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New "low" mode explained - Page 4

Forum Index > SC2 General
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Inex
Profile Joined October 2010
Bulgaria443 Posts
August 01 2012 22:10 GMT
#61
The new low is great. It gives you the texture sharpness/lighting of Medium, without taxing your system. My framerate hasn't changed all that much, but the game looks much, much better. I am happy about the changes.
WonDeRSC
Profile Joined June 2011
United States234 Posts
August 01 2012 22:15 GMT
#62
Thanks a lot OP.
The ''old low'' feels a lot more friendly to me than this one. Maybe because I'm accustomed to it.
Malaz
Profile Joined January 2011
Germany1257 Posts
August 01 2012 22:17 GMT
#63
When I got my new PC I still used the low settings although the new one could handle ultra easily. It was just to distracting and I hated the glossy effect, therefore I also dislike the new low look somehow. I will try your method reverting it to the old look, thx @op.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 22:20 GMT
#64
Difference between old and new low settings is very small - it's only just sharper ground texture, nothing more
Mr_November
Profile Joined August 2012
United States6 Posts
August 01 2012 22:28 GMT
#65
So theoretically this patch improves performance but In late game 200/200 battles I used to maintain above 30 fps, now it's a slideshow. Anyone else have this issue?
fNacks
Profile Joined March 2010
United States39 Posts
August 01 2012 22:33 GMT
#66
Very interesting post... saved me a good amount of FPS. Thanks! This change doesn't affect the new 'flashlight' fog of war at all does it? It doesn't seem like it does, but I could be blind.
"No worry, I use special tactics." - White-Ra
Scurvy
Profile Joined March 2012
United States117 Posts
August 01 2012 22:38 GMT
#67
I am struggling to find the variables text on a Mac.Anyone know where to find it?
With it or on it.
Danzo
Profile Joined March 2011
2820 Posts
August 01 2012 22:43 GMT
#68
Is anyone else getting little bit latency since the new patch? I feel like microing my units just seem slower.
Getting too old for this..
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 01 2012 22:43 GMT
#69
On August 02 2012 07:43 Danzo wrote:
Is anyone else getting little bit latency since the new patch? I feel like microing my units just seem slower.


I had the same issue. I don't know if it is related, but the moment I changed the settings to the "old" low, the latency was gone!
♥ The world needs more hearts! ♥
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
August 01 2012 22:56 GMT
#70
its as if blizzard thinks every single person wants to run sc2 on as high graphics as possible, when in actual fact basically ever pro runs it exclusively on low.
https://twitter.com/#!/IrisAnother
doomed
Profile Joined May 2010
Australia420 Posts
August 01 2012 23:01 GMT
#71
On August 02 2012 07:38 Scurvy wrote:
I am struggling to find the variables text on a Mac.Anyone know where to find it?


It's under library/support apllications/blizzard or something close to that, sorry on my mobile
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
August 01 2012 23:12 GMT
#72
On August 02 2012 07:02 Medrea wrote:
Show nested quote +
On August 02 2012 07:00 NiKoJa wrote:
So all in all, which one does give the best performance? The old or the new. I prefer the old one in termes of looking but if the new low graphic settings give better performance i'm gonna stick to them.


Depends on your system. If your system is ancient and low budget, the old new is prob better.



Im sorry what?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 01 2012 23:14 GMT
#73
On August 02 2012 07:56 L3g3nd_ wrote:
its as if blizzard thinks every single person wants to run sc2 on as high graphics as possible, when in actual fact basically ever pro runs it exclusively on low.

Eh, I wouldn't say every pro. I've seen some Korean streamers play on medium or higher.

Ideally, they would've made the graphics better without reducing performance, perhaps even increasing performance, and that was definitely their purpose with this patch. However, they definitely failed in getting good performance.

I wish they could lodge these new low terrain textures as a new graphics option, not completely replacing the old one. Maybe make the old textures be a "very low" setting with the new textures just be a normal "low" setting.
ㅇㅅㅌㅅ
Mstring
Profile Joined September 2011
Australia510 Posts
August 01 2012 23:34 GMT
#74
Loving the new changes. I play on Low (with models on high) and it looks better and runs at a similar frame rate. I really like the new light radius too; very sharp and smooth.
Noobity
Profile Blog Joined February 2011
United States871 Posts
August 01 2012 23:50 GMT
#75
I don't know if I understand this completely.

Normal mapping wouldn't have anything to do with the camera, it would only affect how the light reacts on the texture, and in most cases is used specifically to alter the way geometry works, not to handle lighting at all. They might be reacting to lighting, but the light source it's all mapped to (I assume the light box, which is how I assume SC2 gets it's universal lighting).

Normal maps also, in most cases, are considerably easier on resources when done correctly, but ridiculously terrible on resources when done poorly. For example, the Call of Duty games use Normal Mapping to enhance the geometry of their assets. If you've played a Call of Duty game for the PC, you'll notice that they load really fast compared to other games with similar looking graphics either because of the lack in polygons to load or because they don't rely on as many different maps to make the game look as they need it to. If you ever watch someone use Sculptris or zbrush (I highly suggest youtubing some of that because it's awesome) adding those updated meshes to their original would be done with normal maps.

Whenever you see baked textures or lighting or whatever, that's always going to be good for performance. Essentially that means that all the lighting or textures used would be... well "baked", finished, completed. It would no longer be affected as highly by whatever dynamic lighting there is, but would have a general lighting scheme set in place.

It's possible this stuff has changed since 2009, and to be fair I was an abysmal student, but iirc this should all be accurate.
My name is Mike, and statistically, yours is not.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 00:05 GMT
#76
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-
docvoc
Profile Blog Joined July 2011
United States5491 Posts
August 02 2012 00:15 GMT
#77
I think that this is going to be a good thing, but a thing that will need some, "getting used to" time. Though the new UI is much, MUCH better. I am willing to let this new mode of texture sink in for sure .
User was warned for too many mimes.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
August 02 2012 01:40 GMT
#78
Argh. My SC2 runs worse than before, in particular bigger battles. Major fail from Blizzard. What can we do about it except OP's suggested change? It didn't fix my problem.
pallad
Profile Joined September 2010
Poland1958 Posts
Last Edited: 2012-08-02 01:51:00
August 02 2012 01:48 GMT
#79
On August 02 2012 09:05 Existor wrote:
Show nested quote +
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-


True , for me you get TWO ! TWO extra fps if you switch to "old" low . So imo better graphics > 2 fps any day . Game got clear look still , like in "old" low.

You can do what you wanna ... but nothing will help you for now , this new streaming system is fail , not new textures.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 02 2012 01:56 GMT
#80
On August 02 2012 10:48 pallad wrote:
Show nested quote +
On August 02 2012 09:05 Existor wrote:
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-


True , for me you get TWO ! TWO extra fps if you switch to "old" low . So imo better graphics > 2 fps any day . Game got clear look still , like in "old" low.

You can do what you wanna ... but nothing will help you for now , this new streaming system is fail , not new textures.


If you actually get extra fps, don't you think it means the "new" low has reduced performance?

Some computers can't handle the "new" low properly. I switched it off because it was causing fps drops for me, and they were pretty severe.
♥ The world needs more hearts! ♥
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