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Patch 1.4.3 21-27 February - Page 57

Forum Index > SC2 General
1362 CommentsPost a Reply
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aintz
Profile Joined August 2010
Canada5624 Posts
February 22 2012 21:30 GMT
#1121
On February 23 2012 06:02 INTOtheVOID wrote:
Back to Brood War!!!!!


you wont be missed. cant believe the snipe change actually got passed, inc terrans including myself lol
TaKemE
Profile Joined April 2010
Denmark1045 Posts
Last Edited: 2012-02-22 21:30:48
February 22 2012 21:30 GMT
#1122
On February 23 2012 05:55 PureBalls wrote:
Show nested quote +
On February 23 2012 05:52 scypio wrote:
On February 23 2012 05:37 PureBalls wrote:
And when was the last time non-korean P or Z have won a tournament?

As far as I can see, since the time Koreans (and those foreigners training in Korea) have began participating in foreign tournaments, no foreigner has won anything.


Well, since last terran vicotry:
Naniwa @ MLG Dallas (April 2011)
Huk @ Dreamhack Summer (June 2011)
White-ra @ IPL Season 2 (June 2011)
Dimaga @ Assembly Summer (August 2011)
Naniwa @ MLG Global Invitational (September 2011)
Stephano @ IPL Season 3 ( October 2011)
Idra @ IEM Season VI - Global Challenge Guangzhou (October 2011)
Huk @ MLG Orlando (October 2011)
Stephano @ ESWC 2011 (October 2011)

Yeah, non-korean zergs and tosses won nothing.

You can take Huk out of that list, and Naniwa's MLG GI win as well.
Those players were at the time training in Korea.


Thats dosent make the Koreans....lol

EDIT: ups nvm.
scypio
Profile Joined December 2011
Poland2127 Posts
February 22 2012 21:30 GMT
#1123
On February 23 2012 06:05 PureBalls wrote:
Yes it does. It does make you a Korean. Huk was training in Korea, and before his break was one of the top players in the world. But he wasnt just visiting for like a week. No, it took months, before he became a beast, and crushed nerds at DH and HSC. Which foreign terran stayed long enough in Korea, to get really good? The answer is NONE.

I remember QXC training for a short time, and already all killing the IM team. What could he have accomplished, if he stayer for like 9-12 months? And how good is he now? Do you believe he could all-kill IM in his current form?


There are no terrans because it takes a bloody ridiculous amount of time to play at that level as T. That's the reason, not that people did not stay in Korea long enough.

Tournaments and ladder without terrans is just boring. If you can't see that, if you cannot comprehend what was written in the "terrans vanishing from ladder thread" here on TL then yeah enjoy your PvZ's. PvZzzzzzs. I'd rather take a nap.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
PureBalls
Profile Joined January 2012
Austria383 Posts
February 22 2012 21:31 GMT
#1124
On February 23 2012 06:30 TaKemE wrote:
Show nested quote +
On February 23 2012 05:55 PureBalls wrote:
On February 23 2012 05:52 scypio wrote:
On February 23 2012 05:37 PureBalls wrote:
And when was the last time non-korean P or Z have won a tournament?

As far as I can see, since the time Koreans (and those foreigners training in Korea) have began participating in foreign tournaments, no foreigner has won anything.


Well, since last terran vicotry:
Naniwa @ MLG Dallas (April 2011)
Huk @ Dreamhack Summer (June 2011)
White-ra @ IPL Season 2 (June 2011)
Dimaga @ Assembly Summer (August 2011)
Naniwa @ MLG Global Invitational (September 2011)
Stephano @ IPL Season 3 ( October 2011)
Idra @ IEM Season VI - Global Challenge Guangzhou (October 2011)
Huk @ MLG Orlando (October 2011)
Stephano @ ESWC 2011 (October 2011)

Yeah, non-korean zergs and tosses won nothing.

You can take Huk out of that list, and Naniwa's MLG GI win as well.
Those players were at the time training in Korea.


Thats dosent make the Koreans....lol
So you are suggesting, that Koreans are just better on the genetic level, instead of employing better training?
nytz
Profile Joined November 2011
United Kingdom25 Posts
Last Edited: 2012-02-22 21:39:43
February 22 2012 21:33 GMT
#1125
On February 23 2012 06:16 bananafever wrote:
Show nested quote +
On February 23 2012 05:58 s3rp wrote:
On February 23 2012 05:53 Lovely_US wrote:
On February 23 2012 05:34 s3rp wrote:
On February 23 2012 05:29 noD wrote:
well I don't even play anymore and won't buy hots if it's more thatn 20 bucks (which means i wont) but I still like watching, so a question to who plays, what can kill a heavy brood/corruptor army now as terran ?
aren't vikings weak against it ?



If he manages to get out almost pure Corrupter / Broodlord and few Infestors/Lings maybe Blings you're now fucked. Thors do very little against both and you would need like 20-30 Vikings which are almost impossible to get without having ~5 reactored Starports. And even then Infestors are very lethal since it's impossible to spread out so many Vikings as much as you would need to not get more then 2-3 Fungaled and still manage to hit enough targets at the same time. If you spread out too much to Corrupters will just pick of the Vikings if you clump too much the Infestors eat you alive. Thors don't provide suffient cover against Corrupters, hell they don't even do that against Vikings in TvT so no way they'd do that against Corrupters.



Well a Zerg needs comfortable 3 mining bases to support that kind of composition and given the progression of tech by the time a true maxed BL corruptor infestor army zerg would have 4-5 bases in total (3 of which are mining, not completely healthily but good enough). So the question is... Why are you letting the zerg get on 5 base without disrupting him at all? Things like drops can mess with Z timings and force them to spend gas on other things besides their ideal late game composition. Obviously i just oversimplified the game but it's something to think about


I just answered to his question . If for some reason the Zerg manages to get that composition you can leave before any engagement happens since you're not going to win ^^



what are you guys talking about?? you can own any amount of broodlord/infestor with the raven's seeker missile.. or is this getting nerfed aswell?



A good zerg will fungal ravens before they are able to get any seeker missles off then leave them for the corruptors to finish as their casting range is shorter than fungal.
schubbidu
Profile Joined December 2011
Germany26 Posts
Last Edited: 2012-02-22 21:35:57
February 22 2012 21:33 GMT
#1126
On February 23 2012 05:57 DarkPlasmaBall wrote:
Show nested quote +
On February 23 2012 05:45 schubbidu wrote:
On February 23 2012 04:45 DarkPlasmaBall wrote:
2. Go hardcore double-stargate after you see the mutalisk transition, although Zerg can still tech switch and phoenix are more niche units anyway.


Have a look at Hydras if you think the Phoenix is too niche.


I think you're overreacting to my statement. While a lot of phoenix are good against small numbers of hydralisks, they aren't cost-efficient against hydralisks, not to mention the fact that chain fungals will wreck phoenix so hard that even seeing infestor tech will deter Protoss from massing any more phoenix. That's why more Protosses may opt for option 3.


Well, I wasn't talking about Hydras fighting Phoenixes but rather about the time window between a) Hydras spawning and b) Colossi roflstomping them. Phoenixes in comparison to that aren't that niche if you ask me.

What really makes most Protosses go for option 3 is their lack of (confidence in their) scouting, thus choosing the most versatile build instead of the hardest counter possible.
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-02-22 21:38:02
February 22 2012 21:35 GMT
#1127
On February 23 2012 06:16 bananafever wrote:
Show nested quote +
On February 23 2012 05:58 s3rp wrote:
On February 23 2012 05:53 Lovely_US wrote:
On February 23 2012 05:34 s3rp wrote:
On February 23 2012 05:29 noD wrote:
well I don't even play anymore and won't buy hots if it's more thatn 20 bucks (which means i wont) but I still like watching, so a question to who plays, what can kill a heavy brood/corruptor army now as terran ?
aren't vikings weak against it ?



If he manages to get out almost pure Corrupter / Broodlord and few Infestors/Lings maybe Blings you're now fucked. Thors do very little against both and you would need like 20-30 Vikings which are almost impossible to get without having ~5 reactored Starports. And even then Infestors are very lethal since it's impossible to spread out so many Vikings as much as you would need to not get more then 2-3 Fungaled and still manage to hit enough targets at the same time. If you spread out too much to Corrupters will just pick of the Vikings if you clump too much the Infestors eat you alive. Thors don't provide suffient cover against Corrupters, hell they don't even do that against Vikings in TvT so no way they'd do that against Corrupters.



Well a Zerg needs comfortable 3 mining bases to support that kind of composition and given the progression of tech by the time a true maxed BL corruptor infestor army zerg would have 4-5 bases in total (3 of which are mining, not completely healthily but good enough). So the question is... Why are you letting the zerg get on 5 base without disrupting him at all? Things like drops can mess with Z timings and force them to spend gas on other things besides their ideal late game composition. Obviously i just oversimplified the game but it's something to think about


I just answered to his question . If for some reason the Zerg manages to get that composition you can leave before any engagement happens since you're not going to win ^^



what are you guys talking about?? you can own any amount of broodlord/infestor with the raven's seeker missile.. or is this getting nerfed aswell?


With 6 Range and Fungal Growth around i don't think so . And also do you now how small the radius of Seeker Missile actually is ? Even a small spread and you're almost save . Unless you huddle around the first target for some reason you barely take damage from Seeker Missiles unless you only have low HP Units. I played around alot with Seeker Missile its not very good only if the opponent is a complete idiot you actually do good damage with it.
PureBalls
Profile Joined January 2012
Austria383 Posts
February 22 2012 21:35 GMT
#1128
On February 23 2012 06:30 scypio wrote:
Show nested quote +
On February 23 2012 06:05 PureBalls wrote:
Yes it does. It does make you a Korean. Huk was training in Korea, and before his break was one of the top players in the world. But he wasnt just visiting for like a week. No, it took months, before he became a beast, and crushed nerds at DH and HSC. Which foreign terran stayed long enough in Korea, to get really good? The answer is NONE.

I remember QXC training for a short time, and already all killing the IM team. What could he have accomplished, if he stayer for like 9-12 months? And how good is he now? Do you believe he could all-kill IM in his current form?


There are no terrans because it takes a bloody ridiculous amount of time to play at that level as T. That's the reason, not that people did not stay in Korea long enough.

Tournaments and ladder without terrans is just boring. If you can't see that, if you cannot comprehend what was written in the "terrans vanishing from ladder thread" here on TL then yeah enjoy your PvZ's. PvZzzzzzs. I'd rather take a nap.

Terran hardest race, buhu, QQ, yadda yadda yadda. I've heard that one before.

The fact is, Huk stayed in Korea and trained like a Korean for a long time, and became sick good. No foreign terran ever tried to do that.
Dalavita
Profile Joined August 2010
Sweden1113 Posts
February 22 2012 21:36 GMT
#1129
On February 23 2012 02:36 HardlyNever wrote:
This thread has devolved into the pointless, baseless balance arguments that every other thread on these forums turns in to when the door is left open for it.

The only reasonable stance to have is something along these lines: I don't know if these changes will have the desired effect. You can THINK they will or will not, on some spectrum, but you don't know, you don't even close to know, because no one does. Theorycrafting that X change is worthless or Y change breaks Terran is pointless, because everyone has said the same goddamn things about every other change (psi storm nerf, fungal nerf, just for an example) and they were WRONG.

Sure, you could say Blizzard should have PTR'd such big changes, but guess what; NO ONE FUCKING PLAYS ON THE PTR. I imagine that is why they skip this step now. I use to play on the PTR every time Blizzard made any real change to the balance of the game. You would see the same few players for a week, then if you tried to queue up after about a week (sometimes less), you would wait for 5-10 minutes for a game, because no one actually bothers to try it. It is funny to see the pros bitch about no PTR, when they all admit at the same time none of them actually play on the PTR because it is pointless to practice on a game build that might not ever be released.


Here's one thing you can ask yourself and and confirm without having played something.

Does the snipe nerf limit gameplay and close doors for future experimentations? Yes.

By that regard in and of itself, it's a bad change, in the same vein that removing carriers in hots is a bad idea.

Also, making units hard-counters with no wiggle room is ALWAYS a bad thing. Snipe will be useful for psionics now, end of, nothing else. Ghosts are officially a hard-counter unit, and nothing else.

On February 23 2012 03:15 DarkPlasmaBall wrote:
But in all seriousness, if Terran keeps winning, what do you expect? It would be nice to somehow balance the early, mid, and late games evenly for all races, but I don't know if Blizzard knows how to do that (sadly). All they seem to be doing instead is looking at the end results... and Terran consistently beats the other two races, according to the data (not by too too much, as we're pretty close to balance by now) and the GSLs speak for themselves.


I wonder if current Blizzard were in charge of balance for BW, terran would be nerfed because Flash is ahead of everyone else in skill. There are three or four terrans who destroy everyone else in the GSL, where else do we see such dominance from terrans?

By nerfing races because the race is winning in the absolute top level will just ensure that no one will be able to raise above his peers in skill, simply because his results will have to much bearing on balance changes.
s3rp
Profile Joined May 2011
Germany3192 Posts
February 22 2012 21:37 GMT
#1130
On February 23 2012 06:35 PureBalls wrote:
Show nested quote +
On February 23 2012 06:30 scypio wrote:
On February 23 2012 06:05 PureBalls wrote:
Yes it does. It does make you a Korean. Huk was training in Korea, and before his break was one of the top players in the world. But he wasnt just visiting for like a week. No, it took months, before he became a beast, and crushed nerds at DH and HSC. Which foreign terran stayed long enough in Korea, to get really good? The answer is NONE.

I remember QXC training for a short time, and already all killing the IM team. What could he have accomplished, if he stayer for like 9-12 months? And how good is he now? Do you believe he could all-kill IM in his current form?


There are no terrans because it takes a bloody ridiculous amount of time to play at that level as T. That's the reason, not that people did not stay in Korea long enough.

Tournaments and ladder without terrans is just boring. If you can't see that, if you cannot comprehend what was written in the "terrans vanishing from ladder thread" here on TL then yeah enjoy your PvZ's. PvZzzzzzs. I'd rather take a nap.

Terran hardest race, buhu, QQ, yadda yadda yadda. I've heard that one before.

The fact is, Huk stayed in Korea and trained like a Korean for a long time, and became sick good. No foreign terran ever tried to do that.



Jinro ? ......
Torra
Profile Joined October 2011
Norway469 Posts
February 22 2012 21:37 GMT
#1131
On February 23 2012 06:16 bananafever wrote:
Show nested quote +
On February 23 2012 05:58 s3rp wrote:
On February 23 2012 05:53 Lovely_US wrote:
On February 23 2012 05:34 s3rp wrote:
On February 23 2012 05:29 noD wrote:
well I don't even play anymore and won't buy hots if it's more thatn 20 bucks (which means i wont) but I still like watching, so a question to who plays, what can kill a heavy brood/corruptor army now as terran ?
aren't vikings weak against it ?



If he manages to get out almost pure Corrupter / Broodlord and few Infestors/Lings maybe Blings you're now fucked. Thors do very little against both and you would need like 20-30 Vikings which are almost impossible to get without having ~5 reactored Starports. And even then Infestors are very lethal since it's impossible to spread out so many Vikings as much as you would need to not get more then 2-3 Fungaled and still manage to hit enough targets at the same time. If you spread out too much to Corrupters will just pick of the Vikings if you clump too much the Infestors eat you alive. Thors don't provide suffient cover against Corrupters, hell they don't even do that against Vikings in TvT so no way they'd do that against Corrupters.



Well a Zerg needs comfortable 3 mining bases to support that kind of composition and given the progression of tech by the time a true maxed BL corruptor infestor army zerg would have 4-5 bases in total (3 of which are mining, not completely healthily but good enough). So the question is... Why are you letting the zerg get on 5 base without disrupting him at all? Things like drops can mess with Z timings and force them to spend gas on other things besides their ideal late game composition. Obviously i just oversimplified the game but it's something to think about


I just answered to his question . If for some reason the Zerg manages to get that composition you can leave before any engagement happens since you're not going to win ^^



what are you guys talking about?? you can own any amount of broodlord/infestor with the raven's seeker missile.. or is this getting nerfed aswell?

I lol'd.
Kenny_oro
Profile Joined September 2011
Germany368 Posts
February 22 2012 21:39 GMT
#1132
On February 23 2012 04:23 ppdealer wrote:
It's a fact that Terran is still doing way better than either Zerg or Protoss. Sure there's less Terran on ladder, but the general conception of Terran by the community is that it's a race with cheap early game wins and little late game potential. And people probably don't like to play a race that they feel is cheap.


I like this comment so much. This is the core of what i feel as beeing terran right now.

I tried a bit of Tossplay today - really consider switching. Terran feels cheap as i can't see any efficient way of winnig games without putting on lots of early-game agression. Most games that go past the 15 minutes mark feel like i've already lost or at least it's very hard to win.

I'm feeling forced into some 2-base allin-style of play to get some wins right now ... sad somehow but the only effective way for me.
HerO | TaeJa | Sea | Polt | CranK Fighting!
CyDe
Profile Blog Joined November 2011
United States1010 Posts
February 22 2012 21:43 GMT
#1133
On February 23 2012 06:26 PureBalls wrote:
All the terrans crying about late game TvP should watch the Jinro vs Tiger G1 @ EWM.


Dude, you can't just say something is balanced/ imbalanced because of one game. Waaay too many variables involved. Consist evidence is what people are looking for, especially Blizzard, so the fact that you posting one game, ONE, is completely negligible.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
Bluerain
Profile Joined April 2010
United States348 Posts
February 22 2012 21:44 GMT
#1134
On February 23 2012 06:30 scypio wrote:
Show nested quote +
On February 23 2012 06:05 PureBalls wrote:
Yes it does. It does make you a Korean. Huk was training in Korea, and before his break was one of the top players in the world. But he wasnt just visiting for like a week. No, it took months, before he became a beast, and crushed nerds at DH and HSC. Which foreign terran stayed long enough in Korea, to get really good? The answer is NONE.

I remember QXC training for a short time, and already all killing the IM team. What could he have accomplished, if he stayer for like 9-12 months? And how good is he now? Do you believe he could all-kill IM in his current form?


There are no terrans because it takes a bloody ridiculous amount of time to play at that level as T. That's the reason, not that people did not stay in Korea long enough.

Tournaments and ladder without terrans is just boring. If you can't see that, if you cannot comprehend what was written in the "terrans vanishing from ladder thread" here on TL then yeah enjoy your PvZ's. PvZzzzzzs. I'd rather take a nap.


so u are complaining that to be good u need to practice...

im sure u will say its unfair that Ts need to practice MORE than P and Z to be just at the same level. but other ppl will argue that Ts reward more practice time hence the large amount of sucessful terrans in korea. balancing for foreigners instead of korea is like balancing for masters/ppl who dont practice enuf. on ur level of play terran is not underpowered
Dalavita
Profile Joined August 2010
Sweden1113 Posts
Last Edited: 2012-02-22 21:47:27
February 22 2012 21:45 GMT
#1135
On February 23 2012 06:26 PureBalls wrote:
All the terrans crying about late game TvP should watch the Jinro vs Tiger G1 @ EWM.


Jinro is the biggest proponent of the lategame TvP imbalance.

Can you stop shitting the threads up with random comments that are wrong, pure and simple?
schubbidu
Profile Joined December 2011
Germany26 Posts
February 22 2012 21:46 GMT
#1136
On February 23 2012 06:36 Dalavita wrote:

Does the snipe nerf limit gameplay and close doors for future experimentations?


Wait a second ... nerfing a unit that counters broodlords, ultras, infestors, mutas is _limiting_ gameplay ? Yes, it is limiting the gameplay of the single unit Ghost in favor of serveral other units. That is good game design if you ask me.
PureBalls
Profile Joined January 2012
Austria383 Posts
February 22 2012 21:46 GMT
#1137
On February 23 2012 06:43 CyDe wrote:
Show nested quote +
On February 23 2012 06:26 PureBalls wrote:
All the terrans crying about late game TvP should watch the Jinro vs Tiger G1 @ EWM.


Dude, you can't just say something is balanced/ imbalanced because of one game. Waaay too many variables involved. Consist evidence is what people are looking for, especially Blizzard, so the fact that you posting one game, ONE, is completely negligible.

What I meant with that post, was that terran players should watch that game for inspiration.

P and T enter late game on equal footing, and terran (BCs and nukes) just wrecks protoss.
oxxo
Profile Joined February 2010
988 Posts
Last Edited: 2012-02-22 21:50:50
February 22 2012 21:50 GMT
#1138
On February 23 2012 06:46 schubbidu wrote:
Show nested quote +
On February 23 2012 06:36 Dalavita wrote:

Does the snipe nerf limit gameplay and close doors for future experimentations?


Wait a second ... nerfing a unit that counters broodlords, ultras, infestors, mutas is _limiting_ gameplay ? Yes, it is limiting the gameplay of the single unit Ghost in favor of serveral other units. That is good game design if you ask me.


Broodlords soft counter.
Ultra extremely soft counter.
Infestor, snipe was never the counter, EMP was.
Muta yes sorta since pretty much everything 'counters' them. It's catching them that's the problem.

T NEEDS to have some soft counters considering how poor their macro mechanic is for late game play. Blizzard seems to want to force T into making hard counter units without acknowledging the fact that T has BY FAR the worst tech switching and macro abilities in the game. That's called poor game design.
s3rp
Profile Joined May 2011
Germany3192 Posts
February 22 2012 21:51 GMT
#1139
On February 23 2012 06:46 PureBalls wrote:
Show nested quote +
On February 23 2012 06:43 CyDe wrote:
On February 23 2012 06:26 PureBalls wrote:
All the terrans crying about late game TvP should watch the Jinro vs Tiger G1 @ EWM.


Dude, you can't just say something is balanced/ imbalanced because of one game. Waaay too many variables involved. Consist evidence is what people are looking for, especially Blizzard, so the fact that you posting one game, ONE, is completely negligible.

What I meant with that post, was that terran players should watch that game for inspiration.

P and T enter late game on equal footing, and terran (BCs and nukes) just wrecks protoss.


The game was a turtlefest until 1 player lost his cool. If Jinro would've attacked he would've been owned just the same. Lategame TvP is almost impossible to attack ( for both sides ) so the one with more expos wins if its split the one with more cool wins. Daybreak is pretty easy to split to make sure the Toss doesn't get ahead . Then you just have to sit on your ass untill the Toss is retareded enough to attack you while annoying him at the same.

Great game design ...
BlazeTSR
Profile Joined November 2011
United States218 Posts
February 22 2012 21:52 GMT
#1140
Very interested to see how the +2 range upgrade gets used, and if it will actually completely stop mutas or be that just right balance.
Fan of ........... Protoss: Hero, iNcontroL, Nony Zerg: CatZ and Sheth Terran: Demuslim
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