Patch 1.4.3 21-27 February - Page 63
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hornet1234
Australia7 Posts
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MythicRule
51 Posts
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tapk69
Portugal264 Posts
I really hope the game goes into Marine/ scv all in again because thats what they deserve .. its been 5 or 6 patches nerfing terran , the snipe change doesnt affect me this time , but the Stim build time , bunker build time , BC damage reduction , Reaper speed and Blue flame all that changed the game , and made it worse for terran and for me. Im not MVP ,neither i want to be him , but i liked to play 1 v 1 and now i can only win T v T or T v P .. Im on gold league , players normally suck like me , TvP is hard if we go to late game 18-25 min , but zerg is just impossible ... I cant hurt the zerg early game and late game they take whole map .. The only maps i win are the ones i do Thor/tank/viking and they cant make a big ultra/ brood switch. i cant make double or triple drops , i also couldnt handle snipe well and its hard to manage production because you dont have all the larva on one key. Thanks blizzard , this is why i prefer BF3 and all my friends who bought SC2 at launch dont play it or just play custom games . I had 7 real life friends playing this , now its just me .. funny thing , they all played terran because this game was supposed to be terran expansion and since they never played SC1 or BW , terran is the easiest because you come from the campaign | ||
sanguin
Hungary16 Posts
but T players stop QQ seriously... so now you can't win TvZ lategame with rax only. how sad. please tell us how unbalanced is this. you now actually have to build a starport and get some viking vs broodlord instead of just snipeing them. how unfair. just how much time/gas is greater spire tech? then compair it with starport/reactor or ghost academy. mule nerf is good. mule on gold was just ridicoluos. when they spam like 5 mules on gold, then use the extra über mineral income for extra mass rines, witch u can happily use to drop the entire freaking map. well this fenix buff seems... well op? mutas cant catch them if u micro right if im correct *QUOTE* On February 18 2012 12:49 Liquid`Jinro wrote: --------- So they release the patch 1 day before Assembly AND MLG? Are they... I dont know, retarded? some guy wrote: no wonder jinro has no success, moaning about changes everyone will experience... YOU NEED THE EYE OF THE TIGER JINRO! STOP BEEING SUCH A SOMETHING! User was temp banned for this post. *QUOTE* so if you criticise a TL staff you get banned? freedom of speech? NOPE, just TL mods. (so i guess im getting banned) User was temp banned for this post. | ||
Cheerio
Ukraine3178 Posts
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habeck
1120 Posts
On February 23 2012 21:27 sanguin wrote: hitting a patch before big tourney was really dumb but T players stop QQ seriously... so now you can't win TvZ lategame with rax only. how sad. please tell us how unbalanced is this. you now actually have to build a starport and get some viking vs broodlord instead of just snipeing them. how unfair. just how much time/gas is greater spire tech? then compair it with starport/reactor or ghost academy. mule nerf is good. mule on gold was just ridicoluos. when they spam like 5 mules on gold, then use the extra über mineral income for extra mass rines, witch u can happily use to drop the entire freaking map. well this fenix buff seems... well op? mutas cant catch them if u micro right if im correct *QUOTE* On February 18 2012 12:49 Liquid`Jinro wrote: --------- So they release the patch 1 day before Assembly AND MLG? Are they... I dont know, retarded? some guy wrote: no wonder jinro has no success, moaning about changes everyone will experience... YOU NEED THE EYE OF THE TIGER JINRO! STOP BEEING SUCH A SOMETHING! User was temp banned for this post. *QUOTE* so if you criticise a TL staff you get banned? freedom of speech? NOPE, just TL mods. (so i guess im getting banned) Yes, it is actually very funny that Jinro can call everyone retards, and no one can call him like that, or just criticise him without bad manners... On the topic, i play terran myself, so i don't know, mass zealot late game was already quite hard, and i loved to snipe zealots, and now, i no longer can do it,= *sadface* | ||
Mehukannu
Finland421 Posts
On February 23 2012 21:27 sanguin wrote: hitting a patch before big tourney was really dumb but T players stop QQ seriously... so now you can't win TvZ lategame with rax only. how sad. please tell us how unbalanced is this. you now actually have to build a starport and get some viking vs broodlord instead of just snipeing them. how unfair. just how much time/gas is greater spire tech? then compair it with starport/reactor or ghost academy. mule nerf is good. mule on gold was just ridicoluos. when they spam like 5 mules on gold, then use the extra über mineral income for extra mass rines, witch u can happily use to drop the entire freaking map. well this fenix buff seems... well op? mutas cant catch them if u micro right if im correct *QUOTE* On February 18 2012 12:49 Liquid`Jinro wrote: --------- So they release the patch 1 day before Assembly AND MLG? Are they... I dont know, retarded? some guy wrote: no wonder jinro has no success, moaning about changes everyone will experience... YOU NEED THE EYE OF THE TIGER JINRO! STOP BEEING SUCH A SOMETHING! User was temp banned for this post. *QUOTE* so if you criticise a TL staff you get banned? freedom of speech? NOPE, just TL mods. (so i guess im getting banned) Jinro has given a lot for the community and been a big part with the grow of esports than most other people here. Not only that he has been with the community for ages by now. So he deserves to be respected. I believe you should also look on TL.net Ten Commandments because I don't think you have read it. Namely the 6th section and maybe also the 1st one too while you are at it. | ||
Noocta
France12578 Posts
Irradiate them Broodlord fleet, make dem zerg learn to split. | ||
fiveohfive
Australia81 Posts
On February 23 2012 21:44 Noocta wrote: I want science vessels back. Irradiate them Broodlord fleet, make dem zerg learn to split. I love to trade the Ravens HSM ability for Irradiate.... only one can wish :s | ||
Noocta
France12578 Posts
On February 23 2012 22:00 fiveohfive wrote: I love to trade the Ravens HSM ability for Irradiate.... only one can wish :s Not only Irradiate, but the fact that Science vessels were fast. Not this sluggy good to nothing but detect high tech caster. | ||
Naphal
Germany2099 Posts
On February 23 2012 22:02 Noocta wrote: Not only Irradiate, but the fact that Science vessels were fast. Not this sluggy good to nothing but detect high tech caster. irradiate on zealotclumps /drool | ||
Skates
United Kingdom8 Posts
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psionic
Bulgaria4 Posts
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justiceknight
Singapore5741 Posts
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tapk69
Portugal264 Posts
Blizzard i just want to build barracks before supply depot again , make it available on next patch | ||
Sea_aeS
1025 Posts
On February 23 2012 22:55 psionic wrote: I don't get all the wining about the ghost snipe ability. Seems reasonable to me. It does not effect TvP since you have the same damage vs HTs. For lategame TvZ it seems unfair that terrans have direct means to battle both ultra and broodlords (marauder - vikings), but can rely solely on ghosts to counter both. This makes zerg lategame switches meaningless... Vikings doesnt counter really brood ... In theory yes but in real game there are infestors and corruptors which totally rape them. And u have to realize that if u have enough vikings to still win ur ground army can be so weak that a switch of mass speedlings could rape you (no joke). And marauder owns ultra with hit&run which mean that speelings own them by this time. Things are not as simple as Marau > ultra and Vikings > brood.... | ||
00Visor
4337 Posts
On February 23 2012 22:55 psionic wrote: I don't get all the wining about the ghost snipe ability. Seems reasonable to me. It does not effect TvP since you have the same damage vs HTs. For lategame TvZ it seems unfair that terrans have direct means to battle both ultra and broodlords (marauder - vikings), but can rely solely on ghosts to counter both. This makes zerg lategame switches meaningless... The problem is that nothing was given in exchange for terran lategame. I agree the ghost was badly designed this way. But even with ghost terran had a pretty bad winrate lategame vs Zerg. http://www.teamliquid.net/forum/viewmessage.php?topic_id=309042 | ||
shockaslim
United States1103 Posts
On February 23 2012 22:55 psionic wrote: I don't get all the wining about the ghost snipe ability. Seems reasonable to me. It does not effect TvP since you have the same damage vs HTs. For lategame TvZ it seems unfair that terrans have direct means to battle both ultra and broodlords (marauder - vikings), but can rely solely on ghosts to counter both. This makes zerg lategame switches meaningless... Its not that Terran rely solely on ghosts, its that they NEED ghosts to have even a chance of living when Zerg does a Brood Lord -> Ultra transition (and vice versa). If someone makes ultras first and I make marauders, and then they go Brood Lord, well now I have a bunch of useless units, same with if they go Broods and I go Vikings......Vikings aren't going to help in the Ultra transition at all. | ||
Begtse
France135 Posts
On February 24 2012 00:29 shockaslim wrote: If someone makes ultras first and I make marauders, and then they go Brood Lord, well now I have a bunch of useless units, Reminds me of corruptors versus P... | ||
DarkPlasmaBall
United States43477 Posts
And that's why most Protosses don't go mass phoenix vs. Zerg's mass muta :D Tech switch = phoenix become dead supply (plus fungal x.x) But there needs to be the "blink and storm" alternative options for Terran's late game TvZ besides ghost. | ||
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