• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:13
CEST 13:13
KST 20:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th154Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? StarCraft II 5.0.16 PTR Patch Notes may 26th High level ptr replays? where can I find them? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8917 users

Match Making Changes in Ladder Season 7 - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 18 Next All
KaBaaM
Profile Joined November 2011
Canada6 Posts
April 06 2012 22:06 GMT
#121
I think it's a fun change, but it depends mostly on just how much variance is introduced. High Masters vs Diamonds? Platinum vs Silver? Probably not too sensible. But maybe they just mean that more slightly favoured/favoured games will be played, which I think would be fine, as it would give players a chance to learn by playing better players. But those times when you're the better player and lose ...
sc2effort
Profile Blog Joined June 2011
Russian Federation269 Posts
April 06 2012 22:21 GMT
#122
hate this, I like haviung it be a close game. expect to see no pros on ladder
5 time GM zerg Currently top masters
mynameisgreat11
Profile Joined February 2012
599 Posts
April 06 2012 23:01 GMT
#123
The ladder already matches you against slightly better/worse opponents. Taking it further is just going to mean 1 sided games, which is boring and shitty for both players. Wtf.
Bommes
Profile Joined June 2010
Germany1226 Posts
April 06 2012 23:10 GMT
#124
I don't like it, I'm already regularly facing favored opponents and usually its a pretty onesided game for the favored player although its only a difference of like 200 points in master (from 1200 to 1000 or 1000 to 800).

They don't have to add more randomness to the ladder, they approach the whole ladder issue from a bullshit point of view. They have to add specific matchup and map options, if you want to play only 1 map in 1 matchup they should allow you to choose it. Maybe not give you ladder rating for it or something, I don't know, just use the Matchmaking System to get similar skill opponents. They should throw their stupid illusion out of the window that the highest ladder player is the best player of the region. Ladder rating means almost nothing. It has no competition value, it should be a practical tool to get better for every level of play and not a tool to measure competition or skill.
Swampflare
Profile Joined March 2012
United States1201 Posts
April 06 2012 23:16 GMT
#125
I wonder if it means that those of us who get dramatically better through seasons can get placed against better people. I could still beat people in high silver as compared to high bronze.
Liquipedia<FO-nTTaX> so i ordered a pizza to my house in the pizza service next to me and let them deliver [me] with the pizza
CyDe
Profile Blog Joined November 2011
United States1010 Posts
April 06 2012 23:18 GMT
#126
+ Show Spoiler +
On April 07 2012 05:33 thezanursic wrote:
Show nested quote +
On April 07 2012 01:27 GreEny K wrote:
This sucks, I don't want to play someone who will destroy me without trying... I like to get better, but getting beat on by a pro doesn't help me...

First. Getting destroyed by better players is a better learning experience than beating somebody your own level and if you knew how to read you would know it said sightly. I know you live in a world where you ladder with the avg bronze, but now you will be facing them scary high bronze


On April 07 2012 05:54 thezanursic wrote:
[b]
Show nested quote +
On April 07 2012 05:48 Vindicare605 wrote:
I wasn't thrilled about this at first but the more I started thinking about the more I'm willing to give this a chance.

This gives every game a certain increase in risk vs reward that makes every ladder game more meaningful. Think about it.

You're playing every game as though you could be against someone much better or much worse than you, either way you're going to be more encouraged to play your best.

It also provides some much needed help for the people stuck in bronze league to get out.
Learn to read it said slightly.

Dude chill out. Let these people have their own opinion, and if it is based on misinformation, or what you believe to be misinformation, why not just... correct them? Not say they don't know how to read, wtf.


As for this whole change, I hope this will benefit me. I noticed that there is a certain skill level that is higher than mine where I am actually better at playing against; I think there are less cheesers and dumbasses etc, so I can play more of a normal game, which I am okay at. Although, on the other side, that means I could be getting matched up against even lower level players which may entail even more cheese. Ah well, can't judge till it happens, and even then I am a lowly Gold, what do I matter?
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
mynameisgreat11
Profile Joined February 2012
599 Posts
Last Edited: 2012-04-06 23:21:05
April 06 2012 23:20 GMT
#127
I would literally jizz my pants if they let you pick matchup and map on ladder. Nerdgasm all over the damn place.

The change they are actually doing just makes me want to vomit and cry.
emc
Profile Joined September 2010
United States3088 Posts
Last Edited: 2012-04-06 23:24:19
April 06 2012 23:22 GMT
#128
On April 07 2012 01:16 justiceknight wrote:
oh god its worse IMO, its like i am standing in GM ranks and get to thrash some low masters or diamonds....


but it's good for people like Huk who search for 30 minutes just to find the same opponent every game. key word here is experiment. Looks like this will basically allow you to find people easier who search at the same time as you rather than wait for the appropriate skill level.
VanGarde
Profile Joined July 2010
Sweden755 Posts
April 06 2012 23:38 GMT
#129
I really do not see how this is going to make the ladder experience less tense for players. You will still have to be at your best every game because this is what is going to happen, every time you play against a lower ranked player you will get cheesed or all inned because people will be able to tell when they are matched against someone of higher rank. And the thing about cheese and all-ins is precisely that you have to focus 100% because if you slip up you might lose the game outright to a far worse opponent.
War does not determine who is right - only who is left.
memcpy
Profile Blog Joined April 2010
United States459 Posts
April 06 2012 23:41 GMT
#130
On April 07 2012 08:22 emc wrote:
Show nested quote +
On April 07 2012 01:16 justiceknight wrote:
oh god its worse IMO, its like i am standing in GM ranks and get to thrash some low masters or diamonds....


but it's good for people like Huk who search for 30 minutes just to find the same opponent every game. key word here is experiment. Looks like this will basically allow you to find people easier who search at the same time as you rather than wait for the appropriate skill level.


They fixed that by widening the search range a while back. I haven't seen pros search for more than a few minutes max.

The current search time is fine (under a minute typically) and being placed against evenly matched opponents is what matchmaking should be about. All this is going to cause is volatility and make things even worse for gm/bronze where there are no higher or lower players to be matched against respectively.

Imagine playing 5 opponents who are worse than you and losing 1 game to cheese.

Match History:
-20 points
+4
+4
+4
+4

=/
ronpaul012
Profile Joined March 2011
United States769 Posts
April 06 2012 23:43 GMT
#131
I'm fairly optomistic that this has a good chance of being a fun change. It's smart how they're stating its only for season 7 currently, being used as a test. The only problem I have with it, is that I think it incentive's the lower ranked player to cheese or all-in way more. If you lose, who cares? If you win, nice boost to your mmr. The higher level player has very little to gain, and quiet a bit to lose.

But, it all comes down to how they implement it. If too many games are one-sided, then ladder could get messed up. But if its just for a bit of a change every once in a while, then it could be a great change.
I'm a gooner.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
April 06 2012 23:45 GMT
#132
On April 07 2012 04:41 Excalibur_Z wrote:
That is true, but the marketing message behind the change is a little confusing then. If the goal is to alleviate "ladder anxiety", allowing easier opponents does that. However, allowing more difficult opponents makes things more intimidating for the average player who is just looking to win and "take it easy".


I think the thinking is that while some games may be a lot harder, many will also be easier, so rather than being consistently challenging, there will be lulls from time to time that will be a little less stressful.
http://en.wikipedia.org/wiki/Lysenkoism
Lowell
Profile Joined October 2010
Germany346 Posts
April 06 2012 23:49 GMT
#133
On April 07 2012 08:20 mynameisgreat11 wrote:
I would literally jizz my pants if they let you pick matchup and map on ladder. Nerdgasm all over the damn place.

The change they are actually doing just makes me want to vomit and cry.


That would actually be terrible. Finding opponent would take so fucking long and most people would just play their favorite matchup. What if no one wants to play against Toss? Well i guess its only PvP for them. And ladder would be so boring if you could choose everything. Your wish should be integrated in the form of custom games, but thats a different topic.
RedMosquito
Profile Joined September 2010
United States280 Posts
April 06 2012 23:52 GMT
#134
lol has anyone else noticed that more often than not your opponent is "favored" or "slightly favored" when your match comes up. So if you lose blizzard wants you to think you were the underdog and that the other guy was just better. And if you win they want you to think you overcame some incredible opponent lol. Maybe its just met but i would say about 80-90% of my games it says the other guy is favored. Nice thinking blizzard. Everybody is the underdog!
imareaver3
Profile Joined June 2010
United States906 Posts
April 06 2012 23:54 GMT
#135
On April 07 2012 08:52 RedMosquito wrote:
lol has anyone else noticed that more often than not your opponent is "favored" or "slightly favored" when your match comes up. So if you lose blizzard wants you to think you were the underdog and that the other guy was just better. And if you win they want you to think you overcame some incredible opponent lol. Maybe its just met but i would say about 80-90% of my games it says the other guy is favored. Nice thinking blizzard. Everybody is the underdog!


It means you don't play enough. The favored/slightly favored algorithm compares your ladder points to his MMR, so if you don't have many points, everyone is favored over you. Play more and it wears off.
RedMosquito
Profile Joined September 2010
United States280 Posts
April 06 2012 23:59 GMT
#136
On April 07 2012 08:54 imareaver3 wrote:
Show nested quote +
On April 07 2012 08:52 RedMosquito wrote:
lol has anyone else noticed that more often than not your opponent is "favored" or "slightly favored" when your match comes up. So if you lose blizzard wants you to think you were the underdog and that the other guy was just better. And if you win they want you to think you overcame some incredible opponent lol. Maybe its just met but i would say about 80-90% of my games it says the other guy is favored. Nice thinking blizzard. Everybody is the underdog!


It means you don't play enough. The favored/slightly favored algorithm compares your ladder points to his MMR, so if you don't have many points, everyone is favored over you. Play more and it wears off.


Oh ok. yeah i dont play much maybe 30 games a season or so. That would explain it. I thought ladder points had nothing to do with mmr and your overall skill level. guess im mistaken
KING CHARLIE :D
Profile Blog Joined March 2012
United States447 Posts
April 07 2012 00:00 GMT
#137
This is awesome! My favorite thing about blizzard is that they are ALWAYS trying to make their product better! =D
NO TEAM WILL EVER BE AS GOOD AS TEAM LIQUID!
TigerKarl
Profile Joined November 2010
1757 Posts
April 07 2012 00:04 GMT
#138
This decreases the use of ladder practice for GM players, so they'll complain about this. For all others it's interesting, i guess.
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
April 07 2012 00:05 GMT
#139
I feel like this is going to be really weird and hard to really determine what its going to be like to be honest
nakedsurfer
Profile Joined April 2011
Canada500 Posts
April 07 2012 00:11 GMT
#140
On April 07 2012 01:16 justiceknight wrote:
oh god its worse IMO, its like i am standing in GM ranks and get to thrash some low masters or diamonds....


Yes because if you're winning in GM they will randomly lower your MMR and give you a shit opponent. If anything it's better.
For example, If you win like 4 games in a row, you'll have a chance to play a much higher opponent. Same thing for losing though. If you lose like 4 in a row or lose a lot more than you're winning, you'll have a chance to be playing like mid master players. I really doubt they would make a GM player play a diamond or even low masters unless they diamond/low masters has been winning like almost every game. Even then, that means that players has been playing high masters probably before you.

Don't turn off your brain just because the original text is still quite vague.
Root4Root
Prev 1 5 6 7 8 9 18 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #135 (PTR Edition)
SHIN vs HonMonOLIVE!
ByuN vs hinO
CranKy Ducklings155
CranKy Ducklings SOOP60
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 185
BRAT_OK 84
MindelVK 19
StarCraft: Brood War
Britney 32132
Calm 4534
firebathero 863
Mini 774
Hyuk 464
Shuttle 400
actioN 280
Larva 280
Sea 278
EffOrt 238
[ Show more ]
Mong 164
Pusan 161
Last 118
ggaemo 70
Killer 59
HiyA 45
ToSsGirL 42
Sharp 39
Aegong 39
Hyun 39
hero 33
sorry 31
910 31
Sacsri 22
GoRush 14
Noble 7
Sea.KH 5
Movie 5
IntoTheRainbow 3
Dota 2
XcaliburYe284
Dendi276
Counter-Strike
x6flipin425
Super Smash Bros
Mew2King175
Other Games
B2W.Neo256
RotterdaM173
Happy145
Fuzer 142
Dewaltoss71
SHIN 46
KnowMe23
Organizations
Other Games
BasetradeTV160
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH234
• Gemini_19 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2963
Other Games
• WagamamaTV1214
Upcoming Events
uThermal 2v2 Circuit
3h 47m
BSL22 NKC (BSL vs China)
7h 47m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
23h 47m
OSC
1d 12h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.