• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:14
CEST 21:14
KST 04:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors4[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 523 Firewall Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1730 users

[D] Replacement Maps? - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
MarcusRife
Profile Joined March 2011
343 Posts
July 20 2012 19:31 GMT
#61
[/QUOTE]
My point is that they don't understand what they want. You have to force them to use new and different maps, like in BW.

Good thing that will soon happen much more with Kespa and their mapmakers coming in.[/QUOTE]

I don't know how much that will help with the ladder or how much it will help foreigner mappers. As long as Blizzard maintains their control of things I don't think you are going to be satisfied.


Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2012-07-20 19:41:01
July 20 2012 19:39 GMT
#62
On July 21 2012 04:31 MarcusRife wrote:
Show nested quote +

My point is that they don't understand what they want. You have to force them to use new and different maps, like in BW.

Good thing that will soon happen much more with Kespa and their mapmakers coming in.


I don't know how much that will help with the ladder or how much it will help foreigner mappers. As long as Blizzard maintains their control of things I don't think you are going to be satisfied.




Those maps won't really get into ladder if Kespa acts like in BW. Or only in some weird changed form I don't want them to be in ladder anyway.

For foreign mapmaking it means... well I could say it means the end of foreign mapmaking bar ESV now but then again everyone but ESV doesn't get their maps anywhere now anyways so nothing changes really. We only get more unimportant ^^
To be exact, ESV also only will get maps somewhere if they partner with Kespa or GSL.
Everyone else still might have a chance if there is TL Map Contests in the future tho.

But I don't care for ladder, I only care for the global pool of maps used in the big tournaments. And if the future maps from Korea are anything like the ones they made in BW I will be very satisfied.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
MarcusRife
Profile Joined March 2011
343 Posts
July 20 2012 19:51 GMT
#63
On July 21 2012 04:39 Ragoo wrote:
But I don't care for ladder, I only care for the global pool of maps used in the big tournaments. And if the future maps from Korea are anything like the ones they made in BW I will be very satisfied.


Up to now the ladder and global map pool have been strongly correlated. Kespa is not as independent any more. They have to play nice with GOM and Blizzard. BW days are over. The E-sport scene has changed. I don't know that they will go back. I think things will continue much the same way as they have. There will be evolution but I don't see the Kespa revolution that you see. We want the same thing just have different ideas about how to go about it.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
July 20 2012 20:01 GMT
#64
On July 21 2012 04:51 MarcusRife wrote:
Show nested quote +
On July 21 2012 04:39 Ragoo wrote:
But I don't care for ladder, I only care for the global pool of maps used in the big tournaments. And if the future maps from Korea are anything like the ones they made in BW I will be very satisfied.


Up to now the ladder and global map pool have been strongly correlated. Kespa is not as independent any more. They have to play nice with GOM and Blizzard. BW days are over. The E-sport scene has changed. I don't know that they will go back. I think things will continue much the same way as they have. There will be evolution but I don't see the Kespa revolution that you see. We want the same thing just have different ideas about how to go about it.

If Proleague would scrap the "new maps every season" conecpt for sc2 I will be sad as hell.
[13:40] <Qbek> gosi i dreanmt about you
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-07-20 20:30:46
July 20 2012 20:29 GMT
#65
On July 21 2012 04:39 Ragoo wrote:
Show nested quote +
On July 21 2012 04:31 MarcusRife wrote:

My point is that they don't understand what they want. You have to force them to use new and different maps, like in BW.

Good thing that will soon happen much more with Kespa and their mapmakers coming in.


I don't know how much that will help with the ladder or how much it will help foreigner mappers. As long as Blizzard maintains their control of things I don't think you are going to be satisfied.




Those maps won't really get into ladder if Kespa acts like in BW. Or only in some weird changed form I don't want them to be in ladder anyway.

For foreign mapmaking it means... well I could say it means the end of foreign mapmaking bar ESV now but then again everyone but ESV doesn't get their maps anywhere now anyways so nothing changes really. We only get more unimportant ^^
To be exact, ESV also only will get maps somewhere if they partner with Kespa or GSL.
Everyone else still might have a chance if there is TL Map Contests in the future tho.

But I don't care for ladder, I only care for the global pool of maps used in the big tournaments. And if the future maps from Korea are anything like the ones they made in BW I will be very satisfied.


You put too much faith in KeSPA controlling SC2. All signs point to that not happening.

Many mappers are looking at the KeSPA mappers like ppl were looking at the KeSPA players (as gods who would take over the scene), like with the players I think everyone is about to find out they will not do so, there will be a lot of catch up to do.

This is not BW, this is SC2. Never forget that.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2012-07-20 20:35:33
July 20 2012 20:32 GMT
#66
On July 21 2012 04:51 MarcusRife wrote:
Show nested quote +
On July 21 2012 04:39 Ragoo wrote:
But I don't care for ladder, I only care for the global pool of maps used in the big tournaments. And if the future maps from Korea are anything like the ones they made in BW I will be very satisfied.


Up to now the ladder and global map pool have been strongly correlated. Kespa is not as independent any more. They have to play nice with GOM and Blizzard. BW days are over. The E-sport scene has changed. I don't know that they will go back. I think things will continue much the same way as they have. There will be evolution but I don't see the Kespa revolution that you see. We want the same thing just have different ideas about how to go about it.


Currently GSL uses only 2 Blizzard maps out of 8 and I don't see them using Condemned Ridge either.
Also Kespa already started using 4 map map pool like BW and then there is no need to have stupid filler maps from Blizzard.

The thing is that if you want to be really professional about SC 2 you just can't rely on Blizzard's mapmaking abilities. They are both too conservative (refusing to use half bases for some idiotic reason for example) and they just straight up suck at mapmaking.

I don't see a reason why Kespa wouldn't use their own mapmakers and why they wouldn't produce high quality and innovative maps in the future. Like what exactly would make Kespa change their style?!

On July 21 2012 05:29 Diamond wrote:
You put too much faith in KeSPA controlling SC2. All signs point to that not happening.


Who talked about controlling? I'm just saying they'll use their own mapmakers and continue with that like they did in BW. That's not controling anything bar their own leagues.

Altho that would certainly mean that big foreign tournaments would use these maps as well, like they use GSL maps.

What do you think will happen, Kespa stop working with their mapmakers and using Blizzard/ladder maps? I don't see a reason why they would do that.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
July 20 2012 21:26 GMT
#67
On July 20 2012 09:44 TheCreature wrote:
I'm very disappointed in these maps. Most of them look fucking gorgeous, but thirds are impossible to take as protoss. Make maps where the third is some what decent for macro game protoss.

Plus 1. Most of these maps are imbalanced as hell against toss and terran that doesnt go pure bio. Sorry zergs, we play this game too. Maps with wide open third bases are the equivalent of rocks at the third for you. KNOCK IT OFF! See Stephano vs Hero on Shakuras at NASL for a prime example. Not cool.
Johanaz
Profile Joined September 2010
Denmark363 Posts
July 20 2012 21:32 GMT
#68
As the map maker I'm sad that my map gets downvoted by 75ish percent, especially if no one who voted took a closer look at the map. Not that I put any weight on those polls but still...
A lot of those maps have seen 50+ hours of work and have done well in tournaments...

Not sure exactly where I'm going with this, maybe I just want to plug my own map: + Show Spoiler +
Rusty Cage

Here's a replay from a beta version of the map, featuring Protosser: DLMredBullX vs Protosser TvZ

A couple of nifty screenshots: + Show Spoiler +
[image loading]
[image loading]


Link to the Map Thread
TPW Map Maker - theplanetaryworkshop.com
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 20 2012 22:08 GMT
#69
On July 21 2012 05:32 Ragoo wrote:
Altho that would certainly mean that big foreign tournaments would use these maps as well, like they use GSL maps.

What do you think will happen, Kespa stop working with their mapmakers and using Blizzard/ladder maps? I don't see a reason why they would do that.


GSL maps no longer are an auto add to tournaments. No one has picked up Whirlwind or Muspelheim for example. Very few picked up Atlantis, etc. This is no longer an era where one org dictates the pool for the global market, just some have stronger influences than others in certain regions (GSL/KeSPA for Korea, ESL for EU, and MLG for NA).
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2012-07-20 22:24:29
July 20 2012 22:21 GMT
#70
On July 21 2012 07:08 Diamond wrote:
Show nested quote +
On July 21 2012 05:32 Ragoo wrote:
Altho that would certainly mean that big foreign tournaments would use these maps as well, like they use GSL maps.

What do you think will happen, Kespa stop working with their mapmakers and using Blizzard/ladder maps? I don't see a reason why they would do that.


GSL maps no longer are an auto add to tournaments. No one has picked up Whirlwind or Muspelheim for example. Very few picked up Atlantis, etc. This is no longer an era where one org dictates the pool for the global market, just some have stronger influences than others in certain regions (GSL/KeSPA for Korea, ESL for EU, and MLG for NA).


That's only because tournaments are f-ing slow at picking up new maps or changing anything (especially now that they don't need to kick completely broken maps out of the map pool like they had to in the past). MLG still uses Tal'Darim and Shakuras, IEM still uses Tal'Darim, Dreamhack hasn't changed anything either but only has a 5 map map pool now (hooray btw) and obviously WCS uses ladder maps.

Unless you know something I don't for the future, things won't change and foreign tournaments will still use the maps from ladder or from Korean tournaments. I don't see ESL or MLG introducing new maps + Show Spoiler +
In fact ESL kinda promised to use the MotM winner of january/february in IEM and I'm 99% sure this won't happen
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 20 2012 22:25 GMT
#71
On July 21 2012 07:21 Ragoo wrote:
Show nested quote +
On July 21 2012 07:08 Diamond wrote:
On July 21 2012 05:32 Ragoo wrote:
Altho that would certainly mean that big foreign tournaments would use these maps as well, like they use GSL maps.

What do you think will happen, Kespa stop working with their mapmakers and using Blizzard/ladder maps? I don't see a reason why they would do that.


GSL maps no longer are an auto add to tournaments. No one has picked up Whirlwind or Muspelheim for example. Very few picked up Atlantis, etc. This is no longer an era where one org dictates the pool for the global market, just some have stronger influences than others in certain regions (GSL/KeSPA for Korea, ESL for EU, and MLG for NA).


That's only because tournaments are f-ing slow at picking up new maps or changing anything


Ohana was picked up awfully fast as opposed to Metropolis, Whirlwind, and other such maps, iirc.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 20 2012 22:42 GMT
#72
On July 21 2012 07:25 IronManSC wrote:
Show nested quote +
On July 21 2012 07:21 Ragoo wrote:
On July 21 2012 07:08 Diamond wrote:
On July 21 2012 05:32 Ragoo wrote:
Altho that would certainly mean that big foreign tournaments would use these maps as well, like they use GSL maps.

What do you think will happen, Kespa stop working with their mapmakers and using Blizzard/ladder maps? I don't see a reason why they would do that.


GSL maps no longer are an auto add to tournaments. No one has picked up Whirlwind or Muspelheim for example. Very few picked up Atlantis, etc. This is no longer an era where one org dictates the pool for the global market, just some have stronger influences than others in certain regions (GSL/KeSPA for Korea, ESL for EU, and MLG for NA).


That's only because tournaments are f-ing slow at picking up new maps or changing anything


Ohana was picked up awfully fast as opposed to Metropolis, Whirlwind, and other such maps, iirc.


Ohana was first announced for ladder, then used in GSL. And every tournament obviously loves to use ladder maps if they are well made and used in GSL , so they picked it up asap

As far as I can remember Metropolis was picked up quite fast as well tho. But yea Whirlwind not really seen anywhere yet.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
MarcusRife
Profile Joined March 2011
343 Posts
July 20 2012 23:10 GMT
#73
On July 21 2012 06:32 Johanaz wrote:
As the map maker I'm sad that my map gets downvoted by 75ish percent, especially if no one who voted took a closer look at the map. Not that I put any weight on those polls but still...
A lot of those maps have seen 50+ hours of work and have done well in tournaments...

Not sure exactly where I'm going with this, maybe I just want to plug my own map: + Show Spoiler +
Rusty Cage

Here's a replay from a beta version of the map, featuring Protosser: DLMredBullX vs Protosser TvZ

A couple of nifty screenshots: + Show Spoiler +
[image loading]
[image loading]


Link to the Map Thread


I like Rusty Cage. Whatever that is worth.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 22 2012 04:26 GMT
#74
On July 21 2012 08:10 MarcusRife wrote:
Show nested quote +
On July 21 2012 06:32 Johanaz wrote:
As the map maker I'm sad that my map gets downvoted by 75ish percent, especially if no one who voted took a closer look at the map. Not that I put any weight on those polls but still...
A lot of those maps have seen 50+ hours of work and have done well in tournaments...

Not sure exactly where I'm going with this, maybe I just want to plug my own map: + Show Spoiler +
Rusty Cage

Here's a replay from a beta version of the map, featuring Protosser: DLMredBullX vs Protosser TvZ

A couple of nifty screenshots: + Show Spoiler +
[image loading]
[image loading]


Link to the Map Thread


I like Rusty Cage. Whatever that is worth.


The 3rd is really far though. I love the tileset and aesthetics though. A work of art IMO.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
dabom88
Profile Blog Joined July 2010
United States3483 Posts
Last Edited: 2012-07-22 07:38:59
July 22 2012 07:34 GMT
#75
From what I've seen, I can't seem to figure out how Protoss would Forge Fast Expand on a few of these maps. I say this as a Terran Player, but Protoss should be able to FFE on all maps for PvZ without much difficulty except for the 6-Pool openers. Mind including pictures of how FFE wall offs should look like on some of these maps?

Having a natural that supports this should be a natural rule.

Also the picture for Sidewinder is missing.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2012-07-23 03:33:24
July 23 2012 03:29 GMT
#76
On July 22 2012 16:34 dabom88 wrote:
From what I've seen, I can't seem to figure out how Protoss would Forge Fast Expand on a few of these maps. I say this as a Terran Player, but Protoss should be able to FFE on all maps for PvZ without much difficulty except for the 6-Pool openers. Mind including pictures of how FFE wall offs should look like on some of these maps?

Having a natural that supports this should be a natural rule.

Also the picture for Sidewinder is missing.


Which maps? I'm pretty sure you can FFE on all of these except for Dodongo, which has an in base expo, and possibly Odin and Sidewinder. But even in those cases, it looks like you can still do the wall from your main ramp old-school FFE.
~ ~ <°)))><~ ~ ~
wrl
Profile Joined April 2011
United States209 Posts
July 23 2012 22:01 GMT
#77
Odin can be FFE from the ramp to the nexus. It has a fairly long rush distance, so that extends the time allowed to set up your wall and cannons.

In the case of this map, I liked the idea of a ramp->nexus ffe because it still has vulnerabilities. Given the current metagame this might no longer be acceptable, however.

[image loading]

It's funny; I dream a lot, but I'm not a very good sleeper.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
July 23 2012 22:13 GMT
#78
Odin looks like Ride of Valkyries to me

Frigid Pass looks sickk
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2012-07-24 19:45:18
July 24 2012 19:42 GMT
#79
The maps with the majority being YES so far:

Ordered from greatest percentage of 'yes' to least

The Grid (76%)
Spring (75%)
Muspelheim (74%)
Tanzanite (73%)
Khaydaria (72%)
Frigid Pass (69%)
Afterglow (66%)
Omnivium (63%)
Silver Sands (62%)
Odin (61%)
Peaks of Alamar (53%)
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 24 2012 19:47 GMT
#80
The Grid was supposed to be used in IEM cos it won MotM February btw. It was kind of a set deal. That will likely not happen tho.

Just saying people, you should message ESL and rage
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group B
LiquipediaDiscussion
Ladder Legends
15:00
Valedictorian Cup #1
ByuN vs SolarLIVE!
MaxPax vs TBD
SteadfastSC501
TKL 376
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 501
TKL 376
MaxPax 279
Liquid`TLO 236
BRAT_OK 119
Railgan 82
mouzHeroMarine 12
StarCraft: Brood War
Calm 3279
Mini 421
Horang2 390
firebathero 230
ggaemo 168
Dewaltoss 135
Dota 2
LuMiX1
Counter-Strike
byalli1151
Super Smash Bros
C9.Mang0641
Mew2King91
Heroes of the Storm
Khaldor1458
Liquid`Hasu583
Other Games
Grubby3523
FrodaN1512
Beastyqt866
KnowMe340
crisheroes279
Organizations
Other Games
gamesdonequick918
BasetradeTV249
StarCraft 2
angryscii 27
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Shameless 24
• Adnapsc2 4
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Airneanach13
• FirePhoenix9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos1983
Other Games
• imaqtpie1243
• WagamamaTV483
• Shiphtur188
Upcoming Events
CranKy Ducklings
4h 47m
Replay Cast
13h 47m
Wardi Open
14h 47m
Afreeca Starleague
14h 47m
Soma vs hero
Monday Night Weeklies
20h 47m
Replay Cast
1d 4h
Replay Cast
1d 13h
Afreeca Starleague
1d 14h
Leta vs YSC
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.