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Patch 1.5 Arcade Beta. - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 23 Next All
MNdakota
Profile Joined March 2012
United States512 Posts
June 02 2012 10:13 GMT
#221
Yeah the game feels a lot more finished now. It has a way better feel than it did before.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
voltaic
Profile Blog Joined November 2010
1071 Posts
Last Edited: 2012-06-02 10:34:25
June 02 2012 10:34 GMT
#222
game is crashing, have to wait till it's loaded fully, but the interface and the graphics seem better, though i am not sure if the starcraft/arcade button is better than single/multplayer as arcade and custom don't seem toooooo relevant in the community.
pls correct me if i am wrong as i am a campaign fan and don't follow custom maps too much.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4411 Posts
June 02 2012 11:00 GMT
#223
anything that gets more people playing a larger variety customs is a good thing , sc2 melee is just soooo boring compared to brood war
https://www.youtube.com/watch?v=e7PvoI6gvQs
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 02 2012 11:26 GMT
#224
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]
DaNom
Profile Joined December 2010
Poland144 Posts
June 02 2012 11:28 GMT
#225
On June 02 2012 20:26 Existor wrote:
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]

LOL you can join multiple chat channels from the beggining xD
DaNom.211 BNet EU
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 02 2012 11:30 GMT
#226
On June 02 2012 20:28 DaNom wrote:
Show nested quote +
On June 02 2012 20:26 Existor wrote:
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]

LOL you can join multiple chat channels from the beggining xD

No, you can't, before it says, that you can open only one chat window at same time
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
June 02 2012 11:31 GMT
#227
On June 02 2012 20:00 iPlaY.NettleS wrote:
anything that gets more people playing a larger variety customs is a good thing , sc2 melee is just soooo boring compared to brood war



Thanks for your... valuable... input.

On topic: Looking forward to everything except 4v4 being at the beginning of the list
trips
Profile Joined December 2010
United Kingdom107 Posts
June 02 2012 11:36 GMT
#228
How long does it take to install.??

iv been stuck on "updating setup files" for ages.
¯\_(ツ)_/¯
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
Last Edited: 2012-06-02 12:45:59
June 02 2012 11:42 GMT
#229
I'm sure this is a nice patch for many, but for me, there is no balance changes...
DaNom
Profile Joined December 2010
Poland144 Posts
June 02 2012 11:50 GMT
#230
On June 02 2012 20:30 Existor wrote:
Show nested quote +
On June 02 2012 20:28 DaNom wrote:
On June 02 2012 20:26 Existor wrote:
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]

LOL you can join multiple chat channels from the beggining xD

No, you can't, before it says, that you can open only one chat window at same time

Yes, you can
[image loading]
DaNom.211 BNet EU
KenZo-
Profile Joined December 2010
Faroe Islands190 Posts
Last Edited: 2012-06-02 11:57:27
June 02 2012 11:56 GMT
#231
Build order history is really bugged, it shows warpgate when im playing terran, and hydras before pool when zerg... really weird.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-06-02 12:03:32
June 02 2012 12:03 GMT
#232
Yes, you can

Looks like they hidden-fixed that some time ago in some of last patches
Build order history is really bugged, it shows warpgate when im playing terran, and hydras before pool when zerg... really weird.

What you want from beta?
Ace1123
Profile Joined September 2011
Philippines1187 Posts
June 02 2012 12:33 GMT
#233
On June 02 2012 20:50 DaNom wrote:
Show nested quote +
On June 02 2012 20:30 Existor wrote:
On June 02 2012 20:28 DaNom wrote:
On June 02 2012 20:26 Existor wrote:
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]

LOL you can join multiple chat channels from the beggining xD

No, you can't, before it says, that you can open only one chat window at same time

Yes, you can
[image loading]



No, What they mean is the OFFICIAL Blizz chat channel. Before only 1 at a time is allowed
ForGG, Mvp, MMA, MarineKing, BoxeR,
dsjoerg
Profile Joined January 2012
United States384 Posts
June 02 2012 12:41 GMT
#234
Stuck in "validating cache" for about 10 minutes. How long should I expect this to go on?
card-carrying grubby fan. developer of GGTracker.
pallad
Profile Joined September 2010
Poland1958 Posts
Last Edited: 2012-06-02 12:49:27
June 02 2012 12:47 GMT
#235
On June 02 2012 20:28 DaNom wrote:
Show nested quote +
On June 02 2012 20:26 Existor wrote:
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]

LOL you can join multiple chat channels from the beggining xD


LoL you fail so much , then go to the game , and try. Next time try to think , or buy the game and check it ;P


On June 02 2012 20:42 Azzur wrote:
I'm sure this is a nice patch for many, but for me, there is no balance changes...


So what ? Its not balance patch , its interface patch.
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Fencar
Profile Blog Joined August 2011
United States2694 Posts
June 02 2012 13:10 GMT
#236
On June 02 2012 21:33 Ace1123 wrote:
Show nested quote +
On June 02 2012 20:50 DaNom wrote:
On June 02 2012 20:30 Existor wrote:
On June 02 2012 20:28 DaNom wrote:
On June 02 2012 20:26 Existor wrote:
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]

LOL you can join multiple chat channels from the beggining xD

No, you can't, before it says, that you can open only one chat window at same time

Yes, you can
[image loading]



No, What they mean is the OFFICIAL Blizz chat channel. Before only 1 at a time is allowed

Plus you can go into multiple instances of the same channel.
This is my signature. There are many like it, but this one is mine.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 02 2012 13:34 GMT
#237

No, What they mean is the OFFICIAL Blizz chat channel. Before only 1 at a time is allowed

Plus you can go into multiple instances of the same channel. [/QUOTE]
^ this too

They're nicely updated and promoted chat channels. Probably now they will be more popular, unlike in WoL
dynwar7
Profile Joined May 2011
1983 Posts
June 02 2012 13:35 GMT
#238
On June 02 2012 18:31 Dingobloo wrote:
Show nested quote +
On June 02 2012 16:54 dynwar7 wrote:
On June 02 2012 11:55 SarcasmMonster wrote:
On June 02 2012 11:53 dynwar7 wrote:
Wait....guys, is this a real patch 1.5.0 or is this for a completely different custom game within SC2?

Protoss

The Pylon power radius now displays up cliff levels properly on Low graphic settings.
Fixed an issue where certain protoss structures would sometimes continue to display a warp-in animation if they became unpowered.



Terran

It is no longer possible to stack a large number of units into tight spaces using Medivacs.
The Medivac_HealLoop sound now plays properly when a player manually heals a unit with a Medivac.
The Command Center’s Load ability will no longer reserve a cargo slot for nearby SCVs that are busy constructing buildings.
Fixed an issue where flying terran structures would sometimes use their ground death animations when killed.
Fixed an issue where the Hellion’s flame attack would only hit burrowed units despite other units also being in its line of fire behind the burrowed unit.
Fixed an issue where a Bunker could be made to look empty despite being loaded with units by using queued Rally commands.



Zerg

Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
Morphing units no longer become stuck in their cocoon state if they are underneath a Hatchery.
Active Creep Tumors no longer display as dormant if their Spawn Tumor action was canceled during the spawn animation.
Brood Lord and Overseer Cocoons now have a Rally command instead of Move, Hold Position, and Patrol commands.


I am concerned with these changes.... so are they just for custom or for the actual gameplay of SC2?


You just listed a bunch of bug fixes... what's to be concerned about?



No Im only asking, is this a real patch for the normal game, or is this patch for a separate custom game of SC2? I am confused because it says "arcade" beta, instead of the previous patches where the names were simply "patch 1.3.0, patch 1.3.1", so on.


It's just a regular patch, the actual patch number is patch 1.5.0, They're making a big deal about it because it introduces a lot of stuff designed to bring custom game types to the front hence the "Arcade Patch".


Thanks for that. Wow...if this is a real patch...then, the Baneling and Colossus one is a bitwierd O.o

Regarding the imbalance, hilarious to see Zergs defending themselves....
jurch
Profile Joined December 2009
Slovenia60 Posts
June 02 2012 13:43 GMT
#239
On June 02 2012 22:35 dynwar7 wrote:
Show nested quote +
On June 02 2012 18:31 Dingobloo wrote:
On June 02 2012 16:54 dynwar7 wrote:
On June 02 2012 11:55 SarcasmMonster wrote:
On June 02 2012 11:53 dynwar7 wrote:
Wait....guys, is this a real patch 1.5.0 or is this for a completely different custom game within SC2?

Protoss

The Pylon power radius now displays up cliff levels properly on Low graphic settings.
Fixed an issue where certain protoss structures would sometimes continue to display a warp-in animation if they became unpowered.



Terran

It is no longer possible to stack a large number of units into tight spaces using Medivacs.
The Medivac_HealLoop sound now plays properly when a player manually heals a unit with a Medivac.
The Command Center’s Load ability will no longer reserve a cargo slot for nearby SCVs that are busy constructing buildings.
Fixed an issue where flying terran structures would sometimes use their ground death animations when killed.
Fixed an issue where the Hellion’s flame attack would only hit burrowed units despite other units also being in its line of fire behind the burrowed unit.
Fixed an issue where a Bunker could be made to look empty despite being loaded with units by using queued Rally commands.



Zerg

Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
Morphing units no longer become stuck in their cocoon state if they are underneath a Hatchery.
Active Creep Tumors no longer display as dormant if their Spawn Tumor action was canceled during the spawn animation.
Brood Lord and Overseer Cocoons now have a Rally command instead of Move, Hold Position, and Patrol commands.


I am concerned with these changes.... so are they just for custom or for the actual gameplay of SC2?


You just listed a bunch of bug fixes... what's to be concerned about?



No Im only asking, is this a real patch for the normal game, or is this patch for a separate custom game of SC2? I am confused because it says "arcade" beta, instead of the previous patches where the names were simply "patch 1.3.0, patch 1.3.1", so on.


It's just a regular patch, the actual patch number is patch 1.5.0, They're making a big deal about it because it introduces a lot of stuff designed to bring custom game types to the front hence the "Arcade Patch".


Thanks for that. Wow...if this is a real patch...then, the Baneling and Colossus one is a bitwierd O.o



It's nothing balance related. It was just a bug that banes didn't react to colossi when auto-casting was on.
ZenithM
Profile Joined February 2011
France15952 Posts
June 02 2012 13:47 GMT
#240
On June 02 2012 21:47 pallad wrote:
Show nested quote +
On June 02 2012 20:28 DaNom wrote:
On June 02 2012 20:26 Existor wrote:
Another cool chat-channels change - you can now join more, than one chat at same time

[image loading]

LOL you can join multiple chat channels from the beggining xD


LoL you fail so much , then go to the game , and try. Next time try to think , or buy the game and check it ;P


Show nested quote +
On June 02 2012 20:42 Azzur wrote:
I'm sure this is a nice patch for many, but for me, there is no balance changes...


So what ? Its not balance patch , its interface patch.

But if he's Terran like me, of course he wants a balance patch. *wink*
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