• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:44
CEST 16:44
KST 23:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers12Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid23
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists
Tourneys
2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 Strategy, Pimpest Plays Discussions Data needed [ASL21] Ro16 Preview Pt2: All Star BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2321 users

[D] The raven buff does not address TvZ issues - Page 38

Forum Index > SC2 General
Post a Reply
Prev 1 36 37 38 39 40 48 Next All
If this thread can't remain civil then we'll have to close it. Thread will be moderated harshly from pg.3 onwards.
zmansman17
Profile Joined March 2011
United States2567 Posts
August 22 2012 18:10 GMT
#741
On August 21 2012 19:33 Snowbear wrote:
Newsflash guys: terrans should split their vikings and marines against fungal, BUT don't you dare to say that zergs should split their corruptors and broodlords against HSM!! That's NOT possible!!!!! Zergs should be able to 1a themselves to victory! Terrans should split for their life!


My thoughts exactly.

I just can't help but find it anything but supremely ironic to see Zergs complain about splitting and calling it "humanly impossible". If that is so, and if splitting vikings is in many ways similar to splitting broodlords, then most Terrans have been doing the humanly impossible for a long time now.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
xPabt
Profile Joined February 2012
226 Posts
August 22 2012 18:41 GMT
#742
Blizzard is such a joke. It's really not fun when you play vs zerg's that allin you every game and then easily transition out of it because of larva.
( bush
Profile Joined April 2011
321 Posts
August 22 2012 18:47 GMT
#743
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.
oo
Bonkerz
Profile Blog Joined September 2010
United States831 Posts
August 22 2012 18:52 GMT
#744
Avilo droppin dat knowledge bomb.
High masters terran streaming in 720p 60 FPS with commentary and analysis after every game twitch.tv/bonkerz1
xPabt
Profile Joined February 2012
226 Posts
August 22 2012 18:54 GMT
#745
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

especially considering how its harder to get to.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
August 22 2012 18:57 GMT
#746
On August 23 2012 03:54 xPabt wrote:
Show nested quote +
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

especially considering how its harder to get to.


I can't think of many Zergs lategame that aren't shitting their pants when they see 6 ravens with full energy HSMing their army... Ravens are fine, get better.
FoTG fighting!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 22 2012 19:03 GMT
#747
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

Why should the Raven be like those units? The races are asymmetrical, and if Blizzard wanted the Raven to be as strong as the Infestor it would be way stronger than it is now.
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2012-08-22 19:06:20
August 22 2012 19:03 GMT
#748
On August 22 2012 08:14 Ramiz1989 wrote:
Show nested quote +
On August 21 2012 23:46 blug wrote:
I am almost willing to bet money that ravens will be the new hot topic of OPness after the patch. I don't believe it will be because of the speed increase that will make them OP, it will be the fact that terran will start using an ability that is already amazing but don't currently utilize.

The exact same thing happened with the Warp Prism Buff (I still argue that before the buff it was still useful as hell). Arguably the infestor buff/nerf (8 seconds worth of fungal would be just as good as 4 seconds imo even with the longer duration of damage being done).


Pretty much agree, same with Ghosts. Terran players were crying how Infestor is OP, and Zerg players were telling them to use Ghosts. Terran players usually said on that "Ghosts are shit", than few months later, you see masses of Ghost vs. Zerg, and they were countering every unit with Snipe and EMP. Then, after that, we saw Ghosts being nerfed...




This is false beyond belief. Ghosts are shit in that they are extremely cost inefficient and require massive infrastructure to support them, just as much as Ravens if not more. Ghosts require upgrades, cloak, nukes, PFs, Sentry Towers, well positioned tanks, and a split map situation for them to become actually good. There were only a few games where Ghosts were utilized well, one of them was Morrow vs Leenock on Metro, which special map for obvious reasons, and on Shakuras when Z players weren't being aggressive and just simply allowing Terran players to split the map.


Anyone that believes that Ghosts were OP pretty much didn't watch SC2 at all or have a blatantly biased stake in Z. The win percentages, the games themselves, etc. all prove that Ghosts were not OP by any stretch of the imagination; the only thing they allowed was for Terran to actually fight late game Z when they were on even bases, nothing more. If a Terran was behind on bases, he couldn't afford to mass Ghosts simply because it costs way too much to support them.


Various Z players for instance love to point out the games of MVP vs July and MVP vs Nestea as examples as to why Ghosts are imbalanced. Except they forget that not only MVP has historically dominated Nestea and July, both Nestea and July played those particular matches extremely bad. July and Nestea were simply playing subpar level of Z, while MVP was just outplaying them badly. Ghosts had little to no impact; MVP had cut the maps in half and forced both of them into very bad positions, even though both July and Nestea had ample amount of time to either hurt MVP badly with a 3 base attack, or at least force him to not expand and take 4ths and 5ths so quickly (which he did in both games). MVP basically played an ultra greedy Terran, and neither Nestea or July capitalized at all on the greedy play of MVP.
Scrubwave
Profile Joined July 2010
Poland1786 Posts
August 22 2012 19:24 GMT
#749
--- Nuked ---
perser84
Profile Joined October 2010
Germany399 Posts
August 22 2012 19:27 GMT
#750
On August 23 2012 04:24 Scrubwave wrote:
Show nested quote +
On August 23 2012 03:57 NeMeSiS3 wrote:
On August 23 2012 03:54 xPabt wrote:
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

especially considering how its harder to get to.


I can't think of many Zergs lategame that aren't shitting their pants when they see 6 ravens with full energy HSMing their army... Ravens are fine, get better.

Maybe the reason they're shitting their pants is the very thought that they may actually have to micro a bit more. Can't have that.
Oh, fun fact, if you let 6 slow-ass ravens hsm your entire army then that means you have shit vision for a zerg and even shittier infestor control, because otherwise you'd be able to simply freeze ravens out of range of hsm and pick them off.

agree here the effort for emp and hsm is greater then to fungual a enemy
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
August 22 2012 19:33 GMT
#751
On August 23 2012 03:57 NeMeSiS3 wrote:
Show nested quote +
On August 23 2012 03:54 xPabt wrote:
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

especially considering how its harder to get to.


I can't think of many Zergs lategame that aren't shitting their pants when they see 6 ravens with full energy HSMing their army... Ravens are fine, get better.


I can think of many zergs that don't shit their pants because they are grown up. Good post, great logic. You are the man.
xPabt
Profile Joined February 2012
226 Posts
August 22 2012 19:39 GMT
#752
On August 23 2012 04:03 ZAiNs wrote:
Show nested quote +
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

Why should the Raven be like those units? The races are asymmetrical, and if Blizzard wanted the Raven to be as strong as the Infestor it would be way stronger than it is now.


Well when terran's early/midgame advantage has been nerfed out of the game then lategame needs a change.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
Last Edited: 2012-08-22 19:53:20
August 22 2012 19:52 GMT
#753
On August 23 2012 04:27 perser84 wrote:
Show nested quote +
On August 23 2012 04:24 Scrubwave wrote:
On August 23 2012 03:57 NeMeSiS3 wrote:
On August 23 2012 03:54 xPabt wrote:
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

especially considering how its harder to get to.


I can't think of many Zergs lategame that aren't shitting their pants when they see 6 ravens with full energy HSMing their army... Ravens are fine, get better.

Maybe the reason they're shitting their pants is the very thought that they may actually have to micro a bit more. Can't have that.
Oh, fun fact, if you let 6 slow-ass ravens hsm your entire army then that means you have shit vision for a zerg and even shittier infestor control, because otherwise you'd be able to simply freeze ravens out of range of hsm and pick them off.

agree here the effort for emp and hsm is greater then to fungual a enemy


I think the rank of the player should be bolstered above their posts to see the validity of their comments, it really bugs me that you "agree" with that ridiculous statement.

In pro play Ravens seem to have no issue landing big HSM's on mass Corruptor/Broodlord/infestor army (even without any ghost help to EMP infestors) so why do you think that below that level the Zerg simply has the ability with that "fun fact"

I expected Zerg to bitch about balance when the game was actually broken, I expected Protoss to complain about the 1/1/1 and bitbybit builds when the game was broken but I didn't expect Terrans to bitch about a game that sees Terran swallow most of the prize money/premier leagues even after the patch. The game is fine, you need to again "get better" and stop blaming Blizzard for anything.

Was TvZ lategame fine prepatch? It seemed to be, no one was going up in flames so how in the hell does the queen buff or overlord movement speed change lategame compositions? If it does anything it only elevates the speed at which Zerg gets to the lategame by a near miniscule amount, not some magical god send that gives Zerg the 1A power to crush everyone.

Frustrating
FoTG fighting!
RaZorwire
Profile Joined April 2012
Sweden718 Posts
August 22 2012 19:59 GMT
#754
On August 23 2012 04:52 NeMeSiS3 wrote:

Was TvZ lategame fine prepatch? It seemed to be, no one was going up in flames so how in the hell does the queen buff or overlord movement speed change lategame compositions? If it does anything it only elevates the speed at which Zerg gets to the lategame by a near miniscule amount, not some magical god send that gives Zerg the 1A power to crush everyone.



I agree that some of the people posting here are overreacting, but I recall plenty of people having the opinion that Terran was week in the lategame vs Zerg even before the Queen buff.

So no, I don't think people thought the lategame was fine prepatch, if that's what you're asking.
whatevername
Profile Joined June 2012
471 Posts
August 22 2012 20:07 GMT
#755
I cant remember which progamer it was - maybe mvp maybe byun - but like a month ago they claimed that tvz was fine and the late game solution was found; ravens. Stats bear this out. TVZ is balanced yet again in Korea, and is trending that way internationally. Pretty amusing thread.
Scrubwave
Profile Joined July 2010
Poland1786 Posts
August 22 2012 20:09 GMT
#756
--- Nuked ---
superstartran
Profile Joined March 2010
United States4013 Posts
August 22 2012 20:20 GMT
#757
On August 23 2012 04:52 NeMeSiS3 wrote:
Show nested quote +
On August 23 2012 04:27 perser84 wrote:
On August 23 2012 04:24 Scrubwave wrote:
On August 23 2012 03:57 NeMeSiS3 wrote:
On August 23 2012 03:54 xPabt wrote:
On August 23 2012 03:47 ( bush wrote:
The Raven should actually be a unit that scares the opponent, just like the High Templar or Infestor. Raven is far away from being this kind of unit.

especially considering how its harder to get to.


I can't think of many Zergs lategame that aren't shitting their pants when they see 6 ravens with full energy HSMing their army... Ravens are fine, get better.

Maybe the reason they're shitting their pants is the very thought that they may actually have to micro a bit more. Can't have that.
Oh, fun fact, if you let 6 slow-ass ravens hsm your entire army then that means you have shit vision for a zerg and even shittier infestor control, because otherwise you'd be able to simply freeze ravens out of range of hsm and pick them off.

agree here the effort for emp and hsm is greater then to fungual a enemy


I think the rank of the player should be bolstered above their posts to see the validity of their comments, it really bugs me that you "agree" with that ridiculous statement.

In pro play Ravens seem to have no issue landing big HSM's on mass Corruptor/Broodlord/infestor army (even without any ghost help to EMP infestors) so why do you think that below that level the Zerg simply has the ability with that "fun fact"

I expected Zerg to bitch about balance when the game was actually broken, I expected Protoss to complain about the 1/1/1 and bitbybit builds when the game was broken but I didn't expect Terrans to bitch about a game that sees Terran swallow most of the prize money/premier leagues even after the patch. The game is fine, you need to again "get better" and stop blaming Blizzard for anything.

Was TvZ lategame fine prepatch? It seemed to be, no one was going up in flames so how in the hell does the queen buff or overlord movement speed change lategame compositions? If it does anything it only elevates the speed at which Zerg gets to the lategame by a near miniscule amount, not some magical god send that gives Zerg the 1A power to crush everyone.

Frustrating



News flash, the Z players are losing to Ravens because they are unfamiliar against playing them. It's just like how Z players were crying about Mothership play late game vs P when in all reality, there was nothing wrong at all. Just stay behind your huge ass spawn crawler wall and spread your units out. Except for some reason, Z players can't be bothered to split in multiple match-ups for some reason.

Not to mention, we saw top tier Terrans beat lower tier Zerg players at IEM for the most part with Ravens (except Kas vs Nestea, but Kas really shouldn't have won that game at all; Nestea had it in the bag and just reacted poorly to Ravens). When I start seeing Ravens beating top tier Z's like DRG (and not Nestea who has a notoriously poor record against Terran and has not been playing that well lately anyways), then we can talk that the Raven MIGHT have some viability.
keglu
Profile Joined June 2011
Poland485 Posts
Last Edited: 2012-08-22 20:22:22
August 22 2012 20:21 GMT
#758
On August 23 2012 05:07 whatevername wrote:
I cant remember which progamer it was - maybe mvp maybe byun - but like a month ago they claimed that tvz was fine and the late game solution was found; ravens. Stats bear this out. TVZ is balanced yet again in Korea, and is trending that way internationally. Pretty amusing thread.


If by "trending that way" you mean getting worse for 3rd straight month you are right.



superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2012-08-22 20:25:45
August 22 2012 20:23 GMT
#759
On August 23 2012 05:07 whatevername wrote:
I cant remember which progamer it was - maybe mvp maybe byun - but like a month ago they claimed that tvz was fine and the late game solution was found; ravens. Stats bear this out. TVZ is balanced yet again in Korea, and is trending that way internationally. Pretty amusing thread.



So apparently one month of data overrides 4 months of imbalance (and continual imbalance in international play).


Two players don't determine everything. You had players like Daigo who could utilize Ryu in ST and beat everybody with him; that doesn't make Ryu a better character or a top tier pick over characters like O.Sagat, Vega, Dhalsim, or Boxer. Just because a very, very, very, very few select players in a competitive game can make something work doesn't mean an imbalance doesn't exist.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
August 22 2012 20:23 GMT
#760
On August 23 2012 05:21 keglu wrote:
Show nested quote +
On August 23 2012 05:07 whatevername wrote:
I cant remember which progamer it was - maybe mvp maybe byun - but like a month ago they claimed that tvz was fine and the late game solution was found; ravens. Stats bear this out. TVZ is balanced yet again in Korea, and is trending that way internationally. Pretty amusing thread.


If by "trending that way" you mean getting worse for 3rd straight month you are right.





4 straight championships... Terran looking pretty bad.
FoTG fighting!
Prev 1 36 37 38 39 40 48 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
12:30
Playoffs Day 1
herO vs Classic
SHIN vs Cure
Solar vs Percival
WardiTV977
TKL 239
Liquipedia
Afreeca Starleague
10:00
Ro16 Group D
Barracks vs Leta
Royal vs Light
Afreeca ASL 6424
StarCastTV_EN241
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko529
Hui .259
TKL 239
LamboSC2 147
Rex 127
StarCraft: Brood War
Britney 36869
Calm 12221
Sea 8730
Jaedong 5944
Snow 2196
BeSt 1026
Hyuk 1001
Horang2 671
Rush 649
Mini 425
[ Show more ]
Pusan 273
Mind 216
Zeus 154
Backho 106
ggaemo 95
ToSsGirL 92
Sea.KH 67
Sharp 61
[sc1f]eonzerg 56
Noble 40
Killer 35
Sexy 30
zelot 24
Rock 22
Bale 19
Movie 17
Shine 16
Terrorterran 12
SilentControl 10
JulyZerg 9
soO 7
eros_byul 1
Dota 2
Gorgc6072
qojqva1500
League of Legends
Reynor71
Counter-Strike
FalleN 5175
shoxiejesuss1483
Heroes of the Storm
Trikslyr149
Other Games
singsing2155
hiko999
B2W.Neo559
Beastyqt462
crisheroes287
DeMusliM272
XaKoH 155
FrodaN151
Mew2King90
ArmadaUGS75
QueenE53
Liquid`VortiX52
Organizations
Dota 2
PGL Dota 2 - Main Stream7993
PGL Dota 2 - Secondary Stream3236
StarCraft: Brood War
UltimateBattle 154
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• 3DClanTV 110
• poizon28 24
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV175
League of Legends
• Nemesis4232
• TFBlade1780
Other Games
• Shiphtur183
• tFFMrPink 1
Upcoming Events
RSL Revival
19h 17m
Replay Cast
1d 9h
The PondCast
1d 19h
KCM Race Survival
1d 19h
WardiTV Map Contest Tou…
1d 20h
Gerald vs TBD
Clem vs TBD
ByuN vs TBD
Rogue vs MaxPax
ShoWTimE vs TBD
CranKy Ducklings
2 days
Escore
2 days
RSL Revival
3 days
WardiTV Map Contest Tou…
3 days
Universe Titan Cup
3 days
Rogue vs Percival
[ Show More ]
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
4 days
WardiTV Map Contest Tou…
4 days
Ladder Legends
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.