• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:53
CEST 08:53
KST 15:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy8ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6135 users

Season 8 Map Pool Update - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 25 Next All
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
June 08 2012 18:34 GMT
#301
I wish they'd add metropolis back already
Thats "Grand-Master" SMURF to you.....
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
June 08 2012 18:34 GMT
#302
On June 09 2012 03:16 ohampatu wrote:
Show nested quote +
On June 09 2012 03:13 Diamond wrote:
......................



Big time community members, or at least 'bigger' than most should not make posts like this. Your view really isn't different than any other person's, yet because your 'known' if you do something like what you just did, every mid0-tier zerg and lower will jump the 'fuck this map' bandwagon because somebody they 'know of' in the community said it.


quiet mortal. don't bother the gods with your inferior concerns.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
ohampatu
Profile Joined July 2010
United States1448 Posts
June 08 2012 18:36 GMT
#303
On June 09 2012 03:34 Gamegene wrote:
Show nested quote +
On June 09 2012 03:16 ohampatu wrote:
On June 09 2012 03:13 Diamond wrote:
......................



Big time community members, or at least 'bigger' than most should not make posts like this. Your view really isn't different than any other person's, yet because your 'known' if you do something like what you just did, every mid0-tier zerg and lower will jump the 'fuck this map' bandwagon because somebody they 'know of' in the community said it.


quiet mortal. don't bother the gods with your inferior concerns.



Its funny, cause before I could even hit post a zerg person had quoted him and made a balance complaint.

Then diamond clarifies what he meant, which is completely different than what his post meant. Read my post under the one you quoted for my full example. Also i didn't even beat whoever reported him, so uh, us mortals sometimes know what were talking about?
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
Millet
Profile Joined April 2012
Sweden143 Posts
June 08 2012 18:36 GMT
#304
The new 1v1 map could be decent if the third wasn't so bad.. First off, rocks? Why does blizzard feel the need to hinder fast third builds for zergs? ZvP will be just like Taldarim altar on this map. Which is just silly. Second, an easily abusable ledge above the third? Did they learn anything form the fail of Lost Temple? Other than that, a decent map for sure.

Remove the rocks, remove or alter the ledge and the third is too tucked away. Needs to have at least one alternate pathway.
ThirdDegree
Profile Joined February 2011
United States329 Posts
June 08 2012 18:37 GMT
#305
On June 09 2012 03:28 IronManSC wrote:
Show nested quote +
On June 09 2012 03:25 ThirdDegree wrote:
I don't really get the reasoning for Metalopolis getting cut. I was sort of indifferent to that map, so it's not a big deal, but I feel like I see that map in a lot of tournaments.


It's not in any tournament anymore. And it's old.



oh I'm totally an idiot. I was thinking metropolis in my head. I need to not post before lunch.
I am terrible
ohampatu
Profile Joined July 2010
United States1448 Posts
June 08 2012 18:37 GMT
#306
On June 09 2012 03:36 Millet wrote:
The new 1v1 map could be decent if the third wasn't so bad.. First off, rocks? Why does blizzard feel the need to hinder fast third builds for zergs? ZvP will be just like Taldarim altar on this map. Which is just silly. Second, an easily abusable ledge above the third? Did they learn anything form the fail of Lost Temple? Other than that, a decent map for sure.

Remove the rocks, remove or alter the ledge and the third is too tucked away. Needs to have at least one alternate pathway.



why must zergs think that 'fast 3rd' builds are the only viable builds?
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
June 08 2012 18:38 GMT
#307
On June 09 2012 03:36 ohampatu wrote:
Show nested quote +
On June 09 2012 03:34 Gamegene wrote:
On June 09 2012 03:16 ohampatu wrote:
On June 09 2012 03:13 Diamond wrote:
......................



Big time community members, or at least 'bigger' than most should not make posts like this. Your view really isn't different than any other person's, yet because your 'known' if you do something like what you just did, every mid0-tier zerg and lower will jump the 'fuck this map' bandwagon because somebody they 'know of' in the community said it.


quiet mortal. don't bother the gods with your inferior concerns.



Its funny, cause before I could even hit post a zerg person had quoted him and made a balance complaint.

Then diamond clarifies what he meant, which is completely different than what his post meant. Read my post under the one you quoted for my full example. Also i didn't even beat whoever reported him, so uh, us mortals sometimes know what were talking about?


you're taking this posting thing a little too seriously. lighten up.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Chronos.
Profile Joined February 2012
United States805 Posts
June 08 2012 18:39 GMT
#308
Condemed ridge looks like a sure veto for me as Zerg. Not only is it extremely easy for Toss / Terran to defend 2nd and 3rd from 1 point, effectively removing run by or multi-pronged attack options, but the 3rd for Zerg with just be harassed to no end and be killed by tanks / colossi every game.

If they just change the 3rd base they could have a nice map on their hands, but it's just too unfavored for Zerg right now for me too give it a shot.
Wingblade
Profile Joined April 2012
United States1806 Posts
June 08 2012 18:39 GMT
#309
On June 09 2012 02:52 avc wrote:
To all you Protoss players thinking the rocks are fine, imagine a map where you cannot possibly FFE due to an ultra wide ramp making it impossible to wall off.

It would also be wise for many of you to remember that Zerg needs to be one base ahead of their opponent in most situations.

If a Terran or Protoss fast expands, then Zerg needs to take a fast third or two base all in otherwise they are playing from behind. This doesn't mean every map should give Zerg players an easy fast third, but maps like Ohana and Metropolis offer sensible solutions to that issue by making the third harder to defend without making it impossible to take.

I really don't understand the problem people have with Korhal Compound, it's a beautiful map that plays well in every match up. It doesn't really seem to favour any single race too much and there are multiple ways to play it. Blizzard should really have added Korhal TE (which fixes some of the issues the LE map has) rather than removing it altogether.

It's also a shame to see Metalopolis removed when Shakuras and Tal Darim live on, both of which are far more flawed than Metalopolis ever was.

Not even removing the rocks will save the new map. The ledge behind the third is frankly broken for Sentry drops, proxy pylons and almost any other kind of drop play. No one will be holding a fourth on that map either unless it's a Terran with a PF + Tanks on one of the high ground fourths. We already have a bunch of three base only maps on the ladder (Entombed, Antiga, Ohana) do we really need another?

For all the complaints over Metalopolis and Korhal Compound, I've had those maps come up a surprising amount this season in the ladder, which suggests they aren't as unpopular as a vocal minority seems to make you believe.


I know a Zerg player is posting this just by reading it. Metalopolis is ancient, and just plain terrible. And a map that can be FFEd on shouldnt be made at all, because it simply means Protoss in inherently behind. FFE is really the only viable opening right now(hence why every player except one, NoNY does it in almost every single game) Taking fast third is still possible by having a macro hatch go there, drop the rocks, and then go.

Korhal was a joke of a map, Protoss can only do 2 base allins, as trying to take a third is a nightmare for Protoss. Metalopolis is ages beyond the current metagame, and is just stupidly old.

PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Millet
Profile Joined April 2012
Sweden143 Posts
June 08 2012 18:42 GMT
#310
On June 09 2012 03:37 ohampatu wrote:
Show nested quote +
On June 09 2012 03:36 Millet wrote:
The new 1v1 map could be decent if the third wasn't so bad.. First off, rocks? Why does blizzard feel the need to hinder fast third builds for zergs? ZvP will be just like Taldarim altar on this map. Which is just silly. Second, an easily abusable ledge above the third? Did they learn anything form the fail of Lost Temple? Other than that, a decent map for sure.

Remove the rocks, remove or alter the ledge and the third is too tucked away. Needs to have at least one alternate pathway.



why must zergs think that 'fast 3rd' builds are the only viable builds?

It's not, but it should be a viable build at all times. You don't understand the problem because you are not zerg (obvious). I play all races and know how devastating not getting that third up can be for zerg. Ever tried cannoning the third from a zerg? That is basically a free win for the protoss.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
June 08 2012 18:44 GMT
#311
On June 09 2012 03:36 ohampatu wrote:
Show nested quote +
On June 09 2012 03:34 Gamegene wrote:
On June 09 2012 03:16 ohampatu wrote:
On June 09 2012 03:13 Diamond wrote:
......................



Big time community members, or at least 'bigger' than most should not make posts like this. Your view really isn't different than any other person's, yet because your 'known' if you do something like what you just did, every mid0-tier zerg and lower will jump the 'fuck this map' bandwagon because somebody they 'know of' in the community said it.


quiet mortal. don't bother the gods with your inferior concerns.



Its funny, cause before I could even hit post a zerg person had quoted him and made a balance complaint.

Then diamond clarifies what he meant, which is completely different than what his post meant. Read my post under the one you quoted for my full example. Also i didn't even beat whoever reported him, so uh, us mortals sometimes know what were talking about?


People like you are the reason most community members don't post on TL anymore aside for the occasional one liner. You feel the need to "make a name for yourself" by fighting with notable names.

Well I'm not taking the bait, you continue your campaign about whining about Zerg and see where that gets you.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Charon1979
Profile Joined October 2010
Austria317 Posts
June 08 2012 18:45 GMT
#312
why must zergs think that 'fast 3rd' builds are the only viable builds?


please enlighten me about the power of 2 base zerg macro builds against a FFE toss
ohampatu
Profile Joined July 2010
United States1448 Posts
June 08 2012 18:47 GMT
#313
On June 09 2012 03:42 Millet wrote:
Show nested quote +
On June 09 2012 03:37 ohampatu wrote:
On June 09 2012 03:36 Millet wrote:
The new 1v1 map could be decent if the third wasn't so bad.. First off, rocks? Why does blizzard feel the need to hinder fast third builds for zergs? ZvP will be just like Taldarim altar on this map. Which is just silly. Second, an easily abusable ledge above the third? Did they learn anything form the fail of Lost Temple? Other than that, a decent map for sure.

Remove the rocks, remove or alter the ledge and the third is too tucked away. Needs to have at least one alternate pathway.



why must zergs think that 'fast 3rd' builds are the only viable builds?

It's not, but it should be a viable build at all times. You don't understand the problem because you are not zerg (obvious). I play all races and know how devastating not getting that third up can be for zerg. Ever tried cannoning the third from a zerg? That is basically a free win for the protoss.


I played zerg before protoss, and still continue to offrace as zerg. Most protoss players actually offrace as zerg, weird huh.

You can still take a fast third, choose one of the bases that doesn't have rocks, or drop it next to the rocks and then when the rocks die take that as your 4th.

Nothing makes you choose that. Either choose a riskier third, or put it next to the rocks. Theres your solutions. Same as taldarim
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
o)_Saurus
Profile Joined January 2011
Germany260 Posts
June 08 2012 18:47 GMT
#314
On June 09 2012 03:42 Millet wrote:
Show nested quote +
On June 09 2012 03:37 ohampatu wrote:
On June 09 2012 03:36 Millet wrote:
The new 1v1 map could be decent if the third wasn't so bad.. First off, rocks? Why does blizzard feel the need to hinder fast third builds for zergs? ZvP will be just like Taldarim altar on this map. Which is just silly. Second, an easily abusable ledge above the third? Did they learn anything form the fail of Lost Temple? Other than that, a decent map for sure.

Remove the rocks, remove or alter the ledge and the third is too tucked away. Needs to have at least one alternate pathway.



why must zergs think that 'fast 3rd' builds are the only viable builds?

It's not, but it should be a viable build at all times. You don't understand the problem because you are not zerg (obvious). I play all races and know how devastating not getting that third up can be for zerg. Ever tried cannoning the third from a zerg? That is basically a free win for the protoss.


I play toss AND zerg on my own and calling 2-base zerg basically a freewin is so stupid that I even might get warned for this post.

But in order not to get warned here:
I think the new map looks really good. The only fear I have is vertikal close spawns when that highground behind your third becomes the hotspot for every drop possible. BTW: Did anyone try yet if it is able to close the ramp to that highground with 1 forcefield? If that is possible warpprism pushes with sentrys might be too powerful...
fraktoasters
Profile Joined January 2011
United States617 Posts
Last Edited: 2012-06-08 18:48:49
June 08 2012 18:48 GMT
#315
On June 09 2012 03:36 ohampatu wrote:
Show nested quote +
On June 09 2012 03:34 Gamegene wrote:
On June 09 2012 03:16 ohampatu wrote:
On June 09 2012 03:13 Diamond wrote:
......................



Big time community members, or at least 'bigger' than most should not make posts like this. Your view really isn't different than any other person's, yet because your 'known' if you do something like what you just did, every mid0-tier zerg and lower will jump the 'fuck this map' bandwagon because somebody they 'know of' in the community said it.


quiet mortal. don't bother the gods with your inferior concerns.



Its funny, cause before I could even hit post a zerg person had quoted him and made a balance complaint.

Then diamond clarifies what he meant, which is completely different than what his post meant. Read my post under the one you quoted for my full example. Also i didn't even beat whoever reported him, so uh, us mortals sometimes know what were talking about?


Was it a balance whine? I don't even understand what the guy is saying:

On June 09 2012 03:17 ZeromuS wrote:
Well that sums it up lol. Still, as protoss strong 2 base all in PvZ, PvP wont change much and PvT, templar to defend drops and hopefully with good control we should fine.


Maybe you're reading too much into this.
ohampatu
Profile Joined July 2010
United States1448 Posts
June 08 2012 18:49 GMT
#316
On June 09 2012 03:45 Charon1979 wrote:
Show nested quote +
why must zergs think that 'fast 3rd' builds are the only viable builds?


please enlighten me about the power of 2 base zerg macro builds against a FFE toss


Ok

1. Play it like taldarim. Put your third base next to the rocks while you slowly kill the rocks, drop your 4th once the rocks are dead.

2. Take a fucking different base that is more vulnerable???? I know, not being able to take bases before making a handful of lings is sooo wrong

Please. There are many viable builds
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
Quotidian
Profile Joined August 2010
Norway1937 Posts
June 08 2012 18:50 GMT
#317
Condemned Ridge looks great for air terran tvp.. There's a ton of empty space behind the main/nat and all the expansions. Juicy.. almost makes me want to reinstall
J_Slim
Profile Joined May 2011
United States199 Posts
June 08 2012 18:55 GMT
#318
Does 2 base muta play just not exist anymore? Look how much space behind/around bases there is to fly around.
And the 4th base doesn't seem that far away if you *really* don't want to make non-drones.
Legalize it!
-stOpSKY-
Profile Joined September 2010
Canada498 Posts
June 08 2012 18:59 GMT
#319
The new map looks pretty good and I am very happy metal is gone, kind of wish Tal was out too but oh well. At least change the ramp or something on Tal.
Sabu113
Profile Blog Joined August 2009
United States11076 Posts
June 08 2012 18:59 GMT
#320
On June 09 2012 03:05 BandonBanshee wrote:
Blizzard can't you fix zvp without cutting a zergs balls off? Rocks at third, no open areas, map covered with ramps and 1 small choke point covers every toss expo. I can't think of a reason blizz would add this map other then padding the toss winrate (because we all know that when the winrates are 50% sc2s glaring issues will be fixed)


I'll be honest I've been reading this post and the others like it with an Eric Cartman voice.

I hope the maps aren't confusing bliz to the core design issues they're having.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Prev 1 14 15 16 17 18 25 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 147
Nina 1
StarCraft: Brood War
Sea 4623
Zeus 3787
Shuttle 675
Dewaltoss 163
ToSsGirL 138
sSak 46
Bale 21
Noble 21
Dota 2
NeuroSwarm184
League of Legends
JimRising 758
Counter-Strike
summit1g10088
Super Smash Bros
C9.Mang0479
Mew2King96
Other Games
WinterStarcraft512
crisheroes349
ArmadaUGS111
Organizations
StarCraft: Brood War
UltimateBattle 36
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
3h 7m
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5h 7m
BSL
12h 7m
Replay Cast
17h 7m
Replay Cast
1d 2h
Afreeca Starleague
1d 3h
Light vs Calm
Royal vs Mind
Wardi Open
1d 4h
Monday Night Weeklies
1d 9h
OSC
1d 17h
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Rush vs PianO
Flash vs Speed
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Replay Cast
5 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-27
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.