 and Starcraft 2
Conut
Profile Joined April 2012
Canada1026 Posts
October 19 2012 06:57 GMT
#39
Grubby's Manifesto on SC…
SaSes 99 cents about the…
The "Do your part for SC…
Slayers to disband
The Starcraft Crisis
Ryung to Axiom & MMA dec

What is going on with the sc2 community lately, every seems to think the world is falling apart. But yea i do agree with pretty much everything i see, we dont need auto mine blizzard.
Sc2 always got your back
Yello
Profile Blog Joined July 2010
Germany7411 Posts
October 19 2012 06:57 GMT
#40
Great post. I really like the ideas behind it. And I agree that we should keep faith in Blizzard because they are still the company that makes the greatest games.
Of course we shouldn't agree blindly with everything Blizzard does but in the last few days the complaints were a little bit too much I think.
A lot of people seem to think that SC2 is going down and is almost hopelessly lost. On the other hand we just had WCS Europe with more viewers then any other non-Korean SC2 event ever before (I think, not quite sure about this). We also have Blizzard giving proof that they are actively listening to the community.
I think SC2 is still growing. Not as fast as before but we didn't reach our peak yet and in my opinion there is no reason for the extreme end-of-the-world-atmosphere we have at the moment.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
October 19 2012 06:58 GMT
#41
On October 19 2012 15:53 EnderCraft wrote:
Really appreciate the post Grubby! I hear CatZ is putting together an elite group of SC2 personalities to hold a conversation regarding HOTS and SC2's future with blizzard; you should be apart of it!

@blizzard #savehots #gotgrubby?

Comprehensive strategic intention: DNE
DOUDOU
Profile Joined October 2011
Wales2940 Posts
October 19 2012 07:15 GMT
#42
On October 19 2012 15:26 Grubby wrote:
WCS Europe is a great example of a relatively well spread out prize pool which gives every player some pay-off for their thousands of hours of hard work: (Wiki)2012 StarCraft II World Championship Series/Europe/Finals


you link formatting doesn't match your skill ingame
see how i fixed and then edit your post


» Email sponsors with positivity and real feelings about why you appreciate what they do, this may help offset the witch hunters. Here are my sponsors:

Twitch: Streaming platform. @TwitchTV on Twitter Twitch on Facebook
BenQ: Gaming monitors. @BenQAmerica on Twitter BenQ on Facebook
Sony Xperia Ion: Smartphone. @SonyXperiaUS on Twitter Sony on Facebook

» Warning: contributing may lead to satisfaction.


clever guy :D


i'm not sure how good twitter can be to show our support, but i did and will continue to tell good about you to sponsors, as i do with others chosen ones


thanks again for this thread and for the rest
Feast | Grubby | Mvp | Polt | Fantasy | Last | MMA | forGG | Leenock | Soberphano | Scarlett cutiepie
Lambertus
Profile Joined February 2010
South Africa975 Posts
Last Edited: 2012-10-19 07:17:41
October 19 2012 07:15 GMT
#43
Thank you for this. Interesting read!

Best Idea for me: Liquipedia-Show!

Go for it!
The only known Reverend on TL playing SC2 and BW (http://www.teamliquid.net/forum/viewmessage.php?topic_id=409226)
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
October 19 2012 07:20 GMT
#44
Lol all of this reminds me of the Halo community and pros all coming together to try to save Halo after the terrible travesty of a game that was Halo:Reach.



I love crazymoving
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
October 19 2012 07:31 GMT
#45
Woahhhh. Excellent write up and I agree with what you have to say! Especially that "Blizzard Never Disappoints". They may be a tad bit slow, but that's only to perfect the final content.
Jaedong <3
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
October 19 2012 07:39 GMT
#46
Finally some positive input beside all the hysterics in SC2's drama du jour. Nice post Grubs and good work getting there too.
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
LuckyMacro
Profile Joined July 2010
United States1482 Posts
October 19 2012 07:44 GMT
#47
I read the whole thing in your voice and it was beautiful
Rabiator
Profile Joined March 2010
Germany3948 Posts
October 19 2012 07:46 GMT
#48
On October 19 2012 16:31 Trasko wrote:
Woahhhh. Excellent write up and I agree with what you have to say! Especially that "Blizzard Never Disappoints". They may be a tad bit slow, but that's only to perfect the final content.

Ummm ... I really have to disagree here, because Blizzard knew A LOT of the issues with their Battlenet right from the start of WoL beta and failed to act. The game of WoL isnt perfect either and they didnt really learn or try hard enough to improve it either.

The problem is the usual "mouse in a running wheel" problem. They are soo stuck inside the process of working on new stuff that they dont take the time to pause and look at their current state and if their running wheel might be missing a few drops of oil. They instead try to run with more force to keep it running and the design of many of the super-funky (speak: exptreme) units for HotS shows that. They really need to do some basic QUALITY CONTROL on their previous work and try to OBJECTIVELY think if they really did the right thing. The mistakes are so blatantly obvious to many people outside of their development team that it shouldnt be really that hard to find them and correct them ... even if it includes them admitting mistakes.
If you cant say what you're meaning, you can never mean what you're saying.
cari-kira
Profile Joined March 2011
Germany655 Posts
Last Edited: 2012-10-19 07:48:06
October 19 2012 07:47 GMT
#49
Lol, from the first side replies 5 or more just compared this post to SaSe's, flaming and insulting sase...
i dont know whats wrong with these guys, but i lose faith in this immature, rude and disrespectful community.
Live and let live
Highways
Profile Joined July 2005
Australia6103 Posts
October 19 2012 07:49 GMT
#50
Excellent writeup so well put.

The game needs casual modes such as arcade, big game hunters, fastest money maps, race wars etc.... This is what will bring in casuals.

At the same time the competitive aspect needs to be harder, this helps the casual player base as well because they will admire the pros and be more into spectating games.
#1 Terran hater
JackReacher
Profile Joined September 2012
United States197 Posts
October 19 2012 07:53 GMT
#51
On October 19 2012 15:41 Grubby wrote:
Show nested quote +
On October 19 2012 15:40 itsjustatank wrote:
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.

It's not illegal if that governing organization is Blizzard itself, using it's intellectual property rights to use of its game as leverage to force organizers to cooperate.

There is something I have been thinking about and considering lately, and the more I think about it, the more certain I am that this could possibly be THE solution to the problems people are seeing with the SC2 scene and tournament saturation. Imagine if a central competition governing body was able to coordinate with all of the major tournament organizations worldwide, convince them to adopt a single ruleset and mappool, and further, organize all of these tournaments into a weighted world-championship style points system, in which placings at each event (GSL, Dreamhack, MLG, IPL, IEM, etc.) are worth a certain amount of points for certain placings, and periodically as determined by Blizzard, the current champion must face the current #2 in points standings for the title.

Because think about one simple question that can differentiate SC2 from some other popular sports; "who is the champion?" How do you answer that? "Well, Mvp won GSL, Taeja won Dreamhack, HerO won MLG event x, etc. etc. etc.", it's too much, and none of these events have an effect on one another. It's a hodge-podge clusterfuck in which viewers watch events only based on who is playing in them, not because of some larger importance they hold. What if, as a fan of a Protoss player (for argument's sake, let's say Rain) is the current "champion" under this format. Ordinarily, I have no reason to watch the GSL finals, as all Protoss involvement is gone, and my favorite player is out. The tournament has reset for me. But what if Mvp and Life were #2 and #3 on the contender's list? I would watch to see who would win to challenge my favorite player for the unified championship in x amount of time.

This would not only provide incentive for viewers to watch tournaments they ordinarily wouldn't because a unification would add importance to inter-tournament happenings, but furthermore, it would give incentive to PLAYERS to travel to and participate in tournaments they otherwise wouldn't for exactly the same reason, making ALL involved tournaments better due to higher quality players, and BENEFITING all involved tournaments by allowing them to share viewers.
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
October 19 2012 07:57 GMT
#52
Grubby being a boss as always.
Seed's # 1 fan!!! #ForVengeance
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
October 19 2012 08:01 GMT
#53
On October 19 2012 15:57 conut wrote:
Grubby's Manifesto on SC…
SaSes 99 cents about the…
The "Do your part for SC…
Slayers to disband
The Starcraft Crisis
Ryung to Axiom & MMA dec

What is going on with the sc2 community lately, every seems to think the world is falling apart. But yea i do agree with pretty much everything i see, we dont need auto mine blizzard.


It's more like this is the best time possible to affect real change. We've finally got an open beta and a Blizzard that's actively listening and improving the game week by week, and a direct line to both the eSports department through Cloaken and the devs through Rock and Dayvie. If we don't act now, we'll be settling for less than what it could be. So now's the best time there is to try and make sure we don't get left behind by LoL and Dota 2.
Dame da na, zenzen dame da ze!
Gworkag
Profile Joined April 2011
France33 Posts
October 19 2012 08:01 GMT
#54
Grubby, as usual, speak the truth.
Glad to see some answers and very good ideas :p
To deny our own impulses is to deny the very thing that makes us human.
Scholera
Profile Blog Joined October 2012
United States166 Posts
October 19 2012 08:09 GMT
#55
On October 19 2012 15:35 Talack wrote:
Ranked...
Fastest Map Possible and BGH

Savior of SC2

Start rebalancing the melee aspect around pros and start catering to the casual with actual fun content!



Yep... I bought Sc2 on day of release and never looked back for a second.. know why? Because original BW nexus wars, strip maze (lol), evolves, tank defence, turret defence, that one map where you make a wall then break it to release units, etc, were all so fucking fun that it made me play some melee games and kept me playing a mix of UMS (which still uses the same basic UI and mechanics as melee... so you feel like your improving overall when you play them) and melees until this day (where I've dropped UMS because of how bad battle.net 2.0 is)

Battle.net 2.0 being as good as battle.net 1 is the key to success.
sKoExcalibur
Profile Joined May 2011
United States1 Post
October 19 2012 08:15 GMT
#56
This post is very well done, i've found new respect for Grubby. Many great points, and I can't really find much bias within his reasoning. Love this and want to see more!!
VidyaYuropa
Profile Blog Joined March 2011
87 Posts
October 19 2012 08:21 GMT
#57
based gorben
420 smoke a blunt
Vei
Profile Joined March 2010
United States2845 Posts
October 19 2012 08:34 GMT
#58
Only like three bulletin points in and already great stuff. Grubby you are awesome and I'm so glad you play SC2 heh ~
www.justin.tv/veisc2 ~ 720p + commentary
zedrOne
Profile Joined May 2010
France471 Posts
October 19 2012 08:35 GMT
#59
Hail to Grubby.

keep walking.
LockeTazeline October 31 2012 06:02. Posts 166 : A Bo9 is really just a Bo1 played 9 times.
Maasked
Profile Joined December 2011
United States567 Posts
October 19 2012 08:35 GMT
#60
I would be extremely interested in hosting a weekly tournament results show. That idea clicks with me and I have all the necessary components to produce said show. Just PM me on TL, anyone who is possibly interested in this, as I tend to never miss GSL matches and I could always try to even get the small zotac cups and playhems

Just a though and a valid idea, but if anyone is interested, please do contact me!
TwitchTV as Maaasked I stream hots (rarely)
dark_dragoon10
Profile Joined May 2010
United States299 Posts
October 19 2012 08:40 GMT
#61
The class shown by a world class progamer. Honestly you are the golden torch for foreign esports along with white-ra and artosis. (WHY MUST YOU ALL BE PROTOSS)
The TYRANT IS BACK! JAEDONG HWAITING! Nal_rA, Yellow, Boxer 4 life. Stephano, MC, and Zergbong!!!!
GriMeR
Profile Joined February 2010
United States148 Posts
October 19 2012 08:55 GMT
#62
Thank you for not being a pessimist about this matter like destiny was. I feel you have the right outlook and attitude towards the matter. I really appreciate the professionalism involved in this post. great post grubby
"Now let's have coffee and discuss the bunker build time!" "I'm still kinda on the fence about it Dustin, we can't make changes like these on a whim" "Agreed, agreed ... what do you think David?" "Hmmm what? ... I mean, o yeah, Terran definitely seems
TheSir
Profile Joined February 2012
1830 Posts
October 19 2012 09:41 GMT
#63
best post of the year, calling it right now.
crow_mw
Profile Joined March 2012
Poland115 Posts
Last Edited: 2012-10-19 10:16:02
October 19 2012 10:12 GMT
#64
This post represents a great holistic approach, as opposed to many of the others ideas for eSports to evolve presented in the last few days. I like how you focus on both the competitive and casual aspects needed for a modern game to exist as opposed to 'we need more retarded achievements and customs skins'. If I were to pick one community feedback front, that would be presented to Blizzard, this would definitely be the Grubby Front.

The hardest part of your Manifesto is 'have trust in Blizzard'. Diablo 3 was a failure. Dragonsoul was a failure (to a degree that prevented me from buying MoP). Starcraft 2 is the only good title still going on for them...

Chewie
Profile Joined May 2010
Denmark708 Posts
October 19 2012 10:30 GMT
#65
Have you seen Starbow?

This is a cool fusion of BW and SC2 elements, creating what looks extremely cool imo. The future of SC2 if we are really really lucky.
Taru
Profile Joined October 2010
France88 Posts
October 19 2012 10:40 GMT
#66
It's always nice to read the opinion from a pro like you, I hope people will listen and take notes of your advices.
NexCa
Profile Joined March 2011
Germany954 Posts
October 19 2012 10:46 GMT
#67
great points, agree with pretty much everything Grubby wrote
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
October 19 2012 10:48 GMT
#68
Grubby <3
Someone with sense!
I agree with so much of what you said and I'm glad you were objective about what you were writing about.
11/5/14 CATACLYSM | The South West's worst Falco main
Growiel
Profile Joined October 2010
Korea (South)363 Posts
October 19 2012 10:49 GMT
#69
On October 19 2012 19:12 crow_mw wrote:
This post represents a great holistic approach, as opposed to many of the others ideas for eSports to evolve presented in the last few days. I like how you focus on both the competitive and casual aspects needed for a modern game to exist as opposed to 'we need more retarded achievements and customs skins'. If I were to pick one community feedback front, that would be presented to Blizzard, this would definitely be the Grubby Front.

The hardest part of your Manifesto is 'have trust in Blizzard'. Diablo 3 was a failure. Dragonsoul was a failure (to a degree that prevented me from buying MoP). Starcraft 2 is the only good title still going on for them...



Actually MoP is considered by a lot of people (including hardcore raiders) as the best extension for WoW, after BC.

They can make mistake (ie: Catacrap), but they also learn from them.
StarCraft II for ever.
iglocska
Profile Joined May 2011
Norway589 Posts
October 19 2012 10:50 GMT
#70
Grubby, easily the best post on TL in ages. Thanks.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 19 2012 10:53 GMT
#71
dat Grubby
WriterXiao8~~
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 19 2012 10:54 GMT
#72
Can't agree on everything, but those points are more personal preference. But most is really the undeniable truth. And the format makes it so easy to read. I envy your skill of bringing your thoughts out so clearly in any form and of course those of others.
Thanks for the writeup, I started to feel that all this negativity going was starting to affect me.
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
October 19 2012 10:59 GMT
#73
And this is why people prefer you over Sase.
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
NET
Profile Blog Joined February 2009
United States703 Posts
October 19 2012 11:00 GMT
#74
Just finished up with Sase's thread and now this comes up. I guess I'm never gonna sleep.

Great read over all Grubsters. I also have faith that sc2 will be the best and top e-sport and it really begins with the community. Well spoken.
"Dark Templar are the saviors of the Protoss Race." -Artosis
SarkON
Profile Joined January 2011
Russian Federation117 Posts
October 19 2012 11:01 GMT
#75
Here for you Grubby as pure as it gets ladies and gentelmen.
Hats off, amazing as always.
Who Dares Wins...
WhX
Profile Joined May 2011
Germany778 Posts
October 19 2012 11:06 GMT
#76
I'm glad you actually added that a governing body with the aforementioned attributes seems to be implausible - that was the point which made me perplex at first.
Otherwise I totally agree with the points you (and the contributors - they deserve some credit as well it seems) made, they are valid and well-explained. I hope this gets spotlighted asap and read by as many people as possible.

E-sports needs time and dedication to grow properly, and by people like Grubby constantly contributing to its development, e-sports might have a bright future ahead of it. Thank you!
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
October 19 2012 11:07 GMT
#77
I do not care enough about the community and the pro scene so most points are irrelevant for me.

I don't think the game being fun is just a combination of difficulty and mastery though. There are tons of games which are difficult and can be mastered yet not interesting to watch, it's really difficult to explain but I think the game being playable on a lower level yet be amazed by the pro's do with the same game is essential. Something like soccer has this.
SC2 needs to be more difficult and interesting but the pro's need not simply be better at it than the average joe, they need to be able to do moves simple guys simply can;t do, like hard combo's to pull off etc. I'm afraid HOTS is not really going in that direction with the current development it's at.
I don't trust blizzard just because BW and TFT vastly improved upon the originals. Those originals were also unplayable. SC2 was way more complete at start and far more difficult to improve on I think, yet it also has some serious flaws which seem so hard to solve, like protoss reliability on FF and deathball syndrome.
nam nam
Profile Joined June 2010
Sweden4672 Posts
October 19 2012 11:11 GMT
#78
On October 19 2012 19:59 DKR wrote:
And this is why people prefer you over Sase.

No that's not the reason.
NesquiKGG
Profile Joined February 2012
100 Posts
October 19 2012 11:15 GMT
#79
Grubby is the MAN!!! Nice read !
I cheated on my fears, broke up with my doubts, got engaged to my faith and now I'm marrying my dreams.
Veriol
Profile Joined October 2010
Czech Republic502 Posts
October 19 2012 11:17 GMT
#80
I can relate to W3 bnet. I basically played there for 5 years and I almost havent touched the 1v1 or ladder. All I did was customs, chatting and just hanging around. So far no game ever has been able to replicate so much fun and socialness(?) for me. I played WoW for some time and it has been nice aswell (even though ppl can be really bitches there).
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2012-10-19 11:24:49
October 19 2012 11:22 GMT
#81
Nice to see a lot what i mailed got into the manifesto. I probably won't be the only one though ot submit them though.

Agree with almost everything that's said here. I only strongly disagree with the need of a governing body. It has some pros, but there also are cons, and i'm not convinced that having it has more pros than not having it. In the near future at least, i'd rather see the free market develop.

I'm proud of being the dutchman with grubby around :D (or am i baiting swedes then )
ibo422
Profile Joined April 2012
Belgium2844 Posts
October 19 2012 11:37 GMT
#82
Point 4 seems weird to me. Players should catch the attention by winning online cups, beasting it up on the ladder, performing well on local lan, ... before getting the 'chance' to get invited to a major lan. There is no point in inviting a player who's performing awfully just to represent his country. And yes, this still happens.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 19 2012 11:46 GMT
#83
On October 19 2012 19:49 Growiel wrote:
Show nested quote +
On October 19 2012 19:12 crow_mw wrote:
This post represents a great holistic approach, as opposed to many of the others ideas for eSports to evolve presented in the last few days. I like how you focus on both the competitive and casual aspects needed for a modern game to exist as opposed to 'we need more retarded achievements and customs skins'. If I were to pick one community feedback front, that would be presented to Blizzard, this would definitely be the Grubby Front.

The hardest part of your Manifesto is 'have trust in Blizzard'. Diablo 3 was a failure. Dragonsoul was a failure (to a degree that prevented me from buying MoP). Starcraft 2 is the only good title still going on for them...



Actually MoP is considered by a lot of people (including hardcore raiders) as the best extension for WoW, after BC.

They can make mistake (ie: Catacrap), but they also learn from them.


And patch 1.0.5 for D3 is finally making the game feel like Diablo. I've been having more fun the last couple days with it than I have since the game released lol.

Blizzard DOES listen, and get shit right....it just takes a lot longer these days than we would like. Though I suppose that's the price you pay when you become as huge as they have; nothing gets done quickly.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
SieS
Profile Joined July 2012
Netherlands5 Posts
October 19 2012 12:02 GMT
#84

Thanks for your input Grubby!

I'm glad some pro-gamers take their time to clearly state what they think are priorities in eSports.
Without guidelines and a clear goal forward, development could take ages!


TWIX_Heaven
Profile Joined June 2010
Denmark169 Posts
October 19 2012 12:10 GMT
#85
Excellent Post!
While i dont agree on all points (well mostly only on the cartel/boss org idea) I think Grubby really makes a important and valid point with this.

I especially think he is right when he says we should still have faith in Blizzard for a while! I mean yeah, look at SC1 before broodwar, D2 before LoD, D3 before 1.5(lol this is a clear one) or W3 before FT

I still have faith and hope the rest of the community will too!
Rasmudd
Profile Joined April 2012
Sweden127 Posts
October 19 2012 12:13 GMT
#86
I know there are some people who are worried and don't like the pros speaking out. Me personally as someone who recently lost my SC2 watching passion takes these recent "manifestos" or "blogs" very encouraging. If Blizzard finally reacts and attends as best they could the game could truly become great and I'll definately come back!
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
October 19 2012 12:27 GMT
#87
Well written. Well done. A+

Thx Grubby.
I had a good night of sleep.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
October 19 2012 12:30 GMT
#88
On October 19 2012 15:45 FakeDeath wrote:
Very good post and really well-thought out.XD

Only thing i could disagreed with is the conclusion which is to have faith in Blizzard.
I have lost faith in Blizzard already.
When SC1 was released and BW was released, Blizzard was still a indie company.
Even when WC3/Frozen Throne released,Blizzard actually wanted to make good games for the community.

Those were their best games.

But now times has changed.Developer of SC1/BW,WC3/Frozen Throne have long left the company.
Blizzard got acquired by Activision.
The Blizzard right now is only looking for profit and not actually wanting to make the game better for e-sports.


Well, just want to state the fact that Blizzard has never been indie company and Rob Pardo who was Lead designer of BW and many RTS developers are still working at Blizzard so what you said are mostly wrong.
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
October 19 2012 12:34 GMT
#89
Well and clearly writen and hitting on some very good points, thanks for posting it.
The Pale King
Profile Joined June 2011
33 Posts
October 19 2012 12:58 GMT
#90
Grubby is too smart to be playing video games! Very well spoken, and I always enjoy the manner in which he conducts himself
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
Last Edited: 2012-10-19 13:10:58
October 19 2012 13:10 GMT
#91
So basically

Tournaments.
-Make better stream
-Make less tournaments
-Give money to bad players aswell.
-Use more money on players luxuries

Players
-Play better (exept koreans)

Blizzard
-Make game better

Viewers
-Use more personal time to help the charity that is sc2
-Use more money to help the charity that is sc2
-Tell grubbys sponsor how cool grubby is.
Rabinu
Profile Joined September 2010
Netherlands1 Post
October 19 2012 13:11 GMT
#92
Grubby hits the right note for what is wrong in e-sports atm.
I really loved to read the whole post. normally i skip though thing but this was just really interesting to read.
I say Grubby for e-sport president!
Acritter
Profile Joined August 2010
Syria7637 Posts
October 19 2012 13:15 GMT
#93
This is a great article, and I hope it gets read by the people who need to read it most.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
ucDarchon
Profile Joined April 2010
Germany119 Posts
October 19 2012 13:22 GMT
#94
I don't have as much faith in Blizzard as you seem to, but I sure hope you're right.
sekritzzz
Profile Joined December 2010
1515 Posts
October 19 2012 13:25 GMT
#95
On October 19 2012 22:10 Sea_Food wrote:
So basically

Tournaments.
-Make better stream
-Make less tournaments
-Give money to bad players aswell.
-Use more money on players luxuries

Players
-Play better (exept koreans)

Blizzard
-Make game better

Viewers
-Use more personal time to help the charity that is sc2
-Use more money to help the charity that is sc2
-Tell grubbys sponsor how cool grubby is.

Sea_food

- Get better reading skills.


Go re-read that if that is all you got from it.
Kontys
Profile Joined October 2011
Finland659 Posts
October 19 2012 13:26 GMT
#96
My endorsement. Grubby for President!
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
October 19 2012 13:30 GMT
#97
Well i know for myself, I only watch tournaments that have players i am interested in. Sure I wish i could watch everything, but I don't have the time, and I will get worn out. As for blizzard, I do believe they make good games and HOTS will be a good game. I just wish blizzard would be more open to ideas from the coumunity. At the very list hire a guy to read a coummunity forum and if that guy thinks something is worth DB's time he can bring it up too him. Blizzard did let me down with D3, but companies don't make every game amazing, its just how it goes.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 19 2012 13:30 GMT
#98
great post

I read every word but I cant help feel this would make a bigger impact as a vlog

people love to hear Grubby talk lol !
effecto
Profile Joined February 2011
France142 Posts
Last Edited: 2012-10-19 13:52:57
October 19 2012 13:52 GMT
#99
I really agree with the blizzard responsabilities point, and being a competitive player, I'm so frustrated by the goal of blizzard to make the game as easy as possible !! I'm so worried about this at this time.

Anyways its a very good and positive post, depsite it shows e-sport weakness, it is also very exciting to see how much e-sport can improve !

I'll definetly try to balance my complaints with good feedback aswell.
gj grubby

Sorry for my bad english.
Design - eddytritten.com
Chronos.
Profile Joined February 2012
United States805 Posts
October 19 2012 13:59 GMT
#100
I'm loving all of these informative posts from pro-gamers about their opinions on the state of Starcraft. Hopefully Blizzard and tournament owners really start listening to what the actual community wants because of this. It can only benefit everyone involved.
Joroh
Profile Joined October 2012
United Kingdom9 Posts
October 19 2012 14:02 GMT
#101
Artosis giving us faith on the game side. Grubby saying how it should be past just playing. Love it.
"That which doesn't kill me, will make me stronger!"
rysecake
Profile Joined October 2010
United States2632 Posts
October 19 2012 14:10 GMT
#102
On October 19 2012 15:57 conut wrote:
Grubby's Manifesto on SC…
SaSes 99 cents about the…
The "Do your part for SC…
Slayers to disband
The Starcraft Crisis
Ryung to Axiom & MMA dec

What is going on with the sc2 community lately, every seems to think the world is falling apart. But yea i do agree with pretty much everything i see, we dont need auto mine blizzard.


nothing is falling apart. People have simply said "enough is enough" and are letting out what they've been repressing for years. It's time blizzard learns.
The Notorious Winkles
Serimek
Profile Joined August 2011
France2274 Posts
October 19 2012 14:15 GMT
#103
I might be warned because my post is slightly off topic, but, damn, you're great Grubby !
SC2 is the best game to watch and was the best to play before I grew old and slow...
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
October 19 2012 14:23 GMT
#104
The OP is an extremely useful posting. A balanced, but concise view at the state of the community and the game.
You don't choose to play zerg. The zerg choose you.
kiy0
Profile Joined August 2010
Portugal593 Posts
October 19 2012 14:26 GMT
#105
<3 Grubby

"If the game is not difficult enough, the fans will not respect the players' skill." -> My exact thoughts about LoL :D
Wisemen speak when they have something to say. Others speak when they have to say something.
Imzoo
Profile Joined June 2012
132 Posts
October 19 2012 14:26 GMT
#106
The very nice thing about posts like this one is they are made by pro
markus85rock
Profile Joined November 2011
20 Posts
October 19 2012 14:31 GMT
#107
On October 19 2012 15:29 Son of Gnome wrote:
Great job Grubby I totally read it in your voice btw ^^

Me too!

I think there are some great thoughts on this! Grubby hwiting for SC2!
Sqorpion
Profile Joined October 2011
Denmark384 Posts
October 19 2012 14:46 GMT
#108
Awesome post! Really nice work Hope blizzard everyone - organizers, blizzard, community - reads this.
"Until the very, very top, in almost anything all that matters, is how much work you put in. The only problem is that most people can't work hard even at things they do enjoy, much less things they don't have a real passion for." - Greg "IdrA" Fields
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
October 19 2012 14:49 GMT
#109
On October 19 2012 23:10 rysecake wrote:
Show nested quote +
On October 19 2012 15:57 conut wrote:
Grubby's Manifesto on SC…
SaSes 99 cents about the…
The "Do your part for SC…
Slayers to disband
The Starcraft Crisis
Ryung to Axiom & MMA dec

What is going on with the sc2 community lately, every seems to think the world is falling apart. But yea i do agree with pretty much everything i see, we dont need auto mine blizzard.


nothing is falling apart. People have simply said "enough is enough" and are letting out what they've been repressing for years. It's time blizzard learns.


probably everyone saw/heard about lol s2 finals and freaked the fuck out that their esport was losing.
(╯°□°)╯︵ ┻━┻
myRZeth
Profile Joined June 2011
Germany1047 Posts
October 19 2012 14:54 GMT
#110
oh this post is part of why i love you grubby
sekritzzz
Profile Joined December 2010
1515 Posts
Last Edited: 2012-10-19 14:55:39
October 19 2012 14:54 GMT
#111
On October 19 2012 23:49 ticklishmusic wrote:
Show nested quote +
On October 19 2012 23:10 rysecake wrote:
On October 19 2012 15:57 conut wrote:
Grubby's Manifesto on SC…
SaSes 99 cents about the…
The "Do your part for SC…
Slayers to disband
The Starcraft Crisis
Ryung to Axiom & MMA dec

What is going on with the sc2 community lately, every seems to think the world is falling apart. But yea i do agree with pretty much everything i see, we dont need auto mine blizzard.


nothing is falling apart. People have simply said "enough is enough" and are letting out what they've been repressing for years. It's time blizzard learns.


probably everyone saw/heard about lol s2 finals and freaked the fuck out that their esport was losing.

I don't think many people cared about the lol s2 finals. The only effect it had might be pushing destiny to make his post which alongside the slayers drama is creating the panic-frenzy which is a good thing. Some people are saying these type of threads are becoming a self-fulfilling prophecy but honestly this is exactly what Sc2 needs. Its a do or die type moment because there is a lot of issues with sc2 and if the red alarm sirens are not ringing in the blizzard offices after this fiasco, blizzard and its games deserve to die off.
Velinath
Profile Blog Joined March 2011
United States694 Posts
October 19 2012 14:58 GMT
#112
This is good. I like what I have just read.
D4V3Z02
Profile Joined April 2011
Germany693 Posts
October 19 2012 15:02 GMT
#113
Thats a good and productive post, Sase's looked more like an Avilo :D
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
Koesader
Profile Joined April 2012
Netherlands424 Posts
October 19 2012 15:04 GMT
#114
You should pin this on the door of the church Blizzard HQ
Liquid'TaeJa - Grubby - MVPMarineKing - Liquid'Ret - AxCranK - RedBull.Bomber ~~~ Are You Ready For Bombing?
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
October 19 2012 15:05 GMT
#115
Grubby laid everything out in such a nice and comprehensive way. He is so dreamy and smart. I like the notion that tournaments need to develop distinct identities, so you can follow the storylines that you want as a fan.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
itsjustatank
Profile Blog Joined November 2010
Hong Kong9154 Posts
October 19 2012 15:06 GMT
#116
On October 19 2012 16:53 JackReacher wrote:
Show nested quote +
On October 19 2012 15:41 Grubby wrote:
On October 19 2012 15:40 itsjustatank wrote:
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.

It's not illegal if that governing organization is Blizzard itself, using it's intellectual property rights to use of its game as leverage to force organizers to cooperate.

There is something I have been thinking about and considering lately, and the more I think about it, the more certain I am that this could possibly be THE solution to the problems people are seeing with the SC2 scene and tournament saturation.


While interesting, Blizzard cannot regulate much more than giving companies the license to operate the game. If they become overbearing in their requirements and restrictions, these organizations will simply drop StarCraft competition and move to a non-Blizzard game.
Photographer"nosotros estamos backamos" - setsuko
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
October 19 2012 15:07 GMT
#117
It's interesting to see how many of the issues that Grubby identifies are echoed in Gretorp and Filter's posts. Really interesting read, and I agree that we should keep hoping. I mean, Blizzard did get rid of the warhound and reintroduce the carrier, two moves for which I had very little hope.
Can someone please explain/how water falls with no rain?
Adron
Profile Joined February 2010
Netherlands839 Posts
October 19 2012 15:13 GMT
#118
Top notch post grubby!
LittLeD
Profile Joined May 2010
Sweden7973 Posts
October 19 2012 15:17 GMT
#119
Thank you for everything you do in the name of ESPORTS Grubby! <3
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Zorkmid
Profile Joined November 2008
4410 Posts
October 19 2012 15:18 GMT
#120
About number 3....do we really think that people are watching stuff they don't like?

Also, watching IS contributing.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
October 19 2012 15:20 GMT
#121
just in reference to what grubby said on liquipedia, i think he is completely wrong. the people who contribute a lot to that page are the unthanked heroes of esports. they put in tons of work for no reward, asking them to do anymore is really unfair.

most tourneys these days (the mediocre ones anyway) really fail to hype themselves up. they spend thousands flying out players or producing a stage or hiring a venue, but they dont hype themselves at all. every league seems to complacent that if they make 1 TL thread, the community will do the rest of the work. Leagues need to start hiring coverage coordinators to hype the event, produce youtube videos, update with no info and work on the liquipedia page. asking for volunteers to fix your event for you when you are trying to turn a profit is bullshit.

people already do more for free in this community than any other, asking them to do more is really not what needs to be done. if leagues want to be professional, and to stand out above the rest i agree with grubbys spirit, but i believe they need to shoulder the responsibility to hype themselves and promote themselves, not to pass it down to the viewer.
Shodanss
Profile Joined November 2010
Greece245 Posts
October 19 2012 15:21 GMT
#122
Damn, this is an excellent post with some really spot on suggestions. Nice job!
Google important phrases....ctrl+c,ctrl+v!!!
Olex
Profile Blog Joined July 2011
United States135 Posts
October 19 2012 15:31 GMT
#123
Grubby Delivers, as per uj. Savin' eSports like a baws
Bugs in amber
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2012-10-19 15:37:38
October 19 2012 15:35 GMT
#124
On October 20 2012 00:20 turdburgler wrote:
just in reference to what grubby said on liquipedia, i think he is completely wrong. the people who contribute a lot to that page are the unthanked heroes of esports. they put in tons of work for no reward, asking them to do anymore is really unfair.

most tourneys these days (the mediocre ones anyway) really fail to hype themselves up. they spend thousands flying out players or producing a stage or hiring a venue, but they dont hype themselves at all. every league seems to complacent that if they make 1 TL thread, the community will do the rest of the work. Leagues need to start hiring coverage coordinators to hype the event, produce youtube videos, update with no info and work on the liquipedia page. asking for volunteers to fix your event for you when you are trying to turn a profit is bullshit.

people already do more for free in this community than any other, asking them to do more is really not what needs to be done. if leagues want to be professional, and to stand out above the rest i agree with grubbys spirit, but i believe they need to shoulder the responsibility to hype themselves and promote themselves, not to pass it down to the viewer.


^

I really don't want to be giving this thread anymore attention. The other thread was more than enough and now look at the general section.

It's flooded with people thinking the sky is falling. Not to say there isn't good criticism, but in reality when you see a guy like Dustin Browder at an event or someone else in high place. You really should ask to take them aside for a moment Grubby to talk to them about your concerns because stuff like this is nothing more than fluff considering lots of the core issues rests with Blizzard.

This doesn't resolve anything.
Brainling
Profile Blog Joined August 2011
United States660 Posts
October 19 2012 15:38 GMT
#125
The doom and gloom is depressing. eSports is stronger than it's ever been, SC2 is still very strong, and the ARTS games are just bringing the whole scene up with them. Why so serious everyone? It's a good time for eSports, and with a major expansion coming for SC2 to inject some life back in to it, it's a good time for SC2. For a game that is supposedly dying, it's funny that I can turn on Twitch any night of the week and see tournament grade content, even if it's just another IPL qualifier.

Grubby makes some amazing points, and every scene/game has points it could improve on...but some of the other doom/gloom hyperbolic crazy talk in this thread is just silly. People need to be less emotional and actually analyze the situation logically and realize that SC2 isn't falling apart. One team, that we've known for months was on shaky ground, disbanded. We just had two huge ARTS tournaments, which are putting the eSports focus on them right now.

I think some of your heads would explode if you were big Dota 2 fans and saw what that scene goes through every year after The International. If you think SC2 is falling apart, you'd think that scene was going supernova. SC2 is the model of stability in eSports right now, and nothing on the immediate horizon is threatening that.
"The welfare of each of us is dependent fundamentally upon the welfare of all of us." - Theodore Roosevelt
oneill12
Profile Joined February 2012
Romania1222 Posts
October 19 2012 15:39 GMT
#126
Very logical by Grubby. The Community has spoken, let*s hope Blizzard is smart about this!
SilSol
Profile Joined April 2012
Sweden2744 Posts
October 19 2012 15:39 GMT
#127
Yeah without them Casual gamers the game won't be that much ;(
http://fragbite.se/user/117868/silsol since 2006 http://www.reddit.com/u/silsol77
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
October 19 2012 15:41 GMT
#128
On October 19 2012 15:41 Grubby wrote:
Show nested quote +
On October 19 2012 15:40 itsjustatank wrote:
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.


I am not sure, but as far as I know, each tournament with a prizepool bigger than a certain amount has to apply for a license to hold this tournament, at Blizzard. This would mean that if Blizzard would set up an organisation to regulate fair competition, that they would be in their right. After all, you have to have a license from them to get 'permission' to hold a tournament. Then there's lot of sub-conditions to it. Wouldn't this mean that Blizzard would have the ability to be that neutral party in the world, due to their IP rights and contracts with all parties together?

Theoretically of course.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Brainling
Profile Blog Joined August 2011
United States660 Posts
October 19 2012 15:44 GMT
#129
On October 20 2012 00:41 Aelonius wrote:
Show nested quote +
On October 19 2012 15:41 Grubby wrote:
On October 19 2012 15:40 itsjustatank wrote:
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.


I am not sure, but as far as I know, each tournament with a prizepool bigger than a certain amount has to apply for a license to hold this tournament, at Blizzard. This would mean that if Blizzard would set up an organisation to regulate fair competition, that they would be in their right. After all, you have to have a license from them to get 'permission' to hold a tournament. Then there's lot of sub-conditions to it. Wouldn't this mean that Blizzard would have the ability to be that neutral party in the world, due to their IP rights and contracts with all parties together?

Theoretically of course.


The problem with this is the "Riot Effect", something most eSports fans loath. That is, Riot is the sole arbiter of their own game. That causes the tournament structure to completely rotate around Riot's center of orbit. If Riot ever back out, or lowers support, the whole scene gets the rug pulled out from under it.

I'm not explaining it as well as Tobi Wan did, but if you watch the Real Talk with Tobi Wan, he explains it very well. Not saying Blizzard couldn't do it, but they'd need to do it more like Valve and less like Riot. Stewardship, not control. There's a difference.
"The welfare of each of us is dependent fundamentally upon the welfare of all of us." - Theodore Roosevelt
raf3776
Profile Blog Joined August 2010
United States1904 Posts
October 19 2012 15:47 GMT
#130
good good read.
WWJD (What Would Jaedong Do)
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
October 19 2012 16:07 GMT
#131
On October 20 2012 00:44 Brainling wrote:
Show nested quote +
On October 20 2012 00:41 Aelonius wrote:
On October 19 2012 15:41 Grubby wrote:
On October 19 2012 15:40 itsjustatank wrote:
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.


I am not sure, but as far as I know, each tournament with a prizepool bigger than a certain amount has to apply for a license to hold this tournament, at Blizzard. This would mean that if Blizzard would set up an organisation to regulate fair competition, that they would be in their right. After all, you have to have a license from them to get 'permission' to hold a tournament. Then there's lot of sub-conditions to it. Wouldn't this mean that Blizzard would have the ability to be that neutral party in the world, due to their IP rights and contracts with all parties together?

Theoretically of course.


The problem with this is the "Riot Effect", something most eSports fans loath. That is, Riot is the sole arbiter of their own game. That causes the tournament structure to completely rotate around Riot's center of orbit. If Riot ever back out, or lowers support, the whole scene gets the rug pulled out from under it.

I'm not explaining it as well as Tobi Wan did, but if you watch the Real Talk with Tobi Wan, he explains it very well. Not saying Blizzard couldn't do it, but they'd need to do it more like Valve and less like Riot. Stewardship, not control. There's a difference.


A fair point.
The reason I mentioned is that a governing body initiated by the creator of the licensed property, would legally be acceptable if I read it correctly. It may not have to be Blizzard themselves, but a partner that can do this separately from the producer. I feel it might help the scene be more organised and less overly filled with major events for schedule clashes.

I feel that we'd benefit from a central organ which structurizes the tournaments into time-brackets, so that we won't get scheduling conflicts.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
October 19 2012 16:09 GMT
#132
Grubby showing how it is done as usual. Loving it. Have loved Blizzard games till now, will keep faith.
The world is ending what should we do about it?
skrzmark
Profile Joined November 2010
United States1528 Posts
October 19 2012 16:12 GMT
#133
The reason I think League of Legends keeps players playing: because every 2-3 weeks something new is released such as a new Champion. Also, every 2-3 weeks there is a balance patch, fixing and making the game more balanced (or completely fucking up a viability of a champion)

People want new things constantly, and it's going to be hard to keep a player base without patches every so often and new units/features every so often. I mean from the Starcraft 2 standpoint we can say new strategies come out, but for a player like me who cannot execute a strategy perfectly, it just does not appeal. Like how damn long does it take to fix a simple unit (carrier?). I mean people can say it took a few years to get the Champion Evelynn to be viable, but at least Riot got around to fixing this champion instead of leaving it in the dust like Blizzard did to the Carrier. (Why even transfer the unit from SC1 then?)

I think Starcraft 2 would be more interesting if they had objectives in the game, such as if you capture a Generator Field, it increases the income you get from minerals. Leading people to fight over the Generator Field instead of first to destroy each others buildings, I mean that is still the main goal of the game, but have other goals of the game as well.

In League of Legends people can turtle all day to protect their base, or people can force team fights over objectives such as Dragon, Baron and even Turrets. I just think it would be interesting to have other things to fight over, I know there is Xel'Naga watch towers to fight over, but adding even more would bring interesting concepts and strategies to the game.
We got them GOM TvT's and them mlGG's
silent_owl
Profile Joined March 2011
Philippines3098 Posts
October 19 2012 16:15 GMT
#134
This is an amazing post. I have always been a fan ever since hearing about you, sir. GL and although I am generally a Kespa fan, I wouldn't mind seeing you kick their asses consistently.

In relation to the actual content, I think these are great ideas. I especially like the ideas on getting casual gamers to play the game. I think strong points were made there, the game itself doesn't need to be dumbed down, just create a lot of mini-games that are basically just fun to play without need for ceaseless and competitive practice.

Also, I love how positive this is. You raise a good point on Blizzard delivering with their expansions. And I remember BW had to reach a certain patch before people thought it was totally balanced. With so much negativity in these forums, a little faith is what we need around here. This would also prevent otherwise constructive suggestions for Blizzard from turning into whines and rants.

Good job. Really, this is a great post.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
DreamTheaterFan
Profile Joined August 2012
Canada52 Posts
October 19 2012 16:28 GMT
#135
» Difficulty: If the game is not difficult enough, the fans will not respect the players' skill. I have respect for a piano player (One-handed Pirate of the Carribean - By Wibi Soerjadi) because I admire what I cannot do. Blizzard does not need to dumb down the game, because that won't get the casuals back. Improving the Used Map Settings / Arcade will get casuals. They just like to play Tower Defense, DotA, Footmen frenzy and so forth - and in between look at Tournament streams on the BNet 3.0 in-game client.

AND

» Difficulty: If the game is not difficult enough, the fans will not respect the players' skill. I have respect for a piano player (One-handed Pirate of the Carribean - By Wibi Soerjadi) because I admire what I cannot do. Blizzard does not need to dumb down the game, because that won't get the casuals back. Improving the Used Map Settings / Arcade will get casuals. They just like to play Tower Defense, DotA, Footmen frenzy and so forth - and in between look at Tournament streams on the BNet 3.0 in-game client.

I cannot agree more. I've managed to scalp a few GMs here and there with a simple straightforward build that they must have seen many times already I'm sure, and yet they couldn't stop it. I can't stress enough that I would never have pulled this off in Brood War. Watching SC2 is not as impressive as it should be and would benefit from a drastic increase in skill ceiling (which brings us back to the same old topic of bad race design blablabla...)
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
October 19 2012 16:43 GMT
#136
Great read. I agree here with all the points, seeing as this is a more realistic analysis of the game compared to the "sky is falling" threads.
Knowing is half the battle... the other half is lasers.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2012-10-19 17:13:46
October 19 2012 17:13 GMT
#137
On October 20 2012 00:06 itsjustatank wrote:
Show nested quote +
On October 19 2012 16:53 JackReacher wrote:
On October 19 2012 15:41 Grubby wrote:
On October 19 2012 15:40 itsjustatank wrote:
» Without a governing body, there can be bullying, or senseless competition over a date which ends up hurting both tournaments.


Isolating the free market as a problem is pretty hilarious. If companies cannot survive, they have an inferior product and deserve to get bounced out of the scene. Keeping them around through the establishment of a cartel creates a disincentive to innovate.

» A governing body would require authoritative power over all tournament organizers in order to work. They would also need financial stability (to pay out the people who have the hard work of keeping tournaments in line, and for other reasons), and all this body must be kept objective & fair, mediating and reaching compromises which everyone can be equally unhappy with (the golden rule of compromise). I think I don't need to tell you how hard it would to found an organization that has all these attributes, no matter how much we seem to want one - and therefore how long it'll probably still take for one to appear.


This is illegal in multiple jurisdictions, such as the United States and the European Union. And before you say that real sports organizations exist, you have to understand that they receive statutory exemptions to antitrust law through years of lobbying and billions of dollars of marketing that ESPORTS can't match.


Which is why I said finances are important. As I think shone through, I consider it unlikely that this would happen. I didn't know about the illegal/exemption thing though, that's interesting. Though I have to say, that eSports doesn't necessarily go by the same laws that we recognize in the Real World.

It's not illegal if that governing organization is Blizzard itself, using it's intellectual property rights to use of its game as leverage to force organizers to cooperate.

There is something I have been thinking about and considering lately, and the more I think about it, the more certain I am that this could possibly be THE solution to the problems people are seeing with the SC2 scene and tournament saturation.


While interesting, Blizzard cannot regulate much more than giving companies the license to operate the game. If they become overbearing in their requirements and restrictions, these organizations will simply drop StarCraft competition and move to a non-Blizzard game.

Same difference. If someone pulls out of running tournaments, Blizzard can allow more from someone else.

I don't think Blizzard could feasibly do this at this point in the development of the tournament scene. This would have worked if they had a clear vision from the start and maintained strong, transparent control.
Comprehensive strategic intention: DNE
TyrionSC2
Profile Joined November 2010
United States411 Posts
October 19 2012 17:42 GMT
#138
This is a fantastic thread. Easily one of the best posts on TL in the last 6 months.
I agree with almost all of this.
bryanveloso
Profile Joined June 2012
United States3 Posts
October 19 2012 17:43 GMT
#139
» For Liquipedia to get "Liquipedia TV" which is a show that would combine all the results of the past week into a nice consumable TV show


SportsCenter for StarCraft would be amazing. Hard to pull off, but amazing.
Grandmaster Level Web Designer. Oh this is StarCraft? Then Don't Ask. :(
benzcity07
Profile Joined February 2011
United States79 Posts
October 19 2012 17:44 GMT
#140
Amazing post Grubby, really really appreciate concerted effort and care from a high profile professional gamer as yourself.
Be the change you want to see in the world.
lordofsoup
Profile Joined January 2012
United States159 Posts
October 19 2012 17:46 GMT
#141
As a footmen frenzy lover, I approve this post.
NOHUNTERS
StreetWise
Profile Joined January 2010
United States594 Posts
October 19 2012 18:01 GMT
#142
Grubby, was this posted in the pros only forum on battle.net?
I will not be poisoned by your bitterness
Swords
Profile Blog Joined May 2012
6038 Posts
October 19 2012 18:11 GMT
#143
Brilliant work Grubby. Your research into this has payed off, and I hope everyone who follows SC2 reads this and makes use of your knowledge.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
October 19 2012 18:18 GMT
#144
On October 20 2012 02:43 bryanveloso wrote:
Show nested quote +
» For Liquipedia to get "Liquipedia TV" which is a show that would combine all the results of the past week into a nice consumable TV show


SportsCenter for StarCraft would be amazing. Hard to pull off, but amazing.


we had it, it was called fuck slasher and then mlg just cba'd because they couldnt charge ppv for it.
MagmaPunch
Profile Joined November 2011
Bulgaria536 Posts
October 19 2012 18:21 GMT
#145
Incredible post, Grubby, you are awesome as hell, and I really agree with everything you've said. ^^
Aut viam inveniam, aut faciam.
amazingoopah
Profile Joined January 2010
United States1925 Posts
October 19 2012 18:48 GMT
#146
grubby for next president of ESF... heck the world!!!
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
October 19 2012 19:02 GMT
#147
Nice to take the time to write, not sure what good it will do... seems like pissing in the wind to me as more people latch onto LoL and Dota 2 and abandon SC2. I don't know what good it will do to plead with sponsors to stay in sc2 with promises that we will buy their products as the viewer count diminishes. Perhaps it will just level out at some point and some of the suggests may cushon the decline, time will tell. Thanks grubby anyway.
FlashDave.999 aka Star
Radiated11
Profile Joined December 2011
United States32 Posts
October 19 2012 19:02 GMT
#148
This was an awesome article and I'm glad you wrote it in the midst of all this negativity! I'm still very excited about the future and what it could bring and I believe things will get better and better!
GulpyBlinkeyes
Profile Joined October 2009
United States1449 Posts
October 19 2012 19:11 GMT
#149
Grubby for President of ESPORTS 2012. Seriously though, you are a champion Grubby, in every sense of the word. Love to see someone with your clout really trying to make the scene better for everyone.

To bring a little something more to his discussion than just singing praises: The one section that seemed perhaps a little lacking was Player Responsibility. I don't think anyone would disagree that a player's job first and foremost is to be the best at the game they can be, and to play the highest level games possible. Players want to play the best and spectators want to watch the best games.

However, the real stars of eSports are the ones that play high level Starcraft AND bring something to the scene beyond just their games. They do things like give good interviews, make interesting posts on TL, appear on the various eSports talk shows, commentate during downtime at tournaments, run an entertaining stream... any number of small and large things that both promote themselves as interesting personalities as well as add value to the community. This does not mean that everyone has to dance around in a murloc suit like MC or stir up controversy like Idra (though those things certainly have their place). It just means that these players understand the value of presenting themselves well and contributing as much as they can.

Few players have results that truly speak for themselves (your MVPs, Flashes, etc.), and even picking up a championship doesn't guarantee that you'll be remembered for long. Again, I'm not saying that players should focus primarily on being entertainers instead of competitors, but it is the reality that the big names out there understand that success usually means more than just winning.

Stars generate excitement about tournaments, they generate interest from sponsors, they have more personal clout when it comes to finding teams/tournaments/opportunities, and they make participation in the scene from fans that much more fun. I don't think it's my place to claim that it is a "player's responsibility" to try to become this type of star, but it certainly benefits everyone when they do.
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
October 19 2012 19:14 GMT
#150
Great post, hope everyone gets a chance to read it.
[TLMS] REBOOT
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 19 2012 19:15 GMT
#151
On October 20 2012 03:18 turdburgler wrote:
Show nested quote +
On October 20 2012 02:43 bryanveloso wrote:
» For Liquipedia to get "Liquipedia TV" which is a show that would combine all the results of the past week into a nice consumable TV show


SportsCenter for StarCraft would be amazing. Hard to pull off, but amazing.


we had it, it was called fuck slasher and then mlg just cba'd because they couldnt charge ppv for it.


I know a few people who are working on something like this, but they're still looking for more people.
Jojo131
Profile Joined January 2011
Brazil1631 Posts
October 19 2012 19:22 GMT
#152
Been too caught up reading all the drama thats happened lately, and you don't know how happy it makes me to know that I can still read a quality post on SC2 General. Thank you Grubby
Rasmfrackn
Profile Joined May 2011
6 Posts
Last Edited: 2012-10-19 21:01:50
October 19 2012 20:59 GMT
#153
On October 19 2012 15:50 Grubby wrote:
Well it's a bit of a chain reaction. If you think it's weird, that probably makes it weird. Imagine if you didn't think it's weird, then it wouldn't be weird. It's just logical. We all start a-thinking and the post keep a-coming.

Hah! This is why Grubby is my favorite caster, and the first person I followed when I finally joined twitter last week.

I like that you're approaching a different angle of things that "need" to change or at least could be improved, Grubby. I especially liked the idea of the weekly recap show. I know live viewership is probably preferred, but having a Digest version of the last week's tourneys/matches would give people a way to know what they may have missed and should go back for.

Small side note that I wish I'd sent to you while you were requesting input: going back for VODs might not be ideal for the tournament bodies, since they seem to all be moving to a sub-only business model instead of advertisements. It seems like I can't even go back and watch MLG/NASL VODs at all without subscribing... My own tourney viewership is down because I don't like being forced to pay. Back when I was paying for a better quality stream and the 2 bonus feeds, I was happy to pay a subscription fee to MLG. Now that 80% of their content is pay-only... I just wait for the VODs or skip it entirely and watch youtube casters like Husky instead. And on top of that, what VODs they do post are interspersed with LOUD and randomly-timed ads right in the middle of matches... makes me even less willing to support them now.
Darkomicron
Profile Joined November 2010
Netherlands216 Posts
October 19 2012 23:24 GMT
#154
Great post. Your hard work is certainly appreciated. I loved the part about blizzard eventually sorting things out in BW and WC3 with the expansions. We'll have to wait and see where hots goes and try to care a little less
"Night will fall, and so will you"
fortheGG
Profile Joined April 2011
United Kingdom1002 Posts
October 19 2012 23:30 GMT
#155
Grubby always good analysis <3
keyStorm
Profile Joined August 2010
Canada316 Posts
October 19 2012 23:34 GMT
#156
Clear....romantic, epic!
LunaSea
Profile Joined October 2011
Luxembourg369 Posts
Last Edited: 2012-10-20 01:09:58
October 20 2012 01:03 GMT
#157
I proposed the idea of a "governing body" almost exactly one year ago and most people, even progamers (Hawk), were fiercely against it.
Times have changed ! =D

If people want to read the proposition I made at that time, here's a link :
--> http://www.teamliquid.net/forum/viewmessage.php?topic_id=272710
"Your f*cking wrong, but I respect your opinion" --Day[9]
salle
Profile Blog Joined August 2010
Sweden5554 Posts
Last Edited: 2012-10-21 13:44:33
October 20 2012 09:58 GMT
#158
On October 19 2012 15:26 Grubby wrote:
5. Encyclopedia Galactica: Liquipedia
  1. Isaac Asimov himself would be proud indeed: the Encyclopedia Galactica for SC2 eSports is being developed, anthologised and treasured by the population itself.
  2. There is nothing like Liquipedia around as far as a collection of coverage of tournaments goes. The only thing that could make Liquipedia better, is by being even better and more well rounded than it already is. It almost seems too much to ask, but I think it's only a matter of time that this will happen. What am I getting at?
  3. For example: interaction to be possible on Liquipedia items (comments).
  4. For Liquipedia to get "Liquipedia TV" which is a show that would combine all the results of the past week into a nice consumable TV show
  5. For Liquipedia to start listing all of the replays & VOD's for all the events consistently.
  6. The entire community wants a one-stop place for finding everything about every tournament.
  7. For Television, we've got the TV guide. For internet, we have Google. For eSports, there is Liquipedia. I used to think that it would be enough if Tournament X or Organization Y had a personal TV guide/schedule for their own programs, but this isn't enough. There would still be 10 different TV guides to keep up with - an impossible feat for your average Joe.
  8. The more people contribute to Liquipedia, the better. It requires passion and hard work, but it will be much appreciated. If it requires funds, I'm sure TV guides also earn money from the TV channels eventually for helping consumers consume the products(their channels).
  9. Alternatively, I'm sure many people would feel grateful enough to Liquipedia to donate. I just looked for a donate button myself.
  10. NOTE: It is possible that we might other objective media besides TL/Liquipedia; in fact, it is likely. I don't see it happening yet, though, because there are no financial incentives to do so yet. If running a team is a hard way to earn money, then imagine running an active, comprehensive, independent news / coverage website. Our scene is growing, but it is still kinda small in the sense that we need a lot of volunteer work. ESFI seems to do decent enough work, but I don't know how many people visit them.
    [...]
  11. Warning: contributing may lead to satisfaction.


So many ideas, I'll tackle them from top to bottom in order.
  1. Thank you. (I think, I've not read enough Asimov, sadly)

  2. I too agree that Liquipedia is great but that it has the potential for so much much more.

  3. We do have comments but they're a bit hidden as in so much they're called "discussion" or "talk-pages" you can find them in the top bar of tabs next to "page" where you can leave comments about specific pages, or to specific contributors.
    However Wikipedia has recently started doing a feedback thing where anyone can - without logging in - write a (feedback) comment about the page and rate it etc. I've been starting to look in to that already and think having something like that could be rather beneficial. There's another thing where you can make the contributors' talk pages look and work more like the wall on facebook.

  4. We'll put that into consideration but ideally we'd need some people with experience from production to step up and help out and do the lion's share. We do wikis well (if I may say so myself), but we don't have much experience with doing weekly shows of any kind really.

  5. Replays are not something as many people consume but if there are people willing to help with putting in replays, we'll help out with teaching how and even make some changes to the structures to make it simpler than it is currently. For VODs all the stuff is in place as far as I'm aware, it's just about people contributing. More on this further down.

  6. I think we're pretty much that already, very little information is readily available and not on Liquipedia.

  7. We have a huge advantage over all the individual tournament organizers' own pages, because we have 1 interface for people to learn, instead of having to learn a new one for each organizer. We also provide much more readily accessible information about the players histories, teams and previous tournaments not from the same organizer. I think this is why Liquipedia will be the best alternative, the scope is just bigger.

  8. As far as I've been able to tell about 0.3% of people who use Liquipedia to look up information actually edit Liquipedia, that is about 3 people in a thousand. Sure there's about 200 000 who use Liquipedia per month giving us 600 or so people who contribute, which is great. But I sometimes imagine what would happen if 1% would contribute and we'd have 2 000 editors active in a month:
    • Increased depth for every kind of article.
    • More research done on the past of people and organizations.
    • Better writing over all with more people fixing errors and making the grammar easy to grasp and hard to misinterpret.
    • Better strategy sections with more guides and build orders.
    • Better help pages so that the threshold to start contributing to that which you would like to is as low as it can be.
    • Better connections between different articles.
    • Better use of the category pages making it a viable option if you want to find out more about all Swedish Terrans (for example).
    • More up to date recent tournament result page.
    • Improved layout on all the articles, more images (used correctly, where we have the right to use the image (Not just random pictures found on the internet that you don't know the source or haven't gotten permission for Liquipedia to use).
    • Adding well thought out additions to the javascript to make the site even easier to use and less cluttered.
    • Redo templates and css structures to make the wikis work as well as they can on mobile devices.
    I can just keep going, there are so many aspects in which Liquipedia has not reached it's full potential. And due to the way a wiki works the best/simplest solution is usually to throw more man power on it to increase the value.

  9. Liquipedia is part of TeamLiquid.net and as such we follow the basic principles of TL, such as no donation button. If you want to support Liquipedia but you don't want to help out with editing, then turning off any ad block program is one way to do it. Another is potentially for Liquipedia to get items in the TL store. But seriously the best way to donate, is to donate a little bit of time and effort.

  10. Liquipedia tries to have some of the same ideas about being an encyclopaedia that say Wikipedia has, in that we want things to be sourced to some external source of Liquipedia, something that has gone through an editorial process ideally, so we like more good objective media to write about things because then we can use that to create even better content on Liquipedia.

  11. So true. Feels really good to just help out and support something you enjoy and get a lot of positive feedback back.
Administrator"Ambitious but rubbish!" - Jeremy Clarkson
summerloud
Profile Joined March 2010
Austria1201 Posts
October 20 2012 10:21 GMT
#159
summerloud's response to this post:

whats with people talking about them in 3rd person? first i read that thread by sase now grubby. you guys do realize that the author of a post is displayed, right?

typical case of USI (unwarranted self-importance)
vojnik
Profile Joined October 2010
Macedonia923 Posts
October 20 2012 12:03 GMT
#160
that was a great read, i agree with everything grubby mentioned here !
For the swarm!
GulpyBlinkeyes
Profile Joined October 2009
United States1449 Posts
October 20 2012 17:40 GMT
#161
On October 20 2012 18:58 salle wrote:

As far as I've been able to tell about 0.3% of people who use Liquipedia to look up information actually edit Liquipedia, that is about 3 people in a thousand. Sure there's about 200 000 who use Liquipedia per month giving us 600 or so people who contribute, which is great. But I sometimes imagine what would happen if 1% would contribute and we'd have 2000 editors active in a month


Sometimes I get the feeling that people genuinely don't understand that they can edit Liquipedia, which is kinda funny (and kinda unfortunate!). I periodically see comments like, "Man, someone should really update x" or something--I'm sure that sometimes they just want someone else to do the work, but other times I get the sense that they just honestly don't know they could change it themselves.


On October 20 2012 19:21 summerloud wrote:
summerloud's response to this post:

whats with people talking about them in 3rd person? first i read that thread by sase now grubby. you guys do realize that the author of a post is displayed, right?

typical case of USI (unwarranted self-importance)


I don't know man, I'm usually not looking at the poster's name when I scroll through the topic list, and if the topic is appearing in the sidebar then there's no way to see who wrote it (and most likely I'm not going to click on or read a random forum goers manifesto). Seems like you're reaching a little for something to complain about.
effecto
Profile Joined February 2011
France142 Posts
October 21 2012 12:22 GMT
#162
Is it possible, in order to increase liquipedia's popularity, to ask to esport community/team website if they can add a link or a page who drive people to liquidpedia as the official data base of all informations about Starcraft 2 ?

This idea may looks too simple for being viable, but I'm sure there is little things to do who can change the relationship between casual gamer and e-sport! Most of them just doesn't know what it is or how it works.

Sorry bad english :D
Design - eddytritten.com
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2012-10-21 12:46:27
October 21 2012 12:45 GMT
#163
It's always nice to read a text like this, where the bold parts line up beautifully and make sense even if you only read them, where the presentation follows a logic from introduction and body to conclusion. Where the tone of the text is one of constructive criticism rather than bashing.

Thanks, Grubby, for that beautifully written post.
moebius
Profile Joined October 2010
Germany9 Posts
Last Edited: 2012-10-21 13:45:15
October 21 2012 13:43 GMT
#164
Way to go Grubby! I really enjoyed reading your post and I absolutely agree!
Awesome structure, you are really showing how to organize your thoughts in a post, a lot of boons like me will profit from pro-gamer posts like these.
Everyone involved into making E-sports better, should really consider your suggestions!
<3 to you and all people @ TL
moe

edit: lets all donate to liquipedia, as soon as a donate button appears!
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 21 2012 13:57 GMT
#165
On October 21 2012 02:40 GulpyBlinkeyes wrote:
Show nested quote +
On October 20 2012 18:58 salle wrote:

As far as I've been able to tell about 0.3% of people who use Liquipedia to look up information actually edit Liquipedia, that is about 3 people in a thousand. Sure there's about 200 000 who use Liquipedia per month giving us 600 or so people who contribute, which is great. But I sometimes imagine what would happen if 1% would contribute and we'd have 2000 editors active in a month


Sometimes I get the feeling that people genuinely don't understand that they can edit Liquipedia, which is kinda funny (and kinda unfortunate!). I periodically see comments like, "Man, someone should really update x" or something--I'm sure that sometimes they just want someone else to do the work, but other times I get the sense that they just honestly don't know they could change it themselves.


Show nested quote +
On October 20 2012 19:21 summerloud wrote:
summerloud's response to this post:

whats with people talking about them in 3rd person? first i read that thread by sase now grubby. you guys do realize that the author of a post is displayed, right?

typical case of USI (unwarranted self-importance)


I don't know man, I'm usually not looking at the poster's name when I scroll through the topic list, and if the topic is appearing in the sidebar then there's no way to see who wrote it (and most likely I'm not going to click on or read a random forum goers manifesto). Seems like you're reaching a little for something to complain about.


AFAIK I've only edited it once EVER because someone messaged me to help with the Shield Battery thing. You see personally I don't actually WANT to edit it, not when someone else typically does it better than I do for one, and for another, generally other people who write it regularly have better writing and are more coherent in fewer words.
kiss kiss fall in love
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
October 21 2012 14:04 GMT
#166
This is why MLG has such good reception of their live events, because there are only 4-6 a year. They're something to really look forward to.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
mortales
Profile Joined April 2012
174 Posts
October 21 2012 14:15 GMT
#167
If Blizzard listen to such nice and knowing guys, SC2 will never die.
Very well said, Grubby. I'm also very worried of SC2.
Seldentar
Profile Joined May 2011
United States888 Posts
Last Edited: 2012-10-21 14:29:14
October 21 2012 14:24 GMT
#168
WOW Grubby! Amazing post, incredible effort, very accurate. 10/10

Keep it up!
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2012-10-21 14:51:19
October 21 2012 14:50 GMT
#169
On October 21 2012 02:40 GulpyBlinkeyes wrote:
Show nested quote +
On October 20 2012 18:58 salle wrote:

As far as I've been able to tell about 0.3% of people who use Liquipedia to look up information actually edit Liquipedia, that is about 3 people in a thousand. Sure there's about 200 000 who use Liquipedia per month giving us 600 or so people who contribute, which is great. But I sometimes imagine what would happen if 1% would contribute and we'd have 2000 editors active in a month


Sometimes I get the feeling that people genuinely don't understand that they can edit Liquipedia, which is kinda funny (and kinda unfortunate!). I periodically see comments like, "Man, someone should really update x" or something--I'm sure that sometimes they just want someone else to do the work, but other times I get the sense that they just honestly don't know they could change it themselves.


I would be one of these people...but now I know! I've never actually done any sort of wiki editing before, I didn't know that literally anyone could contribute. Do I even have to log in to anything?
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
bri9and
Profile Blog Joined June 2010
United States246 Posts
October 21 2012 14:55 GMT
#170
This is the best, most concise, and most accurate post I have seen in a long time.. I hope to see this all over reddit, battle.net forums, and twitter. Grubby clearly knows what he is talking about and was able to articulate it in a way that was tactful, intelligent, and practical. <3 Grubby!
I don't have time to play with myself
ChriseC
Profile Joined December 2010
Germany440 Posts
October 21 2012 14:57 GMT
#171
i really like it

pros should be more vocal about the scene and the game itself
Sqwrl.
Profile Joined December 2011
Germany18 Posts
October 24 2012 14:13 GMT
#172
On October 19 2012 15:26 Grubby wrote:
» For Liquipedia to start listing all of the replays & VOD's for all the events consistently.


I don't know if you or many other people here on TeamLiquid know about it, but there's a section on reddit, where you can look up and watch all the VOD's from recent (big) events.
They do a really good job (like you would expect from reddit), so maybe there is a possibility to combine this work with Liquipedia!?
here's what I'm talking about, it's really awesome for anyone out there to find all the VOD's you've been looking for!
(I haven't read through this thread, so I hope I'm not posting the same stuff as someone before me)

SpoilerFree SC2-VODs

I would also appreciate a Donate-Button for teamliquid, because it's such an amazing community and there's been put so much work into it for free!

btw, nice Post Grubby, I really like to read your thoughts about eSports and to see your passion for it!
• When life gives you lemons, make apple juice and have people wonder how the hell you did it.
Phye
Profile Blog Joined July 2011
21 Posts
October 25 2012 01:33 GMT
#173
Sadly this post got burried by all the recent drama. Such a well-written post deserve more attention! Rightfully bumping this!
http://i.imgur.com/LowEa.jpg
LDdota
Profile Joined March 2011
United States1465 Posts
October 25 2012 01:41 GMT
#174
Grubby, you are the best. Thank you for your service and contributions to the community!
Soft`Soap
Profile Joined March 2011
Canada865 Posts
October 25 2012 02:09 GMT
#175
Grubby should start GESPA
MiXyass DjLadyDana SoftSoap RightClick DigicidaL l)H[Zodiak] 58^^
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