Imo, against a limited number of zerglings it's way better to threaten a surround than trying this trick. And in the mid/late game, I've never seen it, it's really not pratical, at least at my lvl (diamond, ex-master).
[Trick] Hold position workers - Page 7
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Elean
689 Posts
Imo, against a limited number of zerglings it's way better to threaten a surround than trying this trick. And in the mid/late game, I've never seen it, it's really not pratical, at least at my lvl (diamond, ex-master). | ||
gh0un
601 Posts
Not even crediting anyone, so hilarious xD | ||
imPermanenCe
Netherlands595 Posts
BUT what he is pointing at, that it can be used in a more general matter (without any offensive power nearby). When there's a ling runby in your main/expo You can either do -mineral walk with workers, Speedlings will a walk next to it and kill like 5 workers, till your army arrives But the OP says you can also do this. And I think he is right that you lose less workers in this way. And 99% of the people choose to just mineral walk away, instead of useing holdposition trick to buy time for the army to come. | ||
YourMom
Romania565 Posts
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followZeRoX
Serbia1449 Posts
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Geiko
France1936 Posts
On February 23 2012 19:45 Nawe wrote: every smart zerg put lings on hold position and then gg probes On February 23 2012 06:43 Liquid`NonY wrote: hold position with lings is effective only if there's a good spread of lings through the mineral line. but when this maneuver is done by the defender, there are only 3-4 workers exposed to 3-4 lings. and when those die, zerg has to move forward and hold position again. | ||
-Celestial-
United Kingdom3867 Posts
Could this be made even more potent by using your Nexus as well? Assuming that someone has a-moved your worker line with some lings could you attack move your own Nexus, then hold-position just a few workers around the attacking probe whilst leaving the rest of your probes to mine? One probe isn't going to kill a nexus before you can get units back/out to defend, the probe will still be attacking so should be on the higher "threat level" and fewer probes to surround will allow you to keep mining to produce more defences. Thoughts? Edit: Haha, I think the Protoss in me was showing there. Wasn't until after I posted that I realised what I'd typed. Of course this would work the same way with Drones and a Hatchery and SCVs and a CC. | ||
Geiko
France1936 Posts
On February 23 2012 18:44 gh0un wrote: Husky with the obvious trick steal and bad explanation why this works fast (since geiko purposefully says to not move the mouse and just left click the probe in order to save time, instead husky moves the mouse and then tries to click the one that is being followed anyways, even though clicking any probe in the middle would suffice, basically he shits on the whole time saving part). Not even crediting anyone, so hilarious xD There was a comment on his youtube video with 70+ thumbs up saying "you should have cited your source husky". He took the time to erase the comment but couldn't take 10 more seconds to put the link to the TL thread in his description ^^ | ||
CuteZergling
641 Posts
I'm gonna keep an eye on his upcoming videos and see if this is actually a habit. Husky probably makes the majority of his income on his Youtube partnership, so it's in his best interest to make videos worth watching, but I wonder if he intentionally or accidentally chose to not cite his source. | ||
CuteZergling
641 Posts
Is he... mocking the thread's accusations? Or is it coincidence? I don't understand. This is unlike Husky. Edit: And I watched a couple of other of his trick videos and he kinda gives credit in the ones I watched. So confused. | ||
imPermanenCe
Netherlands595 Posts
On February 23 2012 20:10 Lightspeaker wrote: Admittedly theorycrafting a bit here, and I can't test it because I'm at work, but... Could this be made even more potent by using your Nexus as well? Assuming that someone has a-moved your worker line with some lings could you attack move your own Nexus, then hold-position just a few workers around the attacking probe whilst leaving the rest of your probes to mine? One probe isn't going to kill a nexus before you can get units back/out to defend, the probe will still be attacking so should be on the higher "threat level" and fewer probes to surround will allow you to keep mining to produce more defences. Thoughts? Edit: Haha, I think the Protoss in me was showing there. Wasn't until after I posted that I realised what I'd typed. Of course this would work the same way with Drones and a Hatchery and SCVs and a CC. Someone should test this ![]() | ||
Tobberoth
Sweden6375 Posts
On February 23 2012 19:45 Nawe wrote: every smart zerg put lings on hold position and then gg probes As Nony already covered, that doesn't cut it vs this. Hold position is good when you have like 10-20 lings in the opponents mineral line with their workers grabbing minerals to stop pathing issues since the workers will run past several lings hitting them, without the lings running at enemies. In a situation such as shown in the OP, your lings will run into the mineral line, hold, and only a few lings will be hitting a few workers. Really ineffective. | ||
Waah
United States120 Posts
On February 23 2012 20:10 Lightspeaker wrote: Admittedly theorycrafting a bit here, and I can't test it because I'm at work, but... Could this be made even more potent by using your Nexus as well? Assuming that someone has a-moved your worker line with some lings could you attack move your own Nexus, then hold-position just a few workers around the attacking probe whilst leaving the rest of your probes to mine? One probe isn't going to kill a nexus before you can get units back/out to defend, the probe will still be attacking so should be on the higher "threat level" and fewer probes to surround will allow you to keep mining to produce more defences. Thoughts? Edit: Haha, I think the Protoss in me was showing there. Wasn't until after I posted that I realised what I'd typed. Of course this would work the same way with Drones and a Hatchery and SCVs and a CC. Nope. It would be too easy for the other player to target fire those few probes then get to the one a-moving. I suppose you can still mine with a few workers and pull this off just as effectively as having all your workers cease mining though. | ||
TheTurk
United States732 Posts
But it is clever. So good job. ![]() | ||
Xanbatou
United States805 Posts
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xTrim
472 Posts
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TheRealFluid
United States501 Posts
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Clazziquai10
Singapore1949 Posts
On February 23 2012 13:21 Lumi wrote: Kevin, I'm a high masters zerg player and I'd love it if people did this. Where's your credibility coming from? And how do you address that this doesn't get done by pro players, ever, in any of those games where ling run-bys take place at the pro level? I hate to burst your bubble but this isn't some groundbreaking thought that's going to change the game. It's a basic abuse of very simple ai that many people understand would, could w ork, but that is just plain garbage. But I'll let every game of high level SC you ever watch do the talking for me, since you're not listening. Don't ever drop at high level starcraft cos it will definitely get spotted. Don't ever attempt runbys at high masters cos it will never work. Dont ever make mutas at high level cos harrassment will never work. Players will always spot that and will have marines/stalkers/turrets ready at the right place and the right time. Don't use warp prisms. Ever. cos high masters players will see it coming. Don't ever make DTs. Opponent will definitely have detection ready. Don't ever make observers. Your opponent will definitely spot them. You've never had a runby catch you off guard? You're really good.....you should go win GSL or MLG or something....I think even pro players have had lings run into their expansions occasionally. | ||
.Aar
Korea (South)2177 Posts
On February 24 2012 16:17 Clazziquai10 wrote: Don't ever drop at high level starcraft cos it will definitely get spotted. Don't ever attempt runbys at high masters cos it will never work. Dont ever make mutas at high level cos harrassment will never work. Players will always spot that and will have marines/stalkers/turrets ready at the right place and the right time. Don't use warp prisms. Ever. cos high masters players will see it coming. Don't ever make DTs. Opponent will definitely have detection ready. Don't ever make observers. Your opponent will definitely spot them. You've never had a runby catch you off guard? You're really good.....you should go win GSL or MLG or something....I think even pro players have had lings run into their expansions occasionally. This basically sums up my reaction to every post in TL's strategy forum. No TRUE People miss the point that the thread simply describes a technique that can be used, not an "I Win" button. | ||
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