To me, this is the killer for casuals. I am not sure how much team players and UMS players will help in the E-sports scene though.
Destiny on where he thinks SC2 is heading. - Page 64
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Roarer
Hong Kong124 Posts
To me, this is the killer for casuals. I am not sure how much team players and UMS players will help in the E-sports scene though. | ||
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labbe
Sweden1456 Posts
On October 17 2012 15:54 LaLuSh wrote: It's simple really (concerning the part about blizzard, not esports in general). I'll mostly be winging shit and figures below, but I'm certain it's generally correct. The reason we don't see all the ever promised features is not because the sc2 development team are assholes, it's more likely because the size of that team is kept in the very lower double digit range. SC2 is a lower priority project and doesn't get to have the programmers it needs. The core team are doing most of the necessary work and planning. Once it's crunch time and once that core team've got everything laid out, they bring in a bunch of people the last month(s), and implement whatever can be implemented in that time (most likely not nearly enough). Rest of the time, b.net dudes are working for D3, project titan, or some other secret project. Why else would they have promised 1000 things during the WoL beta, of which they could deliver very little. Even when there were mid development cycle updates (chat channels), they probably came into fruition as a result of immense and constant nagging from the SC2 team (who would've rather wanted clan support, shared replay viewing, tournament support etc implemented in one go in that same patch). Instead they were probably lent a couple b.net programmers for a few months and had to prioritize on what was most important. If they fuck up the promised features for HotS. I'll know the above to be truer than true. Front end name change for 5 dollars? Would have been very very very very low priority in the scheme of the rest of undelivered-features-land. This is to me the only logical explanation for the current state of Starcraft II. Just look at how much development Diablo III is getting after the release. Compare that to how much development Starcraft II got during the first months. The reason for this? Hint: RMAH | ||
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Integra
Sweden5626 Posts
On October 19 2012 00:20 labbe wrote: This is to me the only logical explanation for the current state of Starcraft II. Just look at how much development Diablo III is getting after the release. Compare that to how much development Starcraft II got during the first months. The reason for this? Hint: RMAH IF SC2 would be any like Diablo3 in terms of development then SC2 would had died the same year it came out, because that's what basically happened to Diablo3 regarding its multiplay part. | ||
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wcr.4fun
Belgium686 Posts
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Dfgj
Singapore5922 Posts
On October 19 2012 00:42 wcr.4fun wrote: I am SO glad I didn't buy diablo 3 despite some people reassuring me it would be money well spent; I decided to wait because of the failure that is sc2. I'm not buying HOTS any time soon unless some serious, serious changes in mentality and design happen. lmao. Money well spent? It was money well received, my man. | ||
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Meega
Germany35 Posts
On October 19 2012 00:42 wcr.4fun wrote: I am SO glad I didn't buy diablo 3 despite some people reassuring me it would be money well spent; I decided to wait because of the failure that is sc2. I'm not buying HOTS any time soon unless some serious, serious changes in mentality and design happen. lmao. i agree totally - this is exactly what i did. And we were proven right - Diablo 3 is even worse then SC2. After EA Blizzard is the second Company i decided it is no longer worth to spend my money for. RIP Blizzard | ||
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labbe
Sweden1456 Posts
On October 19 2012 00:27 Integra wrote: IF SC2 would be any like Diablo3 in terms of development then SC2 would had died the same year it came out, because that's what basically happened to Diablo3 regarding its multiplay part. Don't get me wrong, Diablo III sucks. But Blizzard is at least trying to fix things in Diablo III to some extent, and that is more than you can say for Starcraft II. | ||
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Koshi
Belgium38799 Posts
But on topic: I agree with the fact that the interface and gameplay is not addicting for SCII. When I play DotA I get much more enjoyment out of my games, and I find myself not playing SCII at all anymore. | ||
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bokeevboke
Singapore1674 Posts
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KillingVector
United States96 Posts
On October 19 2012 00:05 Xiphos wrote: Bullshit, BW came out at the golden age of RTS gaming. Where were you at the days of CnCs, AoE, AoM, and SupCom? It had more competition than ever. I believe he actually means that at the time of BW, the RTS genre had less competition. BW, being the winner of the top RTS games, had fans who would actually rather do MOBA's if they had existed at the time. | ||
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Diceman45
United States27 Posts
![]() Notable features: Lobby/Friends List + Show Spoiler + ![]() ![]() Open games lobby/spectate games + Show Spoiler + ![]() The chat box at the bottom + Show Spoiler + ![]() Personal Rating under the Friends List + Show Spoiler + ![]() If Blizzard can make the Battle.net 2.0 similar to this It would make this game more social and fun. It's also more appealing to casual players, they would be able to join open custom games etc... I just would like the SC2 Interface to look somewhat like this one. | ||
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IPA
United States3206 Posts
On October 19 2012 00:42 wcr.4fun wrote: I am SO glad I didn't buy diablo 3 despite some people reassuring me it would be money well spent; I decided to wait because of the failure that is sc2. I'm not buying HOTS any time soon unless some serious, serious changes in mentality and design happen. lmao. Hey Dude - I see you in every thread shitting on WoL, HotS, whatever it might be. It's cool if you dislike the games -- but why do you hang around? To bitch and moan? Not sure I understand your motivations. Are you just here to tear shit down? | ||
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DTX180
10 Posts
Then, you have blizzard. SC1 was great because it was developed for GAMERS. Not for professionals, not for esports, for gamers. Gamers then developed the professional scene. This created a sustainable community because the best "pros", were fucking gamers too. They wanted to see the game grow from a fan standpoint and from a gamer standpoint. We just don't see that type of action and beliefs in the current era of gaming (I'd say the current era began sometime in 2006 or 2007) Starcraft 2 to me is a decent metaphor for the overall state of the economy. Divide and conquer the masses. edit: i also couldn't stand the deifying of blizzard with the "blizzard has never made a bad game" line that was thrown around a ton from 04 to like 09. Diablo 3 is crap WoW expansions only dumbed down the game I'd argue that SC2 is by far the best blizzard game of the past 10ish years, and it has a fuckton of flaws itself. The deifying of blizzard needs to stop, and maybe then will it come back to actually catering towards gamers. | ||
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[N3O]r3d33m3r
Germany673 Posts
On October 19 2012 03:46 DTX180 wrote: I'd argue that SC2 is by far the best blizzard game of the past 10ish years, and it has a fuckton of flaws itself. wtf? the best blizzard games from the past 10 years is wc3. and wow vanilla. if you add a year, i'd argue Diablo 2 - LoD from 2001 was their best game. =) | ||
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hpTheGreat
United States173 Posts
I ve played 4-5 years of bw and been playing sc2 since the beta so I would like to think I knwo what im talking about. The number one reason bw was so popular, and the reason there were 100 different map versions of 2v2 fastest!! is because the game was fun. It had nothing to do with "appealing" to the casual base. Casuals would play more sc2 if it was fun. SC2 is the closest thing to starcraft and that is why I play it. It would be interesting to see the stats of active SC2 players that have played bw versus the ones that have not. I bet the bw crackheads are still playing sc2 (i am) but the majority of the new blood has already moved on to other things like LoL and Dota 2 etc. Its not about balance, its not about collossi (ok maybe it is). Its just not that much fun. Period. SC2 meta just feels boring and stale. Hoping they will fix it with HoTS but I cant help but to doubt that. | ||
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DTX180
10 Posts
On October 19 2012 04:13 [N3O]r3d33m3r wrote: wtf? the best blizzard games from the past 10 years is wc3. and wow vanilla. if you add a year, i'd argue Diablo 2 - LoD from 2001 was their best game. =) WC3 is the only one id put ahead of SC2, and I was tempted to. WoW vanilla was good, but I had a solid year and a half of enjoyment from SC2, while only about a year for WoW vanilla before I got bored. Diablo 2/LoD, SC1, War2.....ya i agree all of them maul blizzard of today | ||
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RvB
Netherlands6248 Posts
Heart of the Swarm Bored There's been a lot of hype concerning Heart of the Swarm. Streamers were looking forward to the (hopefully tremendous) boost of popularity due to having access to the Beta. Players were hoping for innovative new mechanics and play, reinvigorating what was becoming a relatively stagnated and uninteresting gain. I can speak from personal experience here, and from watching others play, that most of the HotS excitement died off in about one week. There was a noticeable bump in viewers for a little while, but everything has pretty much settled down now and people are back to Wings of Liberty. To me, personally, this is one of the biggest nails in the coffin for the Starcraft 2 scene. Brood War was a whole different game, it changed everything and it remained popular for some 10 years, arguably defining a generation of South Korean athletics. I don't really see why a beta would give a boost in popularity, beta isn't when old players come back and new players join in it's when it gets released. People who quit sc2 probably either have no idea there is a beta or they're not interested in the beta but in the end product (me) | ||
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Incomplet
United Kingdom1419 Posts
Pro tip: Follow GSL = Not getting bored of SC2. | ||
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sabas123
Netherlands3122 Posts
it add's so many dynamics when we have #1 higher skill ceiling* #2 a better ladder system #3 a better ui #4 lan ofcX_X * with higher skill ceiling i mean that the change of the better guy increase, so that means less milisecond based actions i.e forcefield (being to depended on and to easy to fuck up) and banelings (can be a dead killer and no action required for the z) those 2 are COMPLETE unbalanced in the action-reward if they could fix that that would be nice or yust take out mbs and automining, than i would be a happy panda again^_^ | ||
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sabas123
Netherlands3122 Posts
On October 19 2012 04:53 Incomplet wrote: Im still enjoying WOL very much and excited about HOTS. Yes a few tweaks will be required, but everything will turn out fine. Too many Negative Nancy's here who love to bitch and complain all the time. How annoying. Pro tip: Follow GSL = Not getting bored of SC2. pro tip: get to know the best game and where it was all based on, and see how good it could have been (bw ofc) | ||
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