• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:54
CET 00:54
KST 08:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview10Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)38
StarCraft 2
General
HomeStory Cup 28 - Info & Preview StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
HomeStory Cup 28 KSL Week 85 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Bleak Future After Failed ProGaming Career [ASL21] Potential Map Candidates BW General Discussion Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Hager werken embalming powder+27 81 711 1572
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2006 users

New "low" mode explained - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Inex
Profile Joined October 2010
Bulgaria443 Posts
August 01 2012 22:10 GMT
#61
The new low is great. It gives you the texture sharpness/lighting of Medium, without taxing your system. My framerate hasn't changed all that much, but the game looks much, much better. I am happy about the changes.
WonDeRSC
Profile Joined June 2011
United States234 Posts
August 01 2012 22:15 GMT
#62
Thanks a lot OP.
The ''old low'' feels a lot more friendly to me than this one. Maybe because I'm accustomed to it.
Malaz
Profile Joined January 2011
Germany1257 Posts
August 01 2012 22:17 GMT
#63
When I got my new PC I still used the low settings although the new one could handle ultra easily. It was just to distracting and I hated the glossy effect, therefore I also dislike the new low look somehow. I will try your method reverting it to the old look, thx @op.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 22:20 GMT
#64
Difference between old and new low settings is very small - it's only just sharper ground texture, nothing more
Mr_November
Profile Joined August 2012
United States6 Posts
August 01 2012 22:28 GMT
#65
So theoretically this patch improves performance but In late game 200/200 battles I used to maintain above 30 fps, now it's a slideshow. Anyone else have this issue?
fNacks
Profile Joined March 2010
United States39 Posts
August 01 2012 22:33 GMT
#66
Very interesting post... saved me a good amount of FPS. Thanks! This change doesn't affect the new 'flashlight' fog of war at all does it? It doesn't seem like it does, but I could be blind.
"No worry, I use special tactics." - White-Ra
Scurvy
Profile Joined March 2012
United States117 Posts
August 01 2012 22:38 GMT
#67
I am struggling to find the variables text on a Mac.Anyone know where to find it?
With it or on it.
Danzo
Profile Joined March 2011
2820 Posts
August 01 2012 22:43 GMT
#68
Is anyone else getting little bit latency since the new patch? I feel like microing my units just seem slower.
Getting too old for this..
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 01 2012 22:43 GMT
#69
On August 02 2012 07:43 Danzo wrote:
Is anyone else getting little bit latency since the new patch? I feel like microing my units just seem slower.


I had the same issue. I don't know if it is related, but the moment I changed the settings to the "old" low, the latency was gone!
♥ The world needs more hearts! ♥
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
August 01 2012 22:56 GMT
#70
its as if blizzard thinks every single person wants to run sc2 on as high graphics as possible, when in actual fact basically ever pro runs it exclusively on low.
https://twitter.com/#!/IrisAnother
doomed
Profile Joined May 2010
Australia420 Posts
August 01 2012 23:01 GMT
#71
On August 02 2012 07:38 Scurvy wrote:
I am struggling to find the variables text on a Mac.Anyone know where to find it?


It's under library/support apllications/blizzard or something close to that, sorry on my mobile
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
August 01 2012 23:12 GMT
#72
On August 02 2012 07:02 Medrea wrote:
Show nested quote +
On August 02 2012 07:00 NiKoJa wrote:
So all in all, which one does give the best performance? The old or the new. I prefer the old one in termes of looking but if the new low graphic settings give better performance i'm gonna stick to them.


Depends on your system. If your system is ancient and low budget, the old new is prob better.



Im sorry what?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 01 2012 23:14 GMT
#73
On August 02 2012 07:56 L3g3nd_ wrote:
its as if blizzard thinks every single person wants to run sc2 on as high graphics as possible, when in actual fact basically ever pro runs it exclusively on low.

Eh, I wouldn't say every pro. I've seen some Korean streamers play on medium or higher.

Ideally, they would've made the graphics better without reducing performance, perhaps even increasing performance, and that was definitely their purpose with this patch. However, they definitely failed in getting good performance.

I wish they could lodge these new low terrain textures as a new graphics option, not completely replacing the old one. Maybe make the old textures be a "very low" setting with the new textures just be a normal "low" setting.
ㅇㅅㅌㅅ
Mstring
Profile Joined September 2011
Australia510 Posts
August 01 2012 23:34 GMT
#74
Loving the new changes. I play on Low (with models on high) and it looks better and runs at a similar frame rate. I really like the new light radius too; very sharp and smooth.
Noobity
Profile Blog Joined February 2011
United States871 Posts
August 01 2012 23:50 GMT
#75
I don't know if I understand this completely.

Normal mapping wouldn't have anything to do with the camera, it would only affect how the light reacts on the texture, and in most cases is used specifically to alter the way geometry works, not to handle lighting at all. They might be reacting to lighting, but the light source it's all mapped to (I assume the light box, which is how I assume SC2 gets it's universal lighting).

Normal maps also, in most cases, are considerably easier on resources when done correctly, but ridiculously terrible on resources when done poorly. For example, the Call of Duty games use Normal Mapping to enhance the geometry of their assets. If you've played a Call of Duty game for the PC, you'll notice that they load really fast compared to other games with similar looking graphics either because of the lack in polygons to load or because they don't rely on as many different maps to make the game look as they need it to. If you ever watch someone use Sculptris or zbrush (I highly suggest youtubing some of that because it's awesome) adding those updated meshes to their original would be done with normal maps.

Whenever you see baked textures or lighting or whatever, that's always going to be good for performance. Essentially that means that all the lighting or textures used would be... well "baked", finished, completed. It would no longer be affected as highly by whatever dynamic lighting there is, but would have a general lighting scheme set in place.

It's possible this stuff has changed since 2009, and to be fair I was an abysmal student, but iirc this should all be accurate.
My name is Mike, and statistically, yours is not.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 00:05 GMT
#76
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-
docvoc
Profile Blog Joined July 2011
United States5491 Posts
August 02 2012 00:15 GMT
#77
I think that this is going to be a good thing, but a thing that will need some, "getting used to" time. Though the new UI is much, MUCH better. I am willing to let this new mode of texture sink in for sure .
User was warned for too many mimes.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
August 02 2012 01:40 GMT
#78
Argh. My SC2 runs worse than before, in particular bigger battles. Major fail from Blizzard. What can we do about it except OP's suggested change? It didn't fix my problem.
pallad
Profile Joined September 2010
Poland1958 Posts
Last Edited: 2012-08-02 01:51:00
August 02 2012 01:48 GMT
#79
On August 02 2012 09:05 Existor wrote:
Show nested quote +
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-


True , for me you get TWO ! TWO extra fps if you switch to "old" low . So imo better graphics > 2 fps any day . Game got clear look still , like in "old" low.

You can do what you wanna ... but nothing will help you for now , this new streaming system is fail , not new textures.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 02 2012 01:56 GMT
#80
On August 02 2012 10:48 pallad wrote:
Show nested quote +
On August 02 2012 09:05 Existor wrote:
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-


True , for me you get TWO ! TWO extra fps if you switch to "old" low . So imo better graphics > 2 fps any day . Game got clear look still , like in "old" low.

You can do what you wanna ... but nothing will help you for now , this new streaming system is fail , not new textures.


If you actually get extra fps, don't you think it means the "new" low has reduced performance?

Some computers can't handle the "new" low properly. I switched it off because it was causing fps drops for me, and they were pretty severe.
♥ The world needs more hearts! ♥
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:40
Best Games of SC
Reynor vs Krystianer
herO vs Rogue
ByuN vs TriGGeR
Maru vs Solar
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft457
UpATreeSC 144
ProTech140
JuggernautJason98
StarCraft: Brood War
Shuttle 265
Dota 2
Pyrionflax257
capcasts103
League of Legends
C9.Mang0150
Counter-Strike
taco 199
Other Games
tarik_tv16576
gofns16410
FrodaN5397
summit1g5068
mouzStarbuck873
shahzam288
KnowMe261
Liquid`Hasu223
Livibee57
ViBE14
Liquid`Ken8
Organizations
Other Games
gamesdonequick144
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 57
• RyuSc2 46
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 47
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21033
League of Legends
• Doublelift5178
Other Games
• imaqtpie1483
• WagamamaTV353
• Shiphtur189
Upcoming Events
Korean StarCraft League
3h 6m
HomeStory Cup
12h 6m
Replay Cast
1d
HomeStory Cup
1d 13h
Replay Cast
2 days
Replay Cast
3 days
Wardi Open
3 days
WardiTV Invitational
4 days
The PondCast
5 days
WardiTV Invitational
5 days
Liquipedia Results

Completed

Proleague 2026-01-29
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
HSC XXVIII
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.