• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:38
CEST 20:38
KST 03:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group D [Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1315 users

MLG Winter Arena to be PPV - Page 155

Forum Index > SC2 General
4945 CommentsPost a Reply
Prev 1 153 154 155 156 157 248 Next
Criticism is allowed. Undue flaming is not. Take a second to think your post through before you submit.

Bans will be handed out.

Should go without saying, but don't link restreams here either.
TechSc2
Profile Blog Joined September 2010
Netherlands554 Posts
February 14 2012 22:26 GMT
#3081
On February 15 2012 07:19 Sway.746 wrote:
Show nested quote +
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.


Yes the 3% would make money, but they loose on 97% off ad revenue, which you didn't take into consideration. It's always been a tug off war between high viewers to get ad revenue and getting paid viewers to bump the income
Twitch.tv/TechGTV / Twitter.com/TechGTV
legaton
Profile Joined December 2010
France1763 Posts
Last Edited: 2012-02-14 22:30:44
February 14 2012 22:27 GMT
#3082
On February 15 2012 07:11 00Visor wrote:
Show nested quote +
On February 15 2012 06:45 Adreme wrote:
On February 15 2012 06:40 00Visor wrote:
On February 15 2012 05:51 legaton wrote:
So, i checked all the SEC fillings and this is the money invested in MLG

2011-11-23 - debt + option -2 500 000 dollars
2011-08-12 - debt + option - 3 083 328
2010-12-30 - equity - 3 333 353 dollars
2009-08-31 - equity - 3 499 995 dollars
2008-12-31 - equity + option - 7 500 000 dollars
2007-06-18 - equity - 1 400 000 dollars
2006-11-20 - equity - 25 000 000 dollars
2006-07-31 - equity - 10 000 000 dollars

As you can see, in 6 years and a half, they have filled for a small fortune. I think this kind of numbers give a better idea on how expensive an operation like MLG is.

I'm not saying you should pay 20 dollars per event, but it is clear to me that have a desperate need to monetize the scene.

My informed point of view is you must be mentally challenged to invest any money on e-sports (except, maybe, for a small community based operation like TL, but without expecting any huge ROI). But well, good luck to MLG.


If these numbers are true, than MLG fucked up before SC2 already. They had tons of money invested and 2011 was by far their most successful year (in viewers).
This new business model could be an act of desperation, but it won't work.


If it doestn work then I would think most tournaments are in a lot of trouble. Dreamhack is successful HSC is mildly successful and GSL is succesful and that is about it.


No! Thats exactly what I wanted to deny. MLG blowed huge amounts of money before SC2. And now they try their shot with PPV.
If MLG fails this means almost nothing for other tournaments who didnt came with these debts and have other business models.


ESL business model is not paying prizes to players (two years late on prize payments!) and venture capital (german investment funds and french banks)

Dreamhack had operating losses ion 2009 and 2010. When David Garpenståhl left Dreamhack, he said DH was nearing bankruptcy (source). If things don't look too bad for them, it is because they are way more than an "e-sports" event now. It's more like a PC showroom now + LAN party.

HSC got a profit for the first time, but their business model is irreproducible (more power to them).

We don't know anything about GSL, but they are catering so much to the foreigner scene, it seems foreigners are their principal source of revenue.
No GG, No Skill - Jaedong <3
crms
Profile Joined February 2010
United States11933 Posts
February 14 2012 22:27 GMT
#3083
On February 15 2012 07:21 zul wrote:
Sundance via twitter: "Gold members. An email is on the way tomorrow. In it will be a thing. Hopefully it helps ease the sting."

let`s see



even if they offer the arena's free for this year to gold members, I still think its complete shit out sundance/MLG has handled this situation. they basically took a shit on us, said deal with it, blamed 'some guy with bad math' and now that the outcry is bad enough they want to try and appease us? Fuck off.

(im a gold member)
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Kettchup
Profile Joined October 2010
United States1911 Posts
February 14 2012 22:27 GMT
#3084
On February 15 2012 07:19 Sway.746 wrote:
Show nested quote +
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.


Also consider that the significantly larger part of the community will move on to other tournaments, increasing their prestige. Soon enough no one will care about MLG, and even those few who would pay now no longer will.
NoobSkills
Profile Joined August 2009
United States1603 Posts
February 14 2012 22:27 GMT
#3085
IF MLG is losing money let us see the numbers.

IF the article on fnatic gaming's website is true and you did bring in 50 million dollars in revenue that is 50,000,000 and you're losing money, perhaps you're doing something wrong. If you have and keep consistently being in the red why is your company still alive and obtaining investors? How do you persuade people to invest in a supposed drowning company that has been drowning since their inception? And why if you are drowning are you holding an event that destorys profit because you're paying more to run it and could potentially alienate sponsors by having an extremely low amount of viewers.
Adreme
Profile Joined June 2011
United States5574 Posts
February 14 2012 22:28 GMT
#3086
On February 15 2012 07:24 rycho wrote:
why are so many people comparing this to going to the movies? aren't "the movies" pretty much universally considered overpriced right now? thats the context i always hear movie tickets mentioned in.

if the best mlg can do is to say "hey, at least we compare favorably with the cliche overpriced entertainment favorably!" i think they're in trouble.


Movies are not going to get any cheaper either though because otherwise they will cease to be a pofitable venture. Entertainment needs money to be sustainable and MLG is trying to get enough to have that power.
JJH777
Profile Joined January 2011
United States4415 Posts
February 14 2012 22:28 GMT
#3087
On February 15 2012 07:20 Soap wrote:
Show nested quote +
On February 15 2012 07:12 JJH777 wrote:
The poll has dropped to 12%. Looking worse and worse for MLG especially since TL is the community where the highest percent of people will be willing to pay. If only 12% of us are willing to pay then I wouldn't be surprised if the number is like half that in the overall community.


On the contrary, TL has plenty of internet-savvy people who are notorious for not paying even when they should.

Look how there was so many people buying passes just because of Gamebattles they had to revamp the system, but most TLers don't even know what that is.

Seems to me the Arena model is meant to be sold as a cable package like UFC, which is a much more reliable business model than begging for contributions against LAN/tournament tie-ins which have nowhere near the same cost structure.


I guarantee people who use TL make up the large majority of people who actually pay for tournaments. You would really have to be blind not to believe that. I don't think internet-savvy is an issue anyone who is watching e-sports is most likely going to be internet-savvy.
Spooony
Profile Joined February 2012
United Kingdom108 Posts
February 14 2012 22:28 GMT
#3088
This is way too early to start an esports PPV. You need to build a fan base before you start hitting the pocket. Esports isn't anywhere close to the popularity it could be, start alienating your fanbase now and esports simply won't grow.

Watch "The Social Network"... it might help you understand a few things MLG.
-- "Getting Nerd Chills From Gosu Starcraft Thrills" -- MKP, DeMuslim, Sheth, Polt, Grubby &Thorzain fighting! --
aristarchus
Profile Blog Joined September 2010
United States652 Posts
February 14 2012 22:29 GMT
#3089
On February 15 2012 07:26 TechSc2 wrote:
Show nested quote +
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.


Yes the 3% would make money, but they loose on 97% off ad revenue, which you didn't take into consideration. It's always been a tug off war between high viewers to get ad revenue and getting paid viewers to bump the income

No, he's taking that into consideration... His point is that the $20 one person pays is worth more than the advertising revenue from 50 people.... which is almost certainly true. It does make it harder for new people to get into starcraft, which makes it harder to grow, but presumably they're counting on their main events and on smaller tournaments to serve that purpose.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
February 14 2012 22:29 GMT
#3090
On February 15 2012 07:26 TechSc2 wrote:
Show nested quote +
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.


Yes the 3% would make money, but they loose on 97% off ad revenue, which you didn't take into consideration. It's always been a tug off war between high viewers to get ad revenue and getting paid viewers to bump the income

Ad revenue.
ModeratorNow I'm distant, dark in this anthrobeat
Sway.746
Profile Blog Joined March 2011
United States95 Posts
February 14 2012 22:29 GMT
#3091
On February 15 2012 07:23 Jibba wrote:
Show nested quote +
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.

Remember viewers also cost them money too, so less viewers reduces their bandwidth cost. It's not simply the difference in ad revenue like it would be for TV.

Perhaps it's different with the Twitch.tv package they're demoing now.


Bandwidth cost is close to zero compared to their other costs. There is absolutely no way that it was a factor in this decision.


On February 15 2012 07:26 TechSc2 wrote:
Show nested quote +
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.


Yes the 3% would make money, but they loose on 97% off ad revenue, which you didn't take into consideration. It's always been a tug off war between high viewers to get ad revenue and getting paid viewers to bump the income


What I meant to say is that 30 people paying $20 will make them more money than 1,000 people watching ads.
Xcobidoo
Profile Joined June 2011
Sweden1871 Posts
February 14 2012 22:30 GMT
#3092
On February 15 2012 07:19 JustJonny wrote:
MLGSundance
Gold members. An email is on the way tomorrow. In it will be a thing. Hopefully it helps ease the sting.

via twitter

Predicting we'll be able to buy the PPV with a 5-10 dollar discount or something which would still be 10-15 dollars more than we expected when we bought the gold pass for, but we'll see tomorrow.
Supreme Intergalactic Commander
mordk
Profile Blog Joined November 2010
Chile8385 Posts
February 14 2012 22:30 GMT
#3093
I think MLG overstated how much people value their product. I mean, the polls are a damn landslide, people don't seem to think the price is fair, and neither would most of them if the price was a half or a quarter of what it is now. The problem for MLG here is that the direct competition is the GSL, which, in comparison, offers:

-Better competition
-A LOT more games
-Lots of payment options to suit many different pockets
-A much more widespread and long lasting fun
-They offer a free live stream which makes them seem a lot less cheap

While the only selling points for MLG are:

-Presence of fan favourite foreigners
-High intensity weekend

MLG set the price tag way too high, when the competition is offering a GIGANTIC bang for your buck in comparison, in my humble opinion, this is just bad marketing, and MLG is set to lose tons of viewers here. It's a very short-sighted move.
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
Last Edited: 2012-02-14 22:31:54
February 14 2012 22:31 GMT
#3094
On February 15 2012 07:23 nachtkap wrote:
Those prices would suggest to me that a weekend of MLG is worth more than a season of GSL. That's simply not the case. Especially since the GSL now had tiered pricing.
When it was announced it sounded like winter area would be a normal MLG without spectators. I'm starting to think this was done for hype purposes.


To me it is - it's at an appropriate time, with better image quality, doesn't require download of proprietary software and I don't care about SC2 korean competition (once you follow BW it's like MLS vs La Liga)

Besides, GSL ad-free season pass is $35, $15 more expensive.
TechSc2
Profile Blog Joined September 2010
Netherlands554 Posts
February 14 2012 22:32 GMT
#3095
+ Show Spoiler +
On February 15 2012 07:29 Sway.746 wrote:
Show nested quote +
On February 15 2012 07:23 Jibba wrote:
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.

Remember viewers also cost them money too, so less viewers reduces their bandwidth cost. It's not simply the difference in ad revenue like it would be for TV.

Perhaps it's different with the Twitch.tv package they're demoing now.


Bandwidth cost is close to zero compared to their other costs. There is absolutely no way that it was a factor in this decision.



On February 15 2012 07:26 TechSc2 wrote:
Show nested quote +
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)

If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.


Yes the 3% would make money, but they loose on 97% off ad revenue, which you didn't take into consideration. It's always been a tug off war between high viewers to get ad revenue and getting paid viewers to bump the income


What I meant to say is that 30 people paying $20 will make them more money than 1,000 people watching ads.


but the difference will be 30 people paying to 15000 people watching ads, not 1000
Twitch.tv/TechGTV / Twitter.com/TechGTV
TBone-
Profile Blog Joined November 2010
United States2309 Posts
February 14 2012 22:32 GMT
#3096
From Twitter:
MLGSundance Sundance DiGiovanni
Gold members. An email is on the way tomorrow. In it will be a thing. Hopefully it helps ease the sting.
Eve online FC, lover of all competition
Jibba
Profile Blog Joined October 2007
United States22883 Posts
February 14 2012 22:33 GMT
#3097
On February 15 2012 07:29 Sway.746 wrote:
Show nested quote +
On February 15 2012 07:23 Jibba wrote:
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.

Remember viewers also cost them money too, so less viewers reduces their bandwidth cost. It's not simply the difference in ad revenue like it would be for TV.

Perhaps it's different with the Twitch.tv package they're demoing now.


Bandwidth cost is close to zero compared to their other costs. There is absolutely no way that it was a factor in this decision.
I don't know what their deal with Akamai was, but I think you're underestimating bandwidth. It's not an unsubstantial amount.
ModeratorNow I'm distant, dark in this anthrobeat
Adreme
Profile Joined June 2011
United States5574 Posts
February 14 2012 22:34 GMT
#3098
On February 15 2012 07:32 TechSc2 wrote:
+ Show Spoiler +
On February 15 2012 07:29 Sway.746 wrote:
Show nested quote +
On February 15 2012 07:23 Jibba wrote:
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)


If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.

Remember viewers also cost them money too, so less viewers reduces their bandwidth cost. It's not simply the difference in ad revenue like it would be for TV.

Perhaps it's different with the Twitch.tv package they're demoing now.


Bandwidth cost is close to zero compared to their other costs. There is absolutely no way that it was a factor in this decision.



Show nested quote +
On February 15 2012 07:26 TechSc2 wrote:
On February 15 2012 07:19 Sway.746 wrote:
On February 15 2012 07:14 Mithriel wrote:
Im really curious about difference in revenue between a free stream with quite a lot of ads and the 20$ no free stream variant. See what the best business decision would be. Though we could get the perfect numbers only in a perfect world to calculate which would be best ( or what price would draw most people)

If they only get 3% of the viewership, but are making $20 per person instead of purely the ad revenue, then they're making substantially more money.

However, now their customer base has shrunk thirty-fold, and they're almost certainly still not profitable. If they ever want to be profitable, they will have to lower their cost structure or have more viewers (and charging for, and thereby alienating a large percentage of your potential and current audience hinders that a LOT).

Poor long-term decision, I think.


Yes the 3% would make money, but they loose on 97% off ad revenue, which you didn't take into consideration. It's always been a tug off war between high viewers to get ad revenue and getting paid viewers to bump the income


What I meant to say is that 30 people paying $20 will make them more money than 1,000 people watching ads.


but the difference will be 30 people paying to 15000 people watching ads, not 1000


The poll currently says 12% which I think is a little high for what the actual number will be. If MLG gets 5% of there viewers to pay for it then thats 5000 people and thats a profit for them. The 100k might be enough for them to break even though I think they might need more like 6-8% of there viewership to break even its still a realistic possiblity that this event prooves to be a sucess.
Xcobidoo
Profile Joined June 2011
Sweden1871 Posts
Last Edited: 2012-02-14 22:38:52
February 14 2012 22:34 GMT
#3099
On February 15 2012 07:31 Soap wrote:
Show nested quote +
On February 15 2012 07:23 nachtkap wrote:
Those prices would suggest to me that a weekend of MLG is worth more than a season of GSL. That's simply not the case. Especially since the GSL now had tiered pricing.
When it was announced it sounded like winter area would be a normal MLG without spectators. I'm starting to think this was done for hype purposes.


To me it is - it's at an appropriate time, with better image quality, doesn't require download of proprietary software and I don't care about SC2 korean competition (once you follow BW it's like MLS vs La Liga)

Besides, GSL ad-free season pass is $35, $15 more expensive.

If you think that Korean BW vs Korean WoL is like MLS vs La Liga then what is Korean BW vs "Drewbie vs Ddoro"? Maybe the weirdest statement I've heard all day...
You also compared payments for an ad-free service to one with ads :/ GSL is then 5 dollars more for infinity more hours of starcraft and to be frank, do they even have ads..? :S
I only get ads sometimes and when I do, it's not even comparable to the amount of hot pockets and Nos shit I have to watch every time their stream dies.
Supreme Intergalactic Commander
SevenShots
Profile Joined November 2011
Germany84 Posts
February 14 2012 22:35 GMT
#3100
On February 15 2012 07:31 Soap wrote:
Show nested quote +
On February 15 2012 07:23 nachtkap wrote:
Those prices would suggest to me that a weekend of MLG is worth more than a season of GSL. That's simply not the case. Especially since the GSL now had tiered pricing.
When it was announced it sounded like winter area would be a normal MLG without spectators. I'm starting to think this was done for hype purposes.


To me it is - it's at an appropriate time, with better image quality, doesn't require download of proprietary software and I don't care about SC2 korean competition (once you follow BW it's like MLS vs La Liga)

Besides, GSL ad-free season pass is $35, $15 more expensive.


yes. it is 15$ more, but it is not for 3 days but for over a month.
Prev 1 153 154 155 156 157 248 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#46
RotterdaM1134
TKL 417
IndyStarCraft 254
SteadfastSC190
BRAT_OK 147
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1134
TKL 417
IndyStarCraft 254
SteadfastSC 190
Hui .149
BRAT_OK 147
UpATreeSC 93
MindelVK 25
StarCraft: Brood War
Calm 3701
ggaemo 325
actioN 232
firebathero 182
Dewaltoss 146
Backho 46
Shine 20
Bale 14
910 13
GoRush 12
[ Show more ]
SilentControl 9
Dota 2
elazer58
Counter-Strike
pashabiceps2369
fl0m1648
byalli302
adren_tv53
Heroes of the Storm
Liquid`Hasu275
Other Games
Grubby2974
Beastyqt801
ceh9580
crisheroes213
KnowMe198
C9.Mang0117
ProTech114
QueenE74
Trikslyr59
Organizations
Other Games
BasetradeTV170
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 148
• Reevou 7
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 32
• 80smullet 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2674
• WagamamaTV1356
League of Legends
• Jankos5291
• TFBlade1342
Other Games
• imaqtpie947
• Shiphtur206
Upcoming Events
Replay Cast
5h 22m
Sparkling Tuna Cup
15h 22m
Afreeca Starleague
15h 22m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 5h
Replay Cast
1d 14h
Afreeca Starleague
1d 15h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
5 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
6 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.