Wolf feedback - Page 7
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Cokefreak
Finland8094 Posts
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provrorsbarn
Sweden766 Posts
and corny jokes,laughs etc is annyoing to me, it was a rough period when he was teamed with doa and they made jokes that I dare anyone to laugh at.... | ||
IshinShishi
Japan6156 Posts
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Monocle
United States1509 Posts
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xBillehx
United States1289 Posts
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Nibbler89
884 Posts
On May 10 2012 04:07 Monocle wrote: I think Wolf is great. Players make mistakes, it's okay to point them out sometimes as long as its not the focus of your cast *cough*Moletrap*cough* And more importantly pointing out what the mistake is and why and what he could have done instead. As opposed to just saying " well he hasn't been doing that well lately, actually sorta looking kinda scrubby". | ||
Nuclease
United States1049 Posts
He KILLED IT when he had to step in for Tasteless when he was sick. <3 Wolf. | ||
Angel_
United States1617 Posts
On May 09 2012 20:51 ChrysaliS_ wrote: By far his biggest problem is that he acts like a coach when casting. He tends to point out what he perceives as flaws in a player's game plan and then proceeds to give his (often wrong) Master league advice on how Code A progamers ought to play the game. While he is an analytic caster and does a good job of it, I couldn't care less about his opinion on a player's strategy or playstyle. Analyze don't criticize. This was seven pages ago but I want to piggy off of it, even though I don't actually want to say any of that Wolf's actual casting reminds me of Artosis if artosis didnt have the amount of knowledge that he had. He makes calls about things being wrong and bad ideas when...they actually aren't. and it's fine to be wrong from time to time, but it stems to me, from just not having the knowledge or information base yet. And I'm not trying to say wolf doesnt know what he's talking about or is one of the casters that just doesnt know his shit, because...he fucking does. But relative to artosis, who has to me a very similar style, it's a point where it works exceptionally well for dan specifically because of that amount of knowledge that wolf doesn't have as much of (relative to dan). I think as more and more time passes it will get better, especially if you take a few extra seconds to piece everything together where you might not be as much right right now. That said, something wolf and khaldor both do a lot is judging a players actions and decisions and it's almost always negative or a bad idea or i dont know about this. But without explaining why it's a bad idea. Which ties into my first point; if you take the time to look at it more and have the knowledge a lot of the time those "im not sure about this" ideas are actually the correct decision, or even if they are the wrong idea you can communicate that without sounding like you're critiquing the player in a negative way. And that doesnt mean that you have to be naively optimistic either. Especially because when you then go back and ARE positive about the player or even if you spend a lot of time later saying "o i loved how he did this and this" and try really hard to correct it it just sounds disingenuous, or like you're saying "TERRIBLE TERRIBLE TERRIBLE TERRIBLE oh that's acceptable TERRIBLE TERRIBLE TERRIBLE" even if that's not what you're doing at all, which, frankly I dont think either of them intend to do ever. And again again, I think part of it is the delivery, but I dont really know specifically how to suggest "fixing" that. both of those things are definitely better than they used to be though because honestly i just used to not watch code a period. Couldn't stand it. And now both wolf and khaldor in general are good to watch (with a few bumps that everyone has) and I actually enjoy watching them and hearing about them coming to foreign events. Hopefully that made some semblance of sense and sounded as non-aggressive as I meant it. - My other bit of feedback. It might just be me. Everyone has vocal ticks and things that are just...Anyway, Wolf has a habit of ending his sentences with "tension", if that's the word? "I don't knowowwwww guyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyys" but a lot. it sounds more valley-girl than tense and excited just because of the tone and the way the ending drags. I dont know if you give a shit about that, but I thought Id mention it. I am certainly not one to be able to judge on speaking, because my voice is fucking awful through any medium, but it is a feedback thread. That's all I got. Keep improving, you're awesome, and it's awesome to see you and khaldor outside of GSL and with other people. <3 | ||
theforsakenbro
40 Posts
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meltingmykohchoo
166 Posts
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adi_hsd
Romania74 Posts
I find his commentating very fun, but when i watch games commentated by him i have no clue what is going on the map. GOM doesnt really seem to understand that a large part of their viewers actually want to learn something from the games they watch. For me id like them to get some good player(Catz would be pure gold for GOM imo) to do the analysis and have Wolf do his thing. | ||
PrAeToR.FeNiX
Canada361 Posts
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Gackt_
335 Posts
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Joan_of_Arc
Australia66 Posts
![]() He does occaisionally get things wrong. Sometimes very wrong. But even the best casters miss things occasionally. | ||
MentalGNT
Denmark1264 Posts
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Special Endrey
Germany1929 Posts
![]() #artosis is the one true god | ||
DwD
Sweden8621 Posts
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cronican
Canada424 Posts
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Xpace
United States2209 Posts
"I'll get back to that later, but right NOWWW..." > Listens intently when action dies down, slight moment of silence "Damn, look at that creep spread" WTF?! | ||
ChewbroCColi
Denmark108 Posts
One thing I paid attention to however is that he sometime says 'x needs to cancel that colossus before the building gets destroyed'. Now that doesn't make sense Wolf. You get all the minerals back even if the building is destroyed. ![]() Besides that little remark, keep up the awesome work! :D | ||
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