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Situation Report: August 31, 2012 by David Kim - Page 13

Forum Index > SC2 General
950 CommentsPost a Reply
Prev 1 11 12 13 14 15 48 Next All
Penecks
Profile Joined August 2010
United States600 Posts
August 31 2012 18:49 GMT
#241
Hmm I guess I can see why Kim made this decision, but does anyone know if the plan to speed up the Raven has been scrapped entirely? Would still be useful, as one second of being out of position and you just lost half your ravens to fungal.
straight poppin
sertman
Profile Blog Joined February 2011
United States540 Posts
August 31 2012 18:50 GMT
#242
On September 01 2012 03:40 Blazinghand wrote:
Show nested quote +
On September 01 2012 03:39 sertman wrote:
On September 01 2012 03:23 DebtSC2 wrote:
On September 01 2012 03:16 ZeromuS wrote:
On September 01 2012 03:13 DebtSC2 wrote:
Someone answer me this:

What's wrong with making Zerg and Protoss as difficult as Terran? Obviously at the top level the races can all be competitive, but it's clear that Zerg and Toss players below the top .1% have a much easier time in their matchups than Terran.

It's stupid to make Terran easier or stronger, yes. Very stupid.

It's also stupid to leave Zerg and Protoss the way they are -- virtually microless, with simple, 1 route tech paths.


Yes, 1 route tech path because Terrans don't get barracks -- factory -- starport every game?

Look, Terran requires some more micro, its different than the micro of the other races. Protoss relies on spell micro, terran on large army control, and zerg on positioning. Nothing wrong with asymmetric design.


Except its not asymmetric, its completely lopsided. I play P and Z and T all at the master level, all around 1100 pt in master. I play terran at least twice as much as the other races combined. It is orders of magnitude easier to win with Z and P, because they are vastly simpler mechanically compared to Terran.

It's not asymmetric. For two races it's very easy. For one race its difficult.


so you play all three races, have the same amount of points in master league with all three, and then turn around and say it's completely lopsided? shouldn't you have much less points with terran if that was the case?

it's not about what's easier to do or not. you don't see baseball players debating whether it's harder to pitch or to hit, do you?


WELL, he did say he plays twice as much terran, so you'd expect him to be much better/higher rated with terran. The fact that he's not, in his mind, is an indication that terran is more difficult.


well that's the point isn't it? if it's easier to win with protoss or zerg he should be much better with protoss and zerg regardless of how much terran he's played. that's the definition of imbalance.

what it actually shows though is that the race you play doesn't really make a difference as to how well you do - it's completely up to your skill level that dictates whether or not you win or lose.
Aristotle7
Profile Blog Joined January 2011
United States120 Posts
August 31 2012 18:57 GMT
#243
TLDR/Translated to English:

“
DKIM:
Blah, blah, I have to do PR. I could care less what you think but I have to do PR, so blah, blah.
Some time back I felt like buffing Ravens but meh.
Then I felt like nerfing creep but meh.
Oh, the other day MVP won something, so stop whining.
“


User was warned for this post
Master Terran on NA
DebtSC2
Profile Joined August 2012
United States20 Posts
Last Edited: 2012-08-31 19:02:45
August 31 2012 19:00 GMT
#244
On September 01 2012 03:47 omnic wrote:
Show nested quote +
On September 01 2012 03:40 Blazinghand wrote:
On September 01 2012 03:39 sertman wrote:
On September 01 2012 03:23 DebtSC2 wrote:
On September 01 2012 03:16 ZeromuS wrote:
On September 01 2012 03:13 DebtSC2 wrote:
Someone answer me this:

What's wrong with making Zerg and Protoss as difficult as Terran? Obviously at the top level the races can all be competitive, but it's clear that Zerg and Toss players below the top .1% have a much easier time in their matchups than Terran.

It's stupid to make Terran easier or stronger, yes. Very stupid.

It's also stupid to leave Zerg and Protoss the way they are -- virtually microless, with simple, 1 route tech paths.


Yes, 1 route tech path because Terrans don't get barracks -- factory -- starport every game?

Look, Terran requires some more micro, its different than the micro of the other races. Protoss relies on spell micro, terran on large army control, and zerg on positioning. Nothing wrong with asymmetric design.


Except its not asymmetric, its completely lopsided. I play P and Z and T all at the master level, all around 1100 pt in master. I play terran at least twice as much as the other races combined. It is orders of magnitude easier to win with Z and P, because they are vastly simpler mechanically compared to Terran.

It's not asymmetric. For two races it's very easy. For one race its difficult.


so you play all three races, have the same amount of points in master league with all three, and then turn around and say it's completely lopsided? shouldn't you have much less points with terran if that was the case?

it's not about what's easier to do or not. you don't see baseball players debating whether it's harder to pitch or to hit, do you?


WELL, he did say he plays twice as much terran, so you'd expect him to be much better/higher rated with terran. The fact that he's not, in his mind, is an indication that terran is more difficult.



Too many variables still. He could naturally be better at zerg/protoss mechanics. The fact that he plays terran so much also gives him quite a large advantage over other terran players that he would face as Zerg or protoss. He could be playing zerg or protoss after going on a harsh losing streak as terran so his MMR has tanked. These types of variables that can easily be overlooked (and if I wasnt so pressed for time atm i'm sure I could come up with quite a few more easily.) make anecdotal evidence that his argument is based on anything but concrete.


This all could very well be true!

But, I was sharing my experience. It wasn't meant to be end-all, be-all evidence that alone demonstrates Z and P to be less mechanically demanding than T.

Also, the whole 'terran is hard' thing isn't exactly new. I mean, didn't iNcontrol say as much on ITG 48 or 49? Hasn't lack of foreigner terran success been a longstanding thing? I know that Zerg and Protoss aren't "easy." No race in such a competitive is going to award easy wins any farther than the skill of the player will take them.

But in relative terms, from personal experience, I think that Z and P are mechanically 'less difficult' than Terran. They are not "EASY MODE," simply less mechanically demanding. Certain builds/playstyles definitely don't withstand that statement, obviously. A terran who 5 raxes every game against toss is going to have the easier game to play, at least until mid master. A terran that mechs against a zerg using mutalisks and roach drops is going to have the easier game to play. There are ways to play around the "skill gap" issue, though most of them don't hold up at the pro level.
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
August 31 2012 19:00 GMT
#245
I wish they had this thinking for every balance change
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
August 31 2012 19:07 GMT
#246
terrans are still dominating gsl .. the quenn buff caused a minor hick up, now terran is up again
http://wiki.teamliquid.net/starcraft2/2012_Global_StarCraft_II_League_Season_4/Up_and_Down
see bottom, racial distribution
21 is half the truth
Bobson
Profile Joined July 2010
Sweden50 Posts
August 31 2012 19:10 GMT
#247
TvZ is more broken than any other matchup at any other time after release. Zerg can rush hive and get an unstoppable army that deal with all terran forces and terrran can just try win by playing alot better on alot of different stages of the game.
Zuppp!!??
AgentChaos
Profile Joined July 2011
United Kingdom4569 Posts
August 31 2012 19:10 GMT
#248
wtf?? nerf the creepspread and buff the ravens speed already
IM & EG supporter
Beakyboo
Profile Joined May 2010
United States485 Posts
August 31 2012 19:10 GMT
#249
While I'd rather they leave the match up alone, their reasoning isn't the most compelling. Don't balance the game around how races did in the most recent tournaments. That's going to be pretty volatile at any reasonable level of balance. Never mind citing MVP at IEM using ravens...
Qikz
Profile Blog Joined November 2009
United Kingdom12043 Posts
August 31 2012 19:12 GMT
#250
I'm glad they're not interfering. Balance has been changing on it's own for ages, the metagame dictactes balance and that's the best way.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
vesicular
Profile Blog Joined March 2010
United States1310 Posts
August 31 2012 19:12 GMT
#251
Best thing about this BR is that Blizz finally figured out what metagame is.
STX Fighting!
AnomalySC2
Profile Joined August 2012
United States2073 Posts
Last Edited: 2012-08-31 19:13:48
August 31 2012 19:13 GMT
#252
On September 01 2012 03:57 Aristotle7 wrote:
TLDR/Translated to English:

“
DKIM:
Blah, blah, I have to do PR. I could care less what you think but I have to do PR, so blah, blah.
Some time back I felt like buffing Ravens but meh.
Then I felt like nerfing creep but meh.
Oh, the other day MVP won something, so stop whining.
“


This. No idea why he still has his job lolol.

User was warned for this post
FinalForm
Profile Joined August 2010
United States450 Posts
August 31 2012 19:14 GMT
#253
Before queen range buff TvZ was evenly balanced especially as players like DRG where pioneering ways to deal with reactor hellions delaying the third. Simcities, roaches were used and despite the cost sank into a set of early game roaches, DRG was using those roaches for good drop defense.
Neurosis
Profile Joined October 2010
United States893 Posts
August 31 2012 19:17 GMT
#254
On September 01 2012 04:14 FinalForm wrote:
Before queen range buff TvZ was evenly balanced especially as players like DRG where pioneering ways to deal with reactor hellions delaying the third. Simcities, roaches were used and despite the cost sank into a set of early game roaches, DRG was using those roaches for good drop defense.


HoTS is right around the corner. They want Zerg to be the best race, just like Terran was the best at WoL launch. It's all about the business side of things with Blizzard these days.
TheDwf
Profile Joined November 2011
France19747 Posts
August 31 2012 19:17 GMT
#255
On September 01 2012 04:14 FinalForm wrote:
Before queen range buff TvZ was evenly balanced especially as players like DRG where pioneering ways to deal with reactor hellions delaying the third. Simcities, roaches were used and despite the cost sank into a set of early game roaches, DRG was using those roaches for good drop defense.

Nerchio and Stephano were using Roaches to fend off Hellions for months too.
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
August 31 2012 19:17 GMT
#256
On September 01 2012 03:49 Penecks wrote:
Hmm I guess I can see why Kim made this decision, but does anyone know if the plan to speed up the Raven has been scrapped entirely? Would still be useful, as one second of being out of position and you just lost half your ravens to fungal.

I dont think the raven change would be harmful at all. I don't know if it should be because of fungal, or more of a nudge like warp prisms and OLs and things like that.

This is probably a good change; though the guy on the first page discussing why it was changed in the first place needs to take into account the opinion that tvz was stupid before the patch. Balance aside, tvz being hellions vs either fast 3 base or 2 base tech made tvz very typical and caused lots of random all ins that worked because of chance vs greed. I would never want to go back to before the queen range.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
s3rp
Profile Joined May 2011
Germany3192 Posts
August 31 2012 19:19 GMT
#257
Considering how bad most of the games in Sc2 have become to watch and play with all the changes Blizzard made to the game i don't think this comes as a suprise.

Ravens are a clunky very mediocre spellcaster that has overpriced spells that are extremely unreliable ( range from great to utterly useless ) but for whatever reason this units never got changed to be more reliable. You cannot rely on Ravens to win you a game you will have to rely on your opponent to fucking up to do that for example.
TheDwf
Profile Joined November 2011
France19747 Posts
August 31 2012 19:22 GMT
#258
On September 01 2012 04:17 Bippzy wrote:
Show nested quote +
On September 01 2012 03:49 Penecks wrote:
Hmm I guess I can see why Kim made this decision, but does anyone know if the plan to speed up the Raven has been scrapped entirely? Would still be useful, as one second of being out of position and you just lost half your ravens to fungal.

I dont think the raven change would be harmful at all. I don't know if it should be because of fungal, or more of a nudge like warp prisms and OLs and things like that.

This is probably a good change; though the guy on the first page discussing why it was changed in the first place needs to take into account the opinion that tvz was stupid before the patch. Balance aside, tvz being hellions vs either fast 3 base or 2 base tech made tvz very typical and caused lots of random all ins that worked because of chance vs greed. I would never want to go back to before the queen range.

But somehow 6 pool drone pull happening to work now is OK?
iky43210
Profile Blog Joined May 2011
United States2099 Posts
Last Edited: 2012-08-31 19:25:21
August 31 2012 19:23 GMT
#259
david kim can't win this.

"We're going to buff ravens"
all zerg tears cry and point at how mvp/taeja used them to demolish people. And it may come bite him back in the ass if it turns out raven were just not explored fully.

"We're not going to buff ravens"
this thread

tbh I don't know why all the people in this thread are crying zerg imba right now when protoss are GSL 1 style dominating the current meta
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
August 31 2012 19:25 GMT
#260
holy shit in before avilo.

on topic, i think this is a great approach they're taking. makes me very optimistic for HOTS too.
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