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Anatomy of Starcraft - Page 10

Forum Index > SC2 General
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Ponera
Profile Joined October 2011
Canada596 Posts
September 14 2012 02:50 GMT
#181
Well I think the weaponry is being held by the power suit arm. Think of it like an overlay of zerg on a marine powersuit.

Also: I am done the voice recording for the next instalment, sent it off to my friend who is currently making a video for you guys. Should be up tonight, I will post the link when it's ready. :D
You won't feel very "Plus" in TL+
Tamburlaine
Profile Joined April 2010
Canada288 Posts
September 14 2012 03:13 GMT
#182
On September 14 2012 01:23 intrigue wrote:
ponera, while doing rigorous research with my cutting edge devolution parser i came upon a startling readout:
[image loading]

do you think infestors could be... infested reavers? infesters? spherical medium range projectiles and the lorica segmentata. we know from your most recent publications that armor on marines can be used as platform for zerg life, and also that infestors are composed of multiple life forms.

Actually, the original role of the infestor was supposed to be a sort of "zerg artillery", vaguely similar to the reaver. It was supposed to fire a powerful, long-range, slow-moving projectile that could be targeted and shot down by ranged units. That proved very confusing, but blizzard liked the model, so it was repurposed in to a spellcaster.
I like things.
SeeN_CiRcUs
Profile Joined May 2010
37 Posts
September 14 2012 04:05 GMT
#183
On September 14 2012 11:39 xPrimuSx wrote:

Another thing, something I have never liked about the Infested Terrans as implemented in SC2, where the heck is the armor and gauss rifle supposed to be coming from? The Infestor is a biological unit, but the power armor and rifle are clearly mechanical constructs. If you want to say that because of all the humans that the Swarm would have eaten since the beginning of the war, they should be able to produce ITs on demand, but the armor and weaponry makes no sense.


I've always been under the impression that the infested Terran were captured and "infested", thus explaining the power armour and rifle. I assume that the Infestor has some way of consuming injured Terran marines before beginning process.

Furthermore, this thread is just awesome.
Ponera
Profile Joined October 2011
Canada596 Posts
September 14 2012 04:38 GMT
#184
river is taking a while making the video all nice, so it will maybe be done tomorrow.
You won't feel very "Plus" in TL+
Ponera
Profile Joined October 2011
Canada596 Posts
Last Edited: 2012-09-16 07:50:23
September 16 2012 07:36 GMT
#185
Sorry about the delay everyone! My channel is live with the first video. Turns out it takes a lot longer to make a video than it does to record the audio. River should step forward with her account on TL and take credit! Let me know what you think here or in the comment, I don't care where just let me know so I can improve. I really do hope you guys give feedback and don't just say "man series is shit now" or whatever, I plan on using this channel for all manner of nerding and the next anatomy of starcraft video, coming in hopefully one week, will be one that none of you will predict but completely engaging and hopefully convert some of you non zergs to the cause (for those that mass roach hasn't already)



You won't feel very "Plus" in TL+
Deleted User 137586
Profile Joined January 2011
7859 Posts
Last Edited: 2012-09-16 07:45:21
September 16 2012 07:44 GMT
#186
On September 16 2012 16:36 Ponera wrote:
+ Show Spoiler +

Sorry about the delay everyone! My channel is live with the first video. Turns out it takes a lot longer to make a video than it does to record the audio. River should step forward with her account on TL and take credit! Let me know what you think here or in the comment, I don't care where just let me know so I can improve.

http://www.youtube.com/watch?v=Fha_zPpa8b4&feature=youtu.be


Love the video format! It was hard to follow as the audio and video tell two different aspects of the story all the time, but that only made it more fun. GJ!

So, the message I took from this was that the corruptor is a hot-air balloon with some kind of jet stream propulsion (which explains why the tentacles wiggle when it moves, as there's air going through them. Yet... I think they wiggle also when it's still. So may-be it is sick and in pain instead).


Cry 'havoc' and let slip the dogs of war
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 16 2012 07:45 GMT
#187
Cooooool thread As someone who studied anatomy at uni, I enjoyed this!
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
zcki
Profile Joined May 2012
Norway58 Posts
Last Edited: 2012-09-16 07:52:40
September 16 2012 07:47 GMT
#188
Images flipping too fast, I actually had to concentrate on watching it rather then sit back and enjoy. Also trying to be funny too much, I'd rather have the picture zoomed in on part of unit that's being discussed pointing out what you're mentioning.

Also, Overlord pweeese
BLAURGH BAAWWWWR
Wisdom is a quality that keeps you from situations where you need it.
Ponera
Profile Joined October 2011
Canada596 Posts
Last Edited: 2012-09-16 07:54:34
September 16 2012 07:53 GMT
#189
River will see this guys, so I do appreciate the comments. We actually toned down the image flipping rate a lot, but it can go more if you want (will make video making a lot faster as a nice bonus, as there will be fewer images.)

The upcoming videos will take several different formats, but for this series I will still use river to make the videos, so your feedback is really important!

Thanks so much, I fret about how my voice isn't as nice as various casters etc. I guess everyone hates their own voice when played back but whatever. :p

Edit: Ovie is probably the next unit I am going to tackle, but after doing the queen I feel I really need to look at zerg structure as a superorganism as a whole first.
You won't feel very "Plus" in TL+
Deleted User 137586
Profile Joined January 2011
7859 Posts
September 16 2012 08:01 GMT
#190
On September 16 2012 16:53 Ponera wrote:
River will see this guys, so I do appreciate the comments. We actually toned down the image flipping rate a lot, but it can go more if you want (will make video making a lot faster as a nice bonus, as there will be fewer images.)

The upcoming videos will take several different formats, but for this series I will still use river to make the videos, so your feedback is really important!

Thanks so much, I fret about how my voice isn't as nice as various casters etc. I guess everyone hates their own voice when played back but whatever. :p

Edit: Ovie is probably the next unit I am going to tackle, but after doing the queen I feel I really need to look at zerg structure as a superorganism as a whole first.


Don't worry, you have a nice low radio-voice. Your enunciation and emphasis could use a bit of attention, although for the most part it was good. Might help to have another person sit opposite you while you speak. Then you will feel like in a natural conversation with that person and the text will have a more natural sounding reading.
Cry 'havoc' and let slip the dogs of war
zcki
Profile Joined May 2012
Norway58 Posts
Last Edited: 2012-09-16 08:18:55
September 16 2012 08:18 GMT
#191
After rewatching the video it was easier to follow. Maybe it was just too early in the morning to watch. The length is great and there's nothing wrong with your voice, don't make it shorter, I love hearing the details.

As for corruptor, the tentacle design reminds me of a giant squid, although they're at the wrong end in that case. That could explain the movement, atleast how they'd do it in the water, doesn't seem like a plausible way to move in the air though, but I guess it's still what the designers at blizz were going for.
Wisdom is a quality that keeps you from situations where you need it.
Minahga
Profile Blog Joined September 2012
United States15 Posts
Last Edited: 2012-09-16 18:39:44
September 16 2012 17:39 GMT
#192
Hey guys, thanks a lot for the comments!!

I'll admit I had a few problems making the video...
(like losing half the video at some point and then got too lazy to redo it as good as before)

BUT it was a good experience as I'm less likely to make mistakes on the next video! :p
The next vid will also feature a proper opening and ending credits toooo yay

I should have boosted the audio gain in ponera's voice now that I think about it... lol hindsight
Courage Wisdom Strength
ProbeEtPylon
Profile Joined October 2010
168 Posts
September 16 2012 17:48 GMT
#193
Mutalisks look like flying penises.
beer
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
September 16 2012 18:21 GMT
#194
[B]As for corruptor, the tentacle design reminds me of a giant squid, although they're at the wrong end in that case. That could explain the movement, atleast how they'd do it in the water, doesn't seem like a plausible way to move in the air though, but I guess it's still what the designers at blizz were going for.

The original corruptor was actually a ground unit, and it used the tentacles to move sort of like a hydra. When it turned into an air unit they just kept the same base design, even though it doesn't really make sense for an air unit.
vibeo gane,
Minahga
Profile Blog Joined September 2012
United States15 Posts
Last Edited: 2012-09-16 20:34:01
September 16 2012 18:37 GMT
#195
On September 17 2012 03:21 -NegativeZero- wrote:
Show nested quote +
[B]As for corruptor, the tentacle design reminds me of a giant squid, although they're at the wrong end in that case. That could explain the movement, atleast how they'd do it in the water, doesn't seem like a plausible way to move in the air though, but I guess it's still what the designers at blizz were going for.

The original corruptor was actually a ground unit, and it used the tentacles to move sort of like a hydra. When it turned into an air unit they just kept the same base design, even though it doesn't really make sense for an air unit.

Actually I remember way back Blizz said they originally planned for the Corruptor able to switch between land and air but then gave it to the Viking because they have a hard on for Terran and transformers. :\
Courage Wisdom Strength
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
September 16 2012 21:05 GMT
#196
From what I gather from your analysis...

Zerg are 5% functionally useful physiology, 95% vestigial organs / colorful but meaningless stuff to attract mates (Space Peacocks).

Ponera
Profile Joined October 2011
Canada596 Posts
September 16 2012 22:05 GMT
#197
Zerg probably don't require mating displays as they are all presumably non-breeding females.
You won't feel very "Plus" in TL+
Ponera
Profile Joined October 2011
Canada596 Posts
September 17 2012 05:19 GMT
#198
FYI we have the audio done for the next episode and about 50% of the video. River took your advice and is putting in less distracting clips but insisted that I once again draw a detailed schematic like I did with the corrupter. This next episode lays the groundwork for doing the overlord and overseer, as well as drone and all the buildings, while putting the queen into context a bit. So it's not about a specific unit but is still all about zerg biology.
You won't feel very "Plus" in TL+
xPrimuSx
Profile Joined January 2012
95 Posts
September 18 2012 03:19 GMT
#199
On September 14 2012 11:50 Ponera wrote:
Well I think the weaponry is being held by the power suit arm. Think of it like an overlay of zerg on a marine powersuit.

No, I get that, it's just if the Infestor is supposed to be producing the Infested Terran right then and there, (cause where would it be storing them?) it should be a much larger unit.

On September 14 2012 13:05 SeeN_CiRcUs wrote:
Show nested quote +
On September 14 2012 11:39 xPrimuSx wrote:

Another thing, something I have never liked about the Infested Terrans as implemented in SC2, where the heck is the armor and gauss rifle supposed to be coming from? The Infestor is a biological unit, but the power armor and rifle are clearly mechanical constructs. If you want to say that because of all the humans that the Swarm would have eaten since the beginning of the war, they should be able to produce ITs on demand, but the armor and weaponry makes no sense.


I've always been under the impression that the infested Terran were captured and "infested", thus explaining the power armour and rifle. I assume that the Infestor has some way of consuming injured Terran marines before beginning process.

Yeah, that's the only thing I can really figure, but the mechanic as it is just doesn't make any logical sense. It would be cooler if the Infestor had a Viper like abduct ability that let it "eat" Terran infantry and produce ITs. Of course, against Zerg or Protoss then it becomes an issue since there are no Terrans to eat. In a case like that I'd say have the ability work like consume on Zerg units (but only useable on enemy Zerg) and against Protoss it, I don't know, just kills them or something since you can't infest Protoss, or maybe makes unstable Infested Protoss that detonate like the ITs of old.

On September 14 2012 13:05 SeeN_CiRcUs wrote:
Furthermore, this thread is just awesome.

Agreed
Ponera
Profile Joined October 2011
Canada596 Posts
September 18 2012 04:18 GMT
#200
There is a massive scale issue with units in the game. Just look at battlecruiser versus zergling. So that scale issue we are kind of not counting, as that's more for balance/practicality than it is for being canon to lore. The infestor doesn't "make" the marines- it actually snags them in battle or injuries post battle (or who knows, perhaps newly deceased) and infests them.

Presumably, the infestor which is a superorganism, has fungus farmers that perhaps use dead terrans to cultivate the fungus. The marines and the fungus farm are stored in the swollen abdomen.
You won't feel very "Plus" in TL+
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