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Monetizing Starcraft / LordJerith rant. Thoughts? - Page 21

Forum Index > SC2 General
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LordJerith
Profile Joined May 2011
United States92 Posts
February 09 2012 20:41 GMT
#401
May I ask, How is "piracy" a reason not to charge?
gnatinator
Profile Joined June 2009
Canada169 Posts
February 09 2012 20:42 GMT
#402
PPV is likely not the right business model for esports. Trying to fit a square peg into a round hole just reaks of corporate laziness.

The numbers for UFC are massively inflated due to its broadcast in gyms, bars, etc. These numbers do not directly translate into $20-$30 each.
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Smackzilla
Profile Blog Joined April 2010
United States539 Posts
Last Edited: 2012-02-09 20:55:40
February 09 2012 20:44 GMT
#403
On February 10 2012 05:25 ChoboFreek wrote:
I personally think that if competitions want to start charging for their services, then they are going to have to make them worth paying for. There's so many free tournaments to watch all the time.
And people are content with watching a lower quality stream if it is free.

GSL charges to watch VODs, and because it's on at a time where most people aren't able to watch it, people are willing to pay for a month's worth of a tournament because it's pretty much the best run tournament there is so far imo.

I feel like if MLG or similar foreign events were a PPV thing, and you could not watch it at all unless you paid for it, then I believe that the numbers would drop significantly.

I feel like it works a lot better in Korea for BW because they have much bigger sponsors behind the events and teams.



I wouldn't guarantee that. I pay for and watch both the MLG and GSL. My favorite is MLG mostly because of the drama and the fact that tournament is compressed. Whether its the best games or not, there is a BIG following for MLG and it definitely entertains its audience.

Perhaps MLG can't charge as much as GSL, but I'd wager there's a price point that makes sense for consumers, and I bet its over $5 per tournament. For whatever a guess from a random forum reader with no hard data is worth.
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
Boblhead
Profile Joined August 2010
United States2577 Posts
February 09 2012 20:44 GMT
#404
On February 10 2012 05:42 gnatinator wrote:
PPV is likely not the right business model for esports. Trying to fit a square peg into a round hole just reaks of corporate laziness.

The numbers for UFC are massively inflated due to its broadcast in gyms, bars, etc. These numbers do not directly translate into $20-$30 each.

this is soo true, I don't know anyone who actually orders UFC through ppv, all my friends usually just head to the bar
karpo
Profile Joined October 2010
Sweden1998 Posts
February 09 2012 20:45 GMT
#405
On February 10 2012 05:41 Hinanawi wrote:
Show nested quote +
On February 10 2012 05:32 Recoil wrote:
On February 10 2012 05:27 Hinanawi wrote:
On February 10 2012 05:17 SupLilSon wrote:
Also, does anyone know how Broodwar viewing is done in Korea? Would it be possible to emulate whatever system they use? It is successful, no?


Step 1 would be to have a game at least as good as Brood War.


Your opinion of BW>SC2 is not needed. If you'd like to discuss monetization of SC2 feel free to post again.


Sure, I can do that. To be fair though, to monetize something it IS helpful to have a good product.

However, there is still hope for SC2, because many not-so-good products have been successfully monetized. SC2 is beginning to experience the inevitable complete domination of Korean players over foreigners, and this is bad news because the foreign scene (aka potential money sources) thrives on foreign player drama and personalities. No whitey = no green, and god knows Korea isn't going to support the SC2 scene itself.

I recommend making a shift to professional-wrestling style full-time official player drama coverage. Maybe you could put Idra, Stephano, Naniwa, Ret, HuK, and InControl in a house together and film their wacky adventures, where they describe their daily proceedings using SC2 terms like Big Bang Theory humor. At the end of each episode a player gets knocked out of the GSL again, but it's a heartwarming learning experience about passion and friendship and everyone's got eachother's backs so it leaves you with a fuzzy good feeling.


Bring on the BW vs SC2 debate in this thread too. I love it!
skipdog172
Profile Joined June 2010
United States331 Posts
February 09 2012 20:49 GMT
#406
On February 10 2012 05:41 karpo wrote:
Show nested quote +
On February 10 2012 05:34 SupLilSon wrote:
On February 10 2012 05:31 skipdog172 wrote:
On February 10 2012 04:14 SupLilSon wrote:
On February 10 2012 04:09 Chill wrote:
On February 10 2012 04:04 SupLilSon wrote:
On February 10 2012 03:56 Canucklehead wrote:
On February 10 2012 03:53 Chill wrote:
On February 10 2012 03:48 SupLilSon wrote:
On February 10 2012 03:32 KingOfAmerica wrote:
[quote]

Except you do pay money for that. The cable / satellite provider pays hundreds of millions to the NBA for the right to broadcast their games, and that cost is passed on to you as part of your monthly subscription.

If these organizations really loved E-sports then they wouldn't be so hung up on the money.

This stupid comment is the crux of the problem. "Spend your money to give me free content or don't bother." Ridiculous. It's ESPORTS, not C(harity)SPORTS


Haha, that is a pretty silly comment. Conversely, if players really loved e-sports then they would accept love as salaries and prize money, then the entire e-sports industry could run on love for e-sports!


Honestly maybe they should. People have all these delusions of grandeur of SC2 and E-sports being the next NFL or NBA when in reality SC2 is just a video game. People see HuK, IdrA, etc getting large figure contracts and think that is supposed to be the norm. Even in Korea, the MECHA OF ESPORTS, Starcraft is in reality just a small niche of entertainment. Like I said, it sounds harsh but if half the pros out there right now had to go back to school and get a real job to make money, I wouldn't shed a tear.

What's your point? I'm honestly struggling to find it.


My point is that SC2 is a hobby for most of us, not a necessity. If I have excess money to donate, it will be to a charity that benefits people in need, not a bunch of people who are disappointed because SC2 wasn't the cash cow they thought it would be.


The point is... you don't care about watching Starcraft? Some of us are spectators. I watch NFL/College football and Starcraft. Those are the two competitive things I enjoy watching. You might as well go to a thread about the popularity of baseball and just scream "I DONT CARE ABOUT BASEBALL!! BASEBALL IS JUST SOMETHING I PLAY SOMETIMES! I DONT WANT TO WATCH IT AND NEITHER DO MOST PEOPLE!". Because.. that is basically what you are saying. It isn't adding anything valuable to the conversation.


That's not at all what I was saying but ok.


People here are so defensive. I'm pretty sure there's a smaller percentage of people with the economic means and the drive to actually pay for SC2 compared to NFL football. The gaming crowd is just very fickle and the "sport" isn't stable in the slightest. Other sports have a very solid amateur base, i'm pretty sure SC2 is just losing ground every month in actual casual/amateur players. People watch the tournaments because it's fun and something to do but there's not really much in organized low level play.

Also video games as a medium isn't really ideal for supporting a stable sound economical ground for competitive gaming. There's new games all the time, stuff doesn't age that well and everything depends on the devs actually balancing the game. Compared to most sports a "esports" game is very fickle and doesn't really have a long term.


Yay another person screaming "PPL DONT CARE ABOUT STARCRAFT THEY JUST WATCH AS A HOBBY!!!" Watching something as a hobby is the same as watching SC2 as a hobby. I don't see your point. I don't pay for the NFL. I WOULD happily pay for the NFL if my cable provider had the NFL network I watch advertisements and companies pay to show them to me. That is what is happening with SC2 already but there MUST be something wrong with the pricemodel or there are too many people abusing adblock. There are so many cable network shoes that get <100k/viewers and thers 25-30k SC2 viewers watching These networks are running ads. They are surviving and they MUST have a higher cost of operation compared to the cost required to run SC2 tournaments.

What is the point? We know the model works. Look at South Korea and stop ignoring it by constantly screaming that people don't 'care about watching SC2'. The number of people watching streams/VoDs is getting closer and closer to many many shows on many networks that still manage to stay on the air. It's just a matter of raising viewership. So many obscure sports that get moderate views(<100k) are ON TV RIGHT NOW. Same with many obscure shows.
Carnagath
Profile Joined July 2010
230 Posts
February 09 2012 20:51 GMT
#407
On February 10 2012 02:20 LordJerith wrote:
Show nested quote +
On February 10 2012 02:14 Sapphire.lux wrote:
PPV will make it highly unlikely that new people will get in to SC2 and a very large part of the ones already in will leave. The only outcome, IMO, is complete death.

I don't want to offend anyone but the comparison with MMA is ... wrong, to be gentle. MMA is about two men fighting each other, something that we all did since the day we could walk. Its in our nature as human beings (living beings for that matter). SC2, is a FUCKING VIDEO GAME, a quite complicated one at that. You need a lot of time to understand what the hell is going on at the most basic level, can anybody be so cretin to think that mr Joe will "just give SC2 a shot" (pay for something that he barely understands)

I agree with Liquid`Nazgul on all points.

It will take some visionary thinking to make eSports profitable, just like in any other business.If you can't think of anything other then directly charging the viewer? You die.

I also have to laugh at some posters that present the matra of "spoiled" fans/ charity/ etc. In every little thing in life (and business) is never, ever ever the fault of the "people"/ community. If something fails is the complete and absolute responsibility of those at the top, in other word, bad business-man.

/rant :p


I disagree that SC2 will die or NOT grow if you charge for quality streams. The fans grow because they play the game or are brought on by other fans. This happens regardless.


A guy like you whose approach towards the community is, and I quote, "I'm sick of every one of these whiny little monkeys hanging around on a free stream. Fuck'em. Start chargin'em.", has no position speaking about fans. You belong as far away from the SC2 community as possible and WILL be ostracized and filtered out like the raw sewage that you are sooner rather than later. Don't worry though, there's always a spot for people like you in Kotick's personal marketing posse.
"If you can chill, chill". -Tyler
Drogith
Profile Blog Joined May 2010
United States1350 Posts
February 09 2012 20:51 GMT
#408
I thought about not posting here, but then had to put my 2 cents in as far as monetization comes, from a grass roots perspective.

I organized and run a regional SC2 league that has been slowly increasing it's production value over the +1yr that it has been around. As of recent, we were able to grab a studio to use to increase the quality even more with use of green screen and stuff like that. Now, if you look up New England SC2 League, or got to the NESC2League on Twitch and leaf up through everything you can see that whole process take place up to where we now have studio access. The thing is, the studio access is free.. for now. It won't be free forever, especially if the space is needed for paying customers.

Have I asked people for a dime to help out? No. Did I recently put a ChipIn! in the stream bio? Yes. But that won't last forever, especially if I want to do this with a semi-pro league come July and maintain quality across all the streams. From the grassroots perspective, ads won't cut maintaining something of our size due to the restricted viewership.

Doing PPV in the size that I keep seeing in here is quite ambitious, but I think it's a supply and demand thing. A lower price will fetch more people than a higher price. And at my level, I think I'd be lucky if I did $10/yr for HD stream to cover all the channels I'll be putting out.

What I'm trying to say is that, as early of this bubble is on E-Sports, charging the large amounts of money for something won't work en mass. Charging a very low price makes it seem a lot more resonable and doesn't scare off potential viewers. Skip the vending machine one day and you are in HD for a month of content and you're supporting the growth of a scene from the entertainment POV. Notice, growth of entertainment.

My ADD kicked in...
Founder of the New England SC2 League
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
February 09 2012 20:53 GMT
#409
On February 10 2012 05:42 gnatinator wrote:
PPV is likely not the right business model for esports. Trying to fit a square peg into a round hole just reaks of corporate laziness.

The numbers for UFC are massively inflated due to its broadcast in gyms, bars, etc. These numbers do not directly translate into $20-$30 each.


I'd second that. In the case,Home consumers get UFC because they can often split the cost with friends and throw a big party. That's because anyone, whether they follow UFC or not, can watch it and be entertained.

SC2 is great, but it isnt that accessible. Most home viewers are probably going to be watching by themselves, perhaps BSing with some friends online about the game.

In short, I think sc2 costs have to make sense to one individual who's probably footing the bill all by himself.
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
xSixGeneralHan
Profile Joined April 2011
United States528 Posts
February 09 2012 20:54 GMT
#410
On February 10 2012 05:35 ishyishy wrote:
Show nested quote +
On February 10 2012 05:19 xSixGeneralHan wrote:
Such a large disconnect between what community feels it's entitled to and what it actually is. It's basically free entertainment for you all at the expense of organizers and companies that support events/teams. No sponsor makes back their investment. If they are big enough to drop money on sponsorships and such, chances are us gaming people already know of them and use their products.

Monetizing events needs to happen eventually, but at the same time; content quanity would need to grow too. Which isn't hard, these events have infrastructure already in place to create content, just need to do more of it. I watch the free MLG stream once every couple weekends to check out the latest event, I'd pay for it if I had to too. But I would jump up and volunteer that money if it included state of the game, fuck slasher, etc. because that is a consistent entertainment stream for me, just like TV etc

Hopefully some events get together and take the plunge to PPV type format, it's really the only way to be sustainable. Player pass fees can only last you so long



Hundreds of thousands of viewers doesnt make money for sponsers? I doubt that lol. If the sponsers were actually LOSING money, then they would pull out.

Look how many sponsers EG has. Do you think for 1 second that, if they were not getting some sort of profit/value out of EG, they would still continue to support them? No lol. They dont support "esports" for the sake of charity. No sponser would be willing to take a direct hit to their wallet just to be a "nice guy".

If I never knew about sc2, do you think I would have bought all of the sc2-related clothing that I currently have? No. Would

I hate energy drinks because of the carbonated and soda-like nature of them, but then I heard of Monster Rehab from Geoff and now I love that drink. WOuld I have bought that drink if I didnt hear it from him? Most likely not.

Players, teams, and events influence fans to buy things that they otherwise wouldnt have if they never knew about these games. And if I havent heard of MLG before, would I take a risk and purchase a ticket to watch it? Hell no I wouldnt. All of the FREE content is allowing me to get deeper into this community, influencing the things I spend money on AND what I spend my free time watching/doing. "Free" isnt always a bad thing.


There are always exceptions like ihearesports stickers or split reason etc, that make esports related merchandise. Of course your not gonna buy it if you have no clue about sc2 or who iheartesports is etc.

And sure your example of monster is nice and all but my point was, does yourself buying that rehab make up for how much monster spends in esports to get that exposure. Maybe, maybe not. All depends on how much they spend as a company vs how many direct sales they get out of it. And last time I checked, my 7-11 doesn't have a survey for me on why I bought a monster rehab. It might have just been the kick ass top to the bottle.

Maybe monster's ROI isnt about direct sales correlating to money spent. So specific examples can go either way. That's why I generalized about sponsors not getting back what they paid.

Either way, sponsorships come and go, it isn't sustainable income for events, teams, or players. And also some of the reasons why you see 1 year go buy before IEM players get paid, any event for that matter.

Team Operations Director for CheckSix Gaming
karpo
Profile Joined October 2010
Sweden1998 Posts
Last Edited: 2012-02-09 20:58:15
February 09 2012 20:54 GMT
#411
On February 10 2012 05:49 skipdog172 wrote:
Show nested quote +
On February 10 2012 05:41 karpo wrote:
On February 10 2012 05:34 SupLilSon wrote:
On February 10 2012 05:31 skipdog172 wrote:
On February 10 2012 04:14 SupLilSon wrote:
On February 10 2012 04:09 Chill wrote:
On February 10 2012 04:04 SupLilSon wrote:
On February 10 2012 03:56 Canucklehead wrote:
On February 10 2012 03:53 Chill wrote:
On February 10 2012 03:48 SupLilSon wrote:
[quote]
If these organizations really loved E-sports then they wouldn't be so hung up on the money.

This stupid comment is the crux of the problem. "Spend your money to give me free content or don't bother." Ridiculous. It's ESPORTS, not C(harity)SPORTS


Haha, that is a pretty silly comment. Conversely, if players really loved e-sports then they would accept love as salaries and prize money, then the entire e-sports industry could run on love for e-sports!


Honestly maybe they should. People have all these delusions of grandeur of SC2 and E-sports being the next NFL or NBA when in reality SC2 is just a video game. People see HuK, IdrA, etc getting large figure contracts and think that is supposed to be the norm. Even in Korea, the MECHA OF ESPORTS, Starcraft is in reality just a small niche of entertainment. Like I said, it sounds harsh but if half the pros out there right now had to go back to school and get a real job to make money, I wouldn't shed a tear.

What's your point? I'm honestly struggling to find it.


My point is that SC2 is a hobby for most of us, not a necessity. If I have excess money to donate, it will be to a charity that benefits people in need, not a bunch of people who are disappointed because SC2 wasn't the cash cow they thought it would be.


The point is... you don't care about watching Starcraft? Some of us are spectators. I watch NFL/College football and Starcraft. Those are the two competitive things I enjoy watching. You might as well go to a thread about the popularity of baseball and just scream "I DONT CARE ABOUT BASEBALL!! BASEBALL IS JUST SOMETHING I PLAY SOMETIMES! I DONT WANT TO WATCH IT AND NEITHER DO MOST PEOPLE!". Because.. that is basically what you are saying. It isn't adding anything valuable to the conversation.


That's not at all what I was saying but ok.


People here are so defensive. I'm pretty sure there's a smaller percentage of people with the economic means and the drive to actually pay for SC2 compared to NFL football. The gaming crowd is just very fickle and the "sport" isn't stable in the slightest. Other sports have a very solid amateur base, i'm pretty sure SC2 is just losing ground every month in actual casual/amateur players. People watch the tournaments because it's fun and something to do but there's not really much in organized low level play.

Also video games as a medium isn't really ideal for supporting a stable sound economical ground for competitive gaming. There's new games all the time, stuff doesn't age that well and everything depends on the devs actually balancing the game. Compared to most sports a "esports" game is very fickle and doesn't really have a long term.


Yay another person screaming "PPL DONT CARE ABOUT STARCRAFT THEY JUST WATCH AS A HOBBY!!!" Watching something as a hobby is the same as watching SC2 as a hobby. I don't see your point. I don't pay for the NFL. I WOULD happily pay for the NFL if my cable provider had the NFL network I watch advertisements and companies pay to show them to me. That is what is happening with SC2 already but there MUST be something wrong with the pricemodel or there are too many people abusing adblock. There are so many cable network shoes that get <100k/viewers and thers 25-30k SC2 viewers watching These networks are running ads. They are surviving and they MUST have a higher cost of operation compared to the cost required to run SC2 tournaments.

What is the point? We know the model works. Look at South Korea and stop ignoring it by constantly screaming that people don't 'care about watching SC2'. The number of people watching streams/VoDs is getting closer and closer to many many shows on many networks that still manage to stay on the air. It's just a matter of raising viewership. So many obscure sports that get moderate views(<100k) are ON TV RIGHT NOW. Same with many obscure shows.


You fail to realize that the online viewers are from all over the world but your examples are from local television. There's a huge difference between a swedish/american/brittish broadcast and a worldwide one.

I'm not saying that people don't care. I'm saying that SC2 doesn't really have the infrastructure nor the appeal to become big like most regular sports. There's no thriving amateur scene nor is there a long term goal as everyone knows videogames get replaced with better looking ones eventually.
Blackfoger
Profile Joined April 2011
81 Posts
February 09 2012 20:55 GMT
#412
On February 10 2012 05:42 gnatinator wrote:
PPV is likely not the right business model for esports. Trying to fit a square peg into a round hole just reaks of corporate laziness.

The numbers for UFC are massively inflated due to its broadcast in gyms, bars, etc. These numbers do not directly translate into $20-$30 each.



Reading so many comments found one that was sort of right. Now lets say the PPV model they have 1-2 matches that only last a few hours. I can't see anyone spending 40 for a 3 day pass and sitting there watching every single match. Not to mention got to factor the production quality into it can you say that esports warrants spending that sort of money comparing to NFL or MMA etc, short answer is no.

Our community is already small on the list of things to begin with doing a PPV would alienate most of the niche market we pander to. Also most gaming is using the free model new MMO's valve games such as TF2 where you can buy items instead of monthly has been making a ton of profit.

The main reason a sport grows is getting a big as possible viewership and making money off of that PERIOD. Don't give me bullshit that PPV is better then how NFL is working. NFL currently has most viewers in america period and they don't have any PPV model. Not saying there isn't NFL packages to buy for your TV but its always free content. The reason NFL works they sell advertising commercials, ads on the stadiums, "pepsi official sponsors of NFL".

To make a sport grow you want to think long term, SC2 has so many players and teams you can't do PPV model it's just too much of a headache and you would have to pay ALL tournaments a percentage of that money. Why would I pay $50 a month for GSL when I can watch Dreamhack IPL for free(No I don't pay for GSL pass).
Scribble
Profile Blog Joined March 2011
2077 Posts
February 09 2012 20:57 GMT
#413
On February 10 2012 05:51 Carnagath wrote:
Show nested quote +
On February 10 2012 02:20 LordJerith wrote:
On February 10 2012 02:14 Sapphire.lux wrote:
PPV will make it highly unlikely that new people will get in to SC2 and a very large part of the ones already in will leave. The only outcome, IMO, is complete death.

I don't want to offend anyone but the comparison with MMA is ... wrong, to be gentle. MMA is about two men fighting each other, something that we all did since the day we could walk. Its in our nature as human beings (living beings for that matter). SC2, is a FUCKING VIDEO GAME, a quite complicated one at that. You need a lot of time to understand what the hell is going on at the most basic level, can anybody be so cretin to think that mr Joe will "just give SC2 a shot" (pay for something that he barely understands)

I agree with Liquid`Nazgul on all points.

It will take some visionary thinking to make eSports profitable, just like in any other business.If you can't think of anything other then directly charging the viewer? You die.

I also have to laugh at some posters that present the matra of "spoiled" fans/ charity/ etc. In every little thing in life (and business) is never, ever ever the fault of the "people"/ community. If something fails is the complete and absolute responsibility of those at the top, in other word, bad business-man.

/rant :p


I disagree that SC2 will die or NOT grow if you charge for quality streams. The fans grow because they play the game or are brought on by other fans. This happens regardless.


A guy like you whose approach towards the community is, and I quote, "I'm sick of every one of these whiny little monkeys hanging around on a free stream. Fuck'em. Start chargin'em.", has no position speaking about fans. You belong as far away from the SC2 community as possible and WILL be ostracized and filtered out like the raw sewage that you are sooner rather than later. Don't worry though, there's always a spot for people like you in Kotick's personal marketing posse.


So apparently wanting competitive SC2 to be sustainable makes you a greedy corporate shill?

As a fan with no financial stake in the success or failure of SC2 or e-sports as a whole, I agree with him. What's weird to me is that you are so defensive of the types of people who bitch endlessly in stream chat while they enjoy a free stream.
zul
Profile Blog Joined February 2010
Germany5427 Posts
Last Edited: 2012-02-09 21:04:13
February 09 2012 20:58 GMT
#414
On February 10 2012 04:39 Liquid`NonY wrote:
...
I'll be damned if most esports fans don't have $30/month to spend for the many hours of entertainment they get from esports. They just feel entitled (not entirely their fault) and they feel some irrational hatred for anyone who is trying to turn a profit, pay their employees and guarantee that the content that everyone loves continues to be produced.
...

I don`t know how much money kids have at their disposal in the states, but in Germany most kids just can`t afford to pay 30 bucks/month for PPV fees. What about the students? they need the money for more important stuff - like books, beer or other food. These groups are the backbone of the eSports scene and I`m pretty sure only a small part of it could pay those 30 bucks/month. Whats the end of the story? the scene shrinks and everybody loses if we end up with PPV for everything.
keep it deep! @zulison
hoby2000
Profile Blog Joined April 2010
United States918 Posts
February 09 2012 21:00 GMT
#415
On February 09 2012 15:09 Chill wrote:
I think people have gotten used to this charity model where the majority is given away for free. I think there's this perception that companies are making money, but I doubt they are.

It's a tough spot. Monetize and people revolt and you die. Don't monetize and you slowly drown. I don't know how it's going to work. Maybe you have to completely level up the broadcast to a completely different place where people expect to pay for that quality? No idea.

Edit: No one seems to treat this as a business. There's a feeling things should be free because they want it to grow. Until we get past that and make it a business, it'll never be more than a niche market, which is fine, but it is what it is.


It's a pity that a majority of people aren't going to read this post, because what most need to understand is that the spectators are going to have to put forth more money to keep esports like Starcraft 2 alive. There's a reason BW never caught on in the US and that's because no one was willing to put forth the money, which meant that everyone just lived with the Korean streams.

At the current moment, we fans have a great opportunity to start supporting esports by giving these organizations more money, but a lot of people don't act on it. I'm not going to count myself out here, because I'm guilty as the rest of you, but now that I realize that if I don't do something, what has become one of my favorite things to watch will fizzle out into obscurity... just like I thought it was before I knew it was there.

I think what we need is a picture and rant to be done by either players or Day[9] or someone to show that while there are certain parts of this whole thing that are making money (aka single user streaming like Day[9], Destiny, Dragon), the bigger companies with multiple people behind the scenes working their asses off are actually losing money.... or breaking even.

Someone mentioned earlier in this thread that most people see Starcraft 2 as a hobby, which is why they don't care to pay for premimum streams and would prefer to watch everything for free. The problem I see with this argument is that every other hobby you have, like stamp collecting, or magic the gathering, or playing music all require some sort of investment in both time and money. You can't just get your stamps for free, or your magic cards, or your guitar - None of these things are free and will eventually require not just one investment, but future investments to continue this hobby.

The same is for watching Starcraft 2 - If you like watching SC2, why is it so bad to commit money to this hobby? Not just a one time purchase, but future purchases to go with it just like any other hobby. It seems to me that people are just being selfish, most likely due to a lack of understanding, when they claim that they shouldn't need to spend money to watch Starcraft 2.


What it boils down to is that if you truly support something, the amount of money it costs should be mostly irrelevant. If you don't have the money, then I'm not really sure how you have the time.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
xSixGeneralHan
Profile Joined April 2011
United States528 Posts
February 09 2012 21:01 GMT
#416
On February 10 2012 05:44 Boblhead wrote:
Show nested quote +
On February 10 2012 05:42 gnatinator wrote:
PPV is likely not the right business model for esports. Trying to fit a square peg into a round hole just reaks of corporate laziness.

The numbers for UFC are massively inflated due to its broadcast in gyms, bars, etc. These numbers do not directly translate into $20-$30 each.

this is soo true, I don't know anyone who actually orders UFC through ppv, all my friends usually just head to the bar

Yeah and bars pay good money to broadcast it there, they make it over many times by us drinking haha. UFC gets their money either way.
Team Operations Director for CheckSix Gaming
Carnagath
Profile Joined July 2010
230 Posts
February 09 2012 21:02 GMT
#417
On February 10 2012 05:57 Scribble wrote:
Show nested quote +
On February 10 2012 05:51 Carnagath wrote:
On February 10 2012 02:20 LordJerith wrote:
On February 10 2012 02:14 Sapphire.lux wrote:
PPV will make it highly unlikely that new people will get in to SC2 and a very large part of the ones already in will leave. The only outcome, IMO, is complete death.

I don't want to offend anyone but the comparison with MMA is ... wrong, to be gentle. MMA is about two men fighting each other, something that we all did since the day we could walk. Its in our nature as human beings (living beings for that matter). SC2, is a FUCKING VIDEO GAME, a quite complicated one at that. You need a lot of time to understand what the hell is going on at the most basic level, can anybody be so cretin to think that mr Joe will "just give SC2 a shot" (pay for something that he barely understands)

I agree with Liquid`Nazgul on all points.

It will take some visionary thinking to make eSports profitable, just like in any other business.If you can't think of anything other then directly charging the viewer? You die.

I also have to laugh at some posters that present the matra of "spoiled" fans/ charity/ etc. In every little thing in life (and business) is never, ever ever the fault of the "people"/ community. If something fails is the complete and absolute responsibility of those at the top, in other word, bad business-man.

/rant :p


I disagree that SC2 will die or NOT grow if you charge for quality streams. The fans grow because they play the game or are brought on by other fans. This happens regardless.


A guy like you whose approach towards the community is, and I quote, "I'm sick of every one of these whiny little monkeys hanging around on a free stream. Fuck'em. Start chargin'em.", has no position speaking about fans. You belong as far away from the SC2 community as possible and WILL be ostracized and filtered out like the raw sewage that you are sooner rather than later. Don't worry though, there's always a spot for people like you in Kotick's personal marketing posse.


So apparently wanting competitive SC2 to be sustainable makes you a greedy corporate shill?

As a fan with no financial stake in the success or failure of SC2 or e-sports as a whole, I agree with him. What's weird to me is that you are so defensive of the types of people who bitch endlessly in stream chat while they enjoy a free stream.


There are ways to go about monetizing something, some of them more clever than others. What's certain is that pure hatred towards a whole community is far from a healthy start. E-sports are an experimental market, there are no set rules, if you have no personal investment and passion for it all you will manage to do is fuck up everything you touch.
"If you can chill, chill". -Tyler
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
February 09 2012 21:05 GMT
#418
Never liked LordJerith. He acts like a tip-top businessman but has nothing to show for it.
/commercial
karpo
Profile Joined October 2010
Sweden1998 Posts
Last Edited: 2012-02-09 21:08:31
February 09 2012 21:05 GMT
#419
On February 10 2012 06:00 hoby2000 wrote:
Show nested quote +
On February 09 2012 15:09 Chill wrote:
I think people have gotten used to this charity model where the majority is given away for free. I think there's this perception that companies are making money, but I doubt they are.

It's a tough spot. Monetize and people revolt and you die. Don't monetize and you slowly drown. I don't know how it's going to work. Maybe you have to completely level up the broadcast to a completely different place where people expect to pay for that quality? No idea.

Edit: No one seems to treat this as a business. There's a feeling things should be free because they want it to grow. Until we get past that and make it a business, it'll never be more than a niche market, which is fine, but it is what it is.


It's a pity that a majority of people aren't going to read this post, because what most need to understand is that the spectators are going to have to put forth more money to keep esports like Starcraft 2 alive. There's a reason BW never caught on in the US and that's because no one was willing to put forth the money, which meant that everyone just lived with the Korean streams.

At the current moment, we fans have a great opportunity to start supporting esports by giving these organizations more money, but a lot of people don't act on it. I'm not going to count myself out here, because I'm guilty as the rest of you, but now that I realize that if I don't do something, what has become one of my favorite things to watch will fizzle out into obscurity... just like I thought it was before I knew it was there.

I think what we need is a picture and rant to be done by either players or Day[9] or someone to show that while there are certain parts of this whole thing that are making money (aka single user streaming like Day[9], Destiny, Dragon), the bigger companies with multiple people behind the scenes working their asses off are actually losing money.... or breaking even.

Someone mentioned earlier in this thread that most people see Starcraft 2 as a hobby, which is why they don't care to pay for premimum streams and would prefer to watch everything for free. The problem I see with this argument is that every other hobby you have, like stamp collecting, or magic the gathering, or playing music all require some sort of investment in both time and money. You can't just get your stamps for free, or your magic cards, or your guitar - None of these things are free and will eventually require not just one investment, but future investments to continue this hobby.

The same is for watching Starcraft 2 - If you like watching SC2, why is it so bad to commit money to this hobby? Not just a one time purchase, but future purchases to go with it just like any other hobby. It seems to me that people are just being selfish, most likely due to a lack of understanding, when they claim that they shouldn't need to spend money to watch Starcraft 2.


What it boils down to is that if you truly support something, the amount of money it costs should be mostly irrelevant. If you don't have the money, then I'm not really sure how you have the time.


Many people pay for the GSL and the GSL in itself provides the highest level play AND a shitload of games. Just watching the GSL for me (working full time) is a hassle and requires more time than i'd like to spend on SC2. There's just so much content with little incentive to watch. Why pay for IEM/DH/MLG when you can watch the player streamd and then watch the "best of the best" duke it out in the GSL?

The combination of a shallow pool of casual/amateur players, a overabundance of content, and the fact that no game lasts forever is what makes it hard to monetize SC2.
Arcanne
Profile Joined August 2010
United States1519 Posts
February 09 2012 21:06 GMT
#420
this guy ranting is hilarious
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
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