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On April 01 2013 14:00 Ninjury_J wrote: Hi dsjoerg,
How precisely does your APM calculator work? What actions does it count and what is ignored? Blizzard's seems to be hugely inflated; i'm wondering if there is any relationship between GGtracker's seemingly more truthful counter, and Blizz's.
Thanks!
GGTracker APM is # of actions divided by # of minutes 
Camera-movement actions are ignored. Everything else is included.
We don't use Blizz's APM counter at all. We just count the actions directly from the replay.
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Love this website! ^_^ Use it to track my macro improvements, my favorite tool right now, keep up the good work!
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Thanks for the quick reply. Does it use real time or game time? (re: apm)
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Just started using ggtracker and I think it deserves way more attention than it gets. I really like it
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On April 01 2013 14:36 Ninjury_J wrote: Thanks for the quick reply. Does it use real time or game time? (re: apm)
Game time
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On April 01 2013 13:53 Smackzilla wrote: Ah, that would explain some of it. However, when it the GGtracker graph dropped down to 2 marines, the tank and many marines had survived.
Thanks for the info.
I watched the replay and it's not a bug, exactly, so much as a limitation in what info we can extract from the replay.
http://ggtracker.com/matches/2577220
You selected your main marine group for the last time at 8:18. After 8:18, we can't tell from the replay whether the marines lived or died.
This limitation means that the army size stats for the final fight of any game are possibly wrong. Before the final fight, it's much easier to tell whether a unit survived or not, because if it was never selected/controlled again, it very likely died. (This problem matters less for Diamond+ level players who tend to hotkey all their units and control/select all their units every few seconds)
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Hi,
I have a problem using GGTracker. I'm player "711477" on the site (in URL) and i have no spending skill on my replays and sometimes no race macro.
Is it a time processing thing ?
Also why differentiate the "lost" from "left" ?
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On April 03 2013 17:34 FFW_Rude wrote: Hi,
I have a problem using GGTracker. I'm player "711477" on the site (in URL) and i have no spending skill on my replays and sometimes no race macro.
Is it a time processing thing ?
Spending skill retrieval was stuck due to the new patch that was rolled out. I kicked it hard and now it's working.
Also why differentiate the "lost" from "left" ?
In a 2v2, 3v3, 4v4 game, if you leave before the game is over, then we can't tell from the replay file who won. All we know is that you left the game. And your teammates may have actually won after you left. Sounds crazy but sometimes it happens. Anyway, GGTracker counts your win%, and "left" doesn't count as a win.
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On April 03 2013 19:37 TzTz wrote:My last few replays somehow don't show spending skill anymore :/ Before it was there around 1 minute after the game finished. http://ggtracker.com/players/162455
Spending skill retrieval was stuck for EU after the patch. I kicked it hard and it's working now. TzTz, your Spending Skill is looking good now.
Anyone else in EU with Spending Skill problems -- just re-upload any of your games and that will trigger a re-retrieve.
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I have a quick question: Actually i would like to buy ggtracker pro but the payment is only available with a credit card (atleast that's what paypal tells me) which i don't have right now and i don't want to make any if it's only for ggtracker. Do you add other payment options in the future?
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On April 03 2013 20:12 dsjoerg wrote:Spending skill retrieval was stuck for EU after the patch. I kicked it hard and it's working now. TzTz, your Spending Skill is looking good now. Anyone else in EU with Spending Skill problems -- just re-upload any of your games and that will trigger a re-retrieve.
Thanks, that was quick! Your page is great btw
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On April 03 2013 20:10 dsjoerg wrote:Show nested quote +On April 03 2013 17:34 FFW_Rude wrote: Hi,
I have a problem using GGTracker. I'm player "711477" on the site (in URL) and i have no spending skill on my replays and sometimes no race macro.
Is it a time processing thing ?
Spending skill retrieval was stuck due to the new patch that was rolled out. I kicked it hard and now it's working. In a 2v2, 3v3, 4v4 game, if you leave before the game is over, then we can't tell from the replay file who won. All we know is that you left the game. And your teammates may have actually won after you left. Sounds crazy but sometimes it happens. Anyway, GGTracker counts your win%, and "left" doesn't count as a win.
Oh ok that's why. Thank you ffor the answer.
I still have some games without spending skill. That's odd and with 0 race macro. It's a game of 5minutes. And my oponent disconnected so it's no big deal for me but maybe there's a bug for you to fix
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On April 03 2013 22:19 FFW_Rude wrote:I still have some games without spending skill. That's odd and with 0 race macro. It's a game of 5minutes. And my oponent disconnected so it's no big deal for me but maybe there's a bug for you to fix 
Games under 5 1/2 minutes don't get Spending Skill, and they don't affect the Spending Skill chart either.
And games with one or no injects don't get a race macro value either. It should be blank instead of 0.
Thanks for the bug report!
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On April 03 2013 20:19 aidosae wrote: I have a quick question: Actually i would like to buy ggtracker pro but the payment is only available with a credit card (atleast that's what paypal tells me) which i don't have right now and i don't want to make any if it's only for ggtracker. Do you add other payment options in the future?
You can set up a Paypal account and pay through them. They have several ways you can fund your Paypal account. Or I will accept Bitcoin.
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Hi,
I have another question. Can you differentiate HotS game from WoL's ? Been trying to do that last night to see my ratio in 11 ZvZ but i have games from 2years old in there as well so i can't really see my ratio.
I clicked : "Player played zerg, 1vs1, Ladder only"
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On April 04 2013 19:07 FFW_Rude wrote: Hi,
I have another question. Can you differentiate HotS game from WoL's ? Been trying to do that last night to see my ratio in 11 ZvZ but i have games from 2years old in there as well so i can't really see my ratio.
I clicked : "Player played zerg, 1vs1, Ladder only"
On a match's page you can see if it was WoL or HotS:
![[image loading]](http://i.imgur.com/8YDMj9x.png)
However there is no filter for HotS vs WoL on the player page.
All the charts have your new games on the right and your old games on the left. Currently you have 3 ZvZ HotS games in GGTracker. As you play more, your new games will be on the right-hand side of the charts and your old games on the left, so you'll be able to see your development.
http://ggtracker.com/players/711477#?game_type=1v1&page=1&race=zerg&vs_race=zerg
I will manually calculate your winrate in ZvZ HotS. Let's see... 2 wins 1 loss. Hmm..... 66.66%! 
Once you have 20+ games, then your winrate will start to be meaningful. Until then it's mostly statistical noise.
Snark aside, if enough people request it on ggtracker.uservoice.com, I will add a HotS/WoL filter.
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Oh yeah my profile is irrelevant. I just saw that their were none and asked the question because people still play WoL with some of their friends (i think) so it could mess up their stats. But yeah it will diseapear in time for me 
It was just for contributing an idea
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Question, will the site recognised duplicate replay? I'm uploading now but I did it weird and now I'm scared of their being duplicates ;_;
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On April 04 2013 22:47 pStar wrote: Question, will the site recognised duplicate replay? I'm uploading now but I did it weird and now I'm scared of their being duplicates ;_;
Yes, the site will recognize when a replay is a duplicate, the game will only appear once in your profile.
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