Anatomy of Starcraft - Page 11
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Zer atai
United States691 Posts
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Ponera
Canada596 Posts
The new video is out. It's on the swarm itself, to help put into context the functionality of drone, overlord, overseer and queen, since there are a lot of requests to do drone and overlord. It is a shame that we didn't have time to include this part, but it would be great if blizz added the creep maintaining organisms as neutral critters that lived only on the creep. They could maybe be squished like the bugs in diablo 2/3! The next videos will be about fungal growth with an actual mycology phd candidate and to look at some other interests of the channel I'll be curb stomping a person who believes in ghosts in a debate. If my friend can't do the talk about fungal growth in the next few days I'll do a video on drone or overlord, as they are both heavily requested. | ||
Deleted User 137586
7859 Posts
On September 19 2012 23:15 Ponera wrote: + Show Spoiler + http://www.youtube.com/watch?v=tGE3cR1tiGE&feature=plcp The new video is out. It's on the swarm itself, to help put into context the functionality of drone, overlord, overseer and queen, since there are a lot of requests to do drone and overlord. It is a shame that we didn't have time to include this part, but it would be great if blizz added the creep maintaining organisms as neutral critters that lived only on the creep. They could maybe be squished like the bugs in diablo 2/3! The next videos will be about fungal growth with an actual mycology phd candidate and to look at some other interests of the channel I'll be curb stomping a person who believes in ghosts in a debate. If my friend can't do the talk about fungal growth in the next few days I'll do a video on drone or overlord, as they are both heavily requested. Great video! Thanks for making it! As for commentary, the weird thing is that the overlord does not actually coordinate lings. If you go down to 0 overlords, you can still issue commands. Yet, you cannot produce more units. This somewhat breaks the lore, together with the fact that your units can spend an infinite time off creep and not die (overlords and other flying units provide the best example). Instead, creep sustains buildings, those die without it. Also, there's the issue of the spine crawler, it only dies when rooted. This suggests that being burrowed (all Z structures are) leads to damage, somehow, but burrowed units don't take damage. Roaches actually heal faster. I don't have a solution to this puzzle, but there are a few hints such as the fact that units move faster on creep. Especially the queen. Also, you can do upgrades in "unpowered" zerg buildings, but cannot build units from hatcheries. At the same time, hatcheries provide some supply (and creep) themselves. Now, overlords also make creep and supply. So, perhaps overlords are actually connected with hatcheries in some way. Extending their functionality, but replacing the actual larvae production with mobility. | ||
Ponera
Canada596 Posts
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zcki
Norway58 Posts
One quite obvious but unmentioned thing, broodlings appear once a building goes down, can't they be the ones tending after it? | ||
Ponera
Canada596 Posts
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solidbebe
Netherlands4921 Posts
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Gradius
United States112 Posts
As for commentary, the weird thing is that the overlord does not actually coordinate lings. If you go down to 0 overlords, you can still issue commands. Yet, you cannot produce more units. This somewhat breaks the lore, together with the fact that your units can spend an infinite time off creep and not die (overlords and other flying units provide the best example). Instead, creep sustains buildings, those die without it. Also, there's the issue of the spine crawler, it only dies when rooted. This suggests that being burrowed (all Z structures are) leads to damage, somehow, but burrowed units don't take damage. Roaches actually heal faster. I don't have a solution to this puzzle, but there are a few hints such as the fact that units move faster on creep. Especially the queen. Also, you can do upgrades in "unpowered" zerg buildings, but cannot build units from hatcheries. At the same time, hatcheries provide some supply (and creep) themselves. This is gameplay/lore segregation, not a "puzzle". This is in the same department as the fact that marines can shoot down a battlecruiser, or that nobody ever runs out of ammo, or that siege tanks & immortals can't hit air targets. | ||
Ponera
Canada596 Posts
Brodlings are sadly low on the priority list but I will get to them. The more stuff I do on the zerg it seems the more there is to do. I love your enthusiasm, posting ideas about any unit is always good because I am not without fault. | ||
Ponera
Canada596 Posts
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NobledBlood
United States125 Posts
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zestzorb
Thailand776 Posts
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bahunto28
Canada262 Posts
On September 12 2012 23:15 Skytt wrote: You need to remember that a Queen has Psionic powers, there doesn't need to be a transfusion of a biological nature when you can use the wishy-washy answer that it's magiiiiic. It could be that she is able to psychically repair tissue damage in a similar fashion to the medics ray. queen "energy" could be a indication of phernmone levels produced by an unknown zergy gland. this would explain the three functions. transfuse is phermones directed at other zerg units/buildings to activate a healing process. or the phermones could be used to activate larvae production or thirdly, the production of a creep tumour. no "magic" or "psychic energy" needed. | ||
mizU
United States12125 Posts
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silverbean
United States12 Posts
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desarrisc
Canada226 Posts
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Ponera
Canada596 Posts
If you guys like Az, she is more than willing to help me with future endeavours. If you don't like her, that's really sad cause she is probably going to help me with future endeavours. As for me, it's back to units! Thanks so much guys. Des, no reason why you can't try to set up a community effort to analyze terran and toss tech. I mean hell, if any of you want to volunteer to help me out I can certainly use the help! | ||
zcki
Norway58 Posts
I've never really thought of fungal growth as an actual fungal spread on units, great idea to look closer into this. | ||
Ponera
Canada596 Posts
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Ponera
Canada596 Posts
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