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Match Making Changes in Ladder Season 7 - Page 17

Forum Index > SC2 General
Post a Reply
Prev 1 15 16 17 18 Next All
Desti
Profile Joined September 2010
Germany138 Posts
April 12 2012 19:28 GMT
#321
Instead of mixing up all the skill levels, they should paire up cheesers together, so all ppl who have majority of their wins with <10 minute games should constantly play each other.
Marduce
Profile Joined October 2010
Canada14 Posts
April 12 2012 19:28 GMT
#322
they just rolled back the changes if anyone missed it

http://us.battle.net/sc2/en/forum/topic/4427703901
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
April 12 2012 19:31 GMT
#323
On April 13 2012 04:28 Marduce wrote:
they just rolled back the changes if anyone missed it

http://us.battle.net/sc2/en/forum/topic/4427703901

Say what you will about the crap that blizzard does, but they get some things right.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Ireniicus
Profile Joined August 2011
United Kingdom374 Posts
April 12 2012 19:35 GMT
#324
Disappointed this did not work out as concept was a good one
ssg
Profile Joined July 2011
United States1776 Posts
Last Edited: 2012-04-12 19:37:56
April 12 2012 19:37 GMT
#325
Sounds like the the effect on the bronzies and GM-caliber players were the reason for the reversion
Chewbacca.
Profile Joined January 2011
United States3634 Posts
April 12 2012 19:40 GMT
#326
On April 13 2012 04:37 ssg wrote:
Sounds like the the effect on the bronzies and GM-caliber players were the reason for the reversion


Yep. Unfortunate because I was enjoying the changes, but I can certainly see why it would be bad for the pros and the lowest skilled players.
ContactKilla
Profile Joined December 2010
United States194 Posts
April 12 2012 19:41 GMT
#327
This is so weird, ive been playing anywhere from low diamonds to top top masters..... i beat em all tho sup son sup
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 12 2012 19:43 GMT
#328
On April 13 2012 04:28 Marduce wrote:
they just rolled back the changes if anyone missed it

http://us.battle.net/sc2/en/forum/topic/4427703901


Makes sense to me, and honestly those effects were predicted. I would say the effect on low Bronze is more complaint-worthy than GM, though. In GM, it's very common to play against people who you have no trouble beating, and playing against even worse players is not much different in that regard. In low Bronze, there is nobody worse than you so it's unfair to match against much better players where you're essentially just wasting your time. In both cases, you're only seeing half of the wider search range, but it's much more punishing for the lowest end and could result in declining Bronze activity.

What probably should happen is some sort of tiered approach where the minimum search range narrows the closer you are to the edge of the spectrum.
Moderator
Bkennedy
Profile Joined April 2011
United States266 Posts
April 12 2012 19:51 GMT
#329
On April 13 2012 03:39 Deleuze wrote:
I knew something was fishy when I was getting matched with Protoss played that would proxy two gate my natural right underneath an overlord, I was worried my MMR had dropped to terribad levels during the lock lol!


You're the one that took my name!

Haha... D&G are two of the most profound authors of all time. I teach a class specifically on how they've effected postmodern critiques of capitalism.
Marduce
Profile Joined October 2010
Canada14 Posts
April 12 2012 19:52 GMT
#330
On April 13 2012 04:43 Excalibur_Z wrote:
Show nested quote +
On April 13 2012 04:28 Marduce wrote:
they just rolled back the changes if anyone missed it

http://us.battle.net/sc2/en/forum/topic/4427703901


Makes sense to me, and honestly those effects were predicted. I would say the effect on low Bronze is more complaint-worthy than GM, though. In GM, it's very common to play against people who you have no trouble beating, and playing against even worse players is not much different in that regard. In low Bronze, there is nobody worse than you so it's unfair to match against much better players where you're essentially just wasting your time. In both cases, you're only seeing half of the wider search range, but it's much more punishing for the lowest end and could result in declining Bronze activity.

What probably should happen is some sort of tiered approach where the minimum search range narrows the closer you are to the edge of the spectrum.


i agree with this 100%

it makes sense to have higher league mobility when you're in the middle, ie in gold, because being in the true middle should be difficult. this would make it so that the league system is doing actual skill sorting, as opposed to the grinding that it is today.
Marduce
Profile Joined October 2010
Canada14 Posts
April 12 2012 19:53 GMT
#331
On April 13 2012 04:51 XenocideFTW wrote:
Show nested quote +
On April 13 2012 03:39 Deleuze wrote:
I knew something was fishy when I was getting matched with Protoss played that would proxy two gate my natural right underneath an overlord, I was worried my MMR had dropped to terribad levels during the lock lol!


You're the one that took my name!

Haha... D&G are two of the most profound authors of all time. I teach a class specifically on how they've effected postmodern critiques of capitalism.


how do they?
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
April 12 2012 19:55 GMT
#332
I'm still playing against ppl with either me or them being slightly favored. I have yet to play an "even" match this season.....
"Infestors are the suck" - LzGamer
KimJongChill
Profile Joined January 2011
United States6429 Posts
Last Edited: 2012-04-12 19:58:03
April 12 2012 19:57 GMT
#333
Awesome, I'm so glad that blizzard is being responsive to 'feedback,' although I guess that it means I can't power level my smurf as fast as I wanted to :/
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
TheWorldToCome
Profile Joined January 2012
United States452 Posts
April 12 2012 20:18 GMT
#334
It was obviously a terrible change, so glad they rolled it back.
Starcraft 2 was designed to have a best race. You play the worst one.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
April 12 2012 20:19 GMT
#335
On April 13 2012 04:55 TheAngelofDeath wrote:
I'm still playing against ppl with either me or them being slightly favored. I have yet to play an "even" match this season.....


maybe inform yourself why. HINT its only at start of a season
Escape
Profile Joined April 2010
Canada306 Posts
April 12 2012 20:23 GMT
#336
On April 13 2012 04:43 Excalibur_Z wrote:

What probably should happen is some sort of tiered approach where the minimum search range narrows the closer you are to the edge of the spectrum.


You are making too much sense here. Unacceptable!
Zeetee
Profile Joined December 2010
United States153 Posts
April 12 2012 20:55 GMT
#337
On April 13 2012 05:23 Escape wrote:
Show nested quote +
On April 13 2012 04:43 Excalibur_Z wrote:

What probably should happen is some sort of tiered approach where the minimum search range narrows the closer you are to the edge of the spectrum.


You are making too much sense here. Unacceptable!


the wait times are already long enough at the end of the spectrum... i think one of the main reasons for this change was to reduce queue times for the players at the very top and bottom
Goldmember
Profile Joined September 2011
13 Posts
April 12 2012 21:23 GMT
#338
lol though they seem to have taken it back i get a bigger variety of opponents now^^
"I could aim but with this thing i dont have to"
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
April 12 2012 21:25 GMT
#339
i was mid gm and started with 20-5 into the season because 50% of my opponents were mid masters oO it rly was weird, glad they change it back
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 12 2012 21:29 GMT
#340
On April 13 2012 06:25 KalWarkov wrote:
i was mid gm and started with 20-5 into the season because 50% of my opponents were mid masters oO it rly was weird, glad they change it back


But... pretty much everyone you face is going to be mid-Master anyway, because the season just started and GM hasn't opened yet. Point totals for divisions are going to take a lot longer than a single day to spread out.
Moderator
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