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On September 01 2012 02:51 SolidMoose wrote: I love how the only time they actually put some thought into doing a balance change before blindly implementing it is when part of it (the raven) actually would have been useful. Seriously, of all the ridiculous changes they made, it's a small speed buff that they back off on because of ONE tournament result, yet months of almost no terrans besides Taeja doing well does nothing. I guess when MVP and Taeja win games, everything must all be balanced. This is just stupid. Balanced in such a way that's not impossible to win. You're forgetting that there are plenty of other good terrans(none in eu though) TheStc,Supernova,Ryung, Alive are all quite legit and win vs Z games left and right.
While I applaud Blizzard's reluctance to introduce new changes, but a bit weird that they do it now when HotS is getting released. Raven buff would be quite good, if nothing else it would make people use ravens even more just because they would get buffed.
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Where was this shit when Thorzain created the mass thor strategy vs toss ?
Blizzard allowing the players to experiment in the meta game vs what they thought needed change....this is new
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On September 01 2012 01:07 strength wrote: Atleast they have statistics that show its balancing out.
**** ROFL waiting for terrans to cry. Avilo may commit suicide. Waiting? They've been crying non stop for months ^^ If they played any other race my ears would've fallen of a year ago =)
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not that worried about balance at the moment if at all.
with HOTS around the corner, balance will change so much anyways. I'm more worried about blizzard making bad game design choices. which they already have in WOL, but I won't mention as it'll just end up in pointless debate.
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I seriously wish that DKim would have warned us to build an Ark or two before releasing this information... the Terran tears are likely to drown us all. It is also interesting to see people complain about them using Pro results with their APM intensive strategies as a basis for their balancing (or lack thereof). So because YOU can't execute the strategy, we should add a fix to make the game easier for you? Yep, you sure do sound like a Terran.
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why the fuck didn't blizzard do this when terrans started using ghosts. They didn't even let zerg get a chance to figure out how to counter it
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On September 01 2012 03:09 Dosey wrote: I seriously wish that DKim would have warned us to build an Ark or two before releasing this information... the Terran tears are likely to drown us all. It is also interesting to see people complain about them using Pro results with their APM intensive strategies as a basis for their balancing (or lack thereof). So because YOU can't execute the strategy, we should add a fix to make the game easier for you? Yep, you sure do sound like a Terran.
don't make the game easier then
make the game harder for everyone else
I'd love to just a move (no i actually wouldn't, i hate you for making me do it HoTS) into stuff and spam F or T and get similar results as pros
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Canada13379 Posts
Wow,
People are going to complain hardcore. I really am surprised they changed nothing. Happily surprised though. I mean, its a good thing that they aren't rashly changing things in the game. I like that they are taking a more slow approach now than they have in the past.
On September 01 2012 03:11 Chaggi wrote:Show nested quote +On September 01 2012 03:09 Dosey wrote: I seriously wish that DKim would have warned us to build an Ark or two before releasing this information... the Terran tears are likely to drown us all. It is also interesting to see people complain about them using Pro results with their APM intensive strategies as a basis for their balancing (or lack thereof). So because YOU can't execute the strategy, we should add a fix to make the game easier for you? Yep, you sure do sound like a Terran. don't make the game easier then make the game harder for everyone else I'd love to just a move (no i actually wouldn't, i hate you for making me do it HoTS) into stuff and spam F or T and get similar results as pros
You know, for the first 1.5 years of SC2 everyone was making fun of terran for simply hitting stim and then A-Moving.
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Either way you look at it, ravens are either A) a really slow overpriced detector... or B) a really shiiittyyy caster unit so in either case, it's bad...
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What's worse than tears is the condescending Zergs sitting high and mighty, saying that they have the mechanics of Dong Rae Gu and says that Terrans should just get mechanics like MVP.
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Someone answer me this:
What's wrong with making Zerg and Protoss as difficult as Terran? Obviously at the top level the races can all be competitive, but it's clear that Zerg and Toss players below the top .1% have a much easier time in their matchups than Terran.
It's stupid to make Terran easier or stronger, yes. Very stupid.
It's also stupid to leave Zerg and Protoss the way they are -- virtually microless, with simple, 1 route tech paths.
User was temp banned for this post.
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On September 01 2012 03:12 ZeromuS wrote:Wow, People are going to complain hardcore. I really am surprised they changed nothing. Happily surprised though. I mean, its a good thing that they aren't rashly changing things in the game. I like that they are taking a more slow approach now than they have in the past. Show nested quote +On September 01 2012 03:11 Chaggi wrote:On September 01 2012 03:09 Dosey wrote: I seriously wish that DKim would have warned us to build an Ark or two before releasing this information... the Terran tears are likely to drown us all. It is also interesting to see people complain about them using Pro results with their APM intensive strategies as a basis for their balancing (or lack thereof). So because YOU can't execute the strategy, we should add a fix to make the game easier for you? Yep, you sure do sound like a Terran. don't make the game easier then make the game harder for everyone else I'd love to just a move (no i actually wouldn't, i hate you for making me do it HoTS) into stuff and spam F or T and get similar results as pros You know, for the first 1.5 years of SC2 everyone was making fun of terran for simply hitting stim and then A-Moving.
oh yeah, I know.
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On September 01 2012 03:09 Tchado wrote: Where was this shit when Thorzain created the mass thor strategy vs toss ?
Blizzard allowing the players to experiment in the meta game vs what they thought needed change....this is new
It's new and as much as everybody will hate it when they are personally struggling I really hope they keep it up.
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Canada13379 Posts
On September 01 2012 03:13 DebtSC2 wrote: Someone answer me this:
What's wrong with making Zerg and Protoss as difficult as Terran? Obviously at the top level the races can all be competitive, but it's clear that Zerg and Toss players below the top .1% have a much easier time in their matchups than Terran.
It's stupid to make Terran easier or stronger, yes. Very stupid.
It's also stupid to leave Zerg and Protoss the way they are -- virtually microless, with simple, 1 route tech paths.
Yes, 1 route tech path because Terrans don't get barracks -- factory -- starport every game?
Look, Terran requires some more micro, its different than the micro of the other races. Protoss relies on spell micro, terran on large army control, and zerg on positioning. Nothing wrong with asymmetric design.
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On September 01 2012 03:14 omnic wrote:Show nested quote +On September 01 2012 03:09 Tchado wrote: Where was this shit when Thorzain created the mass thor strategy vs toss ?
Blizzard allowing the players to experiment in the meta game vs what they thought needed change....this is new It's new and as much as everybody will hate it when they are personally struggling I really hope they keep it up.
Amen to that brother.
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On September 01 2012 02:44 Tao367 wrote: One statistic I'd be interested in (while not related to tvz balance) is how many of the PvZ games are won by a protoss in a 2 base all in/heavy aggressive midgame scenario. It's rare that I've seen a protoss win in the late game vs zerg, but I haven't watched any Korean games so I'm not sure.
Yes. I think that the reason Protoss go all-in from 2 bases so much isn't because they want to all-in or have no skill/honor whatever, it is because Protoss has difficultly late game vs Zerg. Depending heavily on the Vortex is just risky.
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On September 01 2012 03:16 ZeromuS wrote:Show nested quote +On September 01 2012 03:13 DebtSC2 wrote: Someone answer me this:
What's wrong with making Zerg and Protoss as difficult as Terran? Obviously at the top level the races can all be competitive, but it's clear that Zerg and Toss players below the top .1% have a much easier time in their matchups than Terran.
It's stupid to make Terran easier or stronger, yes. Very stupid.
It's also stupid to leave Zerg and Protoss the way they are -- virtually microless, with simple, 1 route tech paths. Yes, 1 route tech path because Terrans don't get barracks -- factory -- starport every game? Look, Terran requires some more micro, its different than the micro of the other races. Protoss relies on spell micro, terran on large army control, and zerg on positioning. Nothing wrong with asymmetric design.
Except its not asymmetric, its completely lopsided. I play P and Z and T all at the master level, all around 1100 pt in master. I play terran at least twice as much as the other races combined. It is orders of magnitude easier to win with Z and P, because they are vastly simpler mechanically compared to Terran.
It's not asymmetric. For two races it's very easy. For one race its difficult.
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I think its a shame they arent adding the raven buff. The patches shake the game up and make the tournaments more interesting, no matter which race they nerf or buff.
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On September 01 2012 03:13 DebtSC2 wrote: Someone answer me this:
What's wrong with making Zerg and Protoss as difficult as Terran? Obviously at the top level the races can all be competitive, but it's clear that Zerg and Toss players below the top .1% have a much easier time in their matchups than Terran.
It's stupid to make Terran easier or stronger, yes. Very stupid.
It's also stupid to leave Zerg and Protoss the way they are -- virtually microless, with simple, 1 route tech paths. Being micro intensive does not mean that it is the most difficult race...
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about one in five battle reports actually make sense, crossing my fingers for the next one ^^
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