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GM / Master map hacker and general hacking and cheating th…

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You have to provide some kind of evidence/proof (screenshots/replays etc.) if you are going to accuse somebody.

Additionally, a supporting comment of what people should be looking for and when will be necessary if you are posting replays/evidence.
SC2ShoWTimE
Profile Joined April 2011
Germany722 Posts
Last Edited: 2012-07-29 22:27:16
July 29 2012 22:19 GMT
#1981
sry doublepost :/
Progamer
Sorkoas
Profile Joined May 2010
549 Posts
July 29 2012 22:28 GMT
#1982
isn't saying you're not allowed to rebind the buttons on your keyboard/mouse like saying you can't use mice/keyboards with different layouts/more buttons? or even not allowing joysticks/gamepads?

basically it's not software that alters the UI of the game but rather your operative system as a whole and shouldn't be breaking the EULA rules.
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2012-07-29 22:55:01
July 29 2012 22:39 GMT
#1983
On July 30 2012 07:14 Detri wrote:
Show nested quote +
On July 30 2012 06:01 korona wrote:
On July 30 2012 04:43 Detri wrote:
On July 30 2012 04:29 ShoWTimE94 wrote:
On July 30 2012 04:25 Detri wrote:
On July 30 2012 04:22 graNite wrote:
On July 30 2012 04:20 Detri wrote:
On July 30 2012 03:53 BrassMonkey27 wrote:
On July 30 2012 03:26 graNite wrote:
On July 30 2012 02:46 BrassMonkey27 wrote:
http://drop.sc/230444

I just played this guy 50 minutes ago and was curious how he dropped me in all the right places, and would consistently do it when i was away or on the other side of the map. Just a few minutes ago another guy who played him said he maphacks and him and I are only but a few of the people he has done this to on the ladder.

I would appreciate if someone could analyze and tell me from a Terran perspective whether he was hacking. I'm not familiar with Terran so I'm curious if what he was doing is suspicious.

Name: Phaymous

Rank: 38 Master


watching, will edit.

the first 2 marines are very suspicious
the drops seem legit to me... no loading or dropping when you are just leaving a place.

i love how you got 7500 apm at 20:00 :D



Hahaha yeah that x-mouse button thing for the infestors does crazy things for apm lol. Ive seen it at 250 avg, was silly lol.


Someone using a 3rd party program, complaining about about someone using a 3rd party program?


you can put the infested terran spawn on the mousewheel, by useing the bnet hotkey setup if im not mistaken.


afaik ALL 3rd party programs are illegal, including macros. He said he used x-mouse not that he bound infested terran spawn to mouse wheel


no, unfortunetely blizzard is fine with the mouse wheel thing (on ladder). most tournaments dont allow it though.


No you are wrong. http://us.blizzard.com/en-us/company/legal/sc2eula.html 2 B it's against the EULA and its illegal.

<edit> btw i don't care but it's as much a bannable offence as maphacking, just pointing it out </edit>

Mouse wheel casting is ok. It is one button rebind and not a macro. You can often set one-button rebinds directly from mouse drivers. There are even Blue posts confirming that one-button rebinds are ok, unlike macros (many actions with one button press). With quick search I did not find those posts, but will edit the link here if and when I find one.

Tournaments can of course decide themselves if they allow mouse wheel casting.

Edit: One minute later I found one of those posts http://eu.battle.net/sc2/en/forum/topic/1302702180#15



Rebinding hotkeys is fine, but you have to use the game client to do so... using a 3rd party program to do so is however illegal according to the end user licence agreement

Did you read the link I gave? The poster asked if he can rebind a button to a macro button in his keyboard. This is done via keyboard drivers. Blue poster answered that a rebind is ok (macros are not). There is also a later post where the Blue poster addresses third party rebinding programs & mouse button rebinds. Also many mice need mouse drivers to function properly (settings). Blizzard cannot deny users from using mouse drivers. Like the blue poster says, it's the way how people use these. Macros are not allowed, one button rebinds are:

Quote (second link):
"Are you simply moving hotkeys and not automating them by binding several together with timing functions? If so, I don't see a problem with it. Hotkeys are intended to be easy to reach - otherwise what's the point? - so if your customized ideal differs from ours, that's fine. We tried to give you flexibility with the in-game keybinding menu, but if this doesn't work for you, I wish you the best of luck finding a way to bind those extra mouse keys just the way you like."

Links:
http://eu.battle.net/sc2/en/forum/topic/1302702180#15
http://eu.battle.net/sc2/en/forum/topic/1302702180#18

Of course there could be a hypothetical false positive risk, if Blizzard starts detecting macros via "too many actions per time period" method and does not take mouse wheel casting into account.
Danzo
Profile Joined March 2011
2820 Posts
July 29 2012 23:58 GMT
#1984
On July 29 2012 21:06 korona wrote:
Show nested quote +
On July 29 2012 19:26 Danzo wrote:
http://drop.sc/230295

Platinum League map hack
-Doesn't once scout or even move his overlord.
-Coincidentally over makes spores when two banshees are being made
-screen locks at certain times.

Edit: Sorry didn't realize this was for high masters/gm level map hackers. I figured I'll just post this map hacker as well.

The league is not a problem. Even if the original poster is not interested in / does not have time to check lower player's replays this is currently the de facto thread on TL to discuss hacks. People just have to make sure they have good evidence before posting (your description should preferably have been more detailed) and not make accusations too lightly. And not be surprised if their posts are not always replied especially if their examples are from lower leagues.

And this replay is interesting. It contains usage of auto injection hack (hacker: Vinnytheboss) that differs from the other auto injects I have seen. Normally automation hacks happen during one game frame so it does not affect the user's control. This one does not and the split second queen selections are visible when watching the replay from the hacker's perspective. There seems also to be some kind of random & sometimes not so random delay on injects for different queens. Also it seems that when a new queen is build, it has to be manually set to a command group before automation kicks in.

The automation sequence is (happens during 1 to 2 frames (adjacent frames). Step 1 is not always done):

1) Set the current selection to command group 0
2) Select correct individually grouped queen (groups 5, 6, 7. Queens for different hatches were not in sync regarding injections)
3) Inject
4) Select command group 0

Examples of auto-injection are easily visible throughout the game but here are some examples. At 12:41 he looks at his main, but selects queen at his natural for a split second exactly when when larvas hatch & injects (he is also is chatting second earlier). More examples can be found during battles starting at 13:55, 16:40 and 18:10. To be able to do his kind of injects during battles without automation hacks, he should have exact timer for each non-synced hatches in his head to be able to select the correct queen at correct time and inject via minimap while microing the battles.


Thanks for the replay and I had no idea there was such thing as auto-inject hacks nor different variations of it.
Getting too old for this..
korona
Profile Joined October 2009
1098 Posts
July 30 2012 00:26 GMT
#1985
On July 30 2012 08:58 Danzo wrote:
Show nested quote +
On July 29 2012 21:06 korona wrote:
On July 29 2012 19:26 Danzo wrote:
http://drop.sc/230295

Platinum League map hack
-Doesn't once scout or even move his overlord.
-Coincidentally over makes spores when two banshees are being made
-screen locks at certain times.

Edit: Sorry didn't realize this was for high masters/gm level map hackers. I figured I'll just post this map hacker as well.

The league is not a problem. Even if the original poster is not interested in / does not have time to check lower player's replays this is currently the de facto thread on TL to discuss hacks. People just have to make sure they have good evidence before posting (your description should preferably have been more detailed) and not make accusations too lightly. And not be surprised if their posts are not always replied especially if their examples are from lower leagues.

And this replay is interesting. It contains usage of auto injection hack (hacker: Vinnytheboss) that differs from the other auto injects I have seen. Normally automation hacks happen during one game frame so it does not affect the user's control. This one does not and the split second queen selections are visible when watching the replay from the hacker's perspective. There seems also to be some kind of random & sometimes not so random delay on injects for different queens. Also it seems that when a new queen is build, it has to be manually set to a command group before automation kicks in.

The automation sequence is (happens during 1 to 2 frames (adjacent frames). Step 1 is not always done):

1) Set the current selection to command group 0
2) Select correct individually grouped queen (groups 5, 6, 7. Queens for different hatches were not in sync regarding injections)
3) Inject
4) Select command group 0

Examples of auto-injection are easily visible throughout the game but here are some examples. At 12:41 he looks at his main, but selects queen at his natural for a split second exactly when when larvas hatch & injects (he is also is chatting second earlier). More examples can be found during battles starting at 13:55, 16:40 and 18:10. To be able to do his kind of injects during battles without automation hacks, he should have exact timer for each non-synced hatches in his head to be able to select the correct queen at correct time and inject via minimap while microing the battles.


Thanks for the replay and I had no idea there was such thing as auto-inject hacks nor different variations of it.

Yes. There are many sorts of automation hacks such as auto blink, auto burrow, auto inject and others (there is more info earlier in this thread). The hacks containing automation features often contain also maphacks etc. So most likely your opponent was also maphacking (there were many suspicious moments), but after noticing the automation hack, I did not bother to try to find evidence for maphacking as it's hard to find solid proof for maphack unless the hacker does not try to hide it. But identifying automation hacks is usually trivial.
grimmjowxbcx
Profile Joined December 2010
79 Posts
July 30 2012 00:28 GMT
#1986
On July 30 2012 08:58 Danzo wrote:
Show nested quote +
On July 29 2012 21:06 korona wrote:
On July 29 2012 19:26 Danzo wrote:
http://drop.sc/230295

Platinum League map hack
-Doesn't once scout or even move his overlord.
-Coincidentally over makes spores when two banshees are being made
-screen locks at certain times.

Edit: Sorry didn't realize this was for high masters/gm level map hackers. I figured I'll just post this map hacker as well.

The league is not a problem. Even if the original poster is not interested in / does not have time to check lower player's replays this is currently the de facto thread on TL to discuss hacks. People just have to make sure they have good evidence before posting (your description should preferably have been more detailed) and not make accusations too lightly. And not be surprised if their posts are not always replied especially if their examples are from lower leagues.

And this replay is interesting. It contains usage of auto injection hack (hacker: Vinnytheboss) that differs from the other auto injects I have seen. Normally automation hacks happen during one game frame so it does not affect the user's control. This one does not and the split second queen selections are visible when watching the replay from the hacker's perspective. There seems also to be some kind of random & sometimes not so random delay on injects for different queens. Also it seems that when a new queen is build, it has to be manually set to a command group before automation kicks in.

The automation sequence is (happens during 1 to 2 frames (adjacent frames). Step 1 is not always done):

1) Set the current selection to command group 0
2) Select correct individually grouped queen (groups 5, 6, 7. Queens for different hatches were not in sync regarding injections)
3) Inject
4) Select command group 0

Examples of auto-injection are easily visible throughout the game but here are some examples. At 12:41 he looks at his main, but selects queen at his natural for a split second exactly when when larvas hatch & injects (he is also is chatting second earlier). More examples can be found during battles starting at 13:55, 16:40 and 18:10. To be able to do his kind of injects during battles without automation hacks, he should have exact timer for each non-synced hatches in his head to be able to select the correct queen at correct time and inject via minimap while microing the battles.


Thanks for the replay and I had no idea there was such thing as auto-inject hacks nor different variations of it.


there's auto roach burrow and auto blink apparently... it's obvious enough for us tournament admins to be able to ban it , i've seen alot helping out with z33k dailys,,, so sad,,, auto inject srsly???? that ruins the game even more wow...... pros being able to do it every time they larva is ready makes them pros blizzard needs to ban this stuff TT
soyers21
Profile Joined July 2012
2 Posts
July 30 2012 01:38 GMT
#1987
Top 20 Master maphacker on EU
goes blind 9 pool to defend unscouted allin, even though he made 2nd overlord( makes no sense whatsoever)
hes screen locks for almost a minute during most important stage of the game

http://drop.sc/231453
Chillypill
Profile Joined July 2011
Denmark25 Posts
Last Edited: 2012-07-30 12:13:03
July 30 2012 12:12 GMT
#1988
akaRAB maphacker - platinum

http://drop.sc/231592

Even though he tries to conseal that he is hacking by not clicking on things in fog of war he still remains very obvius.

2:22 pulls SCV to attack probe before seeing it, but pulling back to not make it very obvius, seconds later he pulls the other SCV even though he havent gotten vision of my probe yet.
5:00 pulling marine to kill probe he cannot see - again he tries to not make it obvius by making attack waypoint
9:50 moves out with a small force to kill my pylon in the upper left corner that you never randomly check. Also this force is
11:32 Scans my natural just after i say "sickest maphack" like he tries to deny it with that action
12:00 Kills another hidden pylon





and... oh i played bad that game



Petrify
Profile Joined June 2011
10 Posts
Last Edited: 2012-07-30 13:58:23
July 30 2012 13:41 GMT
#1989
sSWhiteMamba 1.2k masters (edit: on NA)

http://drop.sc/231605

Pretty subtle maphacking, however one thing dead gives it away.

3:53 to 5:00 (i.e a pretty long time) His camera is locked and zoomed in slightly just near his spawning pool in his main base, however he somehow manages to build a spine crawler at his natural which is totally off the camera.

5:26: Builds a second spine crawler, reacting to my ling all-in, despite not scouting at all (this is what made me check the replay).

Rest of the game: consistenatly runs banelings and clicks exactly where my lings are despite not having vision of them. The most obvious is at 9:45 where he runs a baneling toward my pack of lings at his third despite not seeing them for over a minute game time and literally having no idea they were there.

Points two and three could be argued as 'intuition' or some crap but the spine crawler is undeniable.

Best part is that he still lost.
Names
Profile Blog Joined December 2010
Canada328 Posts
July 30 2012 13:49 GMT
#1990
On July 30 2012 21:12 Chillypill wrote:
akaRAB maphacker - platinum

http://drop.sc/231592

Even though he tries to conseal that he is hacking by not clicking on things in fog of war he still remains very obvius.

2:22 pulls SCV to attack probe before seeing it, but pulling back to not make it very obvius, seconds later he pulls the other SCV even though he havent gotten vision of my probe yet.
5:00 pulling marine to kill probe he cannot see - again he tries to not make it obvius by making attack waypoint
9:50 moves out with a small force to kill my pylon in the upper left corner that you never randomly check. Also this force is
11:32 Scans my natural just after i say "sickest maphack" like he tries to deny it with that action
12:00 Kills another hidden pylon

and... oh i played bad that game


Please remember that this thread is only for top master / GM players to be pointed out. If we start talking about low master and under, we'll spend all year making a list.
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2012-07-30 15:59:19
July 30 2012 15:08 GMT
#1991
On July 30 2012 22:49 Names wrote:
Show nested quote +
On July 30 2012 21:12 Chillypill wrote:
akaRAB maphacker - platinum
<clip>


Please remember that this thread is only for top master / GM players to be pointed out. If we start talking about low master and under, we'll spend all year making a list.

Then again this is the de facto thread to discuss hacks on TL. Few lower level reports here and there do not hurt anyone (if they provide good enough analysis and are clear or contain something interesting + it's clearly stated that it is a lower league report). And they may even provide interesting info about the hacks, like the variant of auto-injection hack in recent Danzo's replay. Also some of the reported lower hackers have reached top masters during this thread and the older report has provided good supporting evidence.

These reports can also easily be ignored if people do not have time to check them. Of course if people start flooding them, then it becomes problematic. Also maphacks in lower replays are harder to detect (if they are not obvious) as lower level players tend to do illogical things more.

In general lots of recent reports - high or low - have been lacking regarding the analysis / description. People fail to name who they accuse, give time stamps for suspicious moments and generally not provide good enough analysis. And leave this job to others who try to confirm if the accused was hacking by checking / watching the replay. Thankfully majority of the replays reported in this thread that I have randomly watched have contained either clear or likely hacking cases.

On July 30 2012 21:12 Chillypill wrote:
akaRAB maphacker - platinum

http://drop.sc/231592

Even though he tries to conseal that he is hacking by not clicking on things in fog of war he still remains very obvius.

2:22 pulls SCV to attack probe before seeing it, but pulling back to not make it very obvius, seconds later he pulls the other SCV even though he havent gotten vision of my probe yet.
5:00 pulling marine to kill probe he cannot see - again he tries to not make it obvius by making attack waypoint
9:50 moves out with a small force to kill my pylon in the upper left corner that you never randomly check. Also this force is
11:32 Scans my natural just after i say "sickest maphack" like he tries to deny it with that action
12:00 Kills another hidden pylon

I quickly watched this custom game replay (mainly from akaRAB's viewpoint) and did not find solid evidence that akaRAB was hacking. There were some suspicious moments (only the first reported by the poster was somewhat suspicious). If the accused is hacking he tries to actively hide it e.g. by actively scouting for proxies & pylons & enemy troops with small infantry groups all over the map the whole game. He also does not play ladder games, but only custom games. Some notes can be found below inside spoiler tags:
+ Show Spoiler +
Things not so suspicious:

5:20 marine is scouting for pylons and returning to home with attack move command and then sees the probe (marine at his natural had also seen the probe already some seconds earlier). Marine pursues the probe and is killed by stalkers. If he knew about the stalkers he should not have pursued

9:50 this pylon kill is ok. Only thing little odd is that he does not check the expansion near his xelnaga for possible pylons e.g. with one marine when he passed by

11:32 not a proof

12:00 this pylon kill is ok. He is hunting pylons and this is a typical location


Things I found somewhat suspicious:

2:22 this one is little suspicious as he stops the production of depot just before scouting probe approaches and intercepts it. Stopping the barracks production could have been missclick as the scv:s were next to each others. Also many do not finish the second depot at that time, as the supply is not needed yet (main purpose for 2nd depot is to block the entry) and can use the scv that started it e.g. for scouting. The scv building the barracks can finish the depot.

13:25 he is issuing move commands to his pylon hunting patrol from his camera view and then moves the camera to where the squad is heading, but suddenly gives new move commands to the squad via minimap to other direction. The camera "locks" in this position looking at the old destination area. The lock is somewhat explained as he is giving production orders to his buildings via hotkeys. But the sudden commands via minimap are little out of place, but if he used the minimap to move the camera in first place, then it's natural to use the minimap for further commands. The patrol ends up killing a colossus that was moving in front of protoss army.

Also it's little odd that while actively hunting pylons from the beginning of the game almost everywhere, he never checks the expansion near his xelnaga tower, even if it is a typical place for proxy pylons. And indeed. There is a proxy pylon at that location.
Ambtenaar
Profile Joined September 2011
Netherlands21 Posts
July 30 2012 17:33 GMT
#1992
Maphacker SunTsu

http://drop.sc/231648

Both going for hatch first. He doesnt scout where i spawned.
4:40-5:00 he is looking at a random corner in his base. Meanwhile, he injects without being able to see his queens or hatcheries.
If i attack him with ±12 lings before the spine finishes at 5:40, he would have died.
6:00-6:20 Same thing
He does not make any units at all untill ±6:50, without being able to know what my unit or drone count is. He also still doesnt know where my base is.
8:00 He sends lings to deny my third, a few seconds after i started building it. He did not see it. Also, he still didnt know where i spawned, except for 1 or 2 overlords he has not seen anything i had at all.
13:30-13:56 He attacks my base, injects his own bases without looking at anything. His vision is again at some point on the map where there is nothing.

This happened a lot in the replay, where he is looking at basically nothing for 10-25 seconds. Probably the map hack hiding that he is looking at my base?
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
July 30 2012 21:38 GMT
#1993
On July 31 2012 02:33 Ambtenaar wrote:
Maphacker SunTsu

http://drop.sc/231648

Both going for hatch first. He doesnt scout where i spawned.
4:40-5:00 he is looking at a random corner in his base. Meanwhile, he injects without being able to see his queens or hatcheries.
If i attack him with ±12 lings before the spine finishes at 5:40, he would have died.
6:00-6:20 Same thing
He does not make any units at all untill ±6:50, without being able to know what my unit or drone count is. He also still doesnt know where my base is.
8:00 He sends lings to deny my third, a few seconds after i started building it. He did not see it. Also, he still didnt know where i spawned, except for 1 or 2 overlords he has not seen anything i had at all.
13:30-13:56 He attacks my base, injects his own bases without looking at anything. His vision is again at some point on the map where there is nothing.

This happened a lot in the replay, where he is looking at basically nothing for 10-25 seconds. Probably the map hack hiding that he is looking at my base?

Plenty of Zergs inject via mini-map precisely so that they do not have to look at hatcheries/queens. Spawn location is very easy to determine if you see your opponents' overlords. You say he sends lings to attack a base because he is hacking ... players scout the map with? Zerglings. There is nothing suspicious here.
ZweiGaming
Profile Joined November 2010
Canada348 Posts
July 30 2012 22:29 GMT
#1994
On July 31 2012 02:33 Ambtenaar wrote:
Maphacker SunTsu

http://drop.sc/231648

Both going for hatch first. He doesnt scout where i spawned.
4:40-5:00 he is looking at a random corner in his base. Meanwhile, he injects without being able to see his queens or hatcheries.
If i attack him with ±12 lings before the spine finishes at 5:40, he would have died.
6:00-6:20 Same thing
He does not make any units at all untill ±6:50, without being able to know what my unit or drone count is. He also still doesnt know where my base is.
8:00 He sends lings to deny my third, a few seconds after i started building it. He did not see it. Also, he still didnt know where i spawned, except for 1 or 2 overlords he has not seen anything i had at all.
13:30-13:56 He attacks my base, injects his own bases without looking at anything. His vision is again at some point on the map where there is nothing.

This happened a lot in the replay, where he is looking at basically nothing for 10-25 seconds. Probably the map hack hiding that he is looking at my base?


I have not watched the replay as this person is not high masters, but one thing you should consider when analysing the replay is to watch the unit selection of the person when he is injecting. Inject can be done through the minimap, so even if someone is looking away he still can inject. I would suggest you to look at his unit selection - which can be done by going to the vision of the player in perticular - and look at what he selects at those timings. If his queens were never selected and yet the injects still happen, that would be an auto-inject.

On July 31 2012 00:08 korona wrote:
Show nested quote +
On July 30 2012 22:49 Names wrote:
On July 30 2012 21:12 Chillypill wrote:
akaRAB maphacker - platinum
<clip>


Please remember that this thread is only for top master / GM players to be pointed out. If we start talking about low master and under, we'll spend all year making a list.

Then again this is the de facto thread to discuss hacks on TL. Few lower level reports here and there do not hurt anyone (if they provide good enough analysis and are clear or contain something interesting + it's clearly stated that it is a lower league report). And they may even provide interesting info about the hacks, like the variant of auto-injection hack in recent Danzo's replay. Also some of the reported lower hackers have reached top masters during this thread and the older report has provided good supporting evidence.

These reports can also easily be ignored if people do not have time to check them. Of course if people start flooding them, then it becomes problematic. Also maphacks in lower replays are harder to detect (if they are not obvious) as lower level players tend to do illogical things more.

In general lots of recent reports - high or low - have been lacking regarding the analysis / description. People fail to name who they accuse, give time stamps for suspicious moments and generally not provide good enough analysis. And leave this job to others who try to confirm if the accused was hacking by checking / watching the replay. Thankfully majority of the replays reported in this thread that I have randomly watched have contained either clear or likely hacking cases.

Show nested quote +
On July 30 2012 21:12 Chillypill wrote:
akaRAB maphacker - platinum

http://drop.sc/231592

Even though he tries to conseal that he is hacking by not clicking on things in fog of war he still remains very obvius.

2:22 pulls SCV to attack probe before seeing it, but pulling back to not make it very obvius, seconds later he pulls the other SCV even though he havent gotten vision of my probe yet.
5:00 pulling marine to kill probe he cannot see - again he tries to not make it obvius by making attack waypoint
9:50 moves out with a small force to kill my pylon in the upper left corner that you never randomly check. Also this force is
11:32 Scans my natural just after i say "sickest maphack" like he tries to deny it with that action
12:00 Kills another hidden pylon

I quickly watched this custom game replay (mainly from akaRAB's viewpoint) and did not find solid evidence that akaRAB was hacking. There were some suspicious moments (only the first reported by the poster was somewhat suspicious). If the accused is hacking he tries to actively hide it e.g. by actively scouting for proxies & pylons & enemy troops with small infantry groups all over the map the whole game. He also does not play ladder games, but only custom games. Some notes can be found below inside spoiler tags:
+ Show Spoiler +
Things not so suspicious:

5:20 marine is scouting for pylons and returning to home with attack move command and then sees the probe (marine at his natural had also seen the probe already some seconds earlier). Marine pursues the probe and is killed by stalkers. If he knew about the stalkers he should not have pursued

9:50 this pylon kill is ok. Only thing little odd is that he does not check the expansion near his xelnaga for possible pylons e.g. with one marine when he passed by

11:32 not a proof

12:00 this pylon kill is ok. He is hunting pylons and this is a typical location


Things I found somewhat suspicious:

2:22 this one is little suspicious as he stops the production of depot just before scouting probe approaches and intercepts it. Stopping the barracks production could have been missclick as the scv:s were next to each others. Also many do not finish the second depot at that time, as the supply is not needed yet (main purpose for 2nd depot is to block the entry) and can use the scv that started it e.g. for scouting. The scv building the barracks can finish the depot.

13:25 he is issuing move commands to his pylon hunting patrol from his camera view and then moves the camera to where the squad is heading, but suddenly gives new move commands to the squad via minimap to other direction. The camera "locks" in this position looking at the old destination area. The lock is somewhat explained as he is giving production orders to his buildings via hotkeys. But the sudden commands via minimap are little out of place, but if he used the minimap to move the camera in first place, then it's natural to use the minimap for further commands. The patrol ends up killing a colossus that was moving in front of protoss army.

Also it's little odd that while actively hunting pylons from the beginning of the game almost everywhere, he never checks the expansion near his xelnaga tower, even if it is a typical place for proxy pylons. And indeed. There is a proxy pylon at that location.


You are right about this, I personally do not have time to go over replays that are not GM/top masters, though if people want them checked by people of the community it does not hurt anyone to post them here.
soyers21
Profile Joined July 2012
2 Posts
July 30 2012 22:36 GMT
#1995
On July 31 2012 06:38 pigmanbear wrote:
Show nested quote +
On July 31 2012 02:33 Ambtenaar wrote:
Maphacker SunTsu

http://drop.sc/231648

Both going for hatch first. He doesnt scout where i spawned.
4:40-5:00 he is looking at a random corner in his base. Meanwhile, he injects without being able to see his queens or hatcheries.
If i attack him with ±12 lings before the spine finishes at 5:40, he would have died.
6:00-6:20 Same thing
He does not make any units at all untill ±6:50, without being able to know what my unit or drone count is. He also still doesnt know where my base is.
8:00 He sends lings to deny my third, a few seconds after i started building it. He did not see it. Also, he still didnt know where i spawned, except for 1 or 2 overlords he has not seen anything i had at all.
13:30-13:56 He attacks my base, injects his own bases without looking at anything. His vision is again at some point on the map where there is nothing.

This happened a lot in the replay, where he is looking at basically nothing for 10-25 seconds. Probably the map hack hiding that he is looking at my base?

Plenty of Zergs inject via mini-map precisely so that they do not have to look at hatcheries/queens. Spawn location is very easy to determine if you see your opponents' overlords. You say he sends lings to attack a base because he is hacking ... players scout the map with? Zerglings. There is nothing suspicious here.


very nice observation, but totally meaningless.
If u want to inject, u gotta at least select the queens to inject.
he didnt select his queens once(except the first inject) during the whole game on any inject, which means auto inject, which means maphack, case closed.
U just cannont inject without selecting a queen , minimap or not doesnt even matter.
BTW i cannot stress enough, watch how he injects( all times at 4/5 energy) without selecting them.
Again theres only 1 way too inject without selecting queens and that feuture is auto inject apparently included in the maphack,
in this replay and the replay uploaded by me his camera vision is much more than stange, he never scouts and always makes good counter without even knowing base locations and not too mention his overall control which is less than platinum.
It doesnt get more obvious then this
Antares_
Profile Joined October 2011
Poland269 Posts
Last Edited: 2012-08-07 15:44:35
August 07 2012 15:44 GMT
#1996
Wolfram - Master's level maphacker on EU. On Entombed Valley he sent two probes straight to my base without even scouting, right after the game begun, in order to proxy 2gate. All of his games are roughly 5-6 minutes long, so I'm pretty sure he's doing this to everyone. So, if you ever meet him on the ladder - prepare for proxy gates.

Here's the replay: http://drop.sc/235088
If you make no mistake, yet still lose - you don't understand the game. Spiral out, keep going.
mYiKane
Profile Blog Joined March 2011
Canada1772 Posts
August 07 2012 16:58 GMT
#1997
just played onthethrone.. most obvious maphacker ever.
ZweiGaming
Profile Joined November 2010
Canada348 Posts
August 07 2012 17:24 GMT
#1998
On August 08 2012 01:58 LgNKane wrote:
just played onthethrone.. most obvious maphacker ever.


Could you upload the replay on drop.sc? A few recent replays wouldn't hurt.
( bush
Profile Joined April 2011
321 Posts
August 07 2012 17:36 GMT
#1999
Could you upload the replay on drop.sc? A few recent replays wouldn't hurt.


On July 29 2012 08:15 ( bush wrote:
another replay from OnTheThrone, he is still obviously maphacking

http://drop.sc/229816


oo
Picklebread
Profile Joined June 2011
808 Posts
August 08 2012 01:35 GMT
#2000
question: why is lightpwnr STILL not banned? T.T
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