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Active: 3968 users

Daybreak, Metropolis, Ohana added to season 7 ladder - Pag…

Forum Index > SC2 General
523 CommentsPost a Reply
Prev 1 23 24 25 26 27 Next All
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
March 15 2012 15:46 GMT
#481
On March 15 2012 19:25 Olsson wrote:
Show nested quote +
On March 15 2012 16:32 DarkMatterUK wrote:
My personal opinion and one that i have seen floating around is that Tal'Darim Alter LE is a very limited map especially for protoss players. The reason for this is that firstly there is no ramp that enables effective forcefields to be placed, thus allowing a macro opening vs terran. Its THE map in PvP where you must 4 gate of die. and vs Zerg anything else but a FFE seems hopeless and so early pools in ZvP become increasingly effective.

Therefore Im hoping this will be the map dropped purely because seeing new builds and developing the match ups in their entirety should be a focus of Blizzard and also the community. Discuss.



How is early pools in ZvP becoming more effective. I say they're becoming less effective as a zerg. The map is horrible zerg has like no options on it. A risky 3 hatch will mostly die to 6 gate or even a later gateway timing. Going twobase loses to pheonix openings and early pools are reliant on the protoss scouting you last. I want the map removed. It also feels like toss can just expand three bases really quickly, its no ramp but theres a choke atthe third you only really need to hold two positions.

Remove the rocks and it becomes the best map in the pool. Typical blizzard, putting the rocks on the map when gomtv had them initially removed.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Xivsa
Profile Joined April 2011
United States1009 Posts
March 15 2012 15:57 GMT
#482
When does Season 7 start?
I don't know half of you half as well as I should like and I like less than half of you half as well as you deserve. - Bilbo
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 15 2012 16:55 GMT
#483
I can't wait for season 7 :D
Life's good :D
OPL3SA2
Profile Joined April 2011
United States378 Posts
March 15 2012 18:53 GMT
#484
On March 14 2012 10:16 tsuxiit wrote:
Honestly Metalopolis, Tal'darim, Shattered Temple and Shakuras need to go. Why is there only one option?


I agree with this guy. in fact, get rid of all the current maps.
Actually, as a matter of fact, get rid of all the future maps too, i don't understand why Starcraft needs to be played on a "map"
Playoffs? You're talking about playoffs?
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
March 15 2012 19:01 GMT
#485
On March 16 2012 03:53 OPL3SA2 wrote:
Show nested quote +
On March 14 2012 10:16 tsuxiit wrote:
Honestly Metalopolis, Tal'darim, Shattered Temple and Shakuras need to go. Why is there only one option?


I agree with this guy. in fact, get rid of all the current maps.
Actually, as a matter of fact, get rid of all the future maps too, i don't understand why Starcraft needs to be played on a "map"

Are you trolling? or just being overly sarcastic because I have no idea what you mean.
"let your freak flag fly"
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
March 15 2012 19:01 GMT
#486
On March 16 2012 00:57 Xivsa wrote:
When does Season 7 start?

a month from now I suppose. The seasons are two months now so they end relatively soon.
"let your freak flag fly"
Exigaet
Profile Joined May 2010
Canada355 Posts
March 15 2012 19:40 GMT
#487
On March 15 2012 23:06 hzflank wrote:
Show nested quote +
On March 15 2012 22:03 Exigaet wrote:
On March 15 2012 21:30 Belial88 wrote:
I would rather they just removed close spawns on antiga and entombed valley, and put in neutral depots, then them adding new maps.

Like how hard is it for them to figure this out?

I don't understand why there is so much variance about which maps to remove. Doesn't everyone realize how broken TDA, ST, and close spawn Entombed and Antiga are?

Shattered is zerg favoured and most zergs dont even realise it :/


Not everyone like to be pigeonholed into doing only one type of build on a map. That's why Zergs hate TDA, and Toss hate TDA - you are forced to do only one build on it, and that just becomes predictable and the opponent can blind counter it. If Zerg goes fast third on TDA, Toss just goes blink all-in and wins due to long transit times or dead econ from killing the rocks with early lings, and if Zerg goes 2 base muta, blink all-in build order wins.

Shattered is only zerg favored in stats because roach/ling all-ins were extremely strong for a while, and on that map, they are good. But saying It's zerg favored just because some all-in is strong on it, is not correct. Toss can nowadays easily scout for zerg all-ins, and you can just as easily throw down a ton of cannons on that map blindly because you know zerg is not going to be getting a fast third anyways, and if you make the nexus part of the wall-off, those same cannons keep you same from mutas too, which is the only other choice zerg has.

so frustrating to hear people say 'ST is zerg favored'. So zerg only has 1 shitty all-in they can do on that map, maybe you should scout for it extra hard and if you can't tell, blindly put the cannons down and end up ahead anyways. not hard to do. people just too greedy sometimes, play every map the same.


Yeah Shattered Temple is absolute shit in ZvP if the Protoss FFEs. We're either forced to go all in, take a 3rd really far away, or make a bunch of lings to kill either the rocks at the gold or to the pocket expansion. I would be fine with Shattered Temple staying in the map pool if they changed the gold to a blue base and removed the rocks or something along those lines. As it is right now it's so fucking bad.


Why are you letting protoss just FFE on shattered? As I keep saying, the minerals are too far from the ramp. At the vert least you should be forcing 2 cannons before nexus.


At the very least the protoss putting down 2 cannons before nexus still puts them really far ahead, and makes them much safer against a push later on if you decide to do one.
Asturas
Profile Blog Joined September 2010
Finland587 Posts
March 15 2012 21:49 GMT
#488
wow, get rid of Taldarim? This is the only balanced map in map pool :D :D
There are no boundaries, that's the final conclusion.
vendettahow
Profile Joined March 2012
14 Posts
March 15 2012 22:08 GMT
#489
Man, I've wanted Daybreak in the map pool forever! Glad to see the changes.

wow, get rid of Taldarim? This is the only balanced map in map pool :D :D


What???? No....
kalteras
Profile Joined March 2011
United States72 Posts
March 15 2012 23:00 GMT
#490
Voted for Tal'Darim, maps that force PvP to end in 4gate should be humanely removed from existence.
Look at the damn minimap - Day[9]
Oerbaa
Profile Joined October 2011
Scotland184 Posts
March 15 2012 23:04 GMT
#491
When does season 7 begin :O, can't wait to ladder and play Daybreak and Metropolis, never played Ohana looks like a good map but we'll see , voted for Shakuras to be removed, seems like Shattered is winning though, hate that map as well so whatever :D
I came here to kick as and drink milk, and ive finished my milk
vgijamven
Profile Joined December 2011
Sweden95 Posts
March 15 2012 23:19 GMT
#492
On March 14 2012 12:57 BronzeKnee wrote:
Can't Blizzard just collect statistics from down votes to see which map should go?

This thought occured to me too. This kind of data should be available for them to just grab off of each server. But let us vote too

Also everyone don't forget we need to REALLY show blizz how much we appreciate them letting us participate in polls to decide the map pool!!! Tweet at @Starcraft, @Blizzard, write in the forums, reply in the poll blog post, etc.

If they see no appreciation, we may never have this opportunity again!
"If it it's important, you'll find a way. If it's not, you'll find an excuse." -Daniel Decker
Riquiz
Profile Joined June 2011
Netherlands402 Posts
March 16 2012 01:20 GMT
#493
Entombed gotta go, the horizontal spawns are just the worst, others should stay.
If the maps like shattered and metal stay, it at least encourages variaty in gameplay,
not just ffe every single game for example.
Caster man does casting on yt/RiquizCasts
NwLNi
Profile Joined November 2011
1 Post
March 16 2012 06:19 GMT
#494
Here's TW Poll

Although KR and TW are on the same server, the poll is held separately.
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
March 16 2012 11:09 GMT
#495
Entombed Valley out, really don't like this map.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
ZeroWave
Profile Joined December 2011
Israel49 Posts
March 16 2012 11:39 GMT
#496
Why shattered over Metalopolis? The latter is a worse map imho, you NEVER see it in tournament play these days...
Never give up, Never surrender.
Thomassn
Profile Joined December 2011
Netherlands12 Posts
March 17 2012 18:22 GMT
#497
How did Ohana make it in? this map is just aweful
Diamond League Scrub
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 17 2012 18:46 GMT
#498
On March 18 2012 03:22 Thomassn wrote:
How did Ohana make it in? this map is just aweful


Why is is awful? Elaborate please.

Did you play the map? How many games did you play? If you played it, what matchups did you try? Did you try going past 2 bases? Did you try to position around the center or did you take a quick glance and GG?

You need to tell me these things. Calling it "awful" does not cut it.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
NoctemSC
Profile Blog Joined November 2011
United States771 Posts
March 17 2012 18:47 GMT
#499
I'm really excited for Ohana, it looks pretty dynamic.
http://www.twitch.tv/noctemsc <--Most epic fun times
Zowon
Profile Joined December 2010
Norway237 Posts
March 17 2012 18:49 GMT
#500
is Ohana really going to be added to the map pool? Such a huge zerg map lol.
¯\(シ)/¯
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