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GM / Master map hacker and general hacking and cheating th…

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You have to provide some kind of evidence/proof (screenshots/replays etc.) if you are going to accuse somebody.

Additionally, a supporting comment of what people should be looking for and when will be necessary if you are posting replays/evidence.
Mayhemia-
Profile Joined February 2011
Finland58 Posts
August 18 2013 12:19 GMT
#6881
http://eu.battle.net/sc2/en/profile/245593/1/LionHeart/

There is also the confirmation that he indeed is part of NewRoSoft
mindjames
Profile Blog Joined October 2010
Israel322 Posts
August 18 2013 12:19 GMT
#6882
http://www.nrsteam.com/about.php

Also lists Egomancer as the team owner. This is pretty big. Someone needs to get their players to look at this.
-Dustin-
Profile Blog Joined July 2011
United States718 Posts
August 18 2013 12:20 GMT
#6883
Maybe the reason hes denying everything with 100% proof is that it would look pretty shitty on a team if their owner was found to be maphacking.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
August 18 2013 12:32 GMT
#6884
On August 18 2013 21:19 RezJ wrote:
http://www.nrsteam.com/about.php

Also lists Egomancer as the team owner. This is pretty big. Someone needs to get their players to look at this.

I get a trojan warning from that link.
I have the best fucking lawyers in the country including the man they call the Malmis.
poker_dio
Profile Joined February 2013
Romania9 Posts
August 18 2013 12:44 GMT
#6885
On August 18 2013 21:20 -Dustin- wrote:
Maybe the reason hes denying everything with 100% proof is that it would look pretty shitty on a team if their owner was found to be maphacking.


But how does denying help him any? It's not like it will make his looking in the fog at incoming mutas over and over again and everything else go away.
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2013-08-18 12:56:26
August 18 2013 12:52 GMT
#6886
On August 18 2013 20:47 Egomancer wrote:
Show nested quote +
On August 18 2013 20:15 Nyast wrote:
No, you are the one lying, and I'm tired of you trying to distract attention to somebody else's. It's not your fault, it's the 2 other guys who are maphackers, and it's me lying, yeah ? This is my last post in this thread, I've wasted enough time on you. I've streamed our game, now anybody can make his own opinion on whether you're hacking or not:

http://www.twitch.tv/nyast/b/447571522?t=2m25s

But of course, I'm sure you're gonna say something incredibly stupid, like, I "forged" that entire video. Bye.



http://www.twitch.tv/egomancer/b/447580248

Here is the movie with the same replay on my computer and this is what I see ingame. I never said that you maphacked because there is no evidence of maphacking. However you accuse me that I am maphacking while in this movie it is obvious that I see the spot on minimap and I move the camera on it AFTER that. Check the movie...


Well okay, we are seing different things. As you can see in my movie, your camera jumps before you can see anything on the minimap.

However, still remains the fact that even in your replay, your camera jumped on my army right at the fraction of second it appears in the minimap. Like, in 1/10th of a second. That's ridiculously fast, and I've never seen any of my opponents react that fast on something that appears on the minimap. Even pros lag a bit behind in this situation..
poker_dio
Profile Joined February 2013
Romania9 Posts
August 18 2013 13:20 GMT
#6887
Doesn't the observer camera like to lag a bit some times to make looking at games easier on the eye? This could explain why in the observer it is possible to get the camera to behave slightly differently in the same replay.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2013-08-18 13:34:45
August 18 2013 13:34 GMT
#6888
On August 18 2013 20:31 Egomancer wrote:
Show nested quote +
On August 18 2013 20:18 Mayhemia- wrote:
Egomancer

Just explain 16:47 in the AcieDeucie PvZ replay. You photon overcharge out of vision range in an anticipation of an attack.

You hack, there's the 100% proof anyone needs. And it's sad how you are the guy who tries to shift the blame towards anyone else. Oh, and btw it's not working. Since Everyone here thinks that you cheat.



Mayhemia - just explain the 11.30 peek into FoW please....

You hack, there's the 100% proof anyone needs. And it's sad how you are the guy who tries to shift the blame towards anyone else. Oh, and btw it's not working. Since Everyone here thinks that you cheat.

Egomancer please address his concerns. If you're just going to dodge the question then I'm going to have to get involved, and being the owner of NrS, I'm sure that isn't what you want.
Administrator~ Spirit will set you free ~
Egomancer
Profile Joined December 2010
Romania119 Posts
Last Edited: 2013-08-18 13:56:15
August 18 2013 13:53 GMT
#6889
On August 18 2013 22:20 poker_dio wrote:
Doesn't the observer camera like to lag a bit some times to make looking at games easier on the eye? This could explain why in the observer it is possible to get the camera to behave slightly differently in the same replay.


We both watch the same replay so the camera should behave the same. What I suspect is that because of the game settings my FoW behaves differently (I play on extreme or something like that) - as the transparency on my computer is better. Which is kinda interesting, because based on the settings sometimes you see the enemy and sometimes not.

As about of speed of reaction - this is why I have 80 APM, instead of spamming like a retard I watch things happening on minimap or whatever. I have same reaction time in my game with Mayhemia when the marines appear on the vision, and if you check my stream I have the same basically all the time - especially at drops.

Same goes for the DTs in Mayhemia's gamae - on some settings you can see that something is there, but if you deactivate the shaders then you do not see them.
mindjames
Profile Blog Joined October 2010
Israel322 Posts
August 18 2013 13:55 GMT
#6890
On August 18 2013 22:53 Egomancer wrote:
Show nested quote +
On August 18 2013 22:20 poker_dio wrote:
Doesn't the observer camera like to lag a bit some times to make looking at games easier on the eye? This could explain why in the observer it is possible to get the camera to behave slightly differently in the same replay.


We both watch the same replay so the camera should behave the same. What I suspect is that because of the game settings my FoW behaves differently (I play on extreme or something like that) - as the transparency on my computer is better. Which is kinda interesting, because based on the settings sometimes you see the enemy and sometimes not.

Same goes for the DTs in Mayhemia's gamae - on some settings you can see that something is there, but if you deactivate the shaders then you do not see them.

I'm pretty sure that's not how the engine works.
Egomancer
Profile Joined December 2010
Romania119 Posts
August 18 2013 13:58 GMT
#6891
On August 18 2013 22:55 RezJ wrote:

I'm pretty sure that's not how the engine works.


OK, then how do you explain the fact that I see something and he does not see ? Me and Nyast had that argument for quite a while, and he sees what he says that he sees and I see something different, and we both have movies that prove that we are both right...
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2013-08-18 14:14:35
August 18 2013 14:01 GMT
#6892
On August 18 2013 22:58 Egomancer wrote:
Show nested quote +
On August 18 2013 22:55 RezJ wrote:

I'm pretty sure that's not how the engine works.


OK, then how do you explain the fact that I see something and he does not see ? Me and Nyast had that argument for quite a while, and he sees what he says that he sees and I see something different, and we both have movies that prove that we are both right...

1) I reviewed the replay, I confirm Nyast's analysis. Moreover, the selection of your army and subsequent camera movements are consistent with a player about the issue an attack move command (which you did albeit once the units were in vision)
2) When I reviewed the replay, I found that the units were out of vision only for the briefest of moments and that if I weren't pause/unpausing sufficiently fast I would miss the units being out of vision. With the frequency of pause/unpause in egomancers video, I suspect this is what happened.

1&2) I re checked the video. The Nyast's units did appear on the minimap for a very very brief moment. That very frame Ego's stalkers were selected, suspicious but not proof.
Pic 1: http://i.imgur.com/zExC7ZD.jpg
Pic 2: http://i.imgur.com/NKPWbq0.jpg
Pic 3: http://i.imgur.com/rldJydG.jpg

3) Answer my previous question re: 16:47 in the AcieDeucie PvZ replay else a perm is coming your way.
Administrator~ Spirit will set you free ~
Egomancer
Profile Joined December 2010
Romania119 Posts
August 18 2013 14:04 GMT
#6893
On August 18 2013 22:34 Plexa wrote:
Egomancer please address his concerns. If you're just going to dodge the question then I'm going to have to get involved, and being the owner of NrS, I'm sure that isn't what you want.


I am not at home right now, but I will get there in like 2h, when I get home I will make some movies that prove my point. The sad thing is that in this thread I am the only one making screenshots and except Nyast, the only one that makes movies to prove his point.

All the other guys just ask questions like: explain that move, then I explain it, and after they see that they are not right they go explain that other move, and so on in a circular fashion. When I ask them to explain the moves of my opponents, they just avoid that and say that they are OK, and that they do not discuss what they did. We have peeks in FoW, we have perfect random scans on the map, canceled tech without reason and so on for these guys but it is fine, they are allowed to do it. I am not paranoid, as in one of the 3 replays there I never said that one of the guy maphacks, and originally the second seemed OK to me.
poker_dio
Profile Joined February 2013
Romania9 Posts
August 18 2013 14:12 GMT
#6894
On August 18 2013 22:53 Egomancer wrote:
Show nested quote +
On August 18 2013 22:20 poker_dio wrote:
Doesn't the observer camera like to lag a bit some times to make looking at games easier on the eye? This could explain why in the observer it is possible to get the camera to behave slightly differently in the same replay.


We both watch the same replay so the camera should behave the same. What I suspect is that because of the game settings my FoW behaves differently (I play on extreme or something like that) - as the transparency on my computer is better. Which is kinda interesting, because based on the settings sometimes you see the enemy and sometimes not.



I got the camera to behave in both ways (camera moved to natural before units appear on the minimap and units appear on the minimap before camera moves to natural, each by a fraction of a second) with multiple on-off stepping through the replay so it isn't because of the settings.
eNjiin
Profile Joined April 2011
Germany27 Posts
August 18 2013 14:21 GMT
#6895
How is that possible that the Maphacker Imbatoss is still #1 on GM EU and can still participate at tournaments like today the go4sc2 - I dont get it... If you check his last 20 games, it is so curious.... just saying...

I thought Strelok and some other pros mentioned it already...

starcraft://profile/2/7094527327148703744

Imbatoss#416
heaveshade
Profile Joined March 2011
China330 Posts
Last Edited: 2013-08-18 14:38:31
August 18 2013 14:35 GMT
#6896
On August 18 2013 23:04 Egomancer wrote:
Show nested quote +
On August 18 2013 22:34 Plexa wrote:
Egomancer please address his concerns. If you're just going to dodge the question then I'm going to have to get involved, and being the owner of NrS, I'm sure that isn't what you want.


I am not at home right now, but I will get there in like 2h, when I get home I will make some movies that prove my point. The sad thing is that in this thread I am the only one making screenshots and except Nyast, the only one that makes movies to prove his point.

All the other guys just ask questions like: explain that move, then I explain it, and after they see that they are not right they go explain that other move, and so on in a circular fashion. When I ask them to explain the moves of my opponents, they just avoid that and say that they are OK, and that they do not discuss what they did. We have peeks in FoW, we have perfect random scans on the map, canceled tech without reason and so on for these guys but it is fine, they are allowed to do it. I am not paranoid, as in one of the 3 replays there I never said that one of the guy maphacks, and originally the second seemed OK to me.


You start your 'explanation' in this thread by accusing Mayhemia, and soon AcieDeucie. They did explain about questions you brought up. Who was dodging all the time? it is your ignorance which really made ppl put up more questions from the replays.

Edit: typo
Souldrinkah
Profile Joined July 2011
Sweden48 Posts
August 18 2013 14:45 GMT
#6897
Just watched the PvZ replay vs AcieDeucie. There's so many suspicious moves but that photon overcharge at 16:47 was made totally blind, there was no indication of an attack. That coupled with everything else should be definitive proof of maphack.
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
Last Edited: 2013-08-18 15:17:59
August 18 2013 15:01 GMT
#6898
On August 18 2013 23:01 Plexa wrote:
Show nested quote +
On August 18 2013 22:58 Egomancer wrote:
On August 18 2013 22:55 RezJ wrote:

I'm pretty sure that's not how the engine works.


OK, then how do you explain the fact that I see something and he does not see ? Me and Nyast had that argument for quite a while, and he sees what he says that he sees and I see something different, and we both have movies that prove that we are both right...

1) I reviewed the replay, I confirm Nyast's analysis. Moreover, the selection of your army and subsequent camera movements are consistent with a player about the issue an attack move command (which you did albeit once the units were in vision)
2) When I reviewed the replay, I found that the units were out of vision only for the briefest of moments and that if I weren't pause/unpausing sufficiently fast I would miss the units being out of vision. With the frequency of pause/unpause in egomancers video, I suspect this is what happened.

1&2) I re checked the video. The Nyast's units did appear on the minimap for a very very brief moment. That very frame Ego's stalkers were selected, suspicious but not proof.
Pic 1: http://i.imgur.com/zExC7ZD.jpg
Pic 2: http://i.imgur.com/NKPWbq0.jpg
Pic 3: http://i.imgur.com/rldJydG.jpg

3) Answer my previous question re: 16:47 in the AcieDeucie PvZ replay else a perm is coming your way.

Note how all he does is dodge when someone accuses something that's obvious he's hacking.

In before he says "WELL WHAT ABOUT HIM CANCELLING HYDRA DEN 10 SECONDS AFTER?!?!"

On August 18 2013 23:45 Souldrinkah wrote:
Just watched the PvZ replay vs AcieDeucie. There's so many suspicious moves but that photon overcharge at 16:47 was made totally blind, there was no indication of an attack. That coupled with everything else should be definitive proof of maphack.



Ya, or the zealot warpin with no vision of units incoming? Or rallying whole army to natural once mutas are about to hit. lol


And by the way -- I asked that same timing before. His answer? I had 100 energy and felt like wasting it on nexus cannon.


My favorite was the "I don't make an observer until 17 minutes because that's what my build says"


For reference before he edits his posts.
On August 17 2013 10:06 Egomancer wrote:
Show nested quote +
On August 17 2013 10:01 iAmJeffReY wrote:
Ya it is.
Like making cannons at your nexus without scouting mutas.
Or looking at units you didn't see through the fog of war.
Or wasting 100 energy on a nexus cannon, randomly, for no reason.

All interesting.

On August 17 2013 10:00 Egomancer wrote:
On August 17 2013 09:57 heaveshade wrote:
Can you explain why you make your first observer @17:30ish against AcieDeucie, on Whirlwind?
Because you just know there is a burrow ling??



I make the first observer at minute 17.30 because my build says that I am not allowed to make any observers until that minute because I do not need them.

More questions? I will gladly answer them...


LOL okay. Hacker needs to get banned now.


Man, that game I played the build with 3 cannons at the secondary, what don't you understand? It is a common build, you can see it in like half of the PvZs, right? Like the 2 evo into canceled hydra den into muta - that build is the other half of the games...

Can you please point me where I am looking at units through FoW? Note: a few posts back some people argued that looking into FoW is NOT maphacking....

And that 100 energy on that nexus? Do I really need to explain it? I did it because it felt good...

More questions? Bring them on...

Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2013-08-18 15:15:23
August 18 2013 15:10 GMT
#6899
On August 18 2013 23:01 Plexa wrote:
Show nested quote +
On August 18 2013 22:58 Egomancer wrote:
On August 18 2013 22:55 RezJ wrote:

I'm pretty sure that's not how the engine works.


OK, then how do you explain the fact that I see something and he does not see ? Me and Nyast had that argument for quite a while, and he sees what he says that he sees and I see something different, and we both have movies that prove that we are both right...

1) I reviewed the replay, I confirm Nyast's analysis. Moreover, the selection of your army and subsequent camera movements are consistent with a player about the issue an attack move command (which you did albeit once the units were in vision)
2) When I reviewed the replay, I found that the units were out of vision only for the briefest of moments and that if I weren't pause/unpausing sufficiently fast I would miss the units being out of vision. With the frequency of pause/unpause in egomancers video, I suspect this is what happened.

1&2) I re checked the video. The Nyast's units did appear on the minimap for a very very brief moment. That very frame Ego's stalkers were selected, suspicious but not proof.
Pic 1: http://i.imgur.com/zExC7ZD.jpg
Pic 2: http://i.imgur.com/NKPWbq0.jpg
Pic 3: http://i.imgur.com/rldJydG.jpg

3) Answer my previous question re: 16:47 in the AcieDeucie PvZ replay else a perm is coming your way.


You should watch that PvZ vs AcieDeucie. My PvP was suspicious, but as I said, taken alone is not conclusive. However that PvZ has a tons of very weird moves that happen at the exact timing Zerg's doing something. The nexus cannon is only one, but he should also explain the zealots warpin right as Zerg's about to do a lings run-by in his natural, and how he moves his whole army from his fourth to his natural to intercept mutas he hasn't seen ( and notice how he clicks behind his mineral line to rally his army. Who moves his entire army behind his mineral line for no visible reason ? ). And of course, how he can play 20 minutes into the game without scouting anything, not even Zerg's starting base. There are just so many things that don't add up in that PvZ...
Generalul
Profile Joined March 2011
Romania114 Posts
Last Edited: 2013-08-18 15:35:44
August 18 2013 15:34 GMT
#6900
I've done a streamcast about some of the maphackers i've reported here and the latest case involving Egomancer. Before you jump to any conclusions i would like to say that until the past season i haven't accused anyone of maphacking and i never sought excuses for my loses. Still, as things became more and more blatant i took a deeper look at some of my replays and i could see the magnitude of this phenomena.

So I came to recognize the signs of maphacking and spot suspicious behaviour firsthand and i think all of the players i have reported here over time were confirmed as blatant maphackers so it should be noted i haven't launched accusations just out of rage, envy or stupidity.

About the Egomancer case, i must say this troubled me a lot more than the others, because NRS is the only pro SC2 team in our country (at least that i know of) and even if the others may be legit players, when the owner does shit like this it's never a good sign. It takes a lot of balls to put money, time and passion into something as progaming, especially in Romania, and that is something to be proud of and is something that i respect a great deal. Cheating on the other hand is not, and no matter who does it, be it a fellow countryman or a friend, i can't close my eyes and say it's ok, especially after i saw how much maphacking damaged the game.

I had 2 friends quit SC2 last season after they were meeting the same maphackers over and over again and losing to them, not to mention that on top of that they were being BM-ed as well, and Blizzard did nothing at all, or ban only a portion of them after some good months have passed.

So yes, this damaged the game, Esports and other people as well, but it's 10 times worse when someone involved with the professional SC2 scene does it and even when proved guilty doesn't admit it and instead comes up with lame excuses and conspiracy theories. Before it is to late (and i think it already is) better say something like: "Hey, i wanted to try these maphacks i kept hearing about, yes, it was a mistake, i will never do it again, bla bla bla" then dig your hole deeper.

The first video deals with other maphackers, but for who is interested, the second part is about this last situation. This was done with a clear mind and no bias towards anyone involved, i only spoke my honest opinion. If anyone thinks i am mistaken, please prove me otherwise...



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