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HotS MLG Info Updates - Page 85

Forum Index > SC2 General
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gurrpp
Profile Blog Joined October 2009
United States437 Posts
June 09 2012 15:56 GMT
#1681
The widow mines are really underwhelming for their cost. They're bad at stopping large groups of units, since its so easy to spot which units have timers over them. The only time I feel like they justify their cost is if they can catch out a drop or latch onto an expensive unit(e.g. viper). They're definitely not like spider mines, since if you are defending a position they add nothing to a defensive position. I might try to play around more with the new mines and see if you can do things like target your own units with the mines and run them into a mineral line.
hot fuh days
Latham
Profile Blog Joined May 2007
9588 Posts
June 09 2012 15:58 GMT
#1682
On June 10 2012 00:49 Aira wrote:
Show nested quote +
On June 10 2012 00:44 Doodsmack wrote:
Are there VODs of the 2nd and 3rd battle reports anywhere?????


There is no 3rd I think.
just TvZ and PvZ


Where can I watch/find the TvZ?
I've only seen the PvZ D:
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
oZii
Profile Blog Joined May 2010
United States1198 Posts
June 09 2012 15:59 GMT
#1683
On June 10 2012 00:33 Lukeeze[zR] wrote:
Show nested quote +
On June 10 2012 00:09 Fig wrote:
On June 10 2012 00:03 Schnullerbacke13 wrote:
thr oracles mineral blocking spell is not a good idea, harras should always consume APM. blocking the whole mineral line with a single spell takes no micro and APM at all. boring and lame idea

Agreed. A quick and easy change would be to have the shield go around units instead of mineral patches. Therefore the user of the Oracle would have to aim to hit as many workers as possible. And the opponent would be able to dodge the spell by splitting. Right now you can't make your minerals dodge, but who knows what they'll add in the last expansion XD.

Plus then the spell could be used in battle, as a really weak and destructible stasis. This would make people trend away from keeping all their units in a deathball, and would improve gameplay in general.


Good idea but sadly it seems too micro heavy for blizzard's standards :/ I would say make the mineral blocking a channeling spell like the warp prism : the oracle has to be immobile, if it escapes then the stasis on mineral field is interrupted. Obviously, the oracle would be cheaper in this case.



I like this though a queen would pretty much make it useless pretty much. Everyone would probably have multiple queens anyway.

Watching that battle report I just didnt like what it did to the econ of the zerg. Its like instantly temporarily killing all the drones. Ill have to take another look at the battle report. See what the range is on this cast or does anyone know?

Leviance
Profile Joined November 2009
Germany4079 Posts
June 09 2012 16:00 GMT
#1684
^^ reminds me somewhat of Nony's quote regarding Broodwar: Every race just throws a bunch of OP shit at each other

:D that's the impression I got watching the HotS multiplayer video. And it's a good thing, I think. I don't like Entomb though. Whatever.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
oZii
Profile Blog Joined May 2010
United States1198 Posts
June 09 2012 16:04 GMT
#1685
Looks like the oracle range for entombed is about 5. It has 100 total health. Interesting is that it seems kind of AOE to the mineral patch.

In the battle report the first time it's cast it covers all the minerals and is casted closer to the minerals.

The second time its cast from further away it gets all the mineral patches except 1.

zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:09 GMT
#1686
On June 09 2012 12:38 HeroMystic wrote:
Show nested quote +
On June 09 2012 12:37 ImNightmare wrote:
On June 09 2012 12:36 HeroMystic wrote:
Also, serious question.

Can we all agree that Reaper in this build is worse than it currently is now?

It heals pretty fast, the terran didn't get nitro packs for it so its slow but its understandable since its a show match. I would say it is a good harasser, would love to give it a go

From what I saw, Nitro Packs weren't even an option. It got completely removed.


Yep, there are no nitro packs.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
petered
Profile Joined February 2010
United States1817 Posts
June 09 2012 16:09 GMT
#1687
I guess they removed the building stasis on the oracle (it disabled turrets or something like that). I thought that was pretty cool, but I am liking the oracle overall anyway.

Kinda hope they rework entomb a bit (lower energy and one patch at a time or something like that) simply because it is a bit dull imo.

Overall I really like the reveal, though. Should be lots of fun once it finally makes it way to us!
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:10 GMT
#1688
On June 10 2012 01:00 Leviance wrote:
^^ reminds me somewhat of Nony's quote regarding Broodwar: Every race just throws a bunch of OP shit at each other

:D that's the impression I got watching the HotS multiplayer video. And it's a good thing, I think. I don't like Entomb though. Whatever.


What "OP" thing does Terran get in HotS? Leaves Much to be desired.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:12 GMT
#1689
On June 10 2012 00:56 gurrpp wrote:
The widow mines are really underwhelming for their cost. They're bad at stopping large groups of units, since its so easy to spot which units have timers over them. The only time I feel like they justify their cost is if they can catch out a drop or latch onto an expensive unit(e.g. viper). They're definitely not like spider mines, since if you are defending a position they add nothing to a defensive position. I might try to play around more with the new mines and see if you can do things like target your own units with the mines and run them into a mineral line.


Yeah I love how the widow mine takes minerals, gas and supply. It appears that both players can see the timer, so Zerg can just run lings into mines and then kamakazi them into your base. I can't wait to play Protoss in HotS after working for 5 seasons to get rank 1 master terran....
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
June 09 2012 16:12 GMT
#1690
On June 10 2012 01:10 zmansman17 wrote:
Show nested quote +
On June 10 2012 01:00 Leviance wrote:
^^ reminds me somewhat of Nony's quote regarding Broodwar: Every race just throws a bunch of OP shit at each other

:D that's the impression I got watching the HotS multiplayer video. And it's a good thing, I think. I don't like Entomb though. Whatever.


What "OP" thing does Terran get in HotS? Leaves Much to be desired.


warhound could be very ugly vs protoss
Terran & Potato Salad.
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:14 GMT
#1691
On June 10 2012 00:21 []Phase[] wrote:
meh, I still don't like the whole '1 build limit'... It just seems like this 1 unit all protosses just HAVE TO HAVE now, instead of actually being able to choose wether they want to stick it in their play or not. Im glad the swarm host is still there, looks like a fun unit to play around with, but might not be as effective as I think it will be.

Also : you can get the mothership core so damn early, seems kinna lame, thoughts?


I don't think we are in a position to judge the swarm host. It looks very good. I mean anything that inhibits your opponent's movement and creates strong, free units seems super good.

But maybe they are expensive and easily eliminated in-between cycles.

♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:14 GMT
#1692
On June 10 2012 01:12 Lukeeze[zR] wrote:
Show nested quote +
On June 10 2012 01:10 zmansman17 wrote:
On June 10 2012 01:00 Leviance wrote:
^^ reminds me somewhat of Nony's quote regarding Broodwar: Every race just throws a bunch of OP shit at each other

:D that's the impression I got watching the HotS multiplayer video. And it's a good thing, I think. I don't like Entomb though. Whatever.


What "OP" thing does Terran get in HotS? Leaves Much to be desired.


warhound could be very ugly vs protoss


Really? I thought the Zealots actually effectively destroyed the Warhounds in their own video :D. Seemed interesting to me that the unit designed to counter the other seemed to trade pretty evenly with the zealot.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:17 GMT
#1693
On June 09 2012 22:08 DidYuhim wrote:
Whenever I see these changes it makes me feel that I should have never played this game. At least, as terran.


I sadly feel the same way. I can honestly say that I feel no excitement for HotS. And if I buy it, I will be playing Protoss. If Terran is >20% now, I can only imagine it's getting lower in HotS.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
SarcasmMonster
Profile Joined October 2011
3136 Posts
June 09 2012 16:19 GMT
#1694
On June 10 2012 01:14 zmansman17 wrote:
Show nested quote +
On June 10 2012 01:12 Lukeeze[zR] wrote:
On June 10 2012 01:10 zmansman17 wrote:
On June 10 2012 01:00 Leviance wrote:
^^ reminds me somewhat of Nony's quote regarding Broodwar: Every race just throws a bunch of OP shit at each other

:D that's the impression I got watching the HotS multiplayer video. And it's a good thing, I think. I don't like Entomb though. Whatever.


What "OP" thing does Terran get in HotS? Leaves Much to be desired.


warhound could be very ugly vs protoss


Really? I thought the Zealots actually effectively destroyed the Warhounds in their own video :D. Seemed interesting to me that the unit designed to counter the other seemed to trade pretty evenly with the zealot.


Warhounds aren't suppose to counter Zealots. Otherwise, they would counter every gateway unit lol.
MMA: The true King of Wings
dacimvrl
Profile Joined December 2011
Vatican City State582 Posts
Last Edited: 2012-06-09 16:21:55
June 09 2012 16:20 GMT
#1695
for some reason, i feel that the terran new units are pretty subpar compared to what zerg and protoss are getting.., but widow mines are able to attack air, that's really interesting
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
June 09 2012 16:23 GMT
#1696
Am I the only one who feels uncomfortable looking at swarm host?
Anyways, T looks stupid and I really don't want to play that.
P and Z look great, Z looks OP with that pull. It can pull tanks and colossi ? GG right there. Z has the strongest casters with infestor and this flying defiler.
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:23 GMT
#1697
On June 10 2012 01:19 SarcasmMonster wrote:
Show nested quote +
On June 10 2012 01:14 zmansman17 wrote:
On June 10 2012 01:12 Lukeeze[zR] wrote:
On June 10 2012 01:10 zmansman17 wrote:
On June 10 2012 01:00 Leviance wrote:
^^ reminds me somewhat of Nony's quote regarding Broodwar: Every race just throws a bunch of OP shit at each other

:D that's the impression I got watching the HotS multiplayer video. And it's a good thing, I think. I don't like Entomb though. Whatever.


What "OP" thing does Terran get in HotS? Leaves Much to be desired.


warhound could be very ugly vs protoss


Really? I thought the Zealots actually effectively destroyed the Warhounds in their own video :D. Seemed interesting to me that the unit designed to counter the other seemed to trade pretty evenly with the zealot.


Warhounds aren't suppose to counter Zealots. Otherwise, they would counter every gateway unit lol.


Why would they counter all gateway units if they countered zealots? Also, it's my understanding that they are indeed meant to provide a counter for zealots.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:24 GMT
#1698
On June 10 2012 01:20 dacimvrl wrote:
for some reason, i feel that the terran new units are pretty subpar compared to what zerg and protoss are getting.., but widow mines are able to attack air, that's really interesting


Widow mines also cost minerals, gas and supply.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
Azhrei16
Profile Joined August 2011
United States284 Posts
June 09 2012 16:25 GMT
#1699
On June 09 2012 23:30 emc wrote:
Show nested quote +
On June 09 2012 23:06 Azhrei16 wrote:
The only thing I don't like about the Widow Mine is that there is no way to avoid it or remove it once it has attached to the unit. It deals 200 damage, so you could just lay them around your base and if an Overlord/Overseer comes by to scout, boom dead. Really high gas cost flying units like the Viper/Oracle will just get obliterated instantly and there is nothing you can do about it. They need to either make it so there is a limit on how many you can have (highly doubtful since that would be too complicated) or have them require a Tech Lab.


to be honest, I would gladly sacrifice speed overlords to take out the widow mines over losing my swarm hosts/vipers. I think it will become a strategy to actually sacrifice overlords or lings to clear out mines to protect your more expensive units.


That's actually a really sick idea, I didn't even think of that. I wonder how much supply the mines take up though, I just have a feeling people will flood entire areas with them and it will get ridiculous.
zmansman17
Profile Joined March 2011
United States2567 Posts
June 09 2012 16:25 GMT
#1700
On June 10 2012 01:23 Spidinko wrote:
Am I the only one who feels uncomfortable looking at swarm host?
Anyways, T looks stupid and I really don't want to play that.
P and Z look great, Z looks OP with that pull. It can pull tanks and colossi ? GG right there. Z has the strongest casters with infestor and this flying defiler.


I have to agree. I won't be playing Terran in HotS.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
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