• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:47
CET 10:47
KST 18:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!43$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Where's CardinalAllin/Jukado the mapmaker? [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1039 users

Situation Report: August 31, 2012 by David Kim - Page 35

Forum Index > SC2 General
950 CommentsPost a Reply
Prev 1 33 34 35 36 37 48 Next All
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
September 01 2012 18:49 GMT
#681
On September 02 2012 03:41 zakmaa wrote:
I'm finding some really surprisingly ignorant comments in here from TL users. I haven't been on this site in a while but I was expecting something much more positive.

The good thing is that we know Blizzard is looking at the balance of the game logically. It makes a lot more sense to allow the meta-game play itself out to it's potential before making balance patches. Zergs were underpowered for a very long time before the infestor buff, and as we all saw, that took it much too far. The same thing can be said for the Queen buff, which is the cause of this in the first place.

Let Blizzard learn their lessons. If they hadn't allowed SC:BWs final balance patch to play itself out, and had instead jumped at balance immediately, BW would not be the game that it is. The perfect balance of a game is a marathon, not a sprint. If we indeed want to create a perfectly balanced game, then we must deal with imbalance. There has been times throughout SC:BW where races went months without any serious wins. It takes players like SaviOr to come and change things.

Maybe the Korean Terrans are on to something with the Raven.

But then why make the Queen change? All we're asking for is for Blizz to revert a change that they did before, to let that previous metagame play itself out.
Что?
howLiN
Profile Blog Joined April 2011
Portugal1676 Posts
September 01 2012 18:58 GMT
#682
Team Liquid should make some system that showed each poster's league in these kind of threads, it would be funny as hell to read through them.
fds
Profile Joined February 2011
Slovenia258 Posts
September 01 2012 18:59 GMT
#683
I think main reason Ts would like a buff is because they have weaker late game compare to zerg or protoss.

Zerg is teching to infestors+BLs.

Protoss is teching to Collossus+HT with storm.

Terran is trying to counter opponents army with low tier units + vikings/ghosts.
Going for BCs / ravens / thors is far less rewarding compare to tech of other races. That's why T is usually staying low-tech.
I think that is main problem Blizzard should investigate.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
September 01 2012 19:00 GMT
#684
On September 02 2012 03:58 howLiN wrote:
Team Liquid should make some system that showed each poster's league in these kind of threads, it would be funny as hell to read through them.

Hell yes that would be great actually.
¯\_(シ)_/¯
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2012-09-01 19:12:53
September 01 2012 19:02 GMT
#685
On September 02 2012 03:49 Shady Sands wrote:
Show nested quote +
On September 02 2012 03:41 zakmaa wrote:
I'm finding some really surprisingly ignorant comments in here from TL users. I haven't been on this site in a while but I was expecting something much more positive.

The good thing is that we know Blizzard is looking at the balance of the game logically. It makes a lot more sense to allow the meta-game play itself out to it's potential before making balance patches. Zergs were underpowered for a very long time before the infestor buff, and as we all saw, that took it much too far. The same thing can be said for the Queen buff, which is the cause of this in the first place.

Let Blizzard learn their lessons. If they hadn't allowed SC:BWs final balance patch to play itself out, and had instead jumped at balance immediately, BW would not be the game that it is. The perfect balance of a game is a marathon, not a sprint. If we indeed want to create a perfectly balanced game, then we must deal with imbalance. There has been times throughout SC:BW where races went months without any serious wins. It takes players like SaviOr to come and change things.

Maybe the Korean Terrans are on to something with the Raven.

But then why make the Queen change? All we're asking for is for Blizz to revert a change that they did before, to let that previous metagame play itself out.


Reverting the queen buff might have the same drastic results putting it in had: huge drops in winrates for zerg. They've finally arrived at this conclusion, lets embrace it and hope their future patches are much more calculated and thought out -- which includes reverting the queen buff.

On September 02 2012 03:25 Whatson wrote:
Show nested quote +
On September 02 2012 03:21 TheDwf wrote:
On September 02 2012 03:03 Schnullerbacke13 wrote:
On September 02 2012 02:57 Godwrath wrote:
On September 01 2012 09:53 SmokeMonster wrote:
Remember that time when every Terran in the world thought the only way to play Terran was by being cheesy and aggressive?


Remember that time when TvZ was actually fun to watch because of that?


only if you have poor game understanding. basically most games where decided early on (10 drones slaughtered), the players still played it out trying to entertain.

Could you please stop with this fallacy? Only Zergs playing terrible would lose to Hellions running in to kill drones. Good building placement, a Spine and some Zerglings at the top of the ramp to prevent Hellions from entering main easily fended off any commitment from the Terran player. At the Terran Help me thread, people would frequently ask if trying to trade those early Hellions for drones was a good idea, and invariably we would reply: no, this relies on the Zerg player being bad, you will lose map control and Zerg will be able to get his third and start creep spread, just keep your Hellions at front until the Zerg player challenges them. So please stop with this “Zergs had no answer to Hellions raids” theme, it's really infuriating to read again and again the same untruth.

Actually, Zergs have always had the answer to hellions: Roaches, and spines. But no, Zergs complained that they were forced to stop drone production to make defensive units. I mean, isn't that the point of a build like reactored hellions? Force at least some defensive units out of zerg?


No, I don't think it had anything to do with QQ. I remember David Kim and/or DB discussing how they didn't like the control Hellions could exert on a Zerg early on from a design standpoint. I'm pretty sure their intention was to open up the game and give a zerg more freedom to create better games. However, I don't think they had the foresight to predict the consequences. If it was because of QQ I'm sure we'd have seen it reverted, just like the infestor buff was reverted.

I also remember around this time that there was little to no whine in TvZ from either side, not much discussion either. The patch came out of no where and any Zerg grievances that might have existed were miniscule in comparison to the deafening uproar of Terran that followed.
Umami
Profile Joined March 2012
United States23 Posts
September 01 2012 19:07 GMT
#686
Now blizzard just needs to keep the carriers as they are being used more in late game pvz. I don't really like the tempest
Gendi2545
Profile Joined February 2012
South Africa50 Posts
September 01 2012 19:21 GMT
#687
On September 01 2012 01:34 Vete wrote:
In my Opinion they do a marketing trick . At the beginning of sc2 terra was in advantage and I guess they want to do that
with Zerg. The queen range + Show Spoiler +
( on +5Range maybe 4.5/4 would be enough
) was an Overstating+ Show Spoiler +
(yes it was necessary but not in this extend)
.

I think they will change the position with Terran in Hots ( Zergs dominate).After some months zergs wonder why they only get nerfs and terrans get buff. finally Hots Toss will get a good buff and will dominate ( the same things with this Addon then) ect.

it is most likly crap what I wrote but it could be a possibility to explain the strong buffs for Zerg.



This is exactly what I was starting to wonder, I'm pretty disillusioned with Kotick et al these days...
There is something strange in the Starcraft engine - liquipedia
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
September 01 2012 19:22 GMT
#688
Isn't WoL balance obsolete anyway with HotS coming out?
Whatson
Profile Blog Joined January 2012
United States5357 Posts
September 01 2012 19:27 GMT
#689
On September 02 2012 04:22 FrogOfWar wrote:
Isn't WoL balance obsolete anyway with HotS coming out?

Wtf are you smoking, players are still playing for money in GSL and all kinds of tournaments.
¯\_(シ)_/¯
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
September 01 2012 19:27 GMT
#690
On September 02 2012 04:21 Gendi2545 wrote:
Show nested quote +
On September 01 2012 01:34 Vete wrote:
In my Opinion they do a marketing trick . At the beginning of sc2 terra was in advantage and I guess they want to do that
with Zerg. The queen range + Show Spoiler +
( on +5Range maybe 4.5/4 would be enough
) was an Overstating+ Show Spoiler +
(yes it was necessary but not in this extend)
.

I think they will change the position with Terran in Hots ( Zergs dominate).After some months zergs wonder why they only get nerfs and terrans get buff. finally Hots Toss will get a good buff and will dominate ( the same things with this Addon then) ect.

it is most likly crap what I wrote but it could be a possibility to explain the strong buffs for Zerg.



This is exactly what I was starting to wonder, I'm pretty disillusioned with Kotick et al these days...


If that theory is true, I'd rather expect the viper, swarm host etc. to be OP, which could very well happen. It seems likely that they want the race that is supposed to bring new players to feel strong, but unlikely for them to do that with queens and overlords.

(The weirdest use of spoiler tags I've ever seen btw.)
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
September 01 2012 19:30 GMT
#691
On September 02 2012 04:27 Whatson wrote:
Show nested quote +
On September 02 2012 04:22 FrogOfWar wrote:
Isn't WoL balance obsolete anyway with HotS coming out?

Wtf are you smoking, players are still playing for money in GSL and all kinds of tournaments.


Yup, but balance changes are not made for tomorrow's matches but for the long term, and I was wondering how much of a long term there is for WoL. Obviously some players would like a buff, but I was talking about Blizzard's decision making in the current situation.
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
September 01 2012 19:35 GMT
#692
They should have taken this attitude years ago before they made the game boring as dirt to watch.
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
Last Edited: 2012-09-01 19:47:06
September 01 2012 19:38 GMT
#693
On September 02 2012 03:18 KamikazeDurrrp wrote:
Show nested quote +
On September 02 2012 02:40 Schnullerbacke13 wrote:
this is real high level play (SPL), this game is typical for TvZ in SPL, the late terran macro is just not beatable, in the midgame zerg has no real 'game ending' unit against a turtling terran ..



believe it or not .. terran probably is still OP (at top level only) , 33 marines and mules counter everything with pro micro


Okay, I've had enough of your biased, ignorant posts. How does that game in any way show that it was "unbeatable terran lategame turtle macro" that was the reason why fantasy won? All I saw was that with superior multitasking, harassment and micro fantasy was able to dominate jaedong, who essentially played passive unless he decided to throw away a group of zerglings and banelings every minute without even doing any damage with them, and then finally engaging OFF CREEP to lose his entire army. Fantasy was the better player EVERY SINGLE MOMENT OF THAT GAME yet no, it's "unbeatable terran macro". It's those OP marines. You are so ignorant it baffles me why you think you understand so much.


biased .. maybe, i play zerg. I don't think T is "unbeatable", i think Terran is still slightly OP at the very top level.

I choosed this game, because any early harrass of Fantasy failed to do damage, so both players basically could macro up undisturbed (though JD killed several scv's at 9 and fantasy lost some ressources trying to harrass without doing damage). Fantasy lost his whole army several times, while doing little to no damage with 'multitasking' harass.
Fantasy did not do significant damage up to 20'00. He succeed late when jaedong ran out of money+army while Fantasy had a massive army production powered by basically ONE BASE WITH MULES (fantasy had 6 or 7 OC's). Fantasy outmacroed Jaedong.
Jaedong did not "throw away" his units .. he HAD to attack, because if the zerg fails to kill Terran >3 bases, he stands no chance economically.
Sitting back and only engaging on creep (=defense, not attack) would have lost him for sure. Creep gives defendors advantage, it should not be a requirement for the Zerg to engage (how should a zerg ever be able to attack ever then ?).

For the books: note fantasy is getting 2 extra macro OC's at 14'00, so has 6 OC's at 14'00 on 3 base)

Long story short:
Terran loses early SCV's, looses a lot of units trying to harrass with no results, looses his army several times. Finally outmacroes the Zerg muling from one base with 7 OC's. Zerg is forced to all-in, because the longer the game goes, the stronger the mule economy gets.


edit: no doubt the all-in attack of JD was fail, however time is working against zerg late game, and ofc JD could have won, T is by no means 'unbeatable' - just maybe a bit OP, lets wait for the OSL results ..
21 is half the truth
Gben592
Profile Joined August 2012
United Kingdom281 Posts
September 01 2012 19:40 GMT
#694
I like the players who want the game to be balanced around them because they don't have taeja esque micro/macro...
As far as I knew, if you weren't as good as the best, you were supposed to practice and get better, rather than ask Blizzard to make the game easier.

Anyway, it seems like a fair enough decision, they aren't saying the changes won't happen, they are just waiting to make sure they are necessary ^^
"The more skilled player is the one who wins, and I don't think there's better balance than what we have now." INnoVation
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-09-01 22:40:41
September 01 2012 20:13 GMT
#695
If Blizzard has decided to go for long macro games as policy then it would be counter to the initial design philosophy behind WoL. DB gave a presentation (30 minutes at least, I think) on the foundation design of WoL (as an E-Sport) where he was pretty clear that he wanted a game which could be over in 5 minutes and could also last for up to 30 minutes or more.

If there has been a conscious decision to do away with the former that would be interesting. I'm not sure it has, because, if so, we would be seeing that in TvP as well and this is not the case. Early game deciding (i.e. before 8 - 10 minutes) aggression is still possible in this MU. If it is not possible in TvZ then it may be the unintended effect of the last Queen and Overlord buff patch. However, the fact that Blizzard has suggested Raven use may mean that they don't think Terran (mistakenly?) has a problem in the early game; only the late game. I don't think we should assume, too easily, that we know what Blizzard was aiming for in their balance patches (or at least this one). Therefore, if the MU is becoming a snooze turtle fest, it may just be the result of both Zerg and Terran exploring their options in the post patch game and, for the moment, playing safe (i.e. passive). In time, the early/mid game may return with new tactics and strategies (from both races). Of course, it may not.
KT best KT ~ 2014
Romulox
Profile Joined October 2011
United States125 Posts
September 01 2012 22:18 GMT
#696
"We feel that at this time, we should give players more opportunities to fully explore the slowly-shifting meta-game before we change the balance of the game."

now buy our new expansion!
rbarreira
Profile Joined August 2012
Sweden6 Posts
September 01 2012 22:40 GMT
#697
Not so long ago I posted a comment on youtube saying Taeja should stop playing so well otherwise Terran would get nerfed.

Despite being a (semi) joke, turns out that comment was almost spot-on.
Talack
Profile Joined September 2010
Canada2742 Posts
September 01 2012 22:45 GMT
#698
On September 02 2012 07:40 rbarreira wrote:
Not so long ago I posted a comment on youtube saying Taeja should stop playing so well otherwise Terran would get nerfed.

Despite being a (semi) joke, turns out that comment was almost spot-on.


If only blizzard took that approach to zerg pros : /
MildSeven
Profile Joined October 2010
Canada311 Posts
September 01 2012 23:34 GMT
#699
i am a terran player, i like that we're given more time on our own as players to figure this out, i am sick of all these quick patches within a month or two, there's no time for players to figure things out on their own at all.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
September 01 2012 23:42 GMT
#700
What I don't understand is loads of people are complaining about zerg dominance when infact in this current metagame Protoss are the ones winning everything.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Prev 1 33 34 35 36 37 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 67
BRAT_OK 30
StarCraft: Brood War
firebathero 2074
Larva 542
actioN 308
Soma 171
Pusan 134
Sharp 128
hero 123
Barracks 92
PianO 81
Mind 28
[ Show more ]
NotJumperer 26
Backho 18
Noble 15
scan(afreeca) 14
NaDa 9
Terrorterran 7
Dota 2
Gorgc4584
League of Legends
JimRising 1059
Counter-Strike
fl0m2605
Stewie2K700
zeus113
Heroes of the Storm
Khaldor151
Other Games
summit1g14139
Happy407
XaKoH 100
goatrope44
Organizations
Counter-Strike
PGL104
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH211
• LUISG 27
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 787
• WagamamaTV71
• lizZardDota258
League of Legends
• Jankos3219
• Lourlo1752
Upcoming Events
Sparkling Tuna Cup
13m
WardiTV Korean Royale
2h 13m
LAN Event
5h 13m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
8h 13m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
10h 13m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
23h 13m
Wardi Open
1d 2h
WardiTV Korean Royale
2 days
Replay Cast
2 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.