Match Making Changes in Ladder Season 7 - Page 7
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KaBaaM
Canada6 Posts
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sc2effort
Russian Federation269 Posts
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mynameisgreat11
599 Posts
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Bommes
Germany1226 Posts
They don't have to add more randomness to the ladder, they approach the whole ladder issue from a bullshit point of view. They have to add specific matchup and map options, if you want to play only 1 map in 1 matchup they should allow you to choose it. Maybe not give you ladder rating for it or something, I don't know, just use the Matchmaking System to get similar skill opponents. They should throw their stupid illusion out of the window that the highest ladder player is the best player of the region. Ladder rating means almost nothing. It has no competition value, it should be a practical tool to get better for every level of play and not a tool to measure competition or skill. | ||
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Swampflare
United States1201 Posts
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CyDe
United States1010 Posts
On April 07 2012 05:33 thezanursic wrote: First. Getting destroyed by better players is a better learning experience than beating somebody your own level and if you knew how to read you would know it said sightly. I know you live in a world where you ladder with the avg bronze, but now you will be facing them scary high bronze On April 07 2012 05:54 thezanursic wrote: [b] Learn to read it said slightly. Dude chill out. Let these people have their own opinion, and if it is based on misinformation, or what you believe to be misinformation, why not just... correct them? Not say they don't know how to read, wtf. As for this whole change, I hope this will benefit me. I noticed that there is a certain skill level that is higher than mine where I am actually better at playing against; I think there are less cheesers and dumbasses etc, so I can play more of a normal game, which I am okay at. Although, on the other side, that means I could be getting matched up against even lower level players which may entail even more cheese. Ah well, can't judge till it happens, and even then I am a lowly Gold, what do I matter? ![]() | ||
mynameisgreat11
599 Posts
The change they are actually doing just makes me want to vomit and cry. | ||
emc
United States3088 Posts
On April 07 2012 01:16 justiceknight wrote: oh god its worse IMO, its like i am standing in GM ranks and get to thrash some low masters or diamonds.... but it's good for people like Huk who search for 30 minutes just to find the same opponent every game. key word here is experiment. Looks like this will basically allow you to find people easier who search at the same time as you rather than wait for the appropriate skill level. | ||
VanGarde
Sweden755 Posts
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memcpy
United States459 Posts
On April 07 2012 08:22 emc wrote: but it's good for people like Huk who search for 30 minutes just to find the same opponent every game. key word here is experiment. Looks like this will basically allow you to find people easier who search at the same time as you rather than wait for the appropriate skill level. They fixed that by widening the search range a while back. I haven't seen pros search for more than a few minutes max. The current search time is fine (under a minute typically) and being placed against evenly matched opponents is what matchmaking should be about. All this is going to cause is volatility and make things even worse for gm/bronze where there are no higher or lower players to be matched against respectively. Imagine playing 5 opponents who are worse than you and losing 1 game to cheese. Match History: -20 points +4 +4 +4 +4 =/ | ||
ronpaul012
United States769 Posts
But, it all comes down to how they implement it. If too many games are one-sided, then ladder could get messed up. But if its just for a bit of a change every once in a while, then it could be a great change. | ||
Lysenko
Iceland2128 Posts
On April 07 2012 04:41 Excalibur_Z wrote: That is true, but the marketing message behind the change is a little confusing then. If the goal is to alleviate "ladder anxiety", allowing easier opponents does that. However, allowing more difficult opponents makes things more intimidating for the average player who is just looking to win and "take it easy". I think the thinking is that while some games may be a lot harder, many will also be easier, so rather than being consistently challenging, there will be lulls from time to time that will be a little less stressful. | ||
Lowell
Germany346 Posts
On April 07 2012 08:20 mynameisgreat11 wrote: I would literally jizz my pants if they let you pick matchup and map on ladder. Nerdgasm all over the damn place. The change they are actually doing just makes me want to vomit and cry. That would actually be terrible. Finding opponent would take so fucking long and most people would just play their favorite matchup. What if no one wants to play against Toss? Well i guess its only PvP for them. And ladder would be so boring if you could choose everything. Your wish should be integrated in the form of custom games, but thats a different topic. | ||
RedMosquito
United States280 Posts
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imareaver3
United States906 Posts
On April 07 2012 08:52 RedMosquito wrote: lol has anyone else noticed that more often than not your opponent is "favored" or "slightly favored" when your match comes up. So if you lose blizzard wants you to think you were the underdog and that the other guy was just better. And if you win they want you to think you overcame some incredible opponent lol. Maybe its just met but i would say about 80-90% of my games it says the other guy is favored. Nice thinking blizzard. Everybody is the underdog! It means you don't play enough. The favored/slightly favored algorithm compares your ladder points to his MMR, so if you don't have many points, everyone is favored over you. Play more and it wears off. | ||
RedMosquito
United States280 Posts
On April 07 2012 08:54 imareaver3 wrote: It means you don't play enough. The favored/slightly favored algorithm compares your ladder points to his MMR, so if you don't have many points, everyone is favored over you. Play more and it wears off. Oh ok. yeah i dont play much maybe 30 games a season or so. That would explain it. I thought ladder points had nothing to do with mmr and your overall skill level. guess im mistaken | ||
KING CHARLIE :D
United States447 Posts
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TigerKarl
1757 Posts
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DashedHopes
Canada414 Posts
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nakedsurfer
Canada500 Posts
On April 07 2012 01:16 justiceknight wrote: oh god its worse IMO, its like i am standing in GM ranks and get to thrash some low masters or diamonds.... Yes because if you're winning in GM they will randomly lower your MMR and give you a shit opponent. If anything it's better. For example, If you win like 4 games in a row, you'll have a chance to play a much higher opponent. Same thing for losing though. If you lose like 4 in a row or lose a lot more than you're winning, you'll have a chance to be playing like mid master players. I really doubt they would make a GM player play a diamond or even low masters unless they diamond/low masters has been winning like almost every game. Even then, that means that players has been playing high masters probably before you. Don't turn off your brain just because the original text is still quite vague. | ||
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