• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:06
CET 16:06
KST 00:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BW General Discussion Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1728 users

Heart of the Swarm TvP Battle Report! - Page 30

Forum Index > SC2 General
Post a Reply
Prev 1 28 29 30 31 32 80 Next
mordk
Profile Blog Joined November 2010
Chile8385 Posts
August 14 2012 03:03 GMT
#581
On August 14 2012 12:01 Catchafire2000 wrote:
Show nested quote +
On August 14 2012 11:43 TheGreenMachine wrote:
Some cool APM opportunities i see for heart of the swarm are

-tempest harassment with focus fire since the long attack cooldown and the ability to overkill is too easy
-oracle harassment obv a nice apm sink especially considering how fast it is
-mothership energy boost thing, give energy to sentry or oracles early on. Later game i imagine recall is too useful to not use.
-widow mines might be good against air unit harass too (mutalisk anyone?)



Motherships giving energy to early sentries will be awesome!!!

MC must be so happy
Eraserhead
Profile Joined October 2011
159 Posts
August 14 2012 03:03 GMT
#582
Blizzard was supposed to make Zerg and Protoss harder, not Terran easier

oh yeah, and warpgate doesn't belong in a rts-game
aksfjh
Profile Joined November 2010
United States4853 Posts
August 14 2012 03:04 GMT
#583
It was a showcase for the average player. Not sure why everybody was expecting something along the lines of Taeja vs Seed.
Scila
Profile Joined October 2010
Canada1849 Posts
August 14 2012 03:04 GMT
#584
May as well just do a complete list of this:

- Mech STILL has no viable anti-air unit
- Tanks are 100% useless. They really didn't do anything there, going pure hellion/warhound will be 100% superior unless tanks are buffed
- Range on tempest and core are obv. way too high
- Like me and many other people have already said ever since HOTS units were revealed, a "click to harass" unit is TERRIBLE design. It needs to be a unit that you MICRO in order to harass, not click an ability once and forget
- Giving terran the 1a option isn't actually that bad, since terran requires by far the most micro at the moment. Yes, it would be better if they made zerg and protoss harder to micro, but it's Blizzard were talking about here. They put in dumb units like the Colossus because they "look cool"
All we have to decide is what to do with the time that is given to us.
yeastiality
Profile Joined April 2011
Canada374 Posts
August 14 2012 03:04 GMT
#585
On August 14 2012 12:04 aksfjh wrote:
It was a showcase for the average player. Not sure why everybody was expecting something along the lines of Taeja vs Seed.


because blizzard has the capability to do that, but they know that if they do it will make the horrid design even more obvious?
DarkPlasmaBall
Profile Blog Joined March 2010
United States45048 Posts
August 14 2012 03:04 GMT
#586
On August 14 2012 12:00 SarcasmMonster wrote:
Show nested quote +
On August 14 2012 11:58 Catchafire2000 wrote:
PvP will still be the same. Any player trying to go for some fancy tempest tech will get 4 gated...


I wouldn't jump to that conclusion just yet. Mothership core 3-shots Stalkers and it fires quite quickly.

Maybe it'll give PvP the defensive advantage that it needs.


Both players fast expanding? Double fast expanding?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
schmitty9800
Profile Joined August 2010
United States390 Posts
August 14 2012 03:04 GMT
#587
I'm annoyed that they're not showing anything close to realistic play with this, but still, cool to see.

Mech has some wrinkles now for sure, but the bottom line is that it's still immobile. The toss didn't do anything with WPs to exploit that, hell he didn't do any econ damage past about 10 mins. We're still yet to see how things will shake out.
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
August 14 2012 03:04 GMT
#588
I didn't think it was possible for blizzard to dumb the game even more, but WOW. The new terran units are so clunky and stupid. Was not impressed in the slightest by that battle report. Keeping my fingers crossed and putting my head in the sand for this one. But, this is blizzard we're talking about. They WILL fuck up horribly with this game. TT.
"let your freak flag fly"
Canucklehead
Profile Joined March 2011
Canada5074 Posts
August 14 2012 03:04 GMT
#589
Blame artosis for all the terran mech because he's been on a mech crusade since the game came out and blizzard finally listened to him.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
TheDougler
Profile Joined April 2010
Canada8306 Posts
August 14 2012 03:05 GMT
#590
On August 14 2012 11:58 Catchafire2000 wrote:
PvP will still be the same. Any player trying to go for some fancy tempest tech will get 4 gated...


Not even fucking close.

First of all, 4gate has been dead for a long time now due to the awesome ramp vision nerf, and gets even more nerfed in a way in HOTS as you can't warp uphill. Furthermore, it's hard to say if tempest tech will be the big deal, but I can almost gaurantee that the purifier will cause WAY more expo builds. At least 2 base.

We may still see colossus wars tho... hard to say.

In anycase it's not even in beta yet.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
August 14 2012 03:05 GMT
#591
Oracle is so sad and how people can call it "nice" APM sink and harass unit grills my mind. You don't spend ANY APM on that massive harass, you just shift click it around the map and then just controlls it right before you hit the mineral line so you don't lose it to a turret or whatever, and then you block a mineral patches with one click and shift click it away again for it to charge up. What the fuck? Probably the most boring unit design I've ever seen after the Swarm Host.

From everything we have seen with unit designs, battle reports, new gimmicky mechanics in the game, Dustin Browder and David Kim's view on how the game should be played etc I have to say that I don't agree with much. Unless HotS beta is open for everyone to play and that it would turn out to be alot of fun, but also that DB and DK change up alot of stupid things in this game I'm pretty sure I won't buy HotS.
[13:40] <Qbek> gosi i dreanmt about you
Moka
Profile Joined August 2010
Canada942 Posts
Last Edited: 2012-08-14 03:06:46
August 14 2012 03:05 GMT
#592
On August 14 2012 12:01 Catchafire2000 wrote:
Show nested quote +
On August 14 2012 11:43 TheGreenMachine wrote:
Some cool APM opportunities i see for heart of the swarm are

-tempest harassment with focus fire since the long attack cooldown and the ability to overkill is too easy
-oracle harassment obv a nice apm sink especially considering how fast it is
-mothership energy boost thing, give energy to sentry or oracles early on. Later game i imagine recall is too useful to not use.
-widow mines might be good against air unit harass too (mutalisk anyone?)



Motherships giving energy to early sentries will be awesome!!!


Imagine a cloaked blink stalker all-in/ cloaked delayed 4gate all-in / cloaked X all-in with oracles, lol
ヾ(@⌒_⌒@)ノ
mordk
Profile Blog Joined November 2010
Chile8385 Posts
Last Edited: 2012-08-14 03:07:48
August 14 2012 03:06 GMT
#593
On August 14 2012 12:05 TheDougler wrote:
Show nested quote +
On August 14 2012 11:58 Catchafire2000 wrote:
PvP will still be the same. Any player trying to go for some fancy tempest tech will get 4 gated...


Not even fucking close.

First of all, 4gate has been dead for a long time now due to the awesome ramp vision nerf, and gets even more nerfed in a way in HOTS as you can't warp uphill. Furthermore, it's hard to say if tempest tech will be the big deal, but I can almost gaurantee that the purifier will cause WAY more expo builds. At least 2 base.

We may still see colossus wars tho... hard to say.

In anycase it's not even in beta yet.

Colossus have a counter now, maybe it will be about tempest wars. Enough tempests can 2 shot colo easily, and with that range. Colo is gonna have to hit a timing to win
schmitty9800
Profile Joined August 2010
United States390 Posts
August 14 2012 03:06 GMT
#594
On August 14 2012 12:04 yeastiality wrote:
Show nested quote +
On August 14 2012 12:04 aksfjh wrote:
It was a showcase for the average player. Not sure why everybody was expecting something along the lines of Taeja vs Seed.


because blizzard has the capability to do that, but they know that if they do it will make the horrid design even more obvious?

If the design turns out to be bad, you'll know it in beta. They just don't want alpha stuff out of their hands, and I doubt that pros are willing to give up WoL practice time to look at alpha stuff that's going to change heavily.
WombaT
Profile Blog Joined May 2010
Northern Ireland26032 Posts
August 14 2012 03:07 GMT
#595
On August 14 2012 12:04 Canucklehead wrote:
Blame artosis for all the terran mech because he's been on a mech crusade since the game came out and blizzard finally listened to him.

Artosis to be fair always stressed that he liked the divergence in playstyles between mech and bio, brute force vs mobility, and the positional battles that ensued. Not this
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2012-08-14 03:09:33
August 14 2012 03:08 GMT
#596
I'm not sure what Protoss is supposed to do vs. Terran mech in HotS, and I'm not saying this as a balance whine, because obviously numbers can change easily.

But unit design just seems.... completely ridiculous. Terran now has a ridiculously powerful anti-light aoe unit in the battle hellion, that is super good at tanking damage and slaughtering zealots. The warhound is like a super buff anti-protoss marauder with more HP and more damage vs. mech. Those two units combined should be able to deal with anything toss has on the ground no problem.

I guess phoenix will get a lot more play TvP, since no mech unit on the ground attacks them and vikings are pretty good against them (or is the thor still in the game? If so, pheonix are useless vs. mech).

I'm just not sure what to do, it seems ridiculously hard to harass a terran army that is that much stronger than your own when they got a huge mobility buff...

Fast units that do absurd damage vs. the entire enemy army except for zealots, archons, dark templar and high templar? Seriously blizzard? What a silly unit design.

I guess archons will have to take the place as zealots in the matchup for the purposes of tanking, but I don't know where you're going to get the gas to afford them and the air units you need, along with a supporting ground army.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
seansye
Profile Joined November 2010
United States1722 Posts
August 14 2012 03:08 GMT
#597
Dustin Browder removes the Carrier because no one uses it, even though everyone still wants it in the game, but he keeps the colossus when every1 agrees it's the shittiest unit in the game :p
I will master Speshul Taktics.!
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
August 14 2012 03:08 GMT
#598
On August 14 2012 12:01 Catchafire2000 wrote:
Show nested quote +
On August 14 2012 11:43 TheGreenMachine wrote:
Some cool APM opportunities i see for heart of the swarm are

-tempest harassment with focus fire since the long attack cooldown and the ability to overkill is too easy
-oracle harassment obv a nice apm sink especially considering how fast it is
-mothership energy boost thing, give energy to sentry or oracles early on. Later game i imagine recall is too useful to not use.
-widow mines might be good against air unit harass too (mutalisk anyone?)



Motherships giving energy to early sentries will be awesome!!!


Because if there's one thing SC2 needs, its more forcefields....
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
August 14 2012 03:08 GMT
#599
On August 14 2012 12:01 Catchafire2000 wrote:
Show nested quote +
On August 14 2012 11:43 TheGreenMachine wrote:
Some cool APM opportunities i see for heart of the swarm are

-tempest harassment with focus fire since the long attack cooldown and the ability to overkill is too easy
-oracle harassment obv a nice apm sink especially considering how fast it is
-mothership energy boost thing, give energy to sentry or oracles early on. Later game i imagine recall is too useful to not use.
-widow mines might be good against air unit harass too (mutalisk anyone?)



Motherships giving energy to early sentries will be awesome!!!


The man who uses purify against a baneling bust with only one sentry will cry himself to sleep.

Wait, i can get by with less gas heavy sentries super early PvZ..... I can go for more tech builds!!! YESSSSSS!

Pheonix + Fungal and recall AWESOME!
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
mordk
Profile Blog Joined November 2010
Chile8385 Posts
August 14 2012 03:09 GMT
#600
On August 14 2012 12:08 Whitewing wrote:
I'm not sure what Protoss is supposed to do vs. Terran mech in HotS, and I'm not saying this as a balance whine, because obviously numbers can change easily.

But unit design just seems.... completely ridiculous. Terran now has a ridiculously powerful anti-light aoe unit in the battle hellion, that is super good at tanking damage and slaughtering zealots. The warhound is like a super buff anti-protoss marauder with more HP and more damage vs. mech. Those two units combined should be able to deal with anything toss has on the ground no problem.

I guess phoenix will get a lot more play TvP, since no mech unit on the ground attacks them and vikings are pretty good against them (or is the thor still in the game? If so, pheonix are useless vs. mech).

I'm just not sure what to do, it seems ridiculously hard to harass a terran army that is that much stronger than your own when they got a huge mobility buff...

That protoss didn't even get colossus. If you look closely, battle hellions stack almost as hard as marines, the will melt to colossus.
Prev 1 28 29 30 31 32 80 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Group Stage - Group A, Day 2
WardiTV842
TKL 250
Rex125
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 250
Rex 125
SteadfastSC 57
MindelVK 1
StarCraft: Brood War
Britney 44549
Calm 4593
Rain 4111
Horang2 1357
Bisu 1229
firebathero 446
Soma 358
Flash 273
Zeus 180
Snow 140
[ Show more ]
Hyun 94
hero 79
Rush 66
Sea.KH 55
Killer 48
sas.Sziky 45
Mind 43
Barracks 34
Terrorterran 27
Soulkey 26
Free 25
TY 17
Movie 16
Shine 15
JulyZerg 9
Bale 8
Sea 0
Dota 2
singsing2614
qojqva2417
Dendi1260
Counter-Strike
byalli348
oskar67
Super Smash Bros
Mew2King98
Other Games
B2W.Neo1367
hiko455
crisheroes439
Lowko347
Pyrionflax293
RotterdaM267
Happy197
Sick114
QueenE43
Liquid`VortiX18
febbydoto7
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3430
League of Legends
• Nemesis4617
• TFBlade825
• Stunt763
Other Games
• WagamamaTV328
Upcoming Events
CranKy Ducklings
18h 54m
RSL Revival
18h 54m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
20h 54m
Cure vs Reynor
Classic vs herO
IPSL
1d 1h
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
1d 3h
BSL 21
1d 4h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 18h
RSL Revival
1d 18h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 20h
WardiTV Korean Royale
1d 20h
[ Show More ]
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.