• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:04
CET 04:04
KST 12:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival12TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams7Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Could we add "Avoid Matchup" Feature for rankgame Smart servos says it affects liberators as well Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BW General Discussion [ASL20] Finals Preview: Arrival BSL Season 21 BSL Team A vs Koreans - Sat-Sun 16:00 CET ASL20 Pre-season Tier List ranking!
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help [ASL20] Semifinal A
Strategy
PvZ map balance Current Meta Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1312 users

New "low" mode explained - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Inex
Profile Joined October 2010
Bulgaria443 Posts
August 01 2012 22:10 GMT
#61
The new low is great. It gives you the texture sharpness/lighting of Medium, without taxing your system. My framerate hasn't changed all that much, but the game looks much, much better. I am happy about the changes.
WonDeRSC
Profile Joined June 2011
United States234 Posts
August 01 2012 22:15 GMT
#62
Thanks a lot OP.
The ''old low'' feels a lot more friendly to me than this one. Maybe because I'm accustomed to it.
Malaz
Profile Joined January 2011
Germany1257 Posts
August 01 2012 22:17 GMT
#63
When I got my new PC I still used the low settings although the new one could handle ultra easily. It was just to distracting and I hated the glossy effect, therefore I also dislike the new low look somehow. I will try your method reverting it to the old look, thx @op.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 22:20 GMT
#64
Difference between old and new low settings is very small - it's only just sharper ground texture, nothing more
Mr_November
Profile Joined August 2012
United States6 Posts
August 01 2012 22:28 GMT
#65
So theoretically this patch improves performance but In late game 200/200 battles I used to maintain above 30 fps, now it's a slideshow. Anyone else have this issue?
fNacks
Profile Joined March 2010
United States39 Posts
August 01 2012 22:33 GMT
#66
Very interesting post... saved me a good amount of FPS. Thanks! This change doesn't affect the new 'flashlight' fog of war at all does it? It doesn't seem like it does, but I could be blind.
"No worry, I use special tactics." - White-Ra
Scurvy
Profile Joined March 2012
United States117 Posts
August 01 2012 22:38 GMT
#67
I am struggling to find the variables text on a Mac.Anyone know where to find it?
With it or on it.
Danzo
Profile Joined March 2011
2820 Posts
August 01 2012 22:43 GMT
#68
Is anyone else getting little bit latency since the new patch? I feel like microing my units just seem slower.
Getting too old for this..
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 01 2012 22:43 GMT
#69
On August 02 2012 07:43 Danzo wrote:
Is anyone else getting little bit latency since the new patch? I feel like microing my units just seem slower.


I had the same issue. I don't know if it is related, but the moment I changed the settings to the "old" low, the latency was gone!
♥ The world needs more hearts! ♥
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
August 01 2012 22:56 GMT
#70
its as if blizzard thinks every single person wants to run sc2 on as high graphics as possible, when in actual fact basically ever pro runs it exclusively on low.
https://twitter.com/#!/IrisAnother
doomed
Profile Joined May 2010
Australia420 Posts
August 01 2012 23:01 GMT
#71
On August 02 2012 07:38 Scurvy wrote:
I am struggling to find the variables text on a Mac.Anyone know where to find it?


It's under library/support apllications/blizzard or something close to that, sorry on my mobile
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
August 01 2012 23:12 GMT
#72
On August 02 2012 07:02 Medrea wrote:
Show nested quote +
On August 02 2012 07:00 NiKoJa wrote:
So all in all, which one does give the best performance? The old or the new. I prefer the old one in termes of looking but if the new low graphic settings give better performance i'm gonna stick to them.


Depends on your system. If your system is ancient and low budget, the old new is prob better.



Im sorry what?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 01 2012 23:14 GMT
#73
On August 02 2012 07:56 L3g3nd_ wrote:
its as if blizzard thinks every single person wants to run sc2 on as high graphics as possible, when in actual fact basically ever pro runs it exclusively on low.

Eh, I wouldn't say every pro. I've seen some Korean streamers play on medium or higher.

Ideally, they would've made the graphics better without reducing performance, perhaps even increasing performance, and that was definitely their purpose with this patch. However, they definitely failed in getting good performance.

I wish they could lodge these new low terrain textures as a new graphics option, not completely replacing the old one. Maybe make the old textures be a "very low" setting with the new textures just be a normal "low" setting.
ㅇㅅㅌㅅ
Mstring
Profile Joined September 2011
Australia510 Posts
August 01 2012 23:34 GMT
#74
Loving the new changes. I play on Low (with models on high) and it looks better and runs at a similar frame rate. I really like the new light radius too; very sharp and smooth.
Noobity
Profile Blog Joined February 2011
United States871 Posts
August 01 2012 23:50 GMT
#75
I don't know if I understand this completely.

Normal mapping wouldn't have anything to do with the camera, it would only affect how the light reacts on the texture, and in most cases is used specifically to alter the way geometry works, not to handle lighting at all. They might be reacting to lighting, but the light source it's all mapped to (I assume the light box, which is how I assume SC2 gets it's universal lighting).

Normal maps also, in most cases, are considerably easier on resources when done correctly, but ridiculously terrible on resources when done poorly. For example, the Call of Duty games use Normal Mapping to enhance the geometry of their assets. If you've played a Call of Duty game for the PC, you'll notice that they load really fast compared to other games with similar looking graphics either because of the lack in polygons to load or because they don't rely on as many different maps to make the game look as they need it to. If you ever watch someone use Sculptris or zbrush (I highly suggest youtubing some of that because it's awesome) adding those updated meshes to their original would be done with normal maps.

Whenever you see baked textures or lighting or whatever, that's always going to be good for performance. Essentially that means that all the lighting or textures used would be... well "baked", finished, completed. It would no longer be affected as highly by whatever dynamic lighting there is, but would have a general lighting scheme set in place.

It's possible this stuff has changed since 2009, and to be fair I was an abysmal student, but iirc this should all be accurate.
My name is Mike, and statistically, yours is not.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 02 2012 00:05 GMT
#76
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-
docvoc
Profile Blog Joined July 2011
United States5491 Posts
August 02 2012 00:15 GMT
#77
I think that this is going to be a good thing, but a thing that will need some, "getting used to" time. Though the new UI is much, MUCH better. I am willing to let this new mode of texture sink in for sure .
User was warned for too many mimes.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
August 02 2012 01:40 GMT
#78
Argh. My SC2 runs worse than before, in particular bigger battles. Major fail from Blizzard. What can we do about it except OP's suggested change? It didn't fix my problem.
pallad
Profile Joined September 2010
Poland1958 Posts
Last Edited: 2012-08-02 01:51:00
August 02 2012 01:48 GMT
#79
On August 02 2012 09:05 Existor wrote:
Show nested quote +
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-


True , for me you get TWO ! TWO extra fps if you switch to "old" low . So imo better graphics > 2 fps any day . Game got clear look still , like in "old" low.

You can do what you wanna ... but nothing will help you for now , this new streaming system is fail , not new textures.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 02 2012 01:56 GMT
#80
On August 02 2012 10:48 pallad wrote:
Show nested quote +
On August 02 2012 09:05 Existor wrote:
However, they definitely failed in getting good performance.

Low perfomance because streaming system, not because new textures on low. When you will understand that -_-


True , for me you get TWO ! TWO extra fps if you switch to "old" low . So imo better graphics > 2 fps any day . Game got clear look still , like in "old" low.

You can do what you wanna ... but nothing will help you for now , this new streaming system is fail , not new textures.


If you actually get extra fps, don't you think it means the "new" low has reduced performance?

Some computers can't handle the "new" low properly. I switched it off because it was causing fps drops for me, and they were pretty severe.
♥ The world needs more hearts! ♥
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
01:00
Open Quali #1
LiquipediaDiscussion
The PiG Daily
22:10
Best Games of SC
Rogue vs herO
MaxPax vs Clem
MaxPax vs Lambo
Clem vs herO
Reynor vs Classic
PiGStarcraft523
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft523
ProTech110
Nathanias 90
Livibee 61
StarCraft: Brood War
Artosis 700
ZZZero.O 59
Bale 55
Jaeyun 39
Icarus 7
Dota 2
monkeys_forever788
PGG 713
XaKoH 479
NeuroSwarm39
LuMiX1
League of Legends
JimRising 750
Counter-Strike
fl0m1782
Super Smash Bros
C9.Mang0687
hungrybox555
Other Games
summit1g8467
Day[9].tv354
WinterStarcraft332
Maynarde144
Organizations
Other Games
gamesdonequick963
BasetradeTV51
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH133
• Mapu32
• intothetv
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• RayReign 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21087
League of Legends
• Doublelift4760
• Rush433
• Stunt224
• Lourlo67
Other Games
• Day9tv354
Upcoming Events
Replay Cast
6h 56m
Streamerzone vs Shopify Rebellion
Streamerzone vs Team Vitality
Shopify Rebellion vs Team Vitality
WardiTV Invitational
8h 56m
CrankTV Team League
9h 56m
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
BSL 21
21h 56m
Replay Cast
1d 6h
BASILISK vs TBD
Team Liquid vs Team Falcon
OSC
1d 8h
CrankTV Team League
1d 9h
Replay Cast
1d 19h
The PondCast
2 days
CrankTV Team League
2 days
[ Show More ]
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
BSL Team A[vengers]
4 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
4 days
Sparkling Tuna Cup
5 days
BSL Team A[vengers]
5 days
Cross vs Motive
Sziky vs HiyA
BSL 21
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.