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New "low" mode explained - Page 6

Forum Index > SC2 General
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[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
August 02 2012 17:13 GMT
#101
On August 02 2012 14:09 Incanus wrote:
Solid post. How did you isolate what each setting does?

Before SC2 was released, there was an ATI paper about some SC2 rendering techniques available. SC2 mostly uses common techniques, so I knew what I have to expect as the game was launched. I tested different settings and made comparison screenshots for further investigation. Also the last Blizzcon panel about SC2 technology gave some bits of information.
You don't choose to play zerg. The zerg choose you.
dynwar7
Profile Joined May 2011
1983 Posts
August 03 2012 03:58 GMT
#102
Few questions about this issue.

Before 1.5.0, i have always used low settings for all settings.

1. In that thread , people here say that the new "low" graphics is actually as good as the old "medium". Can you confirm this?

2. So, do you think the new "low" is better than the old "low"? Because Even though mine is on low, it looks......better, I guess, compared to the old low.

3. Lastly, does thie affect my CPU performance etc? Maybe the new low actually uses less memory/performance?


Thanks everyone
Regarding the imbalance, hilarious to see Zergs defending themselves....
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
August 04 2012 19:40 GMT
#103
On August 03 2012 12:58 dynwar7 wrote:
Few questions about this issue.

Before 1.5.0, i have always used low settings for all settings.

1. In that thread , people here say that the new "low" graphics is actually as good as the old "medium". Can you confirm this?

2. So, do you think the new "low" is better than the old "low"? Because Even though mine is on low, it looks......better, I guess, compared to the old low.

3. Lastly, does thie affect my CPU performance etc? Maybe the new low actually uses less memory/performance?


Thanks everyone

The new low mode is not really as good as medium, but it is much closer to medium than before.

Unless you are really used to the old low mode with flat ground texture appearance, you should like the new low mode better.

I don't have solid information about the CPU performance, so please take the following with a grain of salt: The CPU performance is now a bit higher for the sake of new 3D rendering features, most of them however are not visible to us now. The engine underwent quite a rework under the hood for better data management, which increases CPU load, and also probably for some new graphical updates we will get with HotS, also the fog of war is now rendered in finer detail and needs a fine-grain visibly check for the engine to decide which units are hidden in the fog and which are visible.

But the new low mode itself does not increase the CPU usage. It just uses an alternate ground texture set.
You don't choose to play zerg. The zerg choose you.
darkachu
Profile Joined August 2012
15 Posts
August 04 2012 22:41 GMT
#104
one question sir

so i used to play on the lowest settings possible. did 1.5 boost my fps?
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
August 05 2012 15:31 GMT
#105
It's an image quality boost, not an fps boost.
You don't choose to play zerg. The zerg choose you.
iiGreetings
Profile Joined March 2011
Canada563 Posts
August 05 2012 15:37 GMT
#106
Wow really great post thanks a lot for this! This is really useful/informative great work dude
Adapt and React I MKP, PartinG, EffOrt ♥
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 15:44 GMT
#107
On August 05 2012 07:41 darkachu wrote:
one question sir

so i used to play on the lowest settings possible. did 1.5 boost my fps?

Clearing cache can boost your FPS, but removing lowtextures - I think no
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
August 05 2012 15:45 GMT
#108
On August 06 2012 00:31 [F_]aths wrote:
It's an image quality boost, not an fps boost.


And this specific quality boost, as in the static bumpmapped textures, comes at no real performance cost, correct?
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 05 2012 15:54 GMT
#109
On August 06 2012 00:45 gillon wrote:
Show nested quote +
On August 06 2012 00:31 [F_]aths wrote:
It's an image quality boost, not an fps boost.


And this specific quality boost, as in the static bumpmapped textures, comes at no real performance cost, correct?

Correct. These textures are just sharper and already with lighting on it. And their size is smaller
G00NER
Profile Joined May 2012
5 Posts
August 05 2012 18:23 GMT
#110
How do you DO this on a MAC??? please help
nostrils
Profile Blog Joined August 2010
Sweden23 Posts
August 05 2012 19:40 GMT
#111
On August 06 2012 03:23 G00NER wrote:
How do you DO this on a MAC??? please help

Your Variables.txt is located in [YOUR USER]/Library/Application Support/Blizzard/Starcraft II/
Once you've found the file, just edit it with textedit or whatever program you have available as per OPs post.
H-hey, this is a private residence, man!
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
August 10 2012 15:56 GMT
#112
It doesn't seem to work for me after 1.5.1 patch (reinstalled the operating system). My video card is alergic to the change Blizzard put and altering the values of the alternateLowTextures does nothing. Does anyone have another workaround?
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
DoctaD
Profile Joined December 2010
35 Posts
August 21 2012 19:25 GMT
#113
does this work after patch 1.5.2? its not working for me
Lega-
Profile Joined August 2011
Canada141 Posts
August 21 2012 20:34 GMT
#114
Apparently 1.5.2 will replace variables.txt each and every time it's been modified... major fail. Now I basically can't play the game anymore...
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
August 21 2012 20:41 GMT
#115
I suppose it would break the game or make it really angry if you modify Variables.txt and then switch it to "Read Only"?
twitch.tv/duttroach
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 21 2012 20:47 GMT
#116
Awesome post, thanks for the read
England will fight to the last American
Yrr
Profile Joined June 2012
Germany805 Posts
August 21 2012 21:00 GMT
#117
Does that mean framelimits are not possible any more?
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
August 21 2012 21:13 GMT
#118
On August 22 2012 06:00 Yrr wrote:
Does that mean framelimits are not possible any more?


No, it means that people who's computers could barely run the game on low before are essentially being hung out to dry by Blizzard for no apparent reason. It's so stupid that a company that doesn't even sell hardware would be this stubborn about "improving" the lowest quality settings of a game. The old system requirements no longer apply. If you buy the game today and try to run it on a computer that meets the minimum system requirements you will get a message that your computer cannot run the game well because it doesn't meet the minimum requirements. Great philosophy Blizzard. Why don't they just dig a massive hole and bury themselves before they kill this game?
twitch.tv/duttroach
Enzymatic
Profile Joined August 2011
Canada1301 Posts
Last Edited: 2012-08-22 05:58:20
August 22 2012 05:51 GMT
#119
On August 22 2012 05:41 dUTtrOACh wrote:
I suppose it would break the game or make it really angry if you modify Variables.txt and then switch it to "Read Only"?


Nothing happens if you set it to read-only. 1.5.2 was fucking retarded because people who had to have the game running on the bare minimum settings in order to get decent performance are not screwed.. Because it is now impossible to set it to the "true" old low settings.

Setting "alternateLowTextures" to 0 in the Variables.txt file is no longer possible after the patch. Now I'm stuck having to play with lag.
"Who hired this awful fountain gunner? He can't hit shit." - Yiss
Enzymatic
Profile Joined August 2011
Canada1301 Posts
Last Edited: 2012-08-22 06:26:14
August 22 2012 05:59 GMT
#120
http://us.battle.net/sc2/en/forum/topic/6398709931?page=1#0

I made a post on the General Forums explaining how they botched patch 1.5.2 by no longer allowing variables.txt to be edited by people who required having the "true" low settings in order to run the game without lag. If this affects you also, feel free to reply in my thread to get some attention to this.
"Who hired this awful fountain gunner? He can't hit shit." - Yiss
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