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LANfest Sacramento Bnet Blacklist

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 9 10 11 Next All
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2012-04-15 03:25:22
April 15 2012 03:03 GMT
#1
http://www.reddit.com/r/starcraft/comments/s9zpa/blizzard_ruins_intel_lanfest_sacramento/

Blizzard ruins Intel LANfest Sacramento tournament - Blacklists venues internet connection.

10 minutes before what would have been a very fun amateur tournament, all competitors were disconnected from the NA server. This occurred even though the event organizers made the proper arrangements with blizzard ten weeks prior to get the IP address whitelisted. For a game that was designed with esports in mind, Blizzard sure does make an effort to ensure that no one can play the game in a group setting.


Playing LAN with Blizzard games is something that tons of people worldwide used to do, whether as a tournament or just for fun, and a significant part of the game community experience. Apparently if you have too many people trying to connect to Battle.net from the same IP address, Blizzard will blacklist your IP address. Since we are required to connect to Battle.net to play, it is not possible to hold a local LAN event without contacting Blizzard months in advance and even then, apparently it might not work. This essentially kills local LANs that were an important part of the Broodwar and Warcraft 3 community.

Many professional players have said that this blacklist problem has happened even at major LAN tournaments with big prize pools like IEM and apparently even Blizzard's own EU Invitational. This is simply ridiculous. We need to shine a spotlight on this problem until Blizzard fixes it.
Technoboyforce
Profile Joined March 2012
United States31 Posts
April 15 2012 03:06 GMT
#2
dang that sucks. Good thing i didn't drive down to sacramento for this. blizzard really needs to fix these things.
Be the best
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51705 Posts
April 15 2012 03:06 GMT
#3
Oh god blizzard just wake up and just give us LAN already.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
`Zapdos
Profile Blog Joined November 2010
United States935 Posts
April 15 2012 03:07 GMT
#4
Blizzard will not add lan as long as people are still buying their product :[
www.twitch.tv/thezapdos come watch me :]
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 15 2012 03:08 GMT
#5
They don't need to add LAN. They need to stop blacklisting events.

Why can't they raise the cap for attempted connections from a single IP before blacklisting? That would solve the problem.
Chargelot
Profile Blog Joined December 2010
2275 Posts
April 15 2012 03:08 GMT
#6
Hi my name is Dustin Browder
All your legitimate concerns and complaints get recycled into destructible debris, which I then use in place of hard work to "balance" maps.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
April 15 2012 03:08 GMT
#7
That's just sad really...
Rantech
Profile Joined April 2010
Chile527 Posts
April 15 2012 03:09 GMT
#8
This needs more notoriety, things like this need to be out there and we have to complain about them. The time is now !

I hope blizzard makes an statement and they at least try to implement something similar to LAN. (because we all know they are probably not going to make LAN possible for sc2 u_u)
Xanderk
Profile Joined November 2010
United States51 Posts
April 15 2012 03:10 GMT
#9
If you have 10+ people connecting to BNet on the same IP address, why should it matter? Everyone needs to have their own account to connect. Seems like a major fail from blizzard. Can't say I'm very surprised given BNet 2.0's track record.
NekoFlandre
Profile Joined March 2011
United States497 Posts
April 15 2012 03:11 GMT
#10
I can't believe I just read this one...lols.
Kitty Flandre....even more scary..
MaNaVoId
Profile Joined February 2012
492 Posts
April 15 2012 03:12 GMT
#11
Lol typical blizzard
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 15 2012 03:13 GMT
#12
On April 15 2012 12:08 Chargelot wrote:
Hi my name is Dustin Browder
All your legitimate concerns and complaints get recycled into destructible debris, which I then use in place of hard work to "balance" maps.

As old as these jokes are, that was actually pretty clever and funny.

Sad to see this stillllll happening... it makes me so sad to see such a great game held back by the atrocity of bnet 2.0.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
April 15 2012 03:15 GMT
#13
Bnet 2.0

More like Battle.Net 0.2
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
April 15 2012 03:16 GMT
#14
Well...where is the proof that they got everything whitelisted? It sounds like either the organizers failed to do so or Blizzard just made a mistake.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
VikingKong
Profile Blog Joined May 2010
China509 Posts
April 15 2012 03:16 GMT
#15
It's not like Blizzard deliberately set out to fuck these guys over, which this over-sensationalist Reddit title implies. The exact same thing happened with the EU Battle.net Invitational last time as well and that was a Blizzard event, and even then, it took a while to sort out. Clearly, it's not as simple as just needing a phone call to Blizzard or some such.

Should it be fixed? Yes, obviously. Was Blizzard in the wrong? Yes. But Blizzard didn't ruin or blacklist the LAN deliberately, as the title implies.
sparkk51
Profile Joined August 2011
United States137 Posts
Last Edited: 2012-04-15 03:18:27
April 15 2012 03:16 GMT
#16
Why are people pinning this on the "Give SC2 LAN" billboard. Wake up, this is an issue that needs to be addressed because of the fact that it is even more ridiculous than a lack of LAN support. You literally can no longer have LAN parties with more than 10 members if your intent is to play Starcraft 2 without another IP address.
Wrathsc2
Profile Joined March 2011
United States2025 Posts
April 15 2012 03:17 GMT
#17
its sounds like an easy to fix mistake.
A marine walks into a bar and asks, "Wheres the counter?"
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
April 15 2012 03:19 GMT
#18
On April 15 2012 12:16 VikingKong wrote:
It's not like Blizzard deliberately set out to fuck these guys over, which this over-sensationalist Reddit title implies. The exact same thing happened with the EU Battle.net Invitational last time as well and that was a Blizzard event, and even then, it took a while to sort out. Clearly, it's not as simple as just needing a phone call to Blizzard or some such.

Should it be fixed? Yes, obviously. Was Blizzard in the wrong? Yes. But Blizzard didn't ruin or blacklist the LAN deliberately, as the title implies.


Yeah, Redditers take everything way too seriously. It was either a mistake that will be sorted out or the organizers actually didn't do what they needed to do.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Zzoram
Profile Joined February 2008
Canada7115 Posts
April 15 2012 03:20 GMT
#19
The organizers DID do what they needed to do.

IEM and Blizzard EU Invitational had the same problems. The issue is Blizzard's fault and they haven't fixed it yet. Their stupid automated IP blacklist system makes it extremely difficult to have a LAN party with more than 10 people.
No_Roo
Profile Joined February 2010
United States905 Posts
Last Edited: 2012-04-15 03:21:31
April 15 2012 03:20 GMT
#20
Pretty sure this is fake, and that blizzard has no such policy towards multiple connections from a single IP.

As some one who has organzied LAN events with much more than 10 people, I've never had to contact blizzard to warn them about multiple logins from a single IP, and neither have the LAN centers that we've been to.
(US) NoRoo.fighting
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