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Im really starting to like ggtracker and i use it almost as much as gears now
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On May 08 2013 14:15 Kyuhyuck wrote:Im really starting to like ggtracker and i use it almost as much as gears now 
ggtracker is nice, but EPM is soooooooooooooo helpful that I can't ever see myself leaving sc2gears. Also the whole not being able to delete replays you uploaded is kind of annoying, don't really see the point.
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On May 09 2013 05:41 heartagram wrote: EPM is soooooooooooooo helpful that I can't ever see myself leaving sc2gears.
I could implement something like EPM, or is EAPM actually is what you mean? https://sites.google.com/site/sc2gears/features/replay-analyzer/apm-types
Could you explain a bit more why you find it so useful?
Also the whole not being able to delete replays you uploaded is kind of annoying, don't really see the point.
The point is:
- If you just need some one-off deletions I'll do it free, no problem
- If you like GGTracker and use it regularly, then $5/month seems like a reasonable fee for keeping the service alive and improving.
- If you are not regularly using GGTracker, why do you care about deleting replays, except perhaps as a one-off?
I'm not trying to be a jerk (although it comes naturally sometimes ) but I figured once someone cares about their GGTracker profile enough to want to clean it up, then shouldn't they be supporting the service?
I'm torn between wanting to make everything free and wanting to make the service financially self-sufficient, supported by its users, so it can continue to survive without me bankrolling it forever.
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On May 09 2013 06:07 dsjoerg wrote:Show nested quote +On May 09 2013 05:41 heartagram wrote: EPM is soooooooooooooo helpful that I can't ever see myself leaving sc2gears.
I could implement something like EPM, or is EAPM actually is what you mean? https://sites.google.com/site/sc2gears/features/replay-analyzer/apm-typesCould you explain a bit more why you find it so useful? Show nested quote + Also the whole not being able to delete replays you uploaded is kind of annoying, don't really see the point.
The point is: - If you just need some one-off deletions I'll do it free, no problem
- If you like GGTracker and use it regularly, then $5/month seems like a reasonable fee for keeping the service alive and improving.
- If you are not regularly using GGTracker, why do you care about deleting replays, except perhaps as a one-off?
I'm not trying to be a jerk (although it comes naturally sometimes  ) but I figured once someone cares about their GGTracker profile enough to want to clean it up, then shouldn't they be supporting the service? I'm torn between wanting to make everything free and wanting to make the service financially self-sufficient, supported by its users, so it can continue to survive without me bankrolling it forever.
The delete thing isn't a big deal, it's just that when you accidently upload a replay from WoL it's kind of annoying.
And yea, I meant Eapm. I find it important because it is by far the most important single stat that determines which player is better, which player wins more often. It is overlooked, but I have relied on it. If you go from league to league, you will find the epm increasing. Amongst pros, foreigners have less Eapm than Koreans, and top tier koreans have higher eapm than mid tier Koreans. I focused on improving my Eapm, and it has carried me from diamond to high masters.
If you have 180+ epm as Terran, you are going to be GM, period.
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On May 09 2013 06:07 dsjoerg wrote:I'm not trying to be a jerk (although it comes naturally sometimes  ) but I figured once someone cares about their GGTracker profile enough to want to clean it up, then shouldn't they be supporting the service? I'm torn between wanting to make everything free and wanting to make the service financially self-sufficient, supported by its users, so it can continue to survive without me bankrolling it forever. I generally want to support the service, but I think 5$ seems kind of steep (I wouldn't mind paying up to 2$ but anything beyond that seems too much). Would you consider lowering it, once you get enough people on the service to pay for server cost, dev time, etc. ?
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On May 08 2013 12:13 dsjoerg wrote:Show nested quote +On May 08 2013 09:58 i.of.the.storm wrote: If I upload all my replays (subscribed and am using SC2gears to upload everything) will the games be duplicated on ggtracker? Or does it deduplicate games?
It deduplicates games, not to worry. Show nested quote + I'm just uploading all the replays I have since I started using sc2gears though a lot of my replays seem to already be in here (oddly, I have 1200 in sc2gears and there were already about 700 when i registered - was there a bulk upload option before you had registration and required pro to upload many files?)
Long ago there were no replay upload limits at all. Oh and long ago we had a replay-sharing arrangement with drop.sc, so maybe they came from that?
Ah, I must have uploaded the ~700 that were already there when the site was first announced then. And yes, now I see that my duplicate games have been removed. Nice! Might actually be interested in helping with the coding at some point actually. You're making me feel really good about myself by showing me as having masters level spending :D http://ggtracker.com/players/184773 . Might actually be not that far from accurate because recently I've been playing much better than I used to, though I would still guess that I'm actually diamond at best.
One thing that's mildly annoying is that a lot of stuff is happening in JS, which is fine, but there's zero indication when I click on things that something is happening. Even a silly spinning GIF helps a lot in making a dynamic site more user friendly IMO. Right now, whenever I click anything, I have no idea if anything is happening, which is really not good. Also to be honest the upload experience is really annoying, which is why I quickly got a pro subscription. Though I doubt it's intentional I don't think the best business plan is to make the free version so annoying that people are forced to pay for it.
Looking forward to seeing improvements in the future! If there's any way that I can contribute without actually working for you I might be interested, I've got a pretty good amount of experience with Rails/JS though I don't know AngularJS but I have used Backbone before.
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Why does the homepage say there's an error everytime I log in, but if I follow a link, it's fine. Just the homepage =(
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Hmm well the new things seem cool at first sight, but in the end base timing depends so much on the situation it might become a pretty useless stat, kind of bloating a good design?
Also different topic, is it true EAMP is a good indicator of mmr/skill? I never really bothered to look at it, and at first sight I would think any APM is pretty irrelevant unless you are either extremely slow to the point of being unable to play, or world class so that you need insane speed because the tiny differences it could make would win you game. In any case I think this could be an interesting stat to add to games and/or analyze between leagues.
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On May 17 2013 11:15 BaaL` wrote: Hmm well the new things seem cool at first sight, but in the end base timing depends so much on the situation it might become a pretty useless stat, kind of bloating a good design?
Also different topic, is it true EAMP is a good indicator of mmr/skill? I never really bothered to look at it, and at first sight I would think any APM is pretty irrelevant unless you are either extremely slow to the point of being unable to play, or world class so that you need insane speed because the tiny differences it could make would win you game. In any case I think this could be an interesting stat to add to games and/or analyze between leagues.
The base timing in any particular game is situational, however your _average_ base timing after enough games would diverge from the _average_ for your race for only two reasons:
- you know what you're doing and prefer a different mix of base timings than your race-mates
- you don't know what you're doing
For myself as a lowly Gold Protoss player, it's definitely #2. My natural expansion is two minutes later than the average Plat Protoss for no good reason and I should just do it sooner, unless I have a specific reason for delaying it.
Also, have another look at the Saturation Speed stats. Once your 2nd goes up, you've invested in the base, shouldn't you be focusing your resources on getting the workers on it? If your _average_ Saturation Speed is slower than your race-mates, then, as before, it should be for a good reason you understand, or you should fix it.
Regarding EAPM, I've heard only good things about it and plan to get it into GGTracker at some point.
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Yeah you make some good points. The average timing would be helpful up to master/gm i guess.
Saturation speed could be useful to anyone, if you are not sure that you are producing workers without stops. Even in master league during intense micro openings I am sure I miss a worker here and there ^_^
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Weird thing is im Silver but I have a GrandMaster spending skill average? I have uploaded past 13 games.
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Would just like to say that as an early adopter I was never disappointed with this site and I am very happy to have contributed in some small way to its current state. Thanks again for an excellent site
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On May 19 2013 03:40 sherlockturtle wrote: Weird thing is im Silver but I have a GrandMaster spending skill average? I have uploaded past 13 games.
samae ahah got into plat now but ye thats happens cause you making few workers so you accumulate less minerals i would guess not sure thats my problem anyway
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Well I usualy have a lot better income then them anyways
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GGTracker Pro users who also use SC2Gears: Dougcope wrote a plugin for you! It automatically uploads your replays to GGTracker. Thx Doug!
To use it, log in with your Pro account and you'll see the download link and instructions at the bottom of your settings page.
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I just put my money down for Pro. Great resource.
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I have been very satisfied with the Pro service so far. This site has been a huge help for me.
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