• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:01
CEST 12:01
KST 19:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Terran or Protoss
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6110 users

Match Making Rating Tool - Page 48

Forum Index > SC2 General
Post a Reply
Prev 1 46 47 48 49 50 207 Next
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2012-06-19 09:40:12
June 19 2012 09:39 GMT
#941
On June 19 2012 13:59 skeldark wrote:
Show nested quote +
On June 18 2012 22:11 Garf wrote:
Is it a coincidence that your Season 7 data has exactly 16384 games in it? Or did you run into the limit of some tool?

Edit: or am I running into some LibreOffice XLS limitation...

Its near 20k i think its your program.

skeldark: Can you release the season 7 data also as CSV files (You released the data in old XLS format. Also my Excel 2007 hits the 16384 limit with the files, even if v. 2007 supports more. Could it be XLS file format limitation).
EPICWINZ
Profile Joined April 2012
38 Posts
Last Edited: 2012-06-19 16:54:43
June 19 2012 16:52 GMT
#942
so just a quick question on what the promotion lines mean.

Are those the minimum mmr you need to be promoted into that league or are they the mmr at which you instantaneously get promoted into that league?




Also, how is the moving average determined? Which games determine each point on the moving average line and how does it determine it?

I'll assume it uses the same algorithim that blizzard uses to determine a users moving average but I'm quite curious to what that is.

thanks :D

For the Swarm!
Charon1979
Profile Joined October 2010
Austria317 Posts
June 19 2012 16:57 GMT
#943
I think it could be a rough promotion line as im 115 Points below the Diamond Line and get even Matches against lower Diamand
Excalibur_Z
Profile Joined October 2002
United States12252 Posts
June 19 2012 17:06 GMT
#944
On June 20 2012 01:52 EPICWINZ wrote:
so just a quick question on what the promotion lines mean.

Are those the minimum mmr you need to be promoted into that league or are they the mmr at which you instantaneously get promoted into that league?




Also, how is the moving average determined? Which games determine each point on the moving average line and how does it determine it?

I'll assume it uses the same algorithim that blizzard uses to determine a users moving average but I'm quite curious to what that is.

thanks :D



I think the "moving average" in the tool is just SMA(5) but Blizzard actually uses an exponential. So, it won't be exact.

The promotion lines represent the offsets that declare the range of each league. However, because of the moving average requirement, you don't get promoted immediately upon crossing one of the lines, you have to stabilize there first (or cross over the next league's line, whichever comes first).
Moderator
EPICWINZ
Profile Joined April 2012
38 Posts
Last Edited: 2012-06-19 17:18:00
June 19 2012 17:17 GMT
#945
On June 20 2012 02:06 Excalibur_Z wrote:
Show nested quote +
On June 20 2012 01:52 EPICWINZ wrote:
so just a quick question on what the promotion lines mean.

Are those the minimum mmr you need to be promoted into that league or are they the mmr at which you instantaneously get promoted into that league?




Also, how is the moving average determined? Which games determine each point on the moving average line and how does it determine it?

I'll assume it uses the same algorithim that blizzard uses to determine a users moving average but I'm quite curious to what that is.

thanks :D



I think the "moving average" in the tool is just SMA(5) but Blizzard actually uses an exponential. So, it won't be exact.

The promotion lines represent the offsets that declare the range of each league. However, because of the moving average requirement, you don't get promoted immediately upon crossing one of the lines, you have to stabilize there first (or cross over the next league's line, whichever comes first).






What is SMA(5) ? And is there anyway to figure out how blizzard does the moving average? Also how off do you think this
tool's moving average calculations is from blizzards?
For the Swarm!
Excalibur_Z
Profile Joined October 2002
United States12252 Posts
June 19 2012 17:51 GMT
#946
SMA(5) = simple moving average over 5 games. Obviously because it's a different calculation it's not going to match up with Blizzard's EMA, which has a whole bunch of hidden variables. As to how far it's off, we don't know exactly. It's just different.
Moderator
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-20 05:23:32
June 20 2012 04:02 GMT
#947
On June 19 2012 18:39 korona wrote:
Show nested quote +
On June 19 2012 13:59 skeldark wrote:
On June 18 2012 22:11 Garf wrote:
Is it a coincidence that your Season 7 data has exactly 16384 games in it? Or did you run into the limit of some tool?

Edit: or am I running into some LibreOffice XLS limitation...

Its near 20k i think its your program.

skeldark: Can you release the season 7 data also as CSV files (You released the data in old XLS format. Also my Excel 2007 hits the 16384 limit with the files, even if v. 2007 supports more. Could it be XLS file format limitation).

yep sorry. we lost data on the way but like 2k games. i see if i find the original files.
On June 20 2012 01:52 EPICWINZ wrote:
so just a quick question on what the promotion lines mean.

Are those the minimum mmr you need to be promoted into that league or are they the mmr at which you instantaneously get promoted into that league?

minimum mmr = Offset + 73
You have to be stable above it to get promoted, you have to be stable under it to get demoted.
On June 20 2012 02:51 Excalibur_Z wrote:
SMA(5) = simple moving average over 5 games. Obviously because it's a different calculation it's not going to match up with Blizzard's EMA, which has a whole bunch of hidden variables. As to how far it's off, we don't know exactly. It's just different.

yes i use moving avg 5: average out of -2 -1 Game +1 +2. Blizzard obvious dont take the future into account ^^

I doubt its a complicated algorithm. When you look at the sigma, it just decrease with gamecount.
I would make this way more complicated and take change of your skillchange into account.
I have the feeling bliz average is more like:
if (X-games between offset - nextoffset) then promotion.
Save gaming: kill esport
StarNaN
Profile Joined November 2010
Sweden35 Posts
June 20 2012 04:09 GMT
#948
I'm having trouble with the program now. Before it worked, then I reinstalled sc2 and sc2gears and the plugin. Now I have played 6 games since that, and it says my MMR is 0. What to do? I just cleaned by log(don't know why I would think that would help), so if you need it you will have to wait until I played a game.
skeldark
Profile Joined April 2010
Germany2223 Posts
June 20 2012 04:30 GMT
#949
On June 20 2012 13:09 StjarNaN wrote:
I'm having trouble with the program now. Before it worked, then I reinstalled sc2 and sc2gears and the plugin. Now I have played 6 games since that, and it says my MMR is 0. What to do? I just cleaned by log(don't know why I would think that would help), so if you need it you will have to wait until I played a game.

how many gamed did he say do you have ´?
what say the log if you start the program?
Save gaming: kill esport
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-20 05:05:40
June 20 2012 04:56 GMT
#950

Bnet webserver is down!
I have to wait until they come up again and see what they changed!

EDIT:
And up again... with no change...


4.3.2 up.

Only small changes
Save gaming: kill esport
StarNaN
Profile Joined November 2010
Sweden35 Posts
June 20 2012 05:09 GMT
#951
Games: 7

When I start sc2gears plugin log: 6:47:41 MMR-Stats 4.3 6:47:41 --------INIT START-------- 6:47:41 OK Encoding: UTF-8 is avalable on this System 6:47:41 OK Data-Settings loaded! 6:47:41 OK Gamedata: 6 Games loaded. 6:47:41 OK Database loaded! 6:47:41 DB Version:8.0 6:47:43 OK DB up to date! 6:47:43 OK Triggers ready! 6:47:45 OK Gameobserver: ready! 6:47:45 OK Timeclient: Systemtime offset: 0 sec 6:47:47 OK: Program is up to date 6:47:47 --------INIT END-------- 6:48:7 ERROR: Analyser F: Need more/better games! 6:49:50 --------------------------

After game: 6:49:50 Game Start detected 6:50:37 Webgrabber: Player true 6:50:37 No Profile, skip 6:50:37 Webgrabber: Opponent false 6:50:37 PRE-Trigger done 7:8:2 Webgrabber: Player true 7:8:6 Webgrabber: Opponent true 7:8:6 DATA Alg.B: failed, No Bonus Win 7:8:6 Adjused Calculate Player:true 7:8:6 Adjused Calculate Opponent: true 7:8:6 Gamecheck: true 7:8:6 POST-Trigger done 7:8:6 ERROR: Analyser F: Need more/better games! 7:8:6 Player-data-Qualitiy: 75% 7:8:6 Opponent-data-Qualitiy: 75% 7:8:7 OK Uploader: game uploaded 7:8:7 Ladder Game Done! 7:8:7 --------------------------
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-20 05:25:45
June 20 2012 05:18 GMT
#952
On June 20 2012 14:09 StjarNaN wrote:
Player-data-Qualitiy: 75%
ERROR: Analyser F: Need more/better games! ...


On May 03 2012 20:23 skeldark wrote:

You need only one game with 100% player-data-quality to see the graph!



just ladder, the games are caped. I need one not caped game
In the second you have this, you see the data for all stored games.
You play against people in higher leagues/tiers and your mmr is below their tierminimum. In this case blizzard cap the mmr so you dont get into 0 points. You have to play worse opponents or get promoted to see uncaped gamedata.
Or play against a master guy, the cap rule is disabled for masters.

Save gaming: kill esport
StarNaN
Profile Joined November 2010
Sweden35 Posts
June 20 2012 05:39 GMT
#953
I am Grandmaster, think I played a master guy. But will play more and see if it works, thanks for help.
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-20 05:56:37
June 20 2012 05:44 GMT
#954
On June 20 2012 14:39 StjarNaN wrote:
I am Grandmaster, think I played a master guy. But will play more and see if it works, thanks for help.

grandmaster dont have cap rule too. But importand is your opponent.
So if he is grandmaster or master there is no way your game is caped. 2 reason to dont give 100% is that the games have to high changes. That he win to much or loose to less.

EDIT;
Only have 2 games from you. In both the opponent lost only -2 points.
Thats to less to make a good point. The deviation on -2 points is +--100
I need min -4

Save gaming: kill esport
korona
Profile Joined October 2009
1098 Posts
June 20 2012 09:28 GMT
#955
GM league for season 8 has now been opened on all servers except Kr. Hopefully there is enough data collected through the tool to determine what were the lowest GM season entry MMRs for each server.
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-20 10:50:17
June 20 2012 10:48 GMT
#956
On June 20 2012 18:28 korona wrote:
GM league for season 8 has now been opened on all servers except Kr. Hopefully there is enough data collected through the tool to determine what were the lowest GM season entry MMRs for each server.

if all 200 gm player use my tool...
Even if, what to do with this information?
I think its not very important whats the 200th highest mmr at week 1 at session 8.
it change all the time.
I just take from every server a gm player out of the database if i find on and take his mmr as promotion line. if hes very high i put it a little bit lower


Save gaming: kill esport
fapy
Profile Joined December 2011
Australia52 Posts
Last Edited: 2012-06-20 11:27:44
June 20 2012 11:22 GMT
#957
After updating my MMR is randomly changing by 3 in between some games, was this intended?

eg
1886
1903 (win)
1900 (no game played)
1916 (win)
skeldark
Profile Joined April 2010
Germany2223 Posts
June 20 2012 11:39 GMT
#958
On June 20 2012 20:22 fapy wrote:
After updating my MMR is randomly changing by 3 in between some games, was this intended?

eg
1886
1903 (win)
1900 (no game played)
1916 (win)


i dont understand.
you did not play a game but he shows you a game?
and this with 3 less mmr?
can you give me a picture?
Save gaming: kill esport
korona
Profile Joined October 2009
1098 Posts
June 20 2012 11:39 GMT
#959
On June 20 2012 19:48 skeldark wrote:
Show nested quote +
On June 20 2012 18:28 korona wrote:
GM league for season 8 has now been opened on all servers except Kr. Hopefully there is enough data collected through the tool to determine what were the lowest GM season entry MMRs for each server.

if all 200 gm player use my tool...
Even if, what to do with this information?
I think its not very important whats the 200th highest mmr at week 1 at session 8.
it change all the time.
I just take from every server a gm player out of the database if i find on and take his mmr as promotion line. if hes very high i put it a little bit lower

It is just interesting data as likely the easiest way to get in GM is to play & win just when the GM opens and have high enough MMR moving average. There are much more players near the promotion barrier when 200 spots are open than in midseason when only couple of spots are open and the barrier is much higher. This data would also be interesting to those high master players who are wondering if they are close to the promotion barrier in the beginning of a new season.

Regarding seasons: It would be nice to have a line separating each season in the MMR graph as it is hard to remember the exact point when the season changed by just looking at the graph.
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-06-20 11:59:57
June 20 2012 11:42 GMT
#960
On June 20 2012 20:39 korona wrote:
Show nested quote +
On June 20 2012 19:48 skeldark wrote:
On June 20 2012 18:28 korona wrote:
GM league for season 8 has now been opened on all servers except Kr. Hopefully there is enough data collected through the tool to determine what were the lowest GM season entry MMRs for each server.

if all 200 gm player use my tool...
Even if, what to do with this information?
I think its not very important whats the 200th highest mmr at week 1 at session 8.
it change all the time.
I just take from every server a gm player out of the database if i find on and take his mmr as promotion line. if hes very high i put it a little bit lower

It is just interesting data as likely the easiest way to get in GM is to play & win just when the GM opens and have high enough MMR moving average. There are much more players near the promotion barrier when 200 spots are open than in midseason when only couple of spots are open and the barrier is much higher. This data would also be interesting to those high master players who are wondering if they are close to the promotion barrier in the beginning of a new season.

Regarding seasons: It would be nice to have a line separating each season in the MMR graph as it is hard to remember the exact point when the season changed by just looking at the graph.

actually its other way round.
in midseasson there are several hundred master players who have higher mmr than half of gm.
But its still easyer to get into gm in the beginning. This just show the problems with the gm system.


about the line. Yes i need this data. sadly its not in the stored data.
i think i have to update that

Save gaming: kill esport
Prev 1 46 47 48 49 50 207 Next
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Sea Duckling Open #149
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MindelVK 14
StarCraft: Brood War
Leta 893
Soulkey 261
Stork 134
Killer 120
Soma 96
sorry 89
Shinee 85
Barracks 47
Yoon 35
soO 33
[ Show more ]
EffOrt 23
Hm[arnc] 21
Free 17
SilentControl 11
JulyZerg 10
Noble 9
yabsab 5
Dota 2
XcaliburYe440
ODPixel324
canceldota90
League of Legends
JimRising 428
Other Games
singsing1276
Pyrionflax273
crisheroes240
Hui .147
KnowMe126
ZerO(Twitch)1
Organizations
StarCraft: Brood War
UltimateBattle 18
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1418
Upcoming Events
WardiTV Invitational
59m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
6h 59m
OSC
10h 29m
Sparkling Tuna Cup
23h 59m
WardiTV Invitational
1d
Shopify Rebellion Sundays
1d 4h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 5h
Serral vs Rogue
BlizzCon
1d 8h
IdrA vs MC
Replay Cast
1d 13h
Afreeca Starleague
1d 23h
Light vs JyJ
Soulkey vs hero
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
2 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.