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Season 8 Zerg Map Vetoes - Page 2

Forum Index > SC2 General
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chebhe
Profile Joined May 2012
United States113 Posts
Last Edited: 2012-06-12 04:05:35
June 12 2012 04:05 GMT
#21
a tad more variety in the map pool would have been nice
Mebd: how are you fucking helping? you think i'm joking? you think I don't regularly cut myself to relieve stress? want me to email you pictures of my bloody mouse
jimbob615
Profile Blog Joined September 2006
Uruguay455 Posts
June 12 2012 04:19 GMT
#22
blizzard needs to up their game and add more fresh GOOD maps every season.

i'd like to see Whirlwind to replace Tal Darim... and more ESV maps. everyone has adopted the ESV maps and for the most part like them, blizzard should just take a risk and add the next hot map. they know what they're doing.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10363 Posts
Last Edited: 2012-06-12 04:22:50
June 12 2012 04:20 GMT
#23
OMG new map?

damn it's not atlantis spaceship lol

damn sitll taldarim really...

wow, condemned ridge looks pretty good!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
sM.Zik
Profile Joined June 2011
Canada2550 Posts
June 12 2012 04:34 GMT
#24
On June 12 2012 13:19 jimbob615 wrote:
blizzard needs to up their game and add more fresh GOOD maps every season.

i'd like to see Whirlwind to replace Tal Darim... and more ESV maps. everyone has adopted the ESV maps and for the most part like them, blizzard should just take a risk and add the next hot map. they know what they're doing.


Hell yeah Whirlwind is an amazing map! Im only playing Sc2 for a month now and I liked Shakura and Antiga a lot eventhough im Zerg, im surprised to see other zergs hating on them. My 3 vetos are on 1v1 maps because I always hated 1v1 map back in bw because its so easy to all in/cheese at the start of the game.

I might reconsider my choices after reading all your posts though..
Jaedong Fighting! | youtube.com/ZikGaming
Strayline
Profile Blog Joined January 2009
United States330 Posts
June 12 2012 04:47 GMT
#25
I agree with the poll. Same maps as I have banned this season. I wish Blizzard would get their act together a little more--Zerg really gets punished more than the other races when the maps aren't good.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
June 12 2012 04:47 GMT
#26
I don't see what this thread accomplishes. Obviously zergs are going to veto balanced maps and keep the Z favored ones in.

Daybreak, Ohana, Cloud Kingdom vetos, here I come!

Also, not all ESV maps are good. Cloud kingdom is PvT heaven. So is condemned ridge by the looks of it. Super easy 3 base turtle P.
densha
Profile Joined December 2010
United States797 Posts
June 12 2012 04:48 GMT
#27
I don't know why Shakuras and Tal'Darim are still in the map pool. Both are just so incredibly out-dated and somehow feel even older than Metalopolis. Not only that, but Shakuras is a nightmare to play in anything but ZvZ.

The question is, which one of these not to veto?

Shakuras
Tal'Darim
Entombed
Antiga

I'm thinking about giving Entombed a chance because it seems to favor very late-game macro style games (at least in tournies).
If you wish to make an apple pie from scratch, you must first invent the universe.
snexwang
Profile Joined April 2011
Australia224 Posts
June 12 2012 05:03 GMT
#28
Tal'Darim, Shakuras and Antiga because Entombed is the least shitty of the shitty maps.

It's still shitty though.
AbuntuGuntu
Profile Joined August 2011
United States1972 Posts
June 12 2012 05:07 GMT
#29
Probably just Tal'Darim..maybe Shakuras too if i get annoyed.
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
June 12 2012 12:55 GMT
#30
I'm actually starting to consider vetoing Ohana more seriously now. I have like a 10% win rate on it. T_T
Creator of sc2unmasked.com
Mephyss
Profile Blog Joined December 2010
Brazil128 Posts
June 12 2012 13:51 GMT
#31
Shakuras - My winrate is bad on this map.

Maybe Taldarim because of ZvPs where I can get cannon blocked my nat so easily and forced to 1 base for a while. maybe 6 pooling on this map would be the solution . Gonna give some tries before vetoing
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 12 2012 13:58 GMT
#32
Definitely TDA.
ZvT
Easy for hellions runby and abusive siege tank position at the natural.
No fast third can be taken unless taken the 4th which is vulnerable to drops and etc.
ZvP
No fast third.
2 base sucks vs toss.
Play your best
Xlancer
Profile Joined February 2010
United States126 Posts
June 12 2012 14:18 GMT
#33
Isn't TDA the most balanced map in the ladder pool? At least that's what the playhem stats showed.
“The only thing we learn from history is that we learn nothing from history.” - Friedrich Hegel
Toadvine
Profile Joined November 2010
Poland2234 Posts
June 12 2012 14:25 GMT
#34
One thing I don't get is how Shakuras is bad for ZvP. If you can survive the 2 base all-in, it's extremely easy to turtle on 4+ bases behind a spine wall, and later a Broodlord/Infestor/Spine slowpush through the center is basically unstoppable, and impossible to walk around for the Toss. The same is true for Ohana, albeit to a lesser extent. Finally, defending a third against the roach max is extremely hard on Shakuras. Why exactly wouldn't you want to ZvP on it? I'm probably going to vote it down, now that there's no Metalopolis.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Louis8k8
Profile Joined December 2011
Canada285 Posts
June 12 2012 14:31 GMT
#35
#1 Condemned for sure. Chokes everywhere in the middle. I don't see any place where I want to engage a protoss or terran ball.

#2 Entombed Valley. The third design is so toss favored in PvZ.

#3 TDA, I hate ZvZ here. Everything's too fast and volatile. That expansion needs to be a lot closer to the main choke and main expo if I ever want to defend against anything Zerg.

Nothing against rocks for any of these maps. I feel Zerg gets overpowered whenever there's a free close 3rd like Metalopolis.
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
June 12 2012 14:32 GMT
#36
The people who denounce condemned for having chokes: are you sure you are talking about chokes and not about line of sight blockers?
I love.
avc
Profile Joined December 2011
121 Posts
June 12 2012 14:33 GMT
#37
TDA, Shakuras, Entombed.

The new map without rocks on the third is better than Shakuras.
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
June 12 2012 14:35 GMT
#38
TDA (mother of rocks, batman), Entombed (holy crap close pos) and.... hmmm.
I understand the reasoning people veto shakuras but I really really really like this map.
Antiga is..... meh. Did they remove the gold and force cross? otherwise vetoes as third.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
Last Edited: 2012-06-12 14:40:49
June 12 2012 14:39 GMT
#39
Tal'darim, Condemned and Entombed.

The problem with Condemned? Dear god, have you people seen the high ground above the third? Fucking ridiculous. Once people start playing and getting used to this map, Terrans will win every single macro TvZ because Zergs will not actually be able to take that base in a timely fashion or without producing scores of units first.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Terrorcore
Profile Joined September 2010
Canada132 Posts
June 12 2012 14:43 GMT
#40
I will veto the following maps :

  • Entombed Valley
  • Shakuras Plateau
  • Antiga Shipyard


Basically the same maps as last season for me. Surprised about the hate TDA gets from Zergs, I played most of my best games on that map. The rocks at the 3rd are a pain, which is why I believe it gets the hate, but I just plant my hatchery next to the rocks in case of a FFE and end up turning it into a macro hatch later on once the rocks are broken.
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