• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:10
CEST 10:10
KST 17:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League50Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War146
StarCraft 2
General
Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker
Tourneys
ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? BW General Discussion Rollback Netcode in Brood War SOOP Announces New Women's Monthly Tournament [Megathread] Daily Funny Videos
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Women's StarCraft] Tier 8 CK 2026-10-20 [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9962 users

Patch 1.4.3 - Preview Blog - Page 136

Forum Index > SC2 General
4449 CommentsPost a Reply
Prev 1 134 135 136 137 138 223 Next
Please DISCUSS the changes and the impact they will have on gameplay.

Straight up whining and bitching will get you a ban, no exceptions.
PureBalls
Profile Joined January 2012
Austria383 Posts
February 11 2012 12:27 GMT
#2701
I already see MC going Phoenix, destroying the nerd, and then saying "penix imba". xD
TheRavensName
Profile Joined August 2011
United States911 Posts
February 11 2012 12:28 GMT
#2702
See Supernova v Slivinko from IEm yesterday for what this patch will look like (I'm just being cool and repeating the summary of it). Spoiler alert: Its going to suck to be Terran.

User was temp banned for this post.
I once breadcrumbed watcher in a game with no watchers in the setup.
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
Last Edited: 2012-02-11 12:31:19
February 11 2012 12:30 GMT
#2703
On February 11 2012 21:17 Zeetox wrote:
[image loading]

Terran has only ~35% win ratio in games over 20 minutes long, yet Blizzard decides to nerf the best Terran late game unit. I don't think it is all right, maybe they should think about making it available much later, like Ghost Academy only after Fusion Core? I think, that right now the only problem with Ghost is it's ability to decimate everything in early 1-base pushes with Ghosts and Marines vs Terran and Protoss.


That was from 1 tournament, it's not some end-all-be-all truth.

As a P, ghosts were too strong in lategame TvZ if used right, and it allowed for ridiculous energy-for-resources trades to turtle in half map scenarios. I think a better fix would have been 45 (-20 to massive) so that it only changes for ultras and BLs which is their main intent. Still a good change overall though.

edit: 1base ghost pushes aren't a problem at all. I haven't seen one used in a pro game since TLO vs Nada last spring or so.
Dariusz
Profile Joined May 2011
Poland657 Posts
February 11 2012 12:30 GMT
#2704
On February 11 2012 21:22 Noocta wrote:
Show nested quote +
On February 11 2012 21:20 Zurles wrote:
On February 11 2012 21:17 Zeetox wrote:

Terran has only ~35% win ratio in games over 20 minutes long, yet Blizzard decides to nerf the best Terran late game unit. I don't think it is all right, maybe they should think about making it available much later, like Ghost Academy only after Fusion Core? I think, that right now the only problem with Ghost is it's ability to decimate everything in early 1-base pushes with Ghosts and Marines vs Terran and Protoss.



Hilarious, did you consider the fact they have a 35% win rate in games over 20 minutes long is because in the majority of those games were over MANY minutes before but Terrans can hold on to lost games for a very long time?

because that's obviously why.


Sorry to say that but that's not something you can use as an argument. :/


Ahahahahaha. Sorry to say but he just did and stats are on his side. You want terran to win the most in early, mid AND in late game? 3 out of 4 checkpoints on that graph are in favour of terran and you find the one that isn't and complain ^^ Those threads are amazing ^^
HallBregg
Profile Joined November 2010
134 Posts
February 11 2012 12:30 GMT
#2705
The ppl in charge of balance at blizzard should start playing more terran instead of watching so much GSL....
proves and pilons
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2012-02-11 12:36:58
February 11 2012 12:32 GMT
#2706
On February 11 2012 21:30 Dariusz wrote:
Show nested quote +
On February 11 2012 21:22 Noocta wrote:
On February 11 2012 21:20 Zurles wrote:
On February 11 2012 21:17 Zeetox wrote:

Terran has only ~35% win ratio in games over 20 minutes long, yet Blizzard decides to nerf the best Terran late game unit. I don't think it is all right, maybe they should think about making it available much later, like Ghost Academy only after Fusion Core? I think, that right now the only problem with Ghost is it's ability to decimate everything in early 1-base pushes with Ghosts and Marines vs Terran and Protoss.



Hilarious, did you consider the fact they have a 35% win rate in games over 20 minutes long is because in the majority of those games were over MANY minutes before but Terrans can hold on to lost games for a very long time?

because that's obviously why.


Sorry to say that but that's not something you can use as an argument. :/


Ahahahahaha. Sorry to say but he just did and stats are on his side. You want terran to win the most in early, mid AND in late game? 3 out of 4 checkpoints on that graph are in favour of terran and you find the one that isn't and complain ^^ Those threads are amazing ^^


No, i want something balanced at all point because i'm not a jerk about the game.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Psychobabas
Profile Blog Joined March 2006
2531 Posts
February 11 2012 12:33 GMT
#2707
On February 11 2012 18:14 Notfragile wrote:
I love the QQing around here. July vs MVP on I believe GSL August. Just watch. Wave after wave of broods or ultras (constantly switching) out of 5 bases and ghost just sniping the shit out of them. This is not cool. T3 must be painful to deal with. Not impossible but painful. Spam snipe + some siege tanks is easy enough.

But on the other hand, only 25 damage seems really really weak. Make it 35 and see how it rolls. Because it's true that zergs just defend till the late game and then try to win with broods or ultras (just because we cannot break a defensively positioned terran without being at least 40 supply up). And it's true that the terran needs an all-around solution, good for both ultra and brood. But as a SUPPORT unit. Marauders + ghosts to soften ultras up. Vikings + ghosts to kill some broods off before the engagement actually begins.

25 damage seems to severe of a nerf. I actually like the ghost transition in the late game but as a supplement to the normal army. Not 20 ghosts plus a few tanks = dead zerg army. More like 6 ghosts + tanks + marauders = dead ultralisk army. And then if he switches make some vikings. We need to be able to kill a terran who does not respond well with the switches.



Oh I get it, so MVP should have lost then. Since July went broodlord and ultra I guess it's a guarantee loss for Terran right?
MVP went Ghosts because of the potential tech switch. Crushing an ultralisk army with marauders and then facing a broodlord army would be automatic loss.
Ling baneling would have smashed that btw.

...

So much bias here.
Rabiator
Profile Joined March 2010
Germany3948 Posts
February 11 2012 12:34 GMT
#2708
As long as Zerg have the chance to neutralize any unit - including massive ones - with a single spell [Mind Control] I dont think it is good to nerf the Ghost in such a way as to make snipe [which takes TIME to use, since even a group of Ghosts only fire one single snipe per command instead of each Ghost within range and with sufficient energy] pretty much useless.

The current "25 + 25 vs(?) Psionic" is kinda silly and I cant really understand why Blizzard does such hard to understand special damage. Why should a bullet do more damage to psionic? Is it made of radioactive / psychoactive metal? The Ghost should be affected by negatively just by handling them and then it might increase the efficiency of a Ghost if she wouldnt use that kind of ammunition. I could understand "vs non-massive" due to thick skin and huge size, but not that stupid solution Blizzard came up with.

The gameplay reasoning is also pretty bad, because a Terran player who plays defensively will leave most of the map for the Zerg to farm from and once that happens it most likely doesnt matter which units the Terran has, because the Zerg can send in waves after waves of units - including several tech switches so the Terran has a bad defensive unit mix (which is a key to winning against a good Terran) - and win easily.
If you cant say what you're meaning, you can never mean what you're saying.
Vinland
Profile Joined April 2011
Argentina136 Posts
Last Edited: 2012-02-11 12:34:43
February 11 2012 12:34 GMT
#2709
Yeah, Im not sure how the terrans will handle this.

But to be fair, as a spectator it was really boring to see most lategame Zerg stuff just being sniped by a mass of ghosts.

Hopefully, well see more infestors Emp-ed, vikings spread and some PDD action.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
February 11 2012 12:35 GMT
#2710
On February 11 2012 21:34 Vinland wrote:
Yeah, Im not sure how the terrans will handle this.

But to be fair, as a spectator it was really boring to see most lategame Zerg stuff just being sniped by a mass of ghosts.

Hopefully, well see more infestors Emp-ed, vikings spread and some PDD action.

If only, IF ONLY PDD still worked on BL.
[TLNY]Mahjong Club Thread
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
February 11 2012 12:40 GMT
#2711
On February 11 2012 20:53 RRjr wrote:
Show nested quote +
On February 11 2012 20:20 antilyon wrote:
Because I'm terran I got be ok with a ticking time bomb strapped to my face that will explode if I let the game goes after 20 minutes? Sounds like a legitimate solution.

Yes. Pretty much. That is if you decide to let Zerg expand freely or fail at preventing him from doing so. Enter the land of meaningful decisions and consequences.

And again, its not like Ghosts and Snipe are being removed from the game. They're even better against Infestor / Templar now.


They are the same vs templar. Took 2 snipes in each patch.

The only thing they kill better now are infestors and ghosts. The rest is either equal (psionics) or much worse.
Torra
Profile Joined October 2011
Norway469 Posts
February 11 2012 12:40 GMT
#2712
On February 11 2012 21:26 Cirqueenflex wrote:
Show nested quote +
On February 11 2012 21:20 Zurles wrote:
On February 11 2012 21:17 Zeetox wrote:

Terran has only ~35% win ratio in games over 20 minutes long, yet Blizzard decides to nerf the best Terran late game unit. I don't think it is all right, maybe they should think about making it available much later, like Ghost Academy only after Fusion Core? I think, that right now the only problem with Ghost is it's ability to decimate everything in early 1-base pushes with Ghosts and Marines vs Terran and Protoss.



Hilarious, did you consider the fact they have a 35% win rate in games over 20 minutes long is because in the majority of those games were over MANY minutes before but Terrans can hold on to lost games for a very long time?

because that's obviously why.


exactly what i thought. Take 5 zerg vs 2 base terran as an example, and zerg still cannot win until they get a ton of brood lords. Imagine terran could only kill zerg when they get 4-6 bases and mass battlecruiser. That's the usual scenario for zergs to win vs turtling terran.

Yeah, it's totally destroying the game that terran can sit in a lost game for while longer than the other races, and still lose ofc. And if terran had good T3 tech like zerg for lategame, terrans wouldn't even be complaining about the ghost nerf, ghosts are just the only/best way to deal with lategame zerg.
halvorg
Profile Blog Joined October 2010
Norway717 Posts
Last Edited: 2012-02-11 12:42:55
February 11 2012 12:41 GMT
#2713
You can and will probably still use ghosts to deal with brood lords (and perhaps ultras, but those are easier to deal with).

10 full energy ghosts will be able to kill 8 full hp brood lords post patch.

That is a 200/100 2 supply unit countering a 300/250 4 supply unit 5:4. Isolated I don't see how the sky is falling over this, but I play neither Zerg nor Terran.

Alternatively 1000 minerals / 500 gas / 10 supply of Terran will kill 1200 minerals / 1000 gas / 16 supply Zerg very quickly.
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
February 11 2012 12:45 GMT
#2714
On February 11 2012 21:41 halvorg wrote:
You can and will probably still use ghosts to deal with brood lords (and perhaps ultras, but those are easier to deal with).

10 full energy ghosts will be able to kill 8 full hp brood lords post patch.

That is a 200/100 2 supply unit countering a 300/250 4 supply unit 5:4. Isolated I don't see how the sky is falling over this, but I play neither Zerg nor Terran.

Alternatively 1000 minerals / 500 gas / 10 supply of Terran will kill 1200 minerals / 1000 gas / 16 supply Zerg very quickly.

I see ghosts falling in the same trap as reapers: time.
In case of reapers, building time don't justify them, in case of ghosts the time and apm required to snipe BL's will not cut it.
KAmaKAsa
Profile Joined July 2011
Finland210 Posts
Last Edited: 2012-02-11 12:49:27
February 11 2012 12:47 GMT
#2715
not liking the snipe nerf... makes sniping near useless now and if you try to counter with vikings you need a shitton of them and some thors because zerg can just get more corrupters and corrupters>vikings. APM change really good and not sure about the phoenix thing.. dont think it was necessary

and wtf is with the bonus damage to psionic? you can kill ghosts better with snipe in tvt now or what? templars have 80 hp so doesnt affect that one bit... and zealots are just light and biological
PureBalls
Profile Joined January 2012
Austria383 Posts
February 11 2012 12:49 GMT
#2716
Will the phoenix upgrade affect the range of graviton?
NET
Profile Blog Joined February 2009
United States703 Posts
February 11 2012 12:50 GMT
#2717
Smart changes. Why?

Snipe kills infestors faster. Doesn't roll over Brood Lords and Ultras as easy.

Phoenix can probably defend vs a ridiculous amount of mutas now, yet still allows mutas to be good harass units.

As for gold minerals, I feel they have no room in a competitive game like sc2, but its a step in the right direction.

Only thing I would suggest is to maybe put the phoenix range upgrade on the cyber core, so its not as hard to get the upgrade if needed. Possibly similar to the dragoon range upgrade in scbw. Steps in the right direction.
"Dark Templar are the saviors of the Protoss Race." -Artosis
Roxor9999
Profile Joined December 2011
Netherlands771 Posts
February 11 2012 12:51 GMT
#2718
On February 11 2012 21:49 PureBalls wrote:
Will the phoenix upgrade affect the range of graviton?

No.
Decendos
Profile Joined August 2011
Germany1341 Posts
February 11 2012 12:54 GMT
#2719
awesome patch.

ghost change: 25 dmg is still REALLY good vs BLs since 10 ghosts oneshot them pre and post patch. one ghost has 8 snipes, so you still trade cost efficient. lets say you have 20 ghosts = 4k 2k and 12 BLs which is 3k 3k. 20 ghosts = 160 snipes = you can oneshot 16 BLs AND all BLs are dead, often some ghosts will survive. snipe-buff vs infestors is also nice.

as for the ultralisk tech switch. ghosts are now only okay vs ultralisks, BUT ultralisks themselves suck pretty hard, so there is no real need for mass rauder to survive an ultralisk techswitch. again our 20 ghosts vs 8 ultralisks (40 supply vs 40 supply) = exactly 8 dead ultralisks. lategame terra has more army supply (mules) AND PFs (no supply) which are really good themselves and help to create chokes in which ultras just suck hardcore.

so @ all terrans saying ghost will suck after patch: mass ghost will still be viable BUT it wont be OP like it was pre EMP and snipe nerf.

just go 10 ghosts + 10 viks lategame and add some PFs and OCs and there is no need to fear the ultralisk techswicht.
PureBalls
Profile Joined January 2012
Austria383 Posts
February 11 2012 12:54 GMT
#2720
On February 11 2012 21:51 Roxor9999 wrote:
Show nested quote +
On February 11 2012 21:49 PureBalls wrote:
Will the phoenix upgrade affect the range of graviton?

No.

Yeah, it would have been probably too good, if it did.
Prev 1 134 135 136 137 138 223 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Bisu 641
Barracks 415
Soma 237
Mind 70
Hm[arnc] 63
ToSsGirL 60
Aegong 58
NotJumperer 50
Larva 49
Bale 23
[ Show more ]
Free 22
Leta 4
Dota 2
Fuzer 102
Counter-Strike
olofmeister642
allub248
gobbtv13
kRYSTAL_3
Other Games
summit1g6715
Happy385
dupreeh13
Organizations
Other Games
gamesdonequick486
[ Show 12 non-featured ]
StarCraft 2
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2233
League of Legends
• Stunt566
Other Games
• Shiphtur647
Upcoming Events
The PondCast
1h 51m
Kung Fu Cup
2h 51m
IntoTheTV X SOOP
1d 2h
Reynor vs Zoun
Neeb vs Rogue
FEL
3 days
Patches Events
3 days
AI Arena Tournament
3 days
FEL
4 days
Sparkling Tuna Cup
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.