• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:44
CET 00:44
KST 08:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners2Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!20$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1365 users

[Trick] Hold position workers - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Alpino
Profile Joined June 2011
Brazil4390 Posts
February 22 2012 23:14 GMT
#61
That's a cool trick OP, I'm gonna try it, thank you!
20/11/2015 - never forget EE's Ember
TheResidentEvil
Profile Joined September 2010
United States991 Posts
February 22 2012 23:18 GMT
#62
thanks for post i like it and I watch GSL all the time.
Cracy
Profile Joined October 2011
Poland221 Posts
February 22 2012 23:21 GMT
#63
I guess some of you don't understand that not all of us know about the aggro of the A-move worker. Useful indeed.
Oderint dum probent
blackberry_
Profile Joined September 2011
114 Posts
Last Edited: 2012-02-22 23:33:27
February 22 2012 23:29 GMT
#64
On February 23 2012 06:00 gh0un wrote:
Widely known fact and has been abused numerous times (one way or another) to prevent lings from doing any damage whatsoever (regardless of how many lings attack).

Even if the zerg tries to counteract this by using the hold position on his zerglings himself, he will do considerably less damage, and is one of the reasons why zerg runbys do little to no damage to anyone that has decent understanding of unit AI (not every pro is aware of this, otherwise i wouldnt be facepalming every now and then when i watch a really good player fail at minimizing ling runby damage into his mineral line),

Its just a matter of time until everyone finally starts using this to decrease damage taken from lings, at which point ling runbys will be useless.
An 8 man marine drop can kill an entire mineral line in a matter of seconds, while a huge army of zerglings cant take out remotely as much (even if given more time) if the opponent abuses unit AI with hold position (and smart positioning of workers), which imo is a huge imbalance in the game.


Whoa, what a HUGE IMBALANCE. The game is completely broken now. I'm going to quit SC2 because of this.

Anyways, on topic. It's an awesome trick because if the zerg a-moves into the mineral line, the zerglings will herpderp trying to kill the worker in the middle. If the zerg wants to do any decent damage, he'll have to focus on microing his lings (less time spent macroing).
Live your life.
Geiko
Profile Blog Joined June 2010
France1939 Posts
February 22 2012 23:34 GMT
#65


Did husky just steal my trick without giving me any credit ? Not cool
geiko.813 (EU)
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
February 22 2012 23:39 GMT
#66
this is great. how come pros dont do this?
statikg
Profile Joined May 2010
Canada930 Posts
February 22 2012 23:40 GMT
#67
Good trick, I didn't think of it and I've played a ton of games, don't let the haters get to you.
TrueIsAwesome
Profile Joined April 2010
Finland160 Posts
Last Edited: 2012-02-22 23:44:15
February 22 2012 23:42 GMT
#68
As a zerg you'd have to do maybe 4-8 attack probe commands on shift so you gain access to the core probe. It does take some time to do, and can be great if the zerg is not paying attention, but the 100% attention claim seems silly.

EDIT: Extremely useful for this though

On February 23 2012 05:48 Lumi wrote:
u could use this to protect your queen and let the queen deal dmg this is just one of the many instances you could be using it this...

EDIT: or you can do this around a spine
scarper65
Profile Blog Joined January 2011
1560 Posts
February 22 2012 23:49 GMT
#69
I've always done this against helions that ended up in my mineral line, but I never thought to do it with melee units. Great find
~Maverick~
Profile Joined July 2010
United States234 Posts
February 23 2012 00:02 GMT
#70
On February 23 2012 08:49 scarper65 wrote:
I've always done this against helions that ended up in my mineral line, but I never thought to do it with melee units. Great find


Im pretty sure that against hellions, you want to spread your workers out as much as possible, not clump them together.
#roadto5kmmr
Dyme
Profile Joined November 2010
Germany523 Posts
February 23 2012 00:36 GMT
#71
It is actually crazy that we still find basic micro tricks like these after such a long time.
InfernoStarcraft
Profile Joined May 2011
Australia136 Posts
February 23 2012 00:40 GMT
#72
helping make ling run-byes even worse. thanks brohan
I like Hello Panda's
urashimakt
Profile Joined October 2009
United States1591 Posts
February 23 2012 00:59 GMT
#73
On February 23 2012 08:49 scarper65 wrote:
I've always done this against helions that ended up in my mineral line, but I never thought to do it with melee units. Great find

Hellions would just shoot the attacking probe and roast every other probe along with it.
Who dat ninja?
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
February 23 2012 01:23 GMT
#74
What! I've watched so many GSLs and other tournaments and I've never seen this before. Thanks for sharing, its not obvious to everyone!
RTSDealer
Profile Joined December 2011
286 Posts
Last Edited: 2012-02-23 01:30:07
February 23 2012 01:29 GMT
#75
I do this when I worker rush (instead of microing a unit back and then attacking again).

Got the tip from that guy going to GrandMaster by 6 pooling and worker rushing.

During defense:
The only time this doesn't really work that well is when the enemy brings along some banelings.

But yeah, this is a good trick.
rtsdealer.com - I love Dota 2 and Starcraft 2
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2012-02-23 01:36:05
February 23 2012 01:35 GMT
#76
didnt read the OP, instead I'll post my thoughts about how everyone already knew what I think this thread is probably about.
ModeratorBlame yourself or God
Sovano
Profile Joined November 2011
United States1503 Posts
February 23 2012 01:36 GMT
#77
Couldn't you just hold position with your zerglings though to counter this?
JackDragon
Profile Joined February 2011
525 Posts
Last Edited: 2012-02-23 01:43:09
February 23 2012 01:37 GMT
#78
Honestly I have known this forever. It is really though when defending a marine SCV all in. I have seen it quite a few times from both pros and on ladder. That said I can see how people haven't noticed because it can be quite subtle. But yeah it is definitely not something new.

Edit: or well I guess it isn't exactly the same. But the idea that workers who are not attacking or on attack move (hostile) is lower priority and messing with the AI especially for melee units are used quite often. That said I don't know if I find this very usefull in a real game. Maybe there is a good situation for it. But that is just maybe.
Balgrog
Profile Blog Joined March 2011
United States1221 Posts
February 23 2012 01:46 GMT
#79
This is a sweet trick, especially cause most people just a-click their lings into the mineral line and they won't notice! Will have to use this.
The only way to attack structure is with chaos.
Kznn
Profile Joined March 2011
Brazil9072 Posts
February 23 2012 01:51 GMT
#80
bad husky....
cool trick tho
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #58
CranKy Ducklings116
LiquipediaDiscussion
OSC
22:00
Masters Cup 150 Open Qual
davetesta37
Liquipedia
LAN Event
18:00
Day 3: Ursa 2v2, FFA
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech118
JuggernautJason90
StarCraft: Brood War
Artosis 523
Shuttle 460
NaDa 23
Super Smash Bros
AZ_Axe152
Heroes of the Storm
Liquid`Hasu425
Other Games
tarik_tv11884
shahzam421
FrodaN252
ToD181
Pyrionflax170
C9.Mang0153
Mew2King105
PPMD32
ViBE3
Organizations
Counter-Strike
PGL167
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 64
• musti20045 36
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2941
• Ler73
Other Games
• imaqtpie1344
• Scarra571
• Shiphtur152
Upcoming Events
OSC
12h 17m
LAN Event
15h 17m
Korean StarCraft League
1d 3h
CranKy Ducklings
1d 10h
LAN Event
1d 15h
IPSL
1d 18h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 20h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 23h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest: Constellation Cup
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.