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On May 10 2012 18:54 skeldark wrote:Show nested quote +On May 10 2012 18:50 Hollow wrote:On May 10 2012 18:23 skeldark wrote:On May 10 2012 17:49 Hollow wrote:On May 10 2012 17:16 skeldark wrote:531,000 ? ??? you mean 531? thats fine thats your mmr with master as 0 level. i removed the fake guess numbers from "known tiers" uncheck "known tiers" and he adds the numbers again. On May 10 2012 17:16 Whirligig wrote:On May 10 2012 17:09 skeldark wrote:
you using mac? do sc2gears have system right to read the memory? did you open sc2gears before starting the frist game?
Using windows 7 x64. I have no idea if sc2gears has the system right to read the memory. sc2gears is open before starting the game. i will edit the error messages so we see what exactly did not work with the ramscanner oh i see i did. Pls go into sc2gears - help - system information you should see a full exaction of the ramscanner. he runs even if you dont go into ladder game just open custom with ai and leave again. Nope... no mistake here. Also, it is completely ignoring my games now. There's the "parsing" red text that appears after the game, but results never get imported, and then it's back to "normal". the funny part is i dont even have such a high number in it or * anything. So no clue how he can get to this number. what league are you in or more importand was your enemy? he was master? what shows the know tiers enabled?+ can you give me the error log of this games? Sc2gears\User Content\Plugin file cache\mmr.plugin.MMRPlugin\log.txt On May 10 2012 17:57 Whirligig wrote: Here is the output of the system messages after the ram scanner fails in a ladder game.
at org.xvolks.jnative.util.windows.WindowsUtils.setSeDebugPrivilege(WindowsUtils.java:394) is the line that fire all the shit,. so its a problem of access rights in your windows. you better disable him for now. can be that the user you are working with just dont have the rights or that you have a security software installed that blockes it. --- 1.6 some bugfixes and better error output not fixed: no registry scanner / no ramscanner / strange high numbers I'm masters and they were both masters. Known tiers shows the same. Error log: + Show Spoiler + MMR-Calculator 1.5 Check_before Pre-2: Bad webupdate! Compare_pre+post 2: failed Dataset: --- GAMESTART --- TIME: 1336636538117 VALID: true ERROR: Player1_won false --- GAMEEND ---
Upload failed Uploading done Check_before Pre-2: Bad webupdate! Compare_pre+post 2: failed Dataset: --- GAMESTART --- TIME: 1336637289698 VALID: true ERROR: Player1_won true --- GAMEEND ---
Upload failed Uploading done Check_before Pre-2: Bad webupdate! Compare_pre+post 2: failed Dataset: --- GAMESTART --- TIME: 1336638404295 VALID: false ERROR: Player1_won false --- GAMEEND ---
Compare_pre+post 1: failed Compare_pre+post 2: failed Dataset: --- GAMESTART --- TIME: 1336639320886 VALID: false ERROR: Player1_won true --- GAMEEND ---
can you give me the verbose log. can you zoom in or mouseover to see if this 2 values are the same or only look the same? btw freechart adds . to big numbers so 531.000 not 531,000 . very very strange bug
![[image loading]](http://i.imgur.com/m5DQR.png)
I clicked the verbose logging thing but there's nothing... not sure how to give that to you.
Also, I go from 528,284 to 528,287 on that graph.
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Every day when i boot my computer again all my data is gone, player urls, logged mmr and stuff all gone - why?
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On May 10 2012 22:51 Mandalore wrote: Every day when i boot my computer again all my data is gone, player urls, logged mmr and stuff all gone - why? OH. i save when sc2gears shutdown. Perhaps he dont give me a good shutdown order or you just hit the shutdown button ^^
i will build in an save button.
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I have tried running sc2gears with admin rights and the ramscanner still fails + Show Spoiler +Pretrigger Start FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.NoSuchMethodException: class org.xvolks.jnative.pointers.memory.HeapMemoryBlock not found FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException Ramscanner: name1 : Ramscanner: id1 : Ramscanner: name2 : Ramscanner: id2 : FATAL ERROR: Can it be that you selected the wrong active Account?! ERROR Webgrabber: Preplayer 1 failed! ERROR Webgrabber: Preplayer 2 failed! Pretrigger END! -------------------------------------------------- Pretrigger Start FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException Ramscanner: name1 : Ramscanner: id1 : Ramscanner: name2 : Ramscanner: id2 : FATAL ERROR: Can it be that you selected the wrong active Account?! ERROR Webgrabber: Preplayer 1 failed! ERROR Webgrabber: Preplayer 2 failed! Pretrigger END! -------------------------------------------------- Posttrigger Start DATAERROR Check_before Pre-1: Bad webupdate! DATAERROR Check_before Pre-2: Bad webupdate! DATAERROR Compare_pre+post 1: failed DATAERROR Compare_pre+post 2: failed DATAERROR Alg.B: 1 : ERROR under master rule DATAERROR Alg. MMR: 2: both alg. failed for opponent 1a -9999 2a -9999 1b -9999 2b -5
Looking at the security settings of javaw.exe SeDebugPrivilege appears to be disabled. My administrator account appears to not have SeDebugPrivilege, any ideas how I can grant SeDebugPrivilege on Home Premium which has neither group/local policy or user/group editor snapins for mmc.
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I noticed that the plugin is showing very high bonus pools for all diamonds and below. I confirmed through checking some profiles that this is an error and that the plugin is using a one size fits all bonus point accumulation rate instead of one for masters/gm and one for all others.
Great work btw!
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On May 11 2012 01:31 Whirligig wrote:I have tried running sc2gears with admin rights and the ramscanner still fails + Show Spoiler +Pretrigger Start FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.NoSuchMethodException: class org.xvolks.jnative.pointers.memory.HeapMemoryBlock not found FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException Ramscanner: name1 : Ramscanner: id1 : Ramscanner: name2 : Ramscanner: id2 : FATAL ERROR: Can it be that you selected the wrong active Account?! ERROR Webgrabber: Preplayer 1 failed! ERROR Webgrabber: Preplayer 2 failed! Pretrigger END! -------------------------------------------------- Pretrigger Start FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException FATALERROR Ramscanner exception org.xvolks.jnative.exceptions.NativeException: java.lang.reflect.InvocationTargetException Ramscanner: name1 : Ramscanner: id1 : Ramscanner: name2 : Ramscanner: id2 : FATAL ERROR: Can it be that you selected the wrong active Account?! ERROR Webgrabber: Preplayer 1 failed! ERROR Webgrabber: Preplayer 2 failed! Pretrigger END! -------------------------------------------------- Posttrigger Start DATAERROR Check_before Pre-1: Bad webupdate! DATAERROR Check_before Pre-2: Bad webupdate! DATAERROR Compare_pre+post 1: failed DATAERROR Compare_pre+post 2: failed DATAERROR Alg.B: 1 : ERROR under master rule DATAERROR Alg. MMR: 2: both alg. failed for opponent 1a -9999 2a -9999 1b -9999 2b -5 Looking at the security settings of javaw.exe SeDebugPrivilege appears to be disabled. My administrator account appears to not have SeDebugPrivilege, any ideas how I can grant SeDebugPrivilege on Home Premium which has neither group/local policy or user/group editor snapins for mmc. a method not found error? did you have the right libs in your lib folder? you have the jnative dll in the sc2gears folder?
On May 11 2012 02:33 vaderseven wrote: I noticed that the plugin is showing very high bonus pools for all diamonds and below. I confirmed through checking some profiles that this is an error and that the plugin is using a one size fits all bonus point accumulation rate instead of one for masters/gm and one for all others.
Great work btw! no mistake. i know its not their ingame bonuspool but for calculation its their bonuspool kind of complicated.
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On May 11 2012 02:55 skeldark wrote:Show nested quote +On May 11 2012 02:33 vaderseven wrote: I noticed that the plugin is showing very high bonus pools for all diamonds and below. I confirmed through checking some profiles that this is an error and that the plugin is using a one size fits all bonus point accumulation rate instead of one for masters/gm and one for all others.
Great work btw! no mistake. i know its not their ingame bonuspool but for calculation its their bonuspool kind of complicated.
Care to elaborate or is it the Calculate ur MMR thread?
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On May 11 2012 03:16 vaderseven wrote:Show nested quote +On May 11 2012 02:55 skeldark wrote:On May 11 2012 02:33 vaderseven wrote: I noticed that the plugin is showing very high bonus pools for all diamonds and below. I confirmed through checking some profiles that this is an error and that the plugin is using a one size fits all bonus point accumulation rate instead of one for masters/gm and one for all others.
Great work btw! no mistake. i know its not their ingame bonuspool but for calculation its their bonuspool kind of complicated. Care to elaborate or is it the Calculate ur MMR thread? the dia bonus pool is only needed to check if a dia player have 0 bonus pool for the algorithm b who back calculate. What we care about is the adjusted points. Adjusted points = point + unused bonuspool - totalbonuspool. If you take the unused bonus for masters and - the total for master you come to the same result. Also webpage show the master for everyone.
Its more like dia-players have master-bonuspool and are not allowed to use it completely up. If a master player is demoted, it can be that he used some of his "master bonuspool" so his "dia bonus pool" would even be negative. In this case the system dont give him any more bonus until he earned his - bonuspoints.
This is one of many special cases that makes the hole calculation in practise so complicated. But if you calculate everything with master bonus pool you get rid of this special case and you dont have to check if he is master or under all the time.
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On May 11 2012 02:55 skeldark wrote: a method not found error? did you have the right libs in your lib folder? you have the jnative dll in the sc2gears folder?
Enabled sedebugprivilege, ramscanner still fails. T_T
I have a 417kb JNative.jar in the sc2gears/plugins/mmrplugin/lib folder.
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On May 11 2012 04:01 Whirligig wrote:Show nested quote +On May 11 2012 02:55 skeldark wrote: a method not found error? did you have the right libs in your lib folder? you have the jnative dll in the sc2gears folder?
Enabled sedebugprivilege, ramscanner still fails. T_T I have a 417kb JNative.jar in the sc2gears/plugins/mmrplugin/lib folder. is this file in your sc2gears main folder? JNativeCpp.dll its created by jnative.
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This isn't capturing my MMR at all i'm high diamond. it worked before i updated from 1.3
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On May 11 2012 04:10 skeldark wrote: is this file in your sc2gears main folder? JNativeCpp.dll its created by jnative.
I have a 134kb JNativecpp.dll in the main sc2gears folder
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On May 11 2012 04:22 Whirligig wrote:Show nested quote +On May 11 2012 04:10 skeldark wrote: is this file in your sc2gears main folder? JNativeCpp.dll its created by jnative. I have a 134kb JNativecpp.dll in the main sc2gears folder looks all fine. I dont know what the problem. the java error messages are strange. if i have to bet i would bet on some kind of security software that blocks this, but i dont really know. best you disable the scanner because if he is enabled and dont work he can mess up preplayer 1 too.
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On May 11 2012 04:24 skeldark wrote:Show nested quote +On May 11 2012 04:22 Whirligig wrote:On May 11 2012 04:10 skeldark wrote: is this file in your sc2gears main folder? JNativeCpp.dll its created by jnative. I have a 134kb JNativecpp.dll in the main sc2gears folder looks all fine. I dont know what the problem. the java error messages are strange. if i have to bet i would bet on some kind of security software that blocks this, but i dont really know. best you disable the scanner because if he is enabled and dont work he can mess up preplayer 1 too. It is strange! Thanks for trying though, maybe it'll fix itself with time.
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On May 11 2012 00:09 skeldark wrote:Show nested quote +On May 10 2012 22:51 Mandalore wrote: Every day when i boot my computer again all my data is gone, player urls, logged mmr and stuff all gone - why? OH. i save when sc2gears shutdown. Perhaps he dont give me a good shutdown order or you just hit the shutdown button ^^ i will build in an save button. Yes i just hit shutdown. Why don't you save the data everytime something changed/new has been added. Would make a lot more sense
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On May 11 2012 05:32 Mandalore wrote:Show nested quote +On May 11 2012 00:09 skeldark wrote:On May 10 2012 22:51 Mandalore wrote: Every day when i boot my computer again all my data is gone, player urls, logged mmr and stuff all gone - why? OH. i save when sc2gears shutdown. Perhaps he dont give me a good shutdown order or you just hit the shutdown button ^^ i will build in an save button. Yes i just hit shutdown. Why don't you save the data everytime something changed/new has been added. Would make a lot more sense
This is also very helpful for crash-recovery, very little data will be lost if something goes wrong. It shouldn't save during the game, but any other time should be fine even if there is a performance hit.
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On May 11 2012 05:37 SirPsychoMantis wrote:Show nested quote +On May 11 2012 05:32 Mandalore wrote:On May 11 2012 00:09 skeldark wrote:On May 10 2012 22:51 Mandalore wrote: Every day when i boot my computer again all my data is gone, player urls, logged mmr and stuff all gone - why? OH. i save when sc2gears shutdown. Perhaps he dont give me a good shutdown order or you just hit the shutdown button ^^ i will build in an save button. Yes i just hit shutdown. Why don't you save the data everytime something changed/new has been added. Would make a lot more sense This is also very helpful for crash-recovery, very little data will be lost if something goes wrong. It shouldn't save during the game, but any other time should be fine even if there is a performance hit. He obvious loose only the new data not all. This guy power off his comp every time so he loose it every time... together with alot of other data i bet.
i dont save at random points because this is bad programming. Its fine for you to have performance spikes but perhaps not for everyone. If every program save data like this, your computer would not work at all. i can put it after the posttrigger, but if you have a lot of data and instand que up to ladder again it could lag your game. Obvious i could just save 1 packet alone what would be no problem but for this i have to rewirte the hole save /load stuff. And as long i have bugs to fix i don't redesign working parts.
I save on exit and make a save button. So on 99% he saves the data and if you are afraid of loosing something you can hit the button. Itis possible that the exit trigger of sc2gears is not working good. I could just add my own one that would handle a fast windows shutdown but obvious not a power down.
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I've played a couple games (or maybe just one) and nothing has showed up on the MMR chart yet. Does that mean there is no data for my league/division ? I am only gold on the Korean ladder.
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On May 11 2012 09:25 KingofGods wrote: I've played a couple games (or maybe just one) and nothing has showed up on the MMR chart yet. Does that mean there is no data for my league/division ? I am only gold on the Korean ladder. Did you put your profile information into the options?
EDIT: Would be awesome if we could get an approximation of MMR for more known players.
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Yeah I have it configured to both my accounts. Maybe I'll try a few on my NA account and see.
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