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Active: 11860 users

[Trick] Hold position workers

Forum Index > SC2 General
Post a Reply
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Geiko
Profile Blog Joined June 2010
France1939 Posts
Last Edited: 2012-02-23 10:48:51
February 22 2012 20:39 GMT
#1
DISCLAIMER : This is NOT about holding workers around a marine or some other attacking unit. This is about the fact that the trick also works with nothing but workers (which is not a widely known fact)

Hey TL,

All of you guys know that you can hold position your workers around a cannon or a stalker (or any ranged unit) in your mineral line to screw up with the AI when your opponent does a ling run-by (see thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=163938).

However, I realized that this also works with melee units, and more importantly, with a worker itself. This means that if you spot a speedling army heading for your mineral line, and your army is out of position, you can stall for time using the hold position trick on one of your own probes.

  • 1. Box all your workers
  • 2. Right click on a worker in the middle
  • 3. Press h
  • 4. Without moving your mouse select the probe (left click)
  • 5. a-move it somewhere


This can actually be done in less then 2 seconds pretty easily. The zerg then has to use the zergling hold position to try to kill some of your workers which requires 100% of his attention/APM.
On February 23 2012 06:43 Liquid`NonY wrote:
Show nested quote +
On February 23 2012 06:38 darkcloud8282 wrote:
I thought everyone does hold position with their lings?

hold position with lings is effective only if there's a good spread of lings through the mineral line. but when this maneuver is done by the defender, there are only 3-4 workers exposed to 3-4 lings. and when those die, zerg has to move forward and hold position again.


So while zergs usually a-move their speedlings in your minerals while they are doing something else and you have to defend it, this forces them to focus on their run-by and buys you some precious seconds to defend.

http://www.youtube.com/watch?v=A5SRe1QCcvc&feature=youtu.be


Not really ground-breaking, but since I've literally seen no one do this, I thought it deserved a thread

edit: Husky made a video after i posted this, maybe he can explain better then me... (no credits for me makes me sad though )

http://www.youtube.com/watch?v=4ooNh6_nKd4&feature=g-all-u&context=G25f7c43FAAAAAAAAAAA



geiko.813 (EU)
barrykp
Profile Joined August 2010
Ireland174 Posts
February 22 2012 20:42 GMT
#2
Sounds interesting. Have you tried it against a 6pool or anything like that?
Lecture me some more on how to play please; I need help.
grush57
Profile Joined March 2011
Korea (South)2582 Posts
February 22 2012 20:43 GMT
#3
Cool, gonna have to try this.
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
February 22 2012 20:45 GMT
#4
Thought this was widely known already
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Paljas
Profile Joined October 2011
Germany6926 Posts
February 22 2012 20:47 GMT
#5
cool, thanks for sharing
TL+ Member
Lumi
Profile Blog Joined August 2009
United States1612 Posts
Last Edited: 2012-02-22 20:49:53
February 22 2012 20:48 GMT
#6
This is pretty bad honestly \: People at least look at their lings. You don't need to use any tricks to beat people who send their units somewhere and don't look at them at least once. Stopping mining like that is pretty bad and you're going to lose workers until you get actual units there regardless. Kudos to the effort but I can't see an instance when I would ever do this. It relies completely on your opponent being an idiot and you're just spreading your legs for the players who actually look at what's going on there, instead of doing what you can to respond properly to them.
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
HaeHei
Profile Blog Joined October 2010
United Kingdom162 Posts
February 22 2012 20:48 GMT
#7
On February 23 2012 05:45 MooMooMugi wrote:
Thought this was widely known already


same
Humans are weak. For every cure found, another disease is uncovered. It's a game of chase.
HaeHei
Profile Blog Joined October 2010
United Kingdom162 Posts
Last Edited: 2012-02-22 20:50:20
February 22 2012 20:49 GMT
#8
On February 23 2012 05:48 Lumi wrote:
This is pretty bad honestly \: People at least look at their lings. You don't need to use any tricks to beat people who send their units somewhere and don't look at them at least once. Stopping mining like that is pretty bad and you're going to lose workers until you get actual units there regardless. Kudos to the effort but I can't see an instance when I would ever do this.


u could use this to protect your queen and let the queen deal dmg this is just one of the many instances you could be using it this...

EDIT: or you can do this around a spine
Humans are weak. For every cure found, another disease is uncovered. It's a game of chase.
Lumi
Profile Blog Joined August 2009
United States1612 Posts
Last Edited: 2012-02-22 20:52:15
February 22 2012 20:51 GMT
#9
On February 23 2012 05:49 HaeHei wrote:
Show nested quote +
On February 23 2012 05:48 Lumi wrote:
This is pretty bad honestly \: People at least look at their lings. You don't need to use any tricks to beat people who send their units somewhere and don't look at them at least once. Stopping mining like that is pretty bad and you're going to lose workers until you get actual units there regardless. Kudos to the effort but I can't see an instance when I would ever do this.


u could use this to protect your queen and let the queen deal dmg this is just one of the many instances you could be using it this...


Yeah sure like any idea in SC2 there are some "Coulds" but you could, and most often will simply be saying hey I'm here and I'm not running away, please own me. And it's pretty common se nse that you can surround static D so that you can put walls around static D so that it can't be hit by melee.. using workers to that effect is within the same concept.
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
HaeHei
Profile Blog Joined October 2010
United Kingdom162 Posts
February 22 2012 20:51 GMT
#10
On February 23 2012 05:51 Lumi wrote:
Show nested quote +
On February 23 2012 05:49 HaeHei wrote:
On February 23 2012 05:48 Lumi wrote:
This is pretty bad honestly \: People at least look at their lings. You don't need to use any tricks to beat people who send their units somewhere and don't look at them at least once. Stopping mining like that is pretty bad and you're going to lose workers until you get actual units there regardless. Kudos to the effort but I can't see an instance when I would ever do this.


u could use this to protect your queen and let the queen deal dmg this is just one of the many instances you could be using it this...


Yeah sure like any idea in SC2 there are some "Coulds" but you could, and most often will simply be saying hey I'm here and I'm not running away, please own me.


what are you talking about?
Humans are weak. For every cure found, another disease is uncovered. It's a game of chase.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
February 22 2012 20:52 GMT
#11
It's a cute trick although not new really, maybe good to know for the newer players.
Flying, sOs, free, Light, Soulkey & ZerO
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
February 22 2012 20:52 GMT
#12
I do this all the time, especially good XvZ when there is a sixpool. That marine behind the worker wall gets 6 kills and it's BAM BAM over.

gg.
ლ(ಠ益ಠლ) APM, Why u make me spam?
Geiko
Profile Blog Joined June 2010
France1939 Posts
Last Edited: 2012-02-22 20:54:49
February 22 2012 20:53 GMT
#13
On February 23 2012 05:48 Lumi wrote:
This is pretty bad honestly \: People at least look at their lings. You don't need to use any tricks to beat people who send their units somewhere and don't look at them at least once. Stopping mining like that is pretty bad and you're going to lose workers until you get actual units there regardless. Kudos to the effort but I can't see an instance when I would ever do this. It relies completely on your opponent being an idiot and you're just spreading your legs for the players who actually look at what's going on there, instead of doing what you can to respond properly to them.


You're not getting the idea.

You are caught off guard by a ling run-by. What do you do ? Pull back your units to your nexus, warp in some units if you can and then run your probes around waiting.

With this trick, you can do the exact same thing, except your probes won't die as quickly while your army gets there.

I'm not saying you can do it and then your workers are safe for the rest of the game ^^

Also, I said in the OP, this is nothing new with ranged units and hold position workers, the little trick here is that you can do it even if you don't have any units nearby.
geiko.813 (EU)
eNtitY~
Profile Joined January 2007
United States1293 Posts
Last Edited: 2012-02-22 20:53:41
February 22 2012 20:53 GMT
#14
How is this new to anyone to just didn't buy the game? This has been done in so many competitive matches and has been known forever...
http://www.starcraftdream.com
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
February 22 2012 20:54 GMT
#15
On February 23 2012 05:53 eNtitY~ wrote:
How is this new to anyone to just didn't buy the game? This has been done in so many competitive matches and has been known forever...

It's not >.<
Cosmos
Profile Joined March 2010
Belgium1077 Posts
February 22 2012 20:55 GMT
#16
MarineKing used it vs Ace when he made a 1rax expand vs 2gate proxied into marineking's base. He managed to defeat Ace using it perfectly.
http://www.twitch.tv/becosmos
deber459
Profile Joined December 2011
United States37 Posts
February 22 2012 20:55 GMT
#17
this isn't anything new. People do this to surround there bunkers too.
HaeHei
Profile Blog Joined October 2010
United Kingdom162 Posts
February 22 2012 20:56 GMT
#18
On February 23 2012 05:51 Lumi wrote:
Show nested quote +
On February 23 2012 05:49 HaeHei wrote:
On February 23 2012 05:48 Lumi wrote:
This is pretty bad honestly \: People at least look at their lings. You don't need to use any tricks to beat people who send their units somewhere and don't look at them at least once. Stopping mining like that is pretty bad and you're going to lose workers until you get actual units there regardless. Kudos to the effort but I can't see an instance when I would ever do this.


u could use this to protect your queen and let the queen deal dmg this is just one of the many instances you could be using it this...


Yeah sure like any idea in SC2 there are some "Coulds" but you could, and most often will simply be saying hey I'm here and I'm not running away, please own me. And it's pretty common se nse that you can surround static D so that you can put walls around static D so that it can't be hit by melee.. using workers to that effect is within the same concept.


you can hold position whatever you like not just workers its for instance it can be used to go into the mineral lines and hold position and and attack workers instead of A clicking they would attack the unit that is attacking them.

all in all. just saying.
Humans are weak. For every cure found, another disease is uncovered. It's a game of chase.
Kaitlin
Profile Joined December 2010
United States2958 Posts
February 22 2012 20:56 GMT
#19
1000 Tips thread ----->>
Uncultured
Profile Joined September 2010
United States1340 Posts
Last Edited: 2012-02-22 21:00:16
February 22 2012 20:59 GMT
#20
On February 23 2012 05:53 eNtitY~ wrote:
How is this new to anyone to just didn't buy the game? This has been done in so many competitive matches and has been known forever...



It has not been widely known that melee units do this as well as ranged. I thought a unit had to actually attack somethign to get priority. But this shows they just have to be on an attack-move.
Don't you rage when you lose too? -FruitDealer
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