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Active: 2718 users

Call To Action: Balance Testing TvZ. - Page 15

Forum Index > SC2 General
1619 CommentsPost a Reply
Prev 1 13 14 15 16 17 81 Next
SmuZ
Profile Joined March 2012
Romania45 Posts
August 08 2012 23:02 GMT
#281
ffs NERF THE GODDAMN PROTOOOOOSSSS !!!

User was temp banned for this post.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
August 08 2012 23:02 GMT
#282
Nice changes I guess, but ZvT will be boring regardless
Try another route paperboy.
stevarius
Profile Joined August 2010
United States1394 Posts
August 08 2012 23:02 GMT
#283
On August 09 2012 07:49 Shiori wrote:
Show nested quote +
On August 09 2012 07:46 jdsowa wrote:
On August 09 2012 07:43 gfever wrote:
is there truely a terran buff?? took em a year and half for a terran buff, rejoice!


When your race is favored for a year and a half, you don't need buffs.

Terran hasn't been favoured for over 6 months. I'd say since the EMP nerf and to some extent the Snipe nerf Terran has been slightly underpowered, if anything. Probably around even, though.


The only time Terran was ever "OP" was the reaper shit. Besides that, it was only "OP" because of the metagame and P and Z not adapting.
¯\_(ツ)_/¯
ChuCky.Ca
Profile Joined July 2011
Canada2497 Posts
August 08 2012 23:03 GMT
#284
On August 09 2012 08:02 SmuZ wrote:
ffs NERF THE GODDAMN PROTOOOOOSSSS !!!

why
Most Skilled Current esport Games Scbw>Sc2>Cs1.6>Dota2>Hon>Loopin Louie The Drinking Game>LoL
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
August 08 2012 23:04 GMT
#285
On August 09 2012 08:00 Lukeeze[zR] wrote:
Show nested quote +
On August 09 2012 07:57 chuDr3t4 wrote:
Do they really think HSM is better/cooler than Irradiate?


tbh, irradiate was a pain in the ass. It's an absolute spell, there is no way to counter it meanwhile you can micro against HSM and it provides some sort of suspens/tense moments for the spectators. HSM is worse but has better potential than irradiate.

... You could(and should) have splitted your units. The delay doesn't make a great spell, it makes a shitty spell. And SM is a proof of that.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
August 08 2012 23:06 GMT
#286
AWESOME!!!

Wait what do they mean, strategies where only a single creep tumor are used?

Anyways, THIS MAKES SENSE! If hellions cannot deny creep like they used to before, they can simply nerf the spreading of creep to compensate.


RAVEN BUFF FUCK YES! Casting range and cost appear to be secondary factors. This means they have/are considering tweaking them again.

Anyways, Ravens are faster now! Yay! I actually like this, it will be harder for corruptors and mutas or whatnot to kill ravens now! Marine Raven ftw! Also it lets ravens spread out faster! yes!

Also, Ravens are better in TvP and TvT woot woot
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 08 2012 23:06 GMT
#287
On August 09 2012 08:03 ChuCky.Ca wrote:
Show nested quote +
On August 09 2012 08:02 SmuZ wrote:
ffs NERF THE GODDAMN PROTOOOOOSSSS !!!

why


It's his worst match up and he doesn't want to improve or thinks it will take way to much effort.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
Last Edited: 2012-08-08 23:08:04
August 08 2012 23:07 GMT
#288
On August 09 2012 08:04 chuDr3t4 wrote:
Show nested quote +
On August 09 2012 08:00 Lukeeze[zR] wrote:
On August 09 2012 07:57 chuDr3t4 wrote:
Do they really think HSM is better/cooler than Irradiate?


tbh, irradiate was a pain in the ass. It's an absolute spell, there is no way to counter it meanwhile you can micro against HSM and it provides some sort of suspens/tense moments for the spectators. HSM is worse but has better potential than irradiate.

... You could(and should) have splitted your units. The delay doesn't make a great spell, it makes a shitty spell. And SM is a proof of that.


As it is right now, SM is crap I fully agree but I think with some tweaks it can be cooller (but not sure if better) than irradiate. Honestly I always felt bad for those poor lurkers ;_;

I was toss btw so irradiate was never a problem :D
Terran & Potato Salad.
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
August 08 2012 23:07 GMT
#289
On August 09 2012 08:06 Plansix wrote:
Show nested quote +
On August 09 2012 08:03 ChuCky.Ca wrote:
On August 09 2012 08:02 SmuZ wrote:
ffs NERF THE GODDAMN PROTOOOOOSSSS !!!

why


It's his worst match up and he doesn't want to improve or thinks it will take way to much effort.

Oh the sweet irony of all Protoss players going againts zerg.
stratmatt
Profile Joined April 2011
United States913 Posts
August 08 2012 23:08 GMT
#290
finally my ravens can keep up in my sky terran tvp build
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
August 08 2012 23:08 GMT
#291
On August 09 2012 08:00 Lukeeze[zR] wrote:
Show nested quote +
On August 09 2012 07:57 chuDr3t4 wrote:
Do they really think HSM is better/cooler than Irradiate?


tbh, irradiate was a pain in the ass. It's an absolute spell, there is no way to counter it meanwhile you can micro against HSM and it provides some sort of suspens/tense moments for the spectators. HSM is worse but has better potential than irradiate.


I disagree.

You could micro the irradiated unit away from the others drastically reducing the cost effectiveness of the spell but the spell at least dealt damage.

With HSM, it's all or nothing. Either it does impact for big damage or it doesn't for nothing.
aka: KTVindicare the Geeky Bartender
Msr
Profile Joined March 2011
Korea (South)495 Posts
August 08 2012 23:10 GMT
#292
the creep change wont go through unless they rework every map imo change the cooldown on the tumors or something.
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
August 08 2012 23:10 GMT
#293
Love these changes.

As a zerg: I was worried that they were going to nerf zerg big time. (Which would probably be not undeserving. Zerg is doing retardedly good atm.) A little nerf to creep spread seems ok.
I love.
SmuZ
Profile Joined March 2012
Romania45 Posts
August 08 2012 23:11 GMT
#294
ffs , chrono boost is just 25 energy while mule is 50, ORBITAL COMMAND IS 150 MINERAL , A QUEEN IS 150 MINERAL , CHRONO BOOST IS 0 AND EVEN NEEDS 25 ENERGY FOR USE, !@$@!#!@$@!#@!#@ people who think zerg is the most imbalanced race ... ,balance already the protoss , its ridiculous
RaZorwire
Profile Joined April 2012
Sweden718 Posts
August 08 2012 23:12 GMT
#295
My spontaneous thought is that I feel like the changes to the Raven speed and acceleration are not significant enough.

Otherwise though, HOLYSHITFINALLYATERRANBUFFWOOOOOO

No but seriously, I'm very happy with this patch suggestion. I was just thinking earlier today how cool it would be to buff the Raven, since it seems like such a versatile unit, only hindered by being, well, slow and clunky. I don't know if buffing the movement speed with 1/9 (~11 %) will actually accomplish anything at all (something like 20 % sounds more appropriate) but I should, of course, wait with passing a judgement until I've tried it for myself.

As for the creep spread thing, it's probably for the best. I havn't had much trouble with it myself, but pro level Terrans seem to be dedicating an awful amount of time and resources on just containing creep ATM, so yeah. Cool stuff.
zerglingrodeo
Profile Joined September 2010
United States910 Posts
August 08 2012 23:12 GMT
#296
I really like the Raven buff...but nerfing creep is so so sad.
"This is how philosophers should salute one another: 'Take your time!'' - Wittgenstein
lnstantly
Profile Joined August 2012
United Kingdom23 Posts
August 08 2012 23:13 GMT
#297
Nice to see that Blizzard are addressing TvZ,
Blizz hasn't let us down yet! (with this game at least)
Axiom + Liquid <3
Krogan
Profile Joined January 2011
Sweden375 Posts
August 08 2012 23:13 GMT
#298
Really don't think the point of the queen range was only so that zerg could spread creep at will, also I don't think that had foreseen how big a difference it would make. What this change to creep will do (obviously) is to simply slow down how fast it spreads.
tns
Profile Joined June 2011
1054 Posts
August 08 2012 23:13 GMT
#299
wondering if u took a look at NA Bnet forum thread it's so full of zerg whiners ;o

Zergs can still do the TLO creep spread ;D with overlords
plus overlord speed got buffed so ;D still got as much map vision as before
firebathero miss u♥! http://youtu.be/AXkoG9GnpcM - 1998/11/30 to 2001/05/18 BW stabilized! - WoL v.alpha HotS v.beta LotD v.gamma... summer 2017 SC3 (sc1remastered)
mouzHeroMarine
Profile Joined January 2011
Germany47 Posts
August 08 2012 23:15 GMT
#300
I think the creep tumor range nerf is good because you can kill tumor easier and the zerg needs to be more attention.

And the raven buff is very interesting because now it is possible to micro a raven, but it is still hard.
BUT in TvT there is also a change. I played a lot of known EU Terrans in the ladder and some of them (for example: Lucifron or Happy) are very good with ravens in TvT lategame.

I hope TvZ is more balance with this test patch but i think it will change TvZ a bit.
Progamer
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